#!/usr/bin/env python from misc.utility.scons_hints import * Import("env") Import("env_modules") env_mp3 = env_modules.Clone() if not env["mp3_extra_formats"]: env_mp3.Append(CPPDEFINES=["DR_MP3_ONLY_MP3"]) # Godot source files env_mp3.add_source_files(env.modules_sources, "*.cpp")