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17272 Commits

Author SHA1 Message Date
Thaddeus Crews 3df8eb5abc
Merge pull request #100707 from dalexeev/editor-restore-old-ctrl-click
Editor: Restore old `Ctrl+Click` behavior
2024-12-23 11:15:19 -06:00
Thaddeus Crews 98c3138804
Merge pull request #92717 from KoBeWi/twisted_frying_pan
Add warped panning to every ViewPanner instance
2024-12-23 11:15:16 -06:00
Thaddeus Crews 53a7e08491
Merge pull request #100702 from spoxii/patch/unused_gridmap_editor_side
Remove unused editor setting `editors/grid_map/editor_side`
2024-12-23 11:15:14 -06:00
Thaddeus Crews e041356f3c
Merge pull request #99357 from Giganzo/tile-map-grid-button
Fix button state of grid and highlight layer in tile map layer editor
2024-12-23 11:15:13 -06:00
Thaddeus Crews 98c5267ce5
Merge pull request #91388 from kitbdev/fix-goto-line
Make Goto line a Popup and column input
2024-12-23 11:15:12 -06:00
Thaddeus Crews 01a7c81e02
Merge pull request #100738 from beicause/fix-crash-one-click-deploy
Fix crash when using one-click deploy
2024-12-23 11:15:11 -06:00
Thaddeus Crews e109ac21fb
Merge pull request #100708 from smix8/navobstacle2d_debug
Improve NavigationObstacle2D debug visuals and performance
2024-12-23 11:15:06 -06:00
Thaddeus Crews 3f74cc2a6c
Merge pull request #97860 from stijn-h/qo-button
EditorResourcePicker: Replace options to load file with button for QuickOpenDialog
2024-12-23 11:15:03 -06:00
Yufeng Ying f241c1fda0 Remove unused header in editor.
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-24 00:40:38 +08:00
Yufeng Ying 73d85f46c9 Remove unused headers in scene.
Co-authored-by: Thaddeus Crews <repiteo@outlook.com>

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-24 00:40:09 +08:00
Stijn Hinlopen df01daf3b7 EditorResourcePicker: Replace options to load file with button for QuickOpenDialog
- Remove option to load files from drop down
 - Make _update_menu_items solely responsible for adding the right separators. Previously
   the overridable set_create_options would need to do this, but it could not know whether
   more properties were going to be added.
2024-12-22 22:47:17 +01:00
LuoZhihao 8f03548680 fix crash when using one-click deploy 2024-12-22 20:37:25 +08:00
SPOXY 143e10e020 Remove unused editor setting `editors/grid_map/editor_side`
This option is no longer used after the rework in GH-96922
2024-12-22 12:27:21 +01:00
Rémi Verschelde 6f2f90935d
Merge pull request #100370 from lander-vr/remove-boxes-refprobes-voxelgi
Remove solid boxes in gizmos of VoxelGI and ReflectionProbe
2024-12-22 00:10:02 +01:00
smix8 23ea3ab8d1 Improve NavigationObstacle2D debug visuals
Improves NavigationObstacle2D debug visuals by aligning them closer to their aleady improved 3D counterpart.
2024-12-21 19:53:17 +01:00
Danil Alexeev b8dfe2cca9
Editor: Restore old `Ctrl+Click` behavior 2024-12-21 21:10:09 +03:00
Rémi Verschelde 91e72100e9
Merge pull request #100670 from hpvb/fix-100666
Don't recursively call `_update_tree`
2024-12-20 23:57:43 +01:00
Rémi Verschelde 315f51b7ca
Merge pull request #100654 from mdelorme/mdelorme/issue_100649
Fix `@export` open scene button not working
2024-12-20 23:57:31 +01:00
Rémi Verschelde 86094a88ef
Merge pull request #100648 from aryan-11825114/fix-profiler-autostart-indicator-going-to-wrong-debugger
Fix autostart indicator going to wrong debugger
2024-12-20 23:57:24 +01:00
Rémi Verschelde a11364d1e6
Merge pull request #99010 from Hilderin/embedding-game-process
Embed game process in editor
2024-12-20 23:56:43 +01:00
Rémi Verschelde 8a743f23e6
Merge pull request #98385 from RandomShaper/thread_yield
Rationalize busy waits
2024-12-20 23:56:39 +01:00
HP van Braam 62cff66383 Don't recursively call _update_tree
When a node was previously selected and the test "selected == p_node"
was true the code would use set_selected() to change the selection to
nullptr. However, if the tree is dirty, which is always true in this
codepath, this would lead to a recursive call to _update_tree()
ultimately leading to a crash due to us running out of stack.

