mirror of https://github.com/godotengine/godot
Implements the {project} placeholder, available when setting an external editor
in the project settings, via Editor > Editor Settings > Text Editor > External
for the c# external editor, under Editor > Editor Settings > Dotnet > Editor,
This allows passing the project folder as a command line argument when using a
custom external editor that isn't one of the available options.
Fixes #81845
(cherry picked from commit
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| .. | ||
| GodotTools | ||
| GodotTools.BuildLogger | ||
| GodotTools.Core | ||
| GodotTools.IdeMessaging | ||
| GodotTools.IdeMessaging.CLI | ||
| GodotTools.OpenVisualStudio | ||
| GodotTools.ProjectEditor | ||
| GodotTools.Shared | ||
| .gitignore | ||
| GodotTools.sln | ||