mirror of https://github.com/godotengine/godot
-=-=-=-=-=-=-=-=- -Fixed Export UV XForm (should work now). #923 -Fixed enforcement of limits in property editor. #919 -Fixed long-standing bug of export editings in script inheritance. #914, #859, #756 -Fixed horrible error reporting in shader language. #912 -Added kinematic collision with plane (please test well). #911 -Fixed double animation track insert when using 2D rigs. #904 -VKey updates offset parameter in sprite edition. #901 -Do not allow anymore a script to preload itself. (does not fix #899, but narrows it down) -Avoid connection editor from overriding selected text. #897 -Fixed timer autostart. #876 -Fixed collision layers in 3D physics. #872 -Improved operators in shader #857 -Fixed ambient lighting bug #834 -Avoid editor from processing gamepad input #813 -Added not keyword #752 Please test! |
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| .. | ||
| SCsub | ||
| default_mouse_cursor.xpm | ||
| particle_system_sw.cpp | ||
| particle_system_sw.h | ||
| rasterizer.cpp | ||
| rasterizer.h | ||
| rasterizer_dummy.cpp | ||
| rasterizer_dummy.h | ||
| shader_compiler.cpp | ||
| shader_compiler.h | ||
| shader_graph.cpp | ||
| shader_graph.h | ||
| shader_language.cpp | ||
| shader_language.h | ||
| visual_server_raster.cpp | ||
| visual_server_raster.h | ||
| visual_server_wrap_mt.cpp | ||
| visual_server_wrap_mt.h | ||