This fixes #100666
2024-12-20 23:01:44 +01:00
kobewi 9a96393f46 Add warped panning to every ViewPanner instance 2024-12-20 17:40:27 +01:00
Maxime Delorme ff107cbeeb Fix @export open scene button not working 2024-12-20 15:36:28 +01:00
aryan-11825114 b3e15af8ad Fix autostart indicator going to wrong debugger 2024-12-20 14:25:57 +05:30
Thaddeus Crews 6c04997d0d
Merge pull request #100596 from bruvzg/flt_upd
[EditorFileDialog] Do not update file selection on filter change if nothing was previously selected.
2024-12-19 20:00:16 -06:00
Thaddeus Crews ddf6e9e3eb
Merge pull request #100595 from bruvzg/win_drv_letter
[Windows, FileDialog] Prepend drive letter to the absolute paths without drive letter.
2024-12-19 20:00:15 -06:00
Thaddeus Crews 075567a5b3
Merge pull request #100456 from Sauermann/proposal-hovered-connection-highlight
Highlight hovered `GraphEdit` connection by widening the line
2024-12-19 20:00:08 -06:00
Thaddeus Crews d48ada19e2
Merge pull request #81892 from aaronfranke/scene-editor-warn-root-transform
Add a warning for when the scene root node is transformed
2024-12-19 20:00:04 -06:00
Thaddeus Crews 76d66d47dd
Merge pull request #99428 from Calinou/editor-default-enable-remote-deploy-debug
Enable Deploy with Remote Debug by default in the editor
2024-12-19 20:00:02 -06:00
Thaddeus Crews cbfc34d279
Merge pull request #100444 from Sauermann/fix-view-panner-mouse-warp
Fix `ViewPanner` panning-mouse-warp
2024-12-19 20:00:01 -06:00
Thaddeus Crews 8fb7a1f357
Merge pull request #100571 from KoBeWi/emission_mission
Add UndoRedo support to Load Emission Mask/Points
2024-12-19 19:59:59 -06:00
Thaddeus Crews 34797fa580
Merge pull request #99653 from Giganzo/deselect-dropdown-in-single-window-mode
Fix closing dropdown on EditorResourcePicker in Single Window Mode
2024-12-19 19:59:49 -06:00
Markus Sauermann 0a875ab3bb Highlight hovered `GraphEdit` connection by widening the line
This change causes the connections to be additionally highlighted by
widening the line with a configurable factor.
2024-12-20 00:55:35 +01:00
Markus Sauermann 4887172a59 Fix `ViewPanner` panning mouse warp
Currently the mouse cursor jumps in unexpected ways, when a `ViewPanner`
is used in SubViewports or embedded Windows.

This is caused by providing wrong coordinate systems to
Input::warp_mouse_motion.

This PR replaces the use of `Input::warp_mouse_motion` with
`Viewport::wrap_mouse_in_rect` and makes sure, that the correct
coordinate systems are used.

This change makes it necessary, that all classes, that currently
use ViewPanner, need to provide the correct Viewport to ViewPanner.
2024-12-20 00:28:49 +01:00
bruvzg 348ee200f8 [EditorFileDialog] Do not update file selection on filter change if nothing was previously selected. 2024-12-19 10:01:26 +02:00
bruvzg b9a00feb66 [Windows, FileDialog] Prepend drive letter to the absolute paths without drive letter. 2024-12-19 09:47:46 +02:00
Hilderin 9d2a4c03be Embedding game process in editor 2024-12-18 17:52:42 -05:00
kobewi 9682496d72 Add UndoRedo support to Load Emission Mask/Points 2024-12-18 18:29:00 +01:00
Rémi Verschelde e255f60634
Merge pull request #99158 from timothyqiu/shortshortcutcut
Make editor's shortcut names translated on-site
2024-12-18 09:52:56 +01:00
Aaron Franke e1429cd7d3
Add a warning for when the scene root node is transformed 2024-12-17 23:47:15 -08:00
Haoyu Qiu bf4e5cca3f Make editor's shortcut names translated on-site 2024-12-18 13:00:30 +08:00
Haoyu Qiu 48db6669f6 Fix crash when using non-PackedScene resource for POT generation 2024-12-18 10:15:46 +08:00
Rémi Verschelde abf47965fc
Merge pull request #100530 from KoBeWi/fix_hack…_with_a_hack😎
Fix Timer error on startup
2024-12-17 23:00:20 +01:00
Rémi Verschelde 7170a4176e
Merge pull request #100500 from MajorMcDoom/collision-gen-undo-fix
Fix errors when undoing collision generation for multiple meshes with different parents
2024-12-17 23:00:10 +01:00
Rémi Verschelde 45d8c217b9
Merge pull request #99649 from ckaiser/run-instances-data
Improve run instances UX: avoid removing data and add a clear popup.
2024-12-17 22:59:37 +01:00
Rémi Verschelde 55a3c6ba2b
Merge pull request #99471 from Arnklit/fix_undo_redo_for_texture_region_editor
Fix undo redo for the texture region editor
2024-12-17 22:59:33 +01:00
Rémi Verschelde 66b8101cef
Merge pull request #95460 from m4gr3d/enable_mouse_forward_back_buttons
Enable `BUTTON_FORWARD` and `BUTTON_BACK` mouse buttons on Android
2024-12-17 22:59:20 +01:00
kobewi 0ffdb6b993 Fix Timer error on startup 2024-12-17 22:26:54 +01:00
Hugo Locurcio 7a04d85ec3
Only allow valid types in Decal, Light3D projector, PointLight2D texture and CSGMesh3D mesh
If an invalid type is supplied (which can still be done from a script),
a warning is printed (along with a workaround for ViewportTexture).

This also adds support for "negative" resource hints such as
"Texture2D,-ViewportTexture" to exclude one or more subclasses
from a class hint.

Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2024-12-17 20:41:12 +01:00