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71156 Commits

Author SHA1 Message Date
Martin Majewski ff69091518 Ignore built Godot.app package
Following the "compiling for mac" tutorial one will eventually end with a Godot.app package inside the repo folder. To prevent it from being tracked by git, it has been added to gitignore.
2025-01-24 16:13:17 +01:00
Thaddeus Crews b0655dc86f
Merge pull request #101050 from jamie-pate/fix_android_godot_app_create_instance
Fix create_instance in android GodotApp so non-editor apps can restart
2025-01-22 16:32:29 -06:00
Thaddeus Crews 1022c6b907
Merge pull request #100920 from Summersay415/uid-moment
Ensure icon and splash paths on export
2025-01-22 16:32:28 -06:00
Thaddeus Crews 28c4ae2f44
Merge pull request #101841 from syntaxerror247/zoom-issue
Android Editor: Disable magnify gesture in the `ScriptEditor`
2025-01-22 16:32:27 -06:00
Thaddeus Crews e62be79947
Merge pull request #100350 from Namey5/visualshader-worldposfromdepth-fix
Fix space transformations in WorldPositionFromDepth visual shader node generation
2025-01-22 16:32:26 -06:00
Thaddeus Crews 53f3143028
Merge pull request #101923 from Giganzo/color-button-click
Fix ColorPicker Swatches button width
2025-01-22 16:32:25 -06:00
Thaddeus Crews 376b1c9de9
Merge pull request #101752 from MTareqAzim/fix-resource-loader-cache-uid
Fix ResourceLoader.has_cached() and ResourceLoader.get_cached_ref() not handling UIDs.
2025-01-22 16:32:24 -06:00
Thaddeus Crews c032ce4050
Merge pull request #101613 from kitbdev/fix-te-hover-mouse-exit
Fix TextEdit breakpoint hover not hiding on mouse exit
2025-01-22 16:32:24 -06:00
Thaddeus Crews d4dafee53c
Merge pull request #101856 from Calinou/doc-cubemap-templates-fix-urls
Fix URLs for Cubemap template images in documentation
2025-01-22 16:32:22 -06:00
Thaddeus Crews 9ecb301fe8
Merge pull request #101283 from bruvzg/game_mode_glob_conf
[Editor] Add editor setting to globally override project game mode settings.
2025-01-22 16:32:22 -06:00
bruvzg 8ddd4985ea [Editor] Add editor setting to globally override project game mode settings. 2025-01-22 17:39:56 +02:00
Giganzo 660b5af677 Fix ColorPicker Swatches button width 2025-01-22 16:33:53 +01:00
Thaddeus Crews f1c0b5b854
Merge pull request #101779 from Riteo/primary-mess
Wayland: Check selection devices before using them
2025-01-22 09:19:30 -06:00
Thaddeus Crews fef1bc664a
Merge pull request #101807 from Hilderin/fix-embedded-game-size
Fix Embedded Game Size
2025-01-22 09:19:29 -06:00
Thaddeus Crews 76f074b01d
Merge pull request #101895 from Hilderin/fix-close-request-notification-embedded-game
Fix NOTIFICATION_WM_CLOSE_REQUEST in Embedded Floating Window
2025-01-22 09:19:28 -06:00
Thaddeus Crews a6da0aa5c1
Merge pull request #97742 from Repiteo/ci/godot-cpp-action
CI: Change `godot-cpp-test` from workflow to action
2025-01-22 09:19:27 -06:00
Hilderin 9eed43d429 Fix NOTIFICATION_WM_CLOSE_REQUEST in Embedded Floating Window 2025-01-21 21:03:15 -05:00
Hilderin ae0b7ff42d Fix Embedded Game Size 2025-01-21 20:17:01 -05:00
Thaddeus Crews a7146ef807
Merge pull request #101570 from larspet/color-picker-pickle
Don't instantiate `ColorPicker` in `EditorPropertyColor` constructor
2025-01-21 11:55:35 -06:00
Thaddeus Crews b5737f897e
Merge pull request #101700 from scgm0/Fix-`ViewportTexture--get_size`
Fix `ViewportTexture::get_size`
2025-01-21 11:55:33 -06:00
Thaddeus Crews 9a2ab8514e
Merge pull request #101810 from BattyBovine/collision-polygon-3d-debug-colours
Add debug colours and fills to CollisionPolygon3D.
