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godot/scene
lawnjelly a4349590c5
Merge pull request #102184 from lawnjelly/fti_fix_client_ticking
[3.x] Physics Interpolation - fix client interpolation pump
2025-02-10 19:07:27 +00:00
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2d Physics Interpolation - Auto-reset on `set_physics_interpolation_mode()` 2025-01-23 08:51:47 +00:00
3d Physics Interpolation - Auto-reset on `set_physics_interpolation_mode()` 2025-01-23 08:51:47 +00:00
animation Optimize `AnimationTree::_process_graph()` 2024-03-18 09:01:41 +00:00
audio Merge pull request #70514 from stmSi/fix-editor-hanging-audio-pitch-scale-nan 2023-02-17 12:15:27 +01:00
debugger Merge pull request #70584 from stmSi/3.x-save-branch-as-scene-not-working-in-remote-without-pausing 2023-01-20 12:12:46 +01:00
gui Revert changes to Range::set_value #65101 2024-12-16 06:47:28 +00:00
main Merge pull request #102184 from lawnjelly/fti_fix_client_ticking 2025-02-10 19:07:27 +00:00
resources Fix Button not listing `hover_pressed` stylebox 2024-10-25 12:32:10 +08:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00
property_utils.cpp One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
register_scene_types.cpp Discrete Level of Detail 2024-02-10 18:54:25 +00:00
register_scene_types.h One Copyright Update to rule them all 2023-01-10 15:26:54 +01:00
scene_string_names.cpp Backporting #76859 to 3.x 2023-09-12 09:45:23 -05:00
scene_string_names.h Backporting #76859 to 3.x 2023-09-12 09:45:23 -05:00