Thaddeus Crews
e38068f768
Merge pull request #96778 from aaronfranke/gltf-dont-fail-import
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GLTF: Don't give up loading a texture if importing it fails
2024-11-04 21:51:56 -06:00
Thaddeus Crews
6206578060
Merge pull request #90182 from Zylann/nav_map_optimizations
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Optimize some parts of `NavMap::sync`
2024-11-04 21:51:52 -06:00
Aaron Franke
02d8c6eefe
GLTF: Add extract_path and extract_prefix settings
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Only used by the Blender importer
2024-11-04 19:28:33 -08:00
Aaron Franke
0b7354dfa9
GLTF: Don't give up loading image if import fails
2024-11-04 19:28:18 -08:00
Aaron Franke
0513943f70
GLTF: Implement KHR_animation_pointer for animating custom properties
2024-11-04 17:55:40 -08:00
Aaron Franke
d373d207c1
GLTF: Add functions to encode and decode Variants to/from accessors
2024-11-04 17:55:40 -08:00
Aaron Franke
11576b89dd
GLTF: Implement the glTF Object Model in physics extension
2024-11-04 17:55:39 -08:00
Aaron Franke
4b66a25f52
GLTF: Implement the glTF Object Model to support JSON pointer properties
2024-11-04 17:55:39 -08:00
Aaron Franke
cd367b3da3
GLTF: Prerequisite cleanups before KHR_animation_pointer
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Add get_scene_node_path and has_additional_data to GLTFNode, remove center of mass ignore warning in physics (it's supported now), rename `d` to `mesh_dict` in mesh import code.
2024-11-04 17:55:39 -08:00
Aaron Franke
834189a618
GLTF: Clean up animation code to make way for KHR_animation_pointer
2024-11-04 17:55:38 -08:00
Aaron Franke
c7391d2ee3
GLTF: Add more accessor component types
2024-11-04 17:55:38 -08:00
Aaron Franke
4b0085ac85
GLTF: Move the component type enum into GLTFAccessor
2024-11-04 17:55:37 -08:00
Thaddeus Crews
bb5f390fb9
Style: Apply `clang-tidy` fixes (superficial)
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• `modernize-use-bool-literals`, `modernize-use-nullptr`, and `readability-braces-around-statements`
2024-11-04 12:11:14 -06:00
Thaddeus Crews
89a311205f
Style: Apply `clang-tidy` fixes
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• `modernize-use-default-member-init` and `readability-redundant-member-init`
• Minor adjustments to `.clang-tidy` to improve syntax & remove redundancies
2024-11-04 12:11:06 -06:00
Arseny Kapoulkine
260287b3a1
Rewrite index optimization code for maximum efficiency
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While all the previous fixes to optimizeVertexCache invocation fixed the
vertex transform efficiency, the import code still was missing two
crucial recommendations from meshoptimizer documentation:
- All meshes should be optimized for vertex cache (this reorders
vertices for maximum fetch efficiency)
- When LODs are used with a shared vertex buffer, the vertex order
should be generated by doing a vertex fetch optimization on the
concatenated index buffer from coarse to fine LODs; this maximizes
fetch efficiency for coarse LODs
The last point is especially crucial for Mali GPUs; unlike other GPUs
where vertex order affects fetch efficiency but not shading, these GPUs
have various shading quirks (depending on the GPU generation) that
really require consecutive index ranges for each LOD, which requires the
second optimization mentioned above. However all of these also help
desktop GPUs and other mobile GPUs as well.
Because this optimization is "global" in the sense that it affects all
LODs and all vertex arrays in concert, I've taken this opportunity to
isolate all optimization code in this function and pull it out of
generate_lods and create_shadow_mesh; this doesn't change the vertex
cache efficiency, but makes the code cleaner. Consequently,
optimize_indices should be called after other functions like
create_shadow_mesh / generate_lods.
This required exposing meshopt_optimizeVertexFetchRemap; as a drive-by,
meshopt_simplifySloppy was never used so it's not exposed anymore - this
will simplify future meshopt upgrades if they end up changing the
function's interface.
2024-11-04 06:58:06 -08:00
Fabio Alessandrelli
6cdfc8c9fe
[WS] Detect disconnection due to protocol errors
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When wslay receives a message that is too big or cause a protocol error,
it automatically sends a close request to the remote peer but it also
completely stop calling the receive callback resulting in the state
being "stuck" as CONNECTED (even if both client and server have
disconnected).
We now check if we sent a close message and reading has been disabled to
manually transition to the "closed" state with the proper reason.
2024-11-04 11:20:30 +01:00
Rudolph Bester
0f0e24016c
Fix Occlusion Culling Buffer getting corrupted.
2024-11-02 12:52:19 +02:00
Hugo Locurcio
9f2bd57b7b
Add Codium support to C# external editors
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Selecting the VS Code option will now work if Codium is installed,
picking it as the last option after attempting to run VS Code.
2024-11-02 00:00:41 +01:00
bruvzg
e81a2afbc4
[TextServer] Reset subpixel shift on blank glyphs and import option to enable/disable it.
2024-11-01 10:18:57 +02:00
Thaddeus Crews
363c0b5fec
Merge pull request #47502 from KoBeWi/add_0
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Always add decimal when converting float to string
2024-10-31 20:14:39 -05:00
Pascal Grittmann
a59fb07e4a
set flag for 8 bone weights
2024-10-31 17:04:31 +01:00
Radiant
5b0bf9e2b0
Return the actual error when an import fails.
2024-10-30 23:42:10 +02:00
Thaddeus Crews
8004c7524f
Merge pull request #98301 from aaronp64/gdscript_validate_property
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Avoid unnecessary `Dictionary` conversions in `GDScriptInstance::validate_property`
2024-10-29 19:26:02 -05:00
Thaddeus Crews
696ca9db3c
Merge pull request #98039 from aaronfranke/button-icon
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Rename internal Button `*_icon` functions to `*_button_icon` to match exposed methods
2024-10-29 19:25:59 -05:00
Thaddeus Crews
49cf7996e1
Merge pull request #98496 from bruvzg/icu761
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Update ICU to 76.1
2024-10-29 19:25:49 -05:00
Thaddeus Crews
23f03a7cce
Merge pull request #98589 from juanjp600/openxr-no-wayland-build-fix
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Fix OpenXR module failing to build on Linux when Wayland is disabled
2024-10-29 19:25:41 -05:00
Thaddeus Crews
b7a0971ad2
Merge pull request #97934 from adamscott/give-AThousandShips-a-break
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[Codestyle] Set clang-format `RemoveSemicolon` rule to `true`
2024-10-29 19:25:36 -05:00
Thaddeus Crews
64b68192cc
Merge pull request #98562 from Rudolph-B/Issue-98561
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Fix Occlusion Culling not working for an orthogonal camera.
2024-10-29 19:25:34 -05:00
Aaron Franke
562c666e3d
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
Clay John
0debc73dc6
Merge pull request #98322 from BlueCube3310/dds-layered-importer
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DDS: Add support for loading layered textures
2024-10-29 15:20:54 -07:00
BlueCube3310
06195cdf2c
DDS: Add support for loading layered textures
2024-10-29 20:55:22 +01:00
Juan Pablo Arce
1803fe0cd5
Fix OpenXR module failing to build on Linux when Wayland is disabled
2024-10-27 14:03:03 -03:00
Rudolph Bester
76c20383d1
Fix Occlusion Culling not working for an orthogonal camera.
2024-10-26 20:07:34 +02:00
Thaddeus Crews
61accf0605
Merge pull request #97535 from HolonProduction/gizmo-cylinder
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Editor: Improve cylinder gizmos
2024-10-25 13:04:14 -05:00
Thaddeus Crews
2584f75537
Merge pull request #96499 from beev1s/shallow-script-cache-error
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Fix resource loader not resolving shallow loaded scripts through dependencies
2024-10-25 13:04:09 -05:00
Thaddeus Crews
07e759b74a
Merge pull request #97771 from dsnopek/openxr-linux-egl
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OpenXR: Add support for Wayland on Linux
2024-10-25 13:04:08 -05:00
Thaddeus Crews
7da6d6032b
Merge pull request #96927 from HolonProduction/completion-inner-class-base-crash
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Autocompletion: Don't use owner for inner classes
2024-10-25 13:03:53 -05:00
Adam Scott
0d350e7108
Set clang-format `RemoveSemicolon` rule to `true`
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- Set clang-format `Standard` rule to `c++20`
2024-10-25 13:49:43 -04:00
Danil Alexeev
4dc568856a
GDScript: Rework `GDScriptUtilityFunctions` macros
2024-10-25 17:46:38 +03:00
Clay John
78a4e634f0
Merge pull request #98257 from Rudolph-B/94210-B
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Fix to occlusion culling where all math is based on Euclidean distance.
