mirror of https://github.com/godotengine/godot
The paused notifications are only sent when pause status is changed,
this ensures that streams that are non-processing do not play when added
to the tree. Also ensures that the `process_mode` property applies
generally.
(cherry picked from commit
|
||
|---|---|---|
| .. | ||
| SCsub | ||
| audio_stream_player.cpp | ||
| audio_stream_player.h | ||