Thaddeus Crews
3df8eb5abc
Merge pull request #100707 from dalexeev/editor-restore-old-ctrl-click
...
Editor: Restore old `Ctrl+Click` behavior
2024-12-23 11:15:19 -06:00
Thaddeus Crews
98c3138804
Merge pull request #92717 from KoBeWi/twisted_frying_pan
...
Add warped panning to every ViewPanner instance
2024-12-23 11:15:16 -06:00
Thaddeus Crews
53a7e08491
Merge pull request #100702 from spoxii/patch/unused_gridmap_editor_side
...
Remove unused editor setting `editors/grid_map/editor_side`
2024-12-23 11:15:14 -06:00
Thaddeus Crews
e041356f3c
Merge pull request #99357 from Giganzo/tile-map-grid-button
...
Fix button state of grid and highlight layer in tile map layer editor
2024-12-23 11:15:13 -06:00
Thaddeus Crews
98c5267ce5
Merge pull request #91388 from kitbdev/fix-goto-line
...
Make Goto line a Popup and column input
2024-12-23 11:15:12 -06:00
Thaddeus Crews
01a7c81e02
Merge pull request #100738 from beicause/fix-crash-one-click-deploy
...
Fix crash when using one-click deploy
2024-12-23 11:15:11 -06:00
Thaddeus Crews
e109ac21fb
Merge pull request #100708 from smix8/navobstacle2d_debug
...
Improve NavigationObstacle2D debug visuals and performance
2024-12-23 11:15:06 -06:00
Thaddeus Crews
3f74cc2a6c
Merge pull request #97860 from stijn-h/qo-button
...
EditorResourcePicker: Replace options to load file with button for QuickOpenDialog
2024-12-23 11:15:03 -06:00
Yufeng Ying
f241c1fda0
Remove unused header in editor.
...
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-24 00:40:38 +08:00
Yufeng Ying
73d85f46c9
Remove unused headers in scene.
...
Co-authored-by: Thaddeus Crews <repiteo@outlook.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-24 00:40:09 +08:00
Stijn Hinlopen
df01daf3b7
EditorResourcePicker: Replace options to load file with button for QuickOpenDialog
...
- Remove option to load files from drop down
- Make _update_menu_items solely responsible for adding the right separators. Previously
the overridable set_create_options would need to do this, but it could not know whether
more properties were going to be added.
2024-12-22 22:47:17 +01:00
LuoZhihao
8f03548680
fix crash when using one-click deploy
2024-12-22 20:37:25 +08:00
SPOXY
143e10e020
Remove unused editor setting `editors/grid_map/editor_side`
...
This option is no longer used after the rework in GH-96922
2024-12-22 12:27:21 +01:00
Rémi Verschelde
6f2f90935d
Merge pull request #100370 from lander-vr/remove-boxes-refprobes-voxelgi
...
Remove solid boxes in gizmos of VoxelGI and ReflectionProbe
2024-12-22 00:10:02 +01:00
smix8
23ea3ab8d1
Improve NavigationObstacle2D debug visuals
...
Improves NavigationObstacle2D debug visuals by aligning them closer to their aleady improved 3D counterpart.
2024-12-21 19:53:17 +01:00
Danil Alexeev
b8dfe2cca9
Editor: Restore old `Ctrl+Click` behavior
2024-12-21 21:10:09 +03:00
Rémi Verschelde
91e72100e9
Merge pull request #100670 from hpvb/fix-100666
...
Don't recursively call `_update_tree`
2024-12-20 23:57:43 +01:00
Rémi Verschelde
315f51b7ca
Merge pull request #100654 from mdelorme/mdelorme/issue_100649
...
Fix `@export` open scene button not working
2024-12-20 23:57:31 +01:00
Rémi Verschelde
86094a88ef
Merge pull request #100648 from aryan-11825114/fix-profiler-autostart-indicator-going-to-wrong-debugger
...
Fix autostart indicator going to wrong debugger
2024-12-20 23:57:24 +01:00
Rémi Verschelde
a11364d1e6
Merge pull request #99010 from Hilderin/embedding-game-process
...
Embed game process in editor
2024-12-20 23:56:43 +01:00
Rémi Verschelde
8a743f23e6
Merge pull request #98385 from RandomShaper/thread_yield
...
Rationalize busy waits
2024-12-20 23:56:39 +01:00
HP van Braam
62cff66383
Don't recursively call _update_tree
...
When a node was previously selected and the test "selected == p_node"
was true the code would use set_selected() to change the selection to
nullptr. However, if the tree is dirty, which is always true in this
codepath, this would lead to a recursive call to _update_tree()
ultimately leading to a crash due to us running out of stack.
This fixes #100666
2024-12-20 23:01:44 +01:00
kobewi
9a96393f46
Add warped panning to every ViewPanner instance
2024-12-20 17:40:27 +01:00
Maxime Delorme
ff107cbeeb
Fix @export open scene button not working
2024-12-20 15:36:28 +01:00
aryan-11825114
b3e15af8ad
Fix autostart indicator going to wrong debugger
2024-12-20 14:25:57 +05:30
Thaddeus Crews
6c04997d0d
Merge pull request #100596 from bruvzg/flt_upd
...
[EditorFileDialog] Do not update file selection on filter change if nothing was previously selected.