2024-10-24 21:06:56 -07:00
Clay John
b5368d5e40
Merge pull request #98356 from dustdfg/gdscript_endif_readability_comments
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Add some comments to `#endif's` where it helps readability
2024-10-24 19:11:42 -07:00
Clay John
38f2144f85
Merge pull request #98400 from rune-scape/fix-typed-dict-cached-parser
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GDScript: Fix cached parser error when using typed Dictionaries
2024-10-24 18:54:12 -07:00
Clay John
7ebb3a4d68
Merge pull request #98471 from dsnopek/openxr-composition-layers-visibility-bug
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Fix bug with OpenXR composition layers added after OpenXR is running
2024-10-24 18:45:23 -07:00
rune-scape
3c8615221a
SceneRPCInterface: Sort rpc names using `StringLikeVariantOrder`
2024-10-24 14:16:30 -07:00
bruvzg
e698870caa
Update ICU to 76.1
2024-10-24 22:47:59 +03:00
Thaddeus Crews
3c7fb9fe7f
Merge pull request #98169 from HolonProduction/only-highlight-exposed
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GDScript: Don't highlight unexposed classes
2024-10-24 13:23:04 -05:00
Thaddeus Crews
8b6c7bf64c
Merge pull request #98163 from BastiaanOlij/openxr_flatten_bindings
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OpenXR: change bindings to 'flatten' source paths
2024-10-24 13:23:03 -05:00
Thaddeus Crews
7444da766a
Merge pull request #97374 from rune-scape/get-native-static-callable
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GDScriptNativeClass: Allow getting static function as callable
2024-10-24 13:23:01 -05:00
Thaddeus Crews
52bbbd4338
Merge pull request #98247 from TCROC/fix-headless-graphics-driver-and-shader-crash
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Don't create rendering device or parse glsl shader in headless mode
2024-10-24 13:22:53 -05:00
Thaddeus Crews
0953d488c7
Merge pull request #98329 from beru/opt_ImageLoaderSVG__create_image_from_utf8_buffer
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Optimize ImageLoaderSVG::create_image_from_utf8_buffer
2024-10-24 13:22:44 -05:00
David Snopek
e2386de505
Fix bug with OpenXR composition layers added after OpenXR is running
2024-10-23 15:34:05 -05:00
Zae
06df5275c2
C#: Fix StringName leak when converting `Variant` to `Signal` / `Callable`
2024-10-24 00:08:43 +08:00
Zae
2a3d400dd8
C#: Escape signal parameters
2024-10-23 23:24:00 +08:00
kobewi
5c0f2414cd
Always add decimal when printing float
2024-10-23 15:00:21 +02:00
Brian Huynh
360b84bad5
Clarification to the description of Global scope in regards to GDScript
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Previous wording said that @GDScript referred to entries that could be accessed in any script. Although with common sense we could imagine that it is only refering to GDScript specific pieces of code, the wording is a little unclear.
In general there are small changes to the wording which makes it more clear and concise.
Wording change
Tried to match the wording up with my last change which should make it a bit easier to parse at a glance what the docs mean by "from any script"
Changed language from "not specific to" to "which work in any language"
After consulting multiple people the new wording seems easier to parse, even for non coders
Update doc/classes/@GlobalScope.xml
Update modules/gdscript/doc_classes/@GDScript.xml
Update modules/gdscript/doc_classes/@GDScript.xml
Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com>
2024-10-23 02:10:03 -04:00
Travis Lange
2e1fc241f9
fix headless import attempting to load graphics driver
2024-10-22 16:17:09 -04:00
rune-scape
eb8b9898c9
GDScript: Fix cached parser error when using typed Dictionaries
2024-10-22 02:13:16 -07:00
Bastiaan Olij
3e36f52524
OpenXR: change bindings to 'flatten' source paths
2024-10-22 10:31:11 +11:00
Thaddeus Crews
55aeff19dc
Merge pull request #98146 from HolonProduction/this-error-does-not-apply-to-unrecognized-annotations
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GDScript: Fix annotation parsing adding new annotation entries
2024-10-21 16:39:24 -05:00
Thaddeus Crews
291e4b78e2
Merge pull request #98237 from dustdfg/os_transitive_image_headers_refactor
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Don't include `core/io/image.h` in `core/os/os.h`
2024-10-21 16:39:15 -05:00
Thaddeus Crews
cb3c01a5fe
Merge pull request #97588 from TML233/generated-raise-signal
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[C#] Change generated On{SignalName} to EmitSignal{SignalName}
2024-10-21 16:39:12 -05:00
Thaddeus Crews
8be0061458
Merge pull request #98340 from juanjp600/dotnet-typed-dictionary-hint-fix
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Fix exported typed dictionaries in .NET having an incorrect hint
2024-10-21 16:39:08 -05:00
Thaddeus Crews
5fb22327ee
Merge pull request #97542 from AThousandShips/dict_sort_fix
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[Core] Fix sorting of `Dictionary` keys
2024-10-21 16:39:05 -05:00
Yevhen Babiichuk (DustDFG)
8c29ef38fc
Add some comments to #endif's where it will easier life
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Also added some new line to improve readability
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
Co-authored-by: Danil Alexeev <danil@alexeev.xyz>
2024-10-21 14:31:45 +03:00
Marc Gilleron
a92e1d4a20
Optimize some parts of NavMap::sync
2024-10-19 14:58:49 +01:00
katsuhisa yuasa
4dad9c6c05
optimize ImageLoaderSVG::create_image_from_utf8_buffer
2024-10-19 14:09:34 +09:00
aaronp64
aa1d469ffb
Avoid unnecessary Dictionary conversions in GDScriptInstance::validate_property
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Updated GDScriptInstance::validate_property to only convert PropertyInfo to Dictionary if _validate_property function is found.
2024-10-18 12:10:19 -04:00
Yevhen Babiichuk (DustDFG)
af6d260c17
Don't include `core/io/image.h` in `core/os/os.h`
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`core/os/os.h` doesn't use `core/io/image.h`. It just brings
transitive dependencies. Lots of dependencies because `core/os/os.h`
is transitively included in almost every file of godot
Also added `core/io/image.h` into files^1 where `Ref<Image>` and `core/os/os.h`
were used to prevent obscure errors involving `Ref<Image>`
^1 except those which include `core/io/image_loader.h` or `core/io/image.h` by
corresponding .h file with the same name
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-10-18 19:04:19 +03:00
A Thousand Ships
79f654ced5
[Core] Fix sorting of `Dictionary` keys
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`StringName` keys were sorted as `StringName` which is unstable.
2024-10-18 08:47:05 +02:00
Juan Pablo Arce
e3790de461
Fix exported typed dictionaries in .NET having an incorrect hint, which led to incorrect scene serialization
2024-10-18 00:55:24 -03:00
Clay John
e50b864b64
Merge pull request #98085 from dalexeev/gds-fix-typed-dict-static-default-init
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GDScript: Add missing static default initialization for typed dictionaries
2024-10-17 16:53:11 -07:00
Rudolph Bester
ed3f990952
Alternative fix to occlusion culling where all math is based on Euclidean distance.
2024-10-17 05:59:37 +02:00
Zi Ye
db194f06e1
Replaced some distance checks with square distance checks in NavMap, wherever the purpose is only to find the nearest element.