2025-01-21 11:55:29 -06:00
Thaddeus Crews 672fd7b0bb
Merge pull request #101842 from havi05/tree-fix-ui_select
Tree - fix `ui_select`
2025-01-21 11:55:28 -06:00
Thaddeus Crews 28b917dcdf
Merge pull request #101848 from Riteo/wl-embarassingly-hard
Wayland: Pass unmodified symbols to key events
2025-01-21 11:55:27 -06:00
Thaddeus Crews 08eb2f1a15
Merge pull request #101861 from TokageItLab/deltip
Remove dead variable `end_bone_tip_radius` from SpringBoneSimulator
2025-01-21 11:55:26 -06:00
Thaddeus Crews c7c19eb162
Merge pull request #101876 from scgm0/Fix-OptionButton--show_popup
Fix OptionButton::show_popup
2025-01-21 11:55:25 -06:00
Thaddeus Crews ebea7b169a
Merge pull request #101872 from QbieShay/qbe/fix-particle-random
Fix cpuparticles randomness regression
2025-01-21 11:55:23 -06:00
Thaddeus Crews 8cf94c8de5
Merge pull request #101763 from SupSuper/patch-1
[Windows] Fix left/right Shift key regression
2025-01-21 11:55:21 -06:00
Thaddeus Crews 3e91b9d748
Merge pull request #101784 from ecosky/scene_debugger_fix
Scene debugger fix for remote debugging without editor running
2025-01-21 11:55:20 -06:00
Thaddeus Crews 23c7b87784
Merge pull request #97878 from WhalesState/bottom-panel
Fix `BottomPanel` excessive width.
2025-01-21 11:55:19 -06:00
scgm0 25fd115957 Fix OptionButton::show_popup 2025-01-21 21:37:19 +08:00
scgm0 949f707ad9 Fix `ViewportTexture::get_size` 2025-01-21 20:50:42 +08:00
Qbieshay c8b0509b7c Fixed cpuparticles randomness regression caused by #92089 2025-01-21 13:23:55 +01:00
Silc Lizard (Tokage) Renew 748aa1d388 Remove dead variable `end_bone_tip_radius` from SpringBoneSimulator 2025-01-21 15:20:48 +09:00
BattyBovine a3ef9de6a8 Add debug colours and fills to CollisionPolygon3D.
This brings CollisionPolygon3D up to feature parity with its counterpart
CollisionShape3D. Closes #101414.

In addition, adding this feature fixes the issue that CollisionPolygon3D
would never be rendered in exported builds, even if Visible Collision Shapes
is enabled at runtime. Closes #101413.
2025-01-20 18:27:05 -05:00
Lars Pettersson 3376ba6688
Don't instantiate `ColorPicker` in `EditorPropertyColor` constructor 2025-01-21 00:16:07 +01:00
Eric Cosky 226f7aee20 Added check to prevent exception during remote debugging 2025-01-20 15:11:55 -08:00
Daniel 17423e9899 [Windows] Fix left/right Shift key regression
Fixes #101384 by checking the latest state of the Shift keys before sending the KEYUP event.
2025-01-20 23:02:58 +00:00
Thaddeus Crews 1b7b009674
Merge pull request #101658 from dsnopek/export-options-overrides-remote-debug
Update export preset options overrides before doing "Remote Debug"
2025-01-20 16:25:50 -06:00
Thaddeus Crews d9d705d8ab
Merge pull request #94479 from juanjp600/opt-in-path-rotation-tangent-fix
Add flag to enable use of accurate path tangents for polygon rotation in `CSGPolygon3D`
2025-01-20 16:25:49 -06:00
Thaddeus Crews bacf8d198d
Merge pull request #101014 from BattyBovine/cs3d-separation-ray-fix-2
Prevent errors when drawing debug meshes with no mesh data.
2025-01-20 16:25:48 -06:00
Thaddeus Crews cabd792995
Merge pull request #101796 from Chaosus/vs_fix_fresnel_preview_bug
Fix visual shader error when opening a Fresnel node preview
2025-01-20 16:25:47 -06:00
Thaddeus Crews 7ad545e091
Merge pull request #101160 from havi05/tree-fix-cursor-selection
Tree - fix cusor selection in `multi` selection-mode
2025-01-20 16:25:46 -06:00
Thaddeus Crews 97003022c4
Merge pull request #101683 from KoBeWi/duplicate_preventer
Don't duplicate .uid files
2025-01-20 16:25:44 -06:00
Thaddeus Crews 0cbcfb3cd6
Merge pull request #101648 from aaronp64/varyingsetter_global_per_node
Generate global code for `VisualShader` nodes that connect to `VaryingSetters`
2025-01-20 16:25:43 -06:00
Thaddeus Crews 47077529a8
Merge pull request #63059 from Rindbee/fix-getting-wrong-focus-neighbor-in-ScrollContainer
Fix getting wrong focus neighbor when the control is in ScrollContainer
2025-01-20 16:25:42 -06:00
Hugo Locurcio be7a6d2a9f
Fix URLs for Cubemap template images in documentation 2025-01-20 23:15:45 +01:00
Thaddeus Crews b8480ffa21
CI: Change godot-cpp from workflow to action 2025-01-20 13:36:14 -06:00
Riteo d12137bdda Wayland: Pass unmodified symbols to key events
Before this change we would internationalize the keycode itself in all
`InputEventKey`s, confusing the whole input subsystem.
2025-01-20 18:27:04 +01:00
havi05 522d6fed70 Tree - fix `ui_select` 2025-01-20 17:23:37 +01:00
Thaddeus Crews 791c87eb7a
Merge pull request #100698 from aryan-11825114/fix-interactive-camera-not-taking-input-when-no-camera
Fix 3D camera override when there is no camera in scene tree
2025-01-20 10:05:47 -06:00