2024-12-19 20:00:16 -06:00
Thaddeus Crews
ddf6e9e3eb
Merge pull request #100595 from bruvzg/win_drv_letter
...
[Windows, FileDialog] Prepend drive letter to the absolute paths without drive letter.
2024-12-19 20:00:15 -06:00
Thaddeus Crews
075567a5b3
Merge pull request #100456 from Sauermann/proposal-hovered-connection-highlight
...
Highlight hovered `GraphEdit` connection by widening the line
2024-12-19 20:00:08 -06:00
Thaddeus Crews
d48ada19e2
Merge pull request #81892 from aaronfranke/scene-editor-warn-root-transform
...
Add a warning for when the scene root node is transformed
2024-12-19 20:00:04 -06:00
Thaddeus Crews
76d66d47dd
Merge pull request #99428 from Calinou/editor-default-enable-remote-deploy-debug
...
Enable Deploy with Remote Debug by default in the editor
2024-12-19 20:00:02 -06:00
Thaddeus Crews
cbfc34d279
Merge pull request #100444 from Sauermann/fix-view-panner-mouse-warp
...
Fix `ViewPanner` panning-mouse-warp
2024-12-19 20:00:01 -06:00
Thaddeus Crews
8fb7a1f357
Merge pull request #100571 from KoBeWi/emission_mission
...
Add UndoRedo support to Load Emission Mask/Points
2024-12-19 19:59:59 -06:00
Thaddeus Crews
34797fa580
Merge pull request #99653 from Giganzo/deselect-dropdown-in-single-window-mode
...
Fix closing dropdown on EditorResourcePicker in Single Window Mode
2024-12-19 19:59:49 -06:00
Markus Sauermann
0a875ab3bb
Highlight hovered `GraphEdit` connection by widening the line
...
This change causes the connections to be additionally highlighted by
widening the line with a configurable factor.
2024-12-20 00:55:35 +01:00
Markus Sauermann
4887172a59
Fix `ViewPanner` panning mouse warp
...
Currently the mouse cursor jumps in unexpected ways, when a `ViewPanner`
is used in SubViewports or embedded Windows.
This is caused by providing wrong coordinate systems to
Input::warp_mouse_motion.
This PR replaces the use of `Input::warp_mouse_motion` with
`Viewport::wrap_mouse_in_rect` and makes sure, that the correct
coordinate systems are used.
This change makes it necessary, that all classes, that currently
use ViewPanner, need to provide the correct Viewport to ViewPanner.
2024-12-20 00:28:49 +01:00
bruvzg
348ee200f8
[EditorFileDialog] Do not update file selection on filter change if nothing was previously selected.
2024-12-19 10:01:26 +02:00
bruvzg
b9a00feb66
[Windows, FileDialog] Prepend drive letter to the absolute paths without drive letter.
2024-12-19 09:47:46 +02:00
Hilderin
9d2a4c03be
Embedding game process in editor
2024-12-18 17:52:42 -05:00
kobewi
9682496d72
Add UndoRedo support to Load Emission Mask/Points
2024-12-18 18:29:00 +01:00
Rémi Verschelde
e255f60634
Merge pull request #99158 from timothyqiu/shortshortcutcut
...
Make editor's shortcut names translated on-site
2024-12-18 09:52:56 +01:00
Aaron Franke
e1429cd7d3
Add a warning for when the scene root node is transformed
2024-12-17 23:47:15 -08:00
Haoyu Qiu
bf4e5cca3f
Make editor's shortcut names translated on-site
2024-12-18 13:00:30 +08:00
Haoyu Qiu
48db6669f6
Fix crash when using non-PackedScene resource for POT generation
2024-12-18 10:15:46 +08:00
Rémi Verschelde
abf47965fc
Merge pull request #100530 from KoBeWi/fix_hack…_with_a_hack 😎
...
Fix Timer error on startup
2024-12-17 23:00:20 +01:00
Rémi Verschelde
7170a4176e
Merge pull request #100500 from MajorMcDoom/collision-gen-undo-fix
...
Fix errors when undoing collision generation for multiple meshes with different parents
2024-12-17 23:00:10 +01:00
Rémi Verschelde
45d8c217b9
Merge pull request #99649 from ckaiser/run-instances-data
...
Improve run instances UX: avoid removing data and add a clear popup.
2024-12-17 22:59:37 +01:00
Rémi Verschelde
55a3c6ba2b
Merge pull request #99471 from Arnklit/fix_undo_redo_for_texture_region_editor
...
Fix undo redo for the texture region editor
2024-12-17 22:59:33 +01:00
Rémi Verschelde
66b8101cef
Merge pull request #95460 from m4gr3d/enable_mouse_forward_back_buttons
...
Enable `BUTTON_FORWARD` and `BUTTON_BACK` mouse buttons on Android
2024-12-17 22:59:20 +01:00
kobewi
0ffdb6b993
Fix Timer error on startup
2024-12-17 22:26:54 +01:00
Hugo Locurcio
7a04d85ec3
Only allow valid types in Decal, Light3D projector, PointLight2D texture and CSGMesh3D mesh
...
If an invalid type is supplied (which can still be done from a script),
a warning is printed (along with a workaround for ViewportTexture).
This also adds support for "negative" resource hints such as
"Texture2D,-ViewportTexture" to exclude one or more subclasses
from a class hint.
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2024-12-17 20:41:12 +01:00