2024-10-15 22:06:35 -05:00
Hunter Loftis
bbb8c1703b
Fix freeze on non-thread-safe custom importers
2024-10-15 11:46:14 -04:00
Thaddeus Crews
b429948236
Merge pull request #97938 from fire/GODOT_rest_transform
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Assign the correct bone rest transform to nodes with matrix in GLTF
2024-10-14 14:09:58 -05:00
Thaddeus Crews
56ed76a372
Merge pull request #97582 from BlueCube3310/basisu-hdr
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BasisU: Update to 1.50.0 and add HDR support
2024-10-14 14:09:57 -05:00
Thaddeus Crews
a1e768c508
Merge pull request #97295 from BlueCube3310/betsy-bc4
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Betsy: Implement BC4 compression
2024-10-14 14:09:56 -05:00
Thaddeus Crews
c409546cc3
Merge pull request #98059 from zaevi/fix_csharp_unhandled_GD0303
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[.NET] Fix unhandled GD0303 error for nested generic attribute types
2024-10-14 14:09:51 -05:00
HolonProduction
e999f11d53
GDScript: Don't highlight unexposed classes
2024-10-14 14:57:16 +02:00
HolonProduction
140c6a612e
GDScript: Fix annotation parsing adding new annotation entries
2024-10-13 22:43:06 +02:00
HolonProduction
16aae0d7a7
Autocompletion: Don't use owner for inner classes
2024-10-13 18:20:27 +02:00
Danil Alexeev
cab80cb97d
POT Generator: Add support for `TRANSLATORS:` and `NO_TRANSLATE` comments
2024-10-13 11:40:11 +03:00
BlueCube3310
200ed0971a
BasisU: Update to 1.50.0 and add HDR support
2024-10-12 18:02:44 +02:00
HolonProduction
9ea357af20
Editor: Improve cylinder gizmos 🌈
2024-10-11 18:38:36 +02:00
Danil Alexeev
0bc59c78de
GDScript: Add missing static default initialization for typed dictionaries
2024-10-11 13:23:34 +03:00
Thaddeus Crews
e857e81cf7
Merge pull request #97873 from BlueCube3310/image-decompress-4-fix
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Fix decompressing textures with dimensions that are not multiples of 4
2024-10-10 18:13:20 -05:00
Thaddeus Crews
147ccfeb4e
Merge pull request #96329 from Delsin-Yu/dotnet-replace-array-with-ros-in-binding-apis
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[.NET] Generate `ReadOnlySpan<T>` Overloads for GodotSharp APIs
2024-10-10 18:13:18 -05:00
Zae
9c99e519c6
C#: Fix unhandled GD0303 error for nested generic attribute types
2024-10-11 03:03:05 +08:00
DE YU
d4695e84a4
Add ReadOnlySpan API Overloads
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Co-authored-by: Raul Santos <raulsntos@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-10-09 23:14:38 +08:00
Chaosus
54f6a1bf64
Fix lookup symbol for enum members to search a correct code definition
2024-10-08 22:46:44 +03:00
Thaddeus Crews
71fe3d96ea
Merge pull request #97951 from juanjp600/dotnet-dictionary-debug-view
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Fix untyped dictionary .NET debug visualization showing keys as values
2024-10-08 11:16:24 -05:00
Thaddeus Crews
f31a2cc9c9
Merge pull request #97270 from timothyqiu/optional-edconfig
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Create `.editorconfig` file only on project creation
2024-10-08 11:14:43 -05:00
Juan Pablo Arce
c41601fa9c
Fix untyped dictionary .NET debug visualization showing keys as values
2024-10-07 16:27:42 -03:00
K. S. Ernest (iFire) Lee
4113529535
Assign the correct bone rest transform to nodes with matrix in GLTF
2024-10-07 10:19:43 -07:00
squidgyberries
2bd7d8e7e4
Clarify SIMPLEX and SIMPLEX_SMOOTH types
2024-10-07 19:41:18 +08:00
BlueCube3310
a60195e23d
Fix decompressing textures with dimensions that are not multiples of 4
2024-10-06 11:13:39 +02:00
Haoyu Qiu
8086894a8e
Create `.editorconfig` file only on project creation
2024-10-05 14:32:55 +08:00
David Snopek
256699ee31
OpenXR: Add support for Wayland on Linux
2024-10-04 11:44:05 -05:00
Rémi Verschelde
de07df55f7
Merge pull request #85321 from Calinou/basis-universal-disable-unused-features
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Disable unused Basis Universal features to reduce binary size
2024-10-04 12:58:28 +02:00
Danil Alexeev
6286f9d21d
GDScript: Fix `GDScriptCache::get_full_script()` uses non-remapped path
2024-10-03 17:14:44 +03:00
Rémi Verschelde
903c3bc154
Merge pull request #97727 from SlugFiller/llvm-computed-goto
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Enable use of Labels as Values feature in Clang when not wrapped by GCC
2024-10-02 23:56:48 +02:00
Rémi Verschelde
991b741f6c
Merge pull request #97677 from bruvzg/hb1001
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Update HarfBuzz to 10.0.1
2024-10-02 15:01:23 +02:00
Rémi Verschelde
336d91551d
Merge pull request #97281 from reptofrog/deadzone-new-default
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Input: Change the default deadzone value for new actions from 0.5 to 0.2
2024-10-02 15:01:02 +02:00
Rémi Verschelde
0b2446101c
Merge pull request #96693 from HolonProduction/annotation-arg-hint
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Autocompletion: Add arghint for annotations
2024-10-02 15:00:58 +02:00
Rémi Verschelde
cd7822051c
Merge pull request #95216 from Chaosed0/enet-get-packet-flags
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Add method for getting packet flags from ENetPacketPeer
2024-10-02 15:00:50 +02:00
Rémi Verschelde
7f1f9799c5
Merge pull request #92263 from HolonProduction/autocompletion-get-node-set-value-if-type-compatible
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Autocompletion: Keep `get_node` values which are compatible with type hint
2024-10-02 15:00:42 +02:00
Edward Lu
21c5a732a4
Add method for getting packet flags from ENetPacketPeer
2024-10-02 14:34:06 +02:00
SlugFiller
f14af8b2d5
Enable use of Labels as Values feature in Clang when not wrapped by GCC
2024-10-02 15:22:37 +03:00
Rémi Verschelde
24b4607309
Merge pull request #97693 from bruvzg/ts_fb_silent
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[TextServer] Silently skip invalid system fallback fonts.
2024-10-01 17:33:38 +02:00
Rémi Verschelde
c73a18adbd
Merge pull request #97648 from twrightsman/fix-icu-load
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Fix ICU support data loading
2024-10-01 17:31:35 +02:00
Rémi Verschelde
cbff25096b
Merge pull request #97638 from mhilbrunner/fix-duplicate-words
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Docs: remove duplicate words
2024-10-01 17:31:28 +02:00
Rémi Verschelde
49700c335e
Merge pull request #97607 from pafuent/firsts_multiplayer_unit_tests
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Add unit tests for `SceneMultiplayer`
2024-10-01 17:31:21 +02:00
Rémi Verschelde
cf1d910e10
Merge pull request #92237 from timothyqiu/url-fragment
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String: Parse fragment from URL
2024-10-01 17:30:16 +02:00
bruvzg
d222daa9c8
[TextServer] Silently skip invalid system fallback fonts.
2024-10-01 17:22:16 +03:00
Roman Morozov
d532eecc81
Changed the default deadzone value for new actions from 0.5 to 0.2
2024-10-01 16:47:44 +04:00
bruvzg
b6a369de79
Update HarfBuzz to 10.0.1
2024-10-01 08:20:45 +03:00
Travis Wrightsman
c4b7d6f5c3
Fix ICU support data loading
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This fixes an error in loading the ICU support data on platforms that
don't use either the builtin icu4c or the static ICU support data.
2024-09-30 09:03:15 -07:00
Max Hilbrunner
a6997d37cc
Docs: remove duplicate words
2024-09-30 12:21:30 +02:00
Pablo Andres Fuente
e376c4f30c
Add unit tests for `SceneMultiplayer`
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This PR aims to help "fix" #43440
Also fixing a small typo on `SceneMultiplayer` docs.
2024-09-29 21:44:52 -03:00
Hugo Locurcio
c1dc59f713
Disable unused Basis Universal features to reduce binary size
2024-09-29 02:29:27 +02:00
Rémi Verschelde
1fc8208765
Merge pull request #97589 from pkowal1982/fix_97454
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Fix error message on startup when camera is busy
2024-09-29 00:47:15 +02:00
Rémi Verschelde
0e2a76d57f
Merge pull request #97547 from lalitshankarchowdhury/audio-code-fix
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Vorbis: Remove redundant bounds check
2024-09-29 00:47:12 +02:00
Rémi Verschelde
99aec99421
Merge pull request #97534 from j20001970/camerafeed-setter
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Expose CameraFeed setters
2024-09-29 00:47:09 +02:00
Rémi Verschelde
422306ef87
Merge pull request #97325 from BlueCube3310/bcdec
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Replace squish with bcdec for BC decompression
2024-09-29 00:47:02 +02:00
Wenqiang
9a94353fa3
Added support for 'print' command in local (command line -d) debugger
2024-09-28 13:28:07 -07:00
Paweł
0178bb88e0
Fix error message on startup when camera is busy
2024-09-28 17:00:29 +02:00
TML
fa48ed9945
Change generated On{SignalName} to EmitSignal{SignalName}
2024-09-28 22:10:33 +08:00
Danil Alexeev
85dfd89653
Add `@export_tool_button` annotation for easily creating inspector buttons
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Co-authored-by: jordi <creptthrust@gmail.com>
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
Co-authored-by: Mack <86566939+Macksaur@users.noreply.github.com>
2024-09-27 22:24:15 +01:00
Lalit Shankar Chowdhury
2caaa2cae5
Vorbis: Remove redundant bounds check
2024-09-27 21:04:46 +05:30
Jason Kuo
38d7ec1640
Expose CameraFeed setters
2024-09-27 20:07:36 +08:00
Rémi Verschelde
543fa16b4c
Merge pull request #68233 from raulsntos/dotnet/raise-events
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C#: Generate strongly-typed method to raise signal events and fix event accessibility
2024-09-27 13:53:11 +02:00
Haoyu Qiu
6516ca6b11
Parse fragment from URL
2024-09-27 19:42:30 +08:00
Raul Santos
da37998dc8
C#: Generate On{EventName} method to raise signal events
2024-09-26 20:10:53 +02:00
Rémi Verschelde
807136b679
Merge pull request #97425 from CrayolaEater/better-description-multiplayer-spawner-signals
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Better description for multiplayer spawner signals
2024-09-26 18:45:42 +02:00
Fabio Alessandrelli
8ffb7699af
[mbedTLS] Enable TLS 1.3 support
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Move library initialization to module registration functions.
Only set library debug threshold when verbose output is enabled.
TLSv1.3 functions seems to be a bit more verbose then expected, and
generate a lot of noise. Yet, some level of debugging without
recompiling the engine would be nice. We should discuss this upstream.
2024-09-26 17:37:38 +02:00
BlueCube3310
2167157aaf
Replace squish with bcdec for BC decompression
2024-09-26 14:42:54 +02:00
Rémi Verschelde
a4c1804cab
Merge pull request #97483 from akien-mga/clang-format-19.1.0
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CI: Update `clang-format` pre-commit hook to 19.1.0
2024-09-26 12:46:04 +02:00
Rémi Verschelde
8493a39e91
Merge pull request #97479 from dustdfg/csg_redudant_3d_disabled_check
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Remove redundant `_3D_DISABLED` check from csg module
2024-09-26 12:45:58 +02:00
Rémi Verschelde
991e6c92ab
Merge pull request #96923 from Repiteo/style/warning-admonition
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Style: Add `WARNING:` as new comment admonition
2024-09-26 12:45:38 +02:00
Rémi Verschelde
c92a6c7e27
CI: Update `clang-format` pre-commit hook to 19.1.0
2024-09-26 11:46:12 +02:00
Yevhen Babiichuk (DustDFG)
e3eb5ee607
Remove redudant _3D_DISABLED check from csg module
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It even won't be considered for building so there is no any sense
for compile time checks
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
2024-09-26 10:24:10 +03:00
Kevin Kuo
c453a91d76
Fix issue #68238 where raycasts don't reliably collide with HeightMapShape3D, by fixing the value bounds_grid_width and bounds_grid_depth passed
2024-09-25 17:48:29 -07:00
Hugo Locurcio
87709cfdf2
Remove verbose prints from CameraServer on Linux due to being printed every second
2024-09-26 00:08:06 +02:00
Thaddeus Crews
32c83a228d
Style: Add `WARNING:` as new comment admonition
2024-09-25 09:44:42 -05:00
Thaddeus Crews
9f9ee0c813
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
Rémi Verschelde
5d5cdc02c5
Merge pull request #97392 from BastiaanOlij/xr_cleanup_action_map_dialogs
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Cleanup of action map dialogs
2024-09-25 12:39:25 +02:00
Rémi Verschelde
95e7e653f2
Merge pull request #97101 from aryan-11825114/fix-network-profiler-not-disabling-buttons
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Fix Network Profiler not disabling buttons
2024-09-25 12:39:14 +02:00
Paweł
b88585abfc
Add linux camera support
2024-09-25 12:08:06 +02:00
Bogdan Inculet
2cfe6d9f64
Better description for multiplayer spawner signals
2024-09-24 23:15:51 +03:00
Rémi Verschelde
39115be8eb
Merge pull request #95261 from rburing/2d_physics_module
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Move Godot Physics 2D into a module; add dummy 2D physics server
2024-09-24 12:56:59 +02:00
Rémi Verschelde
6bea41d68f
Merge pull request #88363 from Delsin-Yu/master
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C#: Implement proper generic type name printing for Godot Editor
2024-09-24 12:56:52 +02:00
rune-scape
d3ad99d3d1
GDScriptNativeClass: Allow getting static function as callable
2024-09-23 10:56:53 -07:00
Ricardo Buring
7c4c4b9987
Move Godot Physics 2D into a module; add dummy 2D physics server
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If the module is enabled (default), 2D physics works as it did before.
If the module is disabled and no other 2D physics server is registered
(via a module or GDExtension), then we fall back to a dummy
implementation which effectively disables 2D physics functionality (and
a warning is printed).
The dummy 2D physics server can also be selected explicitly, in which
case no warning is printed.
2024-09-23 17:33:45 +02:00
Rémi Verschelde
4254946de9
Merge pull request #97323 from timothyqiu/drop-unicode-identifier
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Fix script editor wrongly replaces and quotes non-ASCII letters
2024-09-23 16:14:08 +02:00
Rémi Verschelde
ea8d20d35b
Merge pull request #96955 from Delsin-Yu/generator-based-CreateManagedForGodotObjectBinding
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[.NET] Replace Reflection-Based implementation with Generated one in `CreateManagedForGodotObjectBinding`
2024-09-23 16:13:49 +02:00
Rémi Verschelde
b030638863
Merge pull request #97252 from dsnopek/gdext-android-surface-swapchain
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OpenXR: Allow extending Android surface swapchain creation from GDExtension
2024-09-23 12:28:07 +02:00
Rémi Verschelde
833be1f00d
Merge pull request #97139 from akien-mga/miniupnpc-2.2.8
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miniupnpc: Update to 2.2.8 (new major 18)
2024-09-23 12:28:03 +02:00
Rémi Verschelde
dd71bc2d3b
Merge pull request #95252 from rburing/3d_physics_module
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Move Godot Physics 3D into a module; add dummy 3D physics server
2024-09-23 12:27:55 +02:00
Rémi Verschelde
c65ab71230
Merge pull request #94953 from raulsntos/dotnet/signals-with-typed-arrays
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C#: Generate signal delegates with typed arrays
2024-09-23 12:27:45 +02:00
DE-YU_H14
b5cd06b9ae
C#: Implement proper generic type name printing for Godot Editor
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Co-authored-by: Raul Santos <raulsntos@gmail.com>
2024-09-23 15:32:10 +08:00
Raul Santos
445e822bcf
C#: Generate signal event with the same accessibility as the delegate
2024-09-23 03:38:18 +02:00
Haoyu Qiu
a751c05b15
Fix script editor wrongly replaces and quotes non-ASCII letters
2024-09-23 00:05:16 +08:00
DE YU
307224927c
Replace Reflection-Based implementation with Generated one
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Co-authored-by: Raul Santos <raulsntos@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-09-22 18:01:14 +08:00
BlueCube3310
95fd45d9a5
Betsy: Implement BC4 compression
2024-09-22 10:16:37 +02:00
Ricardo Buring
0333648cea
Move Godot Physics 3D into a module; add dummy 3D physics server
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If the module is enabled (default), 3D physics works as it did before.
If the module is disabled and no other 3D physics server is registered
(via a module or GDExtension), then we fall back to a dummy
implementation which effectively disables 3D physics functionality (and
a warning is printed).
The dummy 3D physics server can also be selected explicitly, in which
case no warning is printed.
2024-09-21 21:19:45 +02:00
Rémi Verschelde
f246419c58
Merge pull request #97259 from alesliehughes/openxr_copy_paste
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OpenXR: Correctly set the Depth swapchain name
2024-09-21 11:50:49 +02:00
Alistair Leslie-Hughes
daa4704c44
openxr: Correct set the Depth swapchain name
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Introduced in 08ffa5d89e .
2024-09-21 10:00:08 +10:00
David Snopek
f7e5e7a400
OpenXR: Allow extending Android surface swapchain creation from GDExtension
2024-09-20 15:42:27 -05:00
Thaddeus Crews
fdc6ffd264
Style: Update `ruff` & `mypy` to latest versions
2024-09-20 09:36:09 -05:00
Rémi Verschelde
5070db2575
Merge pull request #97208 from kleonc/transform3d_aabb_multiplication_fix_csharp
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Fix C# `operator *(Transform3D, Aabb)`
2024-09-20 16:06:56 +02:00
Rémi Verschelde
2f078e501c
Merge pull request #97198 from raulsntos/dotnet/open-visual-studio-with-dotnet-cli
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C#: Use dotnet CLI to launch `OpenVisualStudio.dll`
2024-09-20 16:06:46 +02:00
Rémi Verschelde
90a119225e
Merge pull request #97194 from RobProductions/godot-sharp-error-improvement
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Add error messages to `BindingsGenerator`
2024-09-20 16:06:42 +02:00
Rémi Verschelde
99a1eb7147
Merge pull request #95482 from kleonc/bmp_import_1_2_4_bpp_of_any_size
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Support importing 1/2/4-bpp BMP images of size non-divisible by 8/4/2
2024-09-20 16:06:18 +02:00
Thaddeus Crews
b37fc1014a
Style: Apply new `clang-format` changes
2024-09-20 08:09:48 -05:00
kleonc
3bfadeff25
Fix C# operator *(Transform3D, AABB)
2024-09-20 00:18:54 +02:00
Matt Enad
d6c0a53ecf
Add error messages to binding generator
2024-09-19 13:31:05 -04:00
Raul Santos
ec189b1574
C#: Use dotnet CLI to launch OpenVisualStudio.dll
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Use the DLL instead of the EXE, so we can rely on the dotnet CLI handling the architecture.
2024-09-19 19:23:01 +02:00
Rémi Verschelde
ae872a4ed5
Merge pull request #97014 from hayahane/fix_script_property_order
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Reorder C# script properties to fix editor serialization
2024-09-19 17:13:34 +02:00
Rémi Verschelde
b1b4c5da4b
Merge pull request #96928 from dsnopek/rename-and-expose-texture-create-external
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Expose a function to create textures from a native handle in the compatibility renderer
2024-09-19 17:13:27 +02:00
David Snopek
7d56b09f23
Expose a function to create textures from a native handle in the compatibility renderer
2024-09-19 09:05:32 -05:00
alpacat
7df5b78aca
Reorder C# script properties to fix editor serialization
2024-09-19 12:49:15 +08:00
Rémi Verschelde
4c72d599f0
miniupnpc: Update to 2.2.8 (new major 18)
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Keep support for major 17 by using a version check for the changed API.
Fixes #93907 .
2024-09-18 11:50:54 +02:00
Bastiaan Olij
660ba0578d
Cleanup of action map dialogs
2024-09-18 10:55:36 +10:00
Rémi Verschelde
26dde5c21a
Merge pull request #97026 from DeeJayLSP/mp3-local
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AudioStreamMP3: Use a LocalVector to store data
2024-09-17 21:02:03 +02:00
Rémi Verschelde
a181d00af4
Merge pull request #96465 from aaronfranke/gltf-pre-gen-post-conv
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GLTF: Add `import_pre_generate` and `export_post_convert` extension steps
2024-09-17 21:01:54 +02:00
Raul Santos
5860ec553d
C#: Use `char *` with CoreCLR/MonoVM APIs
2024-09-17 17:51:17 +02:00
Aaron Franke
5972907612
GLTF: Add import_pre_generate and export_post_convert extension steps
2024-09-17 04:00:07 -07:00
aryan-11825114
7d7e0344ee
Fix Network Profiler not disabling buttons
2024-09-17 13:19:15 +05:30
Rémi Verschelde
cf539911f1
Merge pull request #97087 from aaronp64/lambda_capture_alloc
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Speed up lambda capture handling
2024-09-17 09:18:11 +02:00
Rémi Verschelde
0eea8728b5
Merge pull request #88803 from raulsntos/dotnet/android-monovm
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C#: Fallback to CoreCLR/MonoVM hosting APIs when hostfxr/NativeAOT fails
2024-09-17 09:17:39 +02:00
Rémi Verschelde
e72a70de8e
Merge pull request #87150 from demolke/bones
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Add per-bone meta to Skeleton3D
2024-09-17 09:17:35 +02:00
aaronp64
e2b6d92e27
Speed up lambda capture handling
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Updated GDScriptLambdaCallable::call and GDScriptLambdaSelfCallable::call to use alloca instead of Vector when using captures, to avoid extra allocation/copy_on_write calls on each lambda function call.
2024-09-16 15:47:58 -04:00
Raul Santos
0aa46e19c5
C#: Fallback to CoreCLR/MonoVM hosting APIs when hostfxr/NativeAOT fails
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Some platforms don't support hostfxr but we can use the coreclr/monosgen library directly to initialize the runtime.
Android exports now use the `android` runtime identifier instead of `linux-bionic`, this removes the restrictions we previously had:
- Adds support for all Android architectures (arm32, arm64, x32, and x64), previously only the 64-bit architectures were supported.
- Loads `System.Security.Cryptography.Native.Android` (the .NET library that binds to the Android OS crypto functions).
2024-09-16 17:07:03 +02:00
demolke
0468bea899
Add per-bone meta to Skeleton3D
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Individual bones are not represented as `Node`s in Godot, in order to support meta functionality for them the skeleton has to carry the information similarly to how other per-bone properties are handled.
- Also adds support for GLTF import/export
2024-09-16 16:26:15 +02:00
Rémi Verschelde
964a9ec03b
Merge pull request #96684 from HolonProduction/that-was-a-bit-too-smart
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LSP: Don't use smart resolve for completion
2024-09-16 15:25:44 +02:00
Rémi Verschelde
b573994730
Merge pull request #97045 from Calinou/doc-scenemultiplayer-auth-timeout
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Document SceneMultiplayer `auth_timeout` being in seconds
2024-09-16 13:36:02 +02:00
Rémi Verschelde
41066484ff
Merge pull request #96965 from Repiteo/style/gdscript-editorconfig
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Style: Consolidate & migrate GDScript `.editorconfig`
2024-09-16 13:35:25 +02:00
Rémi Verschelde
f7daa0fb2f
Merge pull request #96856 from RandomShaper/selfdestruct_correctness
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Object: Let debug lock handle callee destruction within call chain gracefully
2024-09-16 13:35:06 +02:00
Rémi Verschelde
08c5ce1d9c
Merge pull request #96797 from Repiteo/core/typed-dictionary-bracket-fix
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Core: Fix `operator[]` for typed dictionaries
2024-09-16 13:35:02 +02:00
Rémi Verschelde
3b714ded01
Merge pull request #96725 from HolonProduction/lsp-omit
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LSP: Omit some values based on specification version 3.17
2024-09-16 13:34:50 +02:00
Rémi Verschelde
a9364a9e75
Merge pull request #96468 from aaronfranke/gltf-append-node
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GLTF: Add `append_gltf_node` to GLTFState
2024-09-16 13:34:46 +02:00
Rémi Verschelde
4d35402c1c
Merge pull request #96400 from Maran23/inputmap-usage-for-filter-and-corresponding-refactor
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Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
2024-09-16 13:34:38 +02:00
Rémi Verschelde
8ebfd89359
Merge pull request #96024 from Ryan-000/expose_get_rpc_config
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Expose `get_rpc_config` and `get_node_rpc_config`
2024-09-16 13:34:34 +02:00
Rémi Verschelde
9fd431f078
Merge pull request #96002 from Hilderin/fix-resource-script-reload-external-editor
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Fix script properties reload from external editor
2024-09-16 13:34:30 +02:00
Rémi Verschelde
67c9708eb8
Merge pull request #95915 from BlueCube3310/betsy-bc1
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Betsy: Add caching and BC1 compression support
2024-09-16 13:34:26 +02:00
Pedro J. Estébanez
bb77520599
Object: Add tests about the safety of tail destruction
2024-09-16 09:58:47 +02:00
Hugo Locurcio
212c34029e
Document SceneMultiplayer `auth_timeout` being in seconds
2024-09-15 17:49:38 +02:00
DeeJayLSP
e3f3daac6f
AudioStreamMP3: Use a LocalVector to store data
2024-09-14 19:14:47 -03:00
Hilderin
46edd6df55
Fix script properties reload from external editor
2024-09-14 15:07:53 -04:00
Moritz Burgdorff
fd5fc9f3ee
Fixed resource loader using not fully loaded scripts
2024-09-14 17:21:32 +02:00
Thaddeus Crews
bf811db6c8
Style: Consolidate & migrate GDScript `.editorconfig`
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• Moved to test project root so a new `.editorconfig` isn't constantly generated.
• Disable attributes only in the files which use invalid syntax deliberately
2024-09-13 11:12:17 -05:00
Rémi Verschelde
97843116f6
Merge pull request #96759 from Geometror/implement-autostart-profilers
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Implement autostart for all profilers
2024-09-13 11:21:54 +02:00
Rémi Verschelde
40d8d82b85
Merge pull request #93779 from hayahane/fix_get_property_cs
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[C#] Fix `get_property_list` get wrong order of properties
2024-09-13 11:21:37 +02:00
Rémi Verschelde
04456cf42d
Merge pull request #93427 from AThousandShips/editor_setting_doc
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[Editor] Expose more editor settings to documentation
2024-09-13 11:21:32 +02:00
clayjohn
74a1c85ba3
Add CommandQueue to Betsy
2024-09-12 13:54:24 -07:00
Thaddeus Crews
b3d7960df4
Core: Fix `operator[]` for typed dictionaries
2024-09-12 11:10:17 -05:00
Fabio Alessandrelli
32e4ab91e8
[MP] Fix broken RPCs after dictionary keys type change
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As part of RPCs processing, they need to be sorted reliably across all
peers, so that unique IDs can be assigned to greatly optimize the
network layer.
The RPC configuration nodes are stored in dictionaries which, until
recently, always casted StringName keys to String.
Since method names (keys) in the RPC configuration were StringName,
a side effect of the above change is that sorting the dictionary keys no
longer sort them alphabetically by default (StringName are compared
using their pointers).
This commit changes the RPC processing logic to use sort_custom to
provide a function that can handle the StringName comparison.
2024-09-12 16:38:14 +02:00
A Thousand Ships
dd6443193c
[Editor] Expose more editor settings to documentation
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Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2024-09-12 15:34:49 +02:00
Rémi Verschelde
55f1ae0d41
Merge pull request #96868 from dsnopek/android-editor-launching-xr-app-fix
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Fix launching XR apps from the Android editor
2024-09-12 09:25:46 +02:00
Rémi Verschelde
cee14dbff2
Merge pull request #96301 from scgm0/Delete-old-C#-data
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C#: Clear existing data directory extracted from PCK
2024-09-12 09:25:27 +02:00
Rémi Verschelde
ea9ad8d6a1
Merge pull request #96185 from dsnopek/openxr-composition-layer-android-surface
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OpenXR: Support composition layers based on Android surfaces
2024-09-12 09:25:23 +02:00
Rémi Verschelde
f8fbb860f5
Merge pull request #95840 from raulsntos/char_metadata
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Add metadata for `char16_t` and `char32_t`
2024-09-12 09:25:19 +02:00
Rémi Verschelde
b9b07d619f
Merge pull request #94783 from TokageItLab/validate-gltf-anim-name
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Add validation to glTF importer for Blendshape and Animation
2024-09-12 09:25:10 +02:00
David Snopek
3afa26834a
OpenXR: Support composition layers based on Android surfaces
2024-09-11 21:15:22 -05:00
Raul Santos
aaffab8afb
Add metadata for `char16_t` and `char32_t`
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We don't seem to expose any API that uses `char16_t` yet, but I added it anyway since we make the type info for it.
I didn't add anything for `wchar_t` because we are not making a type info so maybe we don't have a need for it yet, it could be added in the future.
To prevent breaking compatibility with the C# bindings, we ignore the `char32_t` metadata and still use `System.Int64`.
2024-09-12 02:15:55 +02:00
scgm0
a29ddd4674
C#: Clear existing data directory extracted from PCK
2024-09-12 07:12:01 +08:00
BlueCube3310
606eedb0c9
Betsy: Add caching and BC1 compression support
2024-09-11 23:48:29 +02:00
David Snopek
30a63396e5
Fix launching XR apps from the Android editor
2024-09-11 14:31:54 -05:00
Mikael Hermansson
e120792760
Fix issue with GDScript binary tokens being non-deterministic
2024-09-11 14:58:08 +02:00
Rémi Verschelde
1ff2186fe9
Merge pull request #96666 from aXu-AP/unique-node-no-quotes
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Remove unneeded quotes from autocomplete % nodes
2024-09-11 12:35:00 +02:00
Rémi Verschelde
b6906b9677
Merge pull request #96389 from kitbdev/extract-main-screen
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Extract EditorMainScreen from EditorNode
2024-09-11 12:34:46 +02:00
Hendrik Brucker
c53fd9c7be
Implement Autostart Feature for Profiler / Visual Profiler / Network Profiler
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Co-authored-by: stmSi <stm1998sithumyo@gmail.com>
2024-09-10 19:40:42 +02:00
BlueCube3310
337d80d8f5
BasisUniversal: Use RGTC compression when available
2024-09-10 12:06:00 +02:00
Rémi Verschelde
5303688c01
Merge pull request #96092 from smix8/region_point_query
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Add navigation region point and segment queries
2024-09-10 09:51:27 +02:00
smix8
287fdb16d5
Add navigation region point and segment queries
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Adds point and segment queries for regions, e.g. closet point, point normal, or segment intersection.
2024-09-10 01:38:46 +02:00
Zi Ye
a9e51c3aab
Fixed CSG debug collision shapes being visible in editor. Also undid an old, incorrect fix which made debug collision visibility depend on CSG visibility.
2024-09-09 14:11:10 -05:00
Rémi Verschelde
493f3edce7
Merge pull request #96572 from adamscott/fix-samples-leak
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Fix leak when using audio samples instead of streams
2024-09-09 17:51:42 +02:00
kit
5e1c9d68aa
Extract editor main screen
2024-09-09 11:06:18 -04:00
HolonProduction
4d713d91b5
LSP: Omit some values based on specification version 3.17
2024-09-08 21:07:19 +02:00
HolonProduction
00dfd568e0
Autocompletion: Add arghint for annotations
2024-09-07 20:47:34 +02:00
aXu-AP
2525311538
Remove unneeded quotes from autocomplete % nodes
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Removes unnecessary quotes for suggestions like $"%MyNode".
2024-09-07 17:49:20 +03:00
HolonProduction
8155c1f836
LSP: Don't use smart resolve for completion
2024-09-07 16:23:25 +02:00
Rémi Verschelde
0e9950bde1
Merge pull request #96624 from m4gr3d/android_editor_improvements
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[Android editor] Improve support for XR projects
2024-09-06 22:38:50 +02:00
Rémi Verschelde
aa07333abe
Merge pull request #96114 from BlueCube3310/sh-lightmap-packing
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LightmapGI: Pack L1 SH coefficients for directional lightmaps
2024-09-06 22:38:29 +02:00
Rémi Verschelde
0b4ae20156
Merge pull request #78656 from Repiteo/typed-dictionary
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Implement typed dictionaries
2024-09-06 22:38:13 +02:00
Rémi Verschelde
f2b76b97c0
Merge pull request #96634 from bobby-the-epic/audio-doc-fix
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Fix grammar in AudioStreamInteractive docs
2024-09-06 10:09:40 +02:00
Rémi Verschelde
f17a65b610
Merge pull request #95803 from GustJc/fix_interactive_audio_fade_volume
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Fix interactive audio transitions with wrong volume
2024-09-06 10:09:20 +02:00
Fredia Huya-Kouadio
9dc0543da7
Improve support for XR projects
2024-09-06 00:35:50 -07:00
bobby-the-epic
7e1bc00193
Fix grammar in AudioStreamInteractive.xml
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Minor grammar fix to make the sentences flow better.
2024-09-05 17:42:41 -05:00
BlueCube3310
a89f4fa5a9
LightmapGI: Pack L1 SH coefficients for directional lightmaps
2024-09-05 22:46:58 +02:00
Rémi Verschelde
d3be91e6ab
Merge pull request #89675 from dalexeev/gds-correct-unused-signal-warning
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GDScript: Do not produce `UNUSED_SIGNAL` warning for common implicit uses
2024-09-05 18:34:45 +02:00
Felix Bytow
e9762b3eaf
C# Assemblies can now be built with deprecated=no
2024-09-05 10:04:24 +02:00
Ryan
8835f326b1
Expose get_rpc_config and get_node_rpc_config
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add documentation
Update doc/classes/Node.xml
change name of get_node_rpc_config to get_rpc_config
Co-Authored-By: moondog <159832633+dog-on-moon@users.noreply.github.com>
Co-Authored-By: Micky <66727710+Mickeon@users.noreply.github.com>
2024-09-04 15:45:22 -04:00
Adam Scott
d3ddce6b88
Fix leak when using audio samples instead of streams
2024-09-04 12:56:03 -04:00
Rémi Verschelde
9bcb9adad9
Merge pull request #96444 from clayjohn/Betsy-print-error
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Print shader compiler error when betsy shader fails to compile
2024-09-04 18:55:39 +02:00
Rémi Verschelde
dbdc4eb204
Merge pull request #96330 from rune-scape/little-regression
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GDScript: Fix small mistake in script valid checks
2024-09-04 18:55:31 +02:00
Rémi Verschelde
721d280b8a
Merge pull request #96326 from HolonProduction/completion-hacks-and-fixes
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Autocompletion: Reintroduce enum options on assignment
2024-09-04 18:55:27 +02:00
Thaddeus Crews
9853a69144
Implement typed dictionaries
2024-09-04 10:27:26 -05:00
Rémi Verschelde
13a90e938f
Merge pull request #70096 from rune-scape/stringname-dict
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StringName Dictionary keys
2024-09-03 17:38:06 +02:00
Rémi Verschelde
885d38b5ce
Merge pull request #96355 from smix8/nav_mesh_queries
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Move NavigationServer mesh queries to dedicated file
2024-09-03 16:13:58 +02:00
Rémi Verschelde
d15de6f264
Merge pull request #96292 from AThousandShips/null_check_ref_fix
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Cleanup of raw `nullptr` checks with `Ref`
2024-09-03 16:13:55 +02:00
smix8
a4cfc77dc0
Move NavigationServer mesh queries to dedicated file
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Moves all the navigation mesh query related functions from NavMap and NavRegion to a dedicated file and makes them static.
2024-09-03 13:16:35 +02:00
Rémi Verschelde
6de2d31a61
Merge pull request #96351 from stuartcarnie/sgc/metal_light_betsy
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Metal: Enable for betsy and lightmapper modules in compatibility mode
2024-09-03 11:43:42 +02:00
Rémi Verschelde
4d3f1db954
Merge pull request #96099 from NotWearingPants/patch-1
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NoiseTexture2D/3D: Don't use a thread to regenerate when the build doesn't support threads
2024-09-03 11:43:27 +02:00
Rémi Verschelde
e004ae7bbe
Merge pull request #85965 from ershn/use_heap_in_astar_path_finding
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Improve pathfinding performance by using a heap to store traversable polygons
2024-09-03 11:42:48 +02:00
NotWearingPants
b47b98db34
NoiseTexture2D/3D: Don't use a thread to regenerate when the build doesn't support threads
2024-09-03 11:40:17 +02:00
Aaron Franke
f82262eecb
GLTF: Add append_gltf_node to GLTFState
2024-09-02 19:05:03 -07:00
Rémi Verschelde
7c383767a2
Merge pull request #96464 from Faless/mp/fix_profiler_divsion_by_zero
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[MP] Fix division by zero in network profiler
2024-09-02 18:08:17 +02:00
Fabio Alessandrelli
042b264c55
[MP] Fix division by zero in network profiler
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The debugger reports synchronizers with empty state to the editor
even if no data is being sent to other peers.
The editor conditional to avoid division by zero was checking the wrong
variable.
2024-09-02 13:29:38 +02:00
Rémi Verschelde
bb3fab960f
Merge pull request #96377 from BlueCube3310/betsy-signed
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Betsy: Add signed mode for BC6
2024-09-02 12:13:30 +02:00
BlueCube3310
30c42b3a3f
Betsy: Add signed mode for BC6
2024-09-02 09:49:14 +02:00
clayjohn
b8933a4d95
Print shader compiler error when betsy shader fails to compile
2024-09-01 13:39:00 -07:00
Ershn
c3ee32f106
Use a heap to store traversable polygons for pathfinding
2024-09-01 11:24:14 +09:00
Marius Hanl
74f64aaf98
Use InputMap actions consistently across all LineEdit's that filter an underlying Tree or ItemList.
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- Instead of checking for Key::UP, Key::DOWN, Key::PAGEUP, Key::PAGEDOWN etc., we rather check for the action like 'ui_up' or 'ui_down'.
- Also use AcceptDialog's 'register_text_enter' functionality to consistently close a dialog when ENTER is pressed while the LineEdit has focus (instead of redirecting ENTER keys to e.g. the underlying Tree).
- Unify the LineEdit filter behavior for the SceneTreeDialog and corresponding usages
- Improve OK Button disablement (something should be selected)
2024-08-31 21:10:27 +02:00
A Thousand Ships
194bdde947
Cleanup of raw `nullptr` checks with `Ref`
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Using `is_valid/null` over checks with `nullptr` or `ERR_FAIL_NULL` etc.
2024-08-31 15:01:09 +02:00
boywaste
7014c5b27d
GDScript: Fix small mistake in script valid checks
2024-08-30 19:41:02 -07:00
Stuart Carnie
a7a245de92
Metal: enable for betsy and lightmapper modules
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To support this, the rendering_context_driver_metal.h header was updated
to recognise when it is included in non-Objective-C source files.
2024-08-31 08:29:07 +10:00
Rémi Verschelde
ace4529b16
Merge pull request #96335 from raulsntos/dotnet/export-plugin
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C#: Use export platform to determine the target OS and log errors
2024-08-30 23:38:10 +02:00
Danil Alexeev
49bcdf78a7
Core: Сheck `r_error` after calling `callp()`
2024-08-30 21:09:30 +03:00
HolonProduction
171c522290
Autocompletion: reintroduce enum options on assignment
2024-08-30 13:46:48 +02:00
Raul Santos
4c14421602
C#: Use export platform to determine the target OS and log errors
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- Use the export platform's `get_os_name` to determine the platform name instead of guessing from the features.
- Use the export platform's `add_message` to add error messages instead of a custom error dialog. Integrates .NET error messages with the export log dialog.
2024-08-30 12:45:24 +02:00
Rémi Verschelde
2e4c07bfe0
Merge pull request #96229 from dalexeev/gds-replace-assert-in-tests
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GDScript: Replace `assert()` with `Utils.check()` in tests
2024-08-30 11:43:05 +02:00
Rémi Verschelde
69d6106d4d
Merge pull request #96293 from RedOrbweaver/fix_msbuild_logger
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C#: Fix build logger unable to handle an event without an associated file
2024-08-30 09:59:51 +02:00
Rémi Verschelde
5418919c3c
Merge pull request #96240 from DeeJayLSP/mp3-data
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MP3: Use heap for big struct when setting data
2024-08-30 09:59:39 +02:00
Rémi Verschelde
909629d9f9
Merge pull request #96166 from AThousandShips/more_lock_raii
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Use `MutexLock` in more places
2024-08-30 09:59:19 +02:00
Rémi Verschelde
8e402bcb36
Merge pull request #95999 from DeeJayLSP/mp3-mem
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MP3: Remove unnecessary memory allocation
2024-08-30 09:59:15 +02:00
Rémi Verschelde
f0ee0bdd37
Merge pull request #93972 from Hilderin/fix-editor-needs-restart-after-adding-gdextensions
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Fix editor needs restart after adding GDExtensions
2024-08-30 09:59:05 +02:00
rune-scape
154049ce17
StringName Dictionary keys
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also added 'is_string()' method to Variant
and refactored many String type comparisons to use it instead
2024-08-29 13:39:27 -07:00
RedOrbweaver
81799b8fa3
Fix build logger unable to handle an event without an associated file
2024-08-29 20:33:47 +02:00
demolke
c409e6d722
Import/export GLTF extras to node->meta
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This is useful for custom tagging of objects with properties (for example in Blender) and having this available in the editor for scripting.
- Adds import logic to propagate the parsed GLTF extras all the way to the resulting Node->meta
- Adds export logic to save Godot Object meta into GLTF extras
- Supports `nodes`, `meshes` and `materials` (in GLTF sense of the words)
2024-08-29 19:17:04 +02:00
A Thousand Ships
e33fdb4296
Use `MutexLock` in more places
2024-08-29 14:12:59 +02:00
Hilderin
ef6f873938
Fix editor needs restart after adding GDExtensions
2024-08-29 06:15:32 -04:00
Rémi Verschelde
faa3688e69
Merge pull request #96251 from aaronfranke/gltf-get-supported-ext
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Add `get_supported_gltf_extensions` to GLTFDocument
2024-08-29 10:36:45 +02:00
Rémi Verschelde
80cd8f4c2d
Merge pull request #92581 from rune-scape/rune-text-srvr-fb-cacher
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TextServerFallback: 2x performance improvement by removing redundant lookups
2024-08-29 10:36:26 +02:00
Rémi Verschelde
03d1f43131
Merge pull request #92575 from rune-scape/rune-text-srvr-cacher
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TextServerAdvanced: 2x performance improvement by removing redundant lookups
2024-08-29 10:36:23 +02:00
Rémi Verschelde
cb96fc95c3
Merge pull request #92316 from alula/msvc-clang
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Add support for compiling with VS clang-cl toolset
2024-08-29 10:36:17 +02:00
Rémi Verschelde
96cbcc30e2
Merge pull request #90945 from Scony/extract-navigation-defaults
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Extract navigation-related defaults to separate header
2024-08-29 10:36:14 +02:00
Aaron Franke
ee5e97742a
Add get_supported_gltf_extensions to GLTFDocument
2024-08-28 17:54:45 -07:00
rune-scape
2fc5321d39
TextServerFallback: improve performance by removing redundant lookups
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+ caching editor setting
+ using a faster hash method on the FontForSizeFallback cache
+ SafeFlag instead of mutex for ShapedTextDataFallback::valid bc its read Very often
2024-08-28 13:10:43 -07:00
Aina
930742f8b3
Fix missing GDScriptParser reference on completion context
2024-08-28 17:03:12 -03:00
rune-scape
4ba7738a1f
TextServerAdvanced: improve performance by removing redundant lookups
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+ caching editor setting
+ using a faster hash method on the FontForSizeAdvanced cache
+ SafeFlag for ShapedTextDataAdvanced::valid
2024-08-28 13:01:11 -07:00
DeeJayLSP
7e49c26729
MP3: Use heap for big struct when setting data
2024-08-28 16:47:32 -03:00
Alula
346cbc7f1f
Add support for compiling with VS clang-cl toolset
2024-08-28 13:30:44 -05:00
Rémi Verschelde
40b378e9e2
Merge pull request #96235 from bruvzg/win_open_dll
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[Windows] Fix OS.open_dynamic_library
2024-08-28 19:54:51 +02:00
bruvzg
d528f28275
[Windows] Fix OS.open_dynamic_library
2024-08-28 20:12:09 +03:00
Danil Alexeev
c1322d41e6
GDScript: Replace `assert()` with `Utils.check()` in tests
2024-08-28 17:41:52 +03:00
Nikita\Nick
ebb5a5cc3d
[RegEx] Add show_error parameter to control error printing on compilation fail
2024-08-28 15:35:42 +03:00
Rémi Verschelde
4e051ff6f7
Merge pull request #78178 from dalexeev/gds-add-non-tool-extends-tool-error
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GDScript: Add warning if non-`@tool` class extends `@tool` class
2024-08-28 13:14:13 +02:00
Rémi Verschelde
6eb1d3cf98
Merge pull request #94888 from rune-scape/no-const-cast-gdscript-parser
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GDScriptParser: Avoid `const_cast` of `AnnotationNode`
2024-08-28 00:12:35 +02:00
Rémi Verschelde
e98aaf1caa
Merge pull request #94477 from RedMser/typos-batch-1
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Fix various typos
2024-08-28 00:12:12 +02:00
Rémi Verschelde
9f70823eec
Merge pull request #94012 from KoBeWi/reload_everything_to_update_one_line
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Allow live reloading of built-in scripts
2024-08-28 00:11:53 +02:00
Aaron Franke
9dd71c6414
ResourceImporterScene: Replace animation bool with an import type string enum
2024-08-27 14:58:18 -07:00
Rémi Verschelde
6e3320446a
Merge pull request #92799 from BlueCube3310/image-detech-signed
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Image: Add a method for detecting signed values
2024-08-27 22:27:18 +02:00
Pawel Lampe
c3f1bfd5cb
Extract navigation-related defaults to separate header
2024-08-27 20:12:10 +02:00
Rémi Verschelde
e6f94443ba
Merge pull request #96172 from Faless/fix/tls_unsafe_pin
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[mbedTLS] Fix incorrect cert pinning with `client_unsafe`
2024-08-27 17:52:44 +02:00
Rémi Verschelde
3eba191c9e
Merge pull request #96160 from HolonProduction/dict-fix
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Autocompletion: Enable string literal completion in subscripts
2024-08-27 16:55:31 +02:00
Rémi Verschelde
93f241bcd2
Merge pull request #96133 from aaronfranke/gltf-imp-mesh-inst-create
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GLTF: Only create MeshInstance3D when needed
2024-08-27 16:55:15 +02:00
Rémi Verschelde
9dfc41568a
Merge pull request #95984 from timothyqiu/what-identifier
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Add `String.is_valid_unicode_identifier()`
2024-08-27 16:55:06 +02:00
Rémi Verschelde
c2daec1769
Merge pull request #95156 from BastiaanOlij/add_openxr_debug_utils
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Add support for the debug utils extension in OpenXR
2024-08-27 16:54:54 +02:00
Aaron Franke
263f089040
GLTF: Only create MeshInstance3D when needed
2024-08-27 04:23:20 -07:00
Fabio Alessandrelli
ccae47ab66
[mbedTLS] Fix incorrect cert pinning with client_unsafe
2024-08-27 13:10:09 +02:00
HolonProduction
c824403853
Autocompletion: enable string literal completion in subscripts
2024-08-27 13:02:09 +02:00
Danil Alexeev
2d8f6c1b1d
GDScript: Fix message when calling non-tool function in tool mode
2024-08-27 12:30:15 +03:00
BlueCube3310
76c8211653
Image: Add a method for detecting signed values
2024-08-27 09:23:17 +02:00
Haoyu Qiu
8bf4ecc026
Add `String.is_valid_unicode_identifier()`
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- Adds `is_valid_unicode_identifier()`
- Adds `is_valid_ascii_identifier()`
- Deprecates `is_valid_identifier()`
- Renames `validate_identifier()` to `validate_ascii_identifier()`
2024-08-27 11:34:08 +08:00
Bastiaan Olij
08ffa5d89e
Add support for the debug utils extension in OpenXR
2024-08-27 12:07:01 +10:00
Rémi Verschelde
8c0209fe33
Merge pull request #95860 from Goutte/doc-upnp-update-to-latest-gdscript
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Docs: Update UPnP GDScript snippet to using `Signal.emit` syntax
2024-08-26 23:29:06 +02:00
Rémi Verschelde
4a798ad85d
Merge pull request #95749 from Mickeon/documentation-example-pruning
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Remove empty `[b]Example:[/b]` lines from the class reference
2024-08-26 23:29:00 +02:00
Rémi Verschelde
056bc6f279
Merge pull request #92540 from BlueCube3310/layered-texture-info
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Improve layered texture preview
2024-08-26 23:28:19 +02:00
Rémi Verschelde
86139f682e
Merge pull request #96117 from SaracenOne/silence_fbx_warning
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Fix owner warning when importing FBX.
2024-08-26 22:46:05 +02:00
Rémi Verschelde
2c14f3ef95
Merge pull request #79378 from HolonProduction/autocompletion-index
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Improve autocompletion for indices
2024-08-26 22:44:40 +02:00
Saracen
7050e581ff
Fix owner warning when importing FBX.
2024-08-26 14:51:49 +01:00
HolonProduction
ccbdb34a2a
Improve autocompletion for indices
2024-08-26 14:42:22 +02:00
Rémi Verschelde
0ba0be27c7
Merge pull request #94169 from RandomShaper/wtp_rl_prize
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Batch of fixes for `WorkerThreadPool` and `ResourceLoader`
2024-08-26 10:51:25 +02:00
Rémi Verschelde
b4f268fae8
Merge pull request #91018 from Daylily-Zeleen/daylily-zeleen/optionally_postinitialization_for_extension_owner
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Allow ClassDB to create a Object without postinitialization for GDExtension.
2024-08-26 10:51:17 +02:00
Rémi Verschelde
fe15f47e22
Merge pull request #95929 from BastiaanOlij/openxr_fix_tracking_bit
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OpenXR: Check correct status bit for hand tracking
2024-08-25 22:24:21 +02:00
Rémi Verschelde
887d56721d
Merge pull request #95959 from dsnopek/openxr-api-hand-tracker-crash
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Fix crash when calling `OpenXRAPI::get_hand_tracker()` and hand-tracking is disabled
2024-08-25 20:18:28 +02:00
Rémi Verschelde
68d188d521
Merge pull request #95888 from clayjohn/Lightmap-SH-coefficients
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Use correct lightmap coefficients to ensure that the directional lightmap mode looks correct
2024-08-25 20:18:18 +02:00
DeeJayLSP
b3265497c7
MP3: Remove unnecessary memory allocation
2024-08-23 00:58:07 -03:00
David Snopek
11dd1f52ae
Fix crash when calling OpenXRAPI::get_hand_tracker() and hand-tracking is disabled
2024-08-22 13:03:05 -05:00
Bastiaan Olij
1925d1e6f9
OpenXR: Check correct status bit for hand tracking
2024-08-22 11:57:56 +10:00
Goutte
a014705d64
docs: update UPnP gdscript snippet to latest gdscript
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This commit adds usage of the new (stringless) signal API.
2024-08-22 00:49:52 +02:00
Rémi Verschelde
568589c9d8
Merge pull request #90993 from darksylinc/matias-TheForge
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Add debug utilities for Vulkan
2024-08-22 00:38:22 +02:00
Rémi Verschelde
37ae2a2900
Merge pull request #95921 from akien-mga/scons-validate-opt-in-drivers
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SCons: Better validation for platform-specific opt-in drivers
2024-08-22 00:10:56 +02:00
Rémi Verschelde
39b77ea04e
Merge pull request #95790 from aaronfranke/rect-aabb-support
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Simplify Rect2/AABB `get_support` function
2024-08-22 00:10:39 +02:00
Matias N. Goldberg
364f916f3f
Add debug utilities for Vulkan
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Features:
- Debug-only tracking of objects by type. See
get_driver_allocs_by_object_type et al.
- Debug-only Breadcrumb info for debugging GPU crashes and device lost
- Performance report per frame from get_perf_report
- Some VMA calls had to be modified in order to insert the necessary
memory callbacks
Functionality marked as "debug-only" is only available in debug or dev
builds.
Misc fixes:
- Early break optimization in RenderingDevice::uniform_set_create
============================
The work was performed by collaboration of TheForge and Google. I am
merely splitting it up into smaller PRs and cleaning it up.
2024-08-21 23:48:08 +02:00
Rémi Verschelde
6e9bcc0f18
SCons: Better validation for platform-specific opt-in drivers
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This replaces cryptic compilation errors with a clear error message
and early build termination.
2024-08-21 22:53:34 +02:00
clayjohn
f4ccba7508
Use correct lightmap coefficients to ensure that the directional lightmap mode looks correct
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Also remove the metallic option from directional lightmap as it is guaranteed to return negative numbers in many cases
2024-08-21 10:24:32 -07:00
Pedro J. Estébanez
f4d76853b9
WorkerThreadPool (plus friends): Overhaul unlock allowance zones
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This fixes a rare but possible deadlock, maybe due to undefined behavior. The new implementation is safer, at the cost of some added boilerplate.
2024-08-21 12:22:52 +02:00
Rémi Verschelde
3b3d6226c5
Merge pull request #95828 from clayjohn/Lightmapper-AA-direct-light
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Antialias direct light samples in LightmapperRD
2024-08-21 07:23:05 +02:00
Rémi Verschelde
4b8946102b
Merge pull request #91535 from BlueCube3310/betsy-bc6h
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Add Betsy to speed up BC6 compression
2024-08-21 06:38:03 +02:00
Daylily-Zeleen
3d575801ce
Allow ClassDB to create a Object without postinitialization for GDExtension.
2024-08-20 20:19:02 +08:00
Stuart Carnie
2d0165574d
Add Metal support for macOS (arm64) and iOS
2024-08-20 12:11:06 +02:00
Stuart Carnie
41875d8aef
macOS/iOS: Fix various warnings when targeting newer SDKs
2024-08-20 11:55:21 +02:00
Rémi Verschelde
d9e458515b
Merge pull request #91750 from BastiaanOlij/openxr_visibility_mask
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OpenXR: Add support for visibility mask
2024-08-20 11:03:54 +02:00
Rémi Verschelde
73d42411f0
Merge pull request #95808 from paulloz/bugfix/dotnet-globalclass-icon-relative-paths
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Fix relative paths for global class icons in C#
2024-08-20 10:02:47 +02:00
Rémi Verschelde
f45421204c
Merge pull request #95764 from passivestar/gdscript-syntax-highlighter
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Expose GDScript syntax highlighter to editor plugins
2024-08-20 10:02:35 +02:00
Rémi Verschelde
c359a8e9ca
Merge pull request #95757 from BlueCube3310/cvtt-float
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CVTT: Include float formats for hdr compression
2024-08-20 10:02:23 +02:00
Rémi Verschelde
65c6897e55
Merge pull request #95269 from raulsntos/dotnet/determinant
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C#: Expose `Transform2D.Determinant()`
2024-08-20 10:02:07 +02:00
Rémi Verschelde
a700b2a4a2
Merge pull request #95153 from BastiaanOlij/improve_hand_tracking_settings
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Change hand tracking project settings and finetune `show_when_tracked`
2024-08-20 10:02:01 +02:00
Rémi Verschelde
58505b0bce
Merge pull request #94082 from HolonProduction/completion-force
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Autocompletion: Rework argument options string literal completion
2024-08-20 10:01:52 +02:00
Aaron Franke
7db24a9ad5
Simplify and fix Rect2/AABB get_support function
2024-08-19 23:55:31 -07:00
Bastiaan Olij
a8c5117777
Change hand tracking project settings and finetune show_when_tracked
2024-08-20 11:12:52 +10:00
clayjohn
1521e49c23
Antialias direct light samples in LightmapperRD
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Additionally use Vogel disk to enhance soft shadow quality.
2024-08-19 17:54:55 -07:00
Bastiaan Olij
d9ab2c3195
OpenXR: Add support for visibility mask
2024-08-20 10:47:17 +10:00
Paul Joannon
3c0eaec39f
Fix relative paths for global class icons in C#
2024-08-19 18:09:58 +02:00
Rémi Verschelde
ce1ba7328f
Merge pull request #94934 from Hilderin/fix-no-validation-blender-path-on-import
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Fix no validation on Blender path on import
2024-08-19 16:05:26 +02:00
Rémi Verschelde
0274508647
Merge pull request #93498 from smix8/connection_relocation
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Move NavRegion connections to NavMap
2024-08-19 16:05:05 +02:00
Rémi Verschelde
b39df869c7
Merge pull request #93252 from smix8/csg_bake
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Add CSG options to bake to static mesh and collision shape
2024-08-19 16:04:59 +02:00
Rémi Verschelde
da57bab169
Merge pull request #92560 from smix8/navmesh2d_bake_partition
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Add triangulation partition option to 2D navigation mesh baking
2024-08-19 16:04:49 +02:00
Gustavo Jaruga Cruz
4fa6287de1
Fix interactive audio transitions fade in for clips with auto_advance
2024-08-19 10:54:15 -03:00
passivestar
3fe644de86
Expose GDScript syntax highlighter to editor plugins
2024-08-19 16:36:55 +04:00
Rémi Verschelde
745cc6e438
Merge pull request #95780 from Mickeon/documentation-gdscript-some-invalid-code
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Fix some invalid code in GDScript class reference
2024-08-19 14:34:30 +02:00
Rémi Verschelde
3e1b61d808
Merge pull request #95121 from aaronfranke/gltf-root-prop-owner
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GLTF: Propagate owner for root node children
2024-08-19 14:34:04 +02:00
Rémi Verschelde
3647bc33cd
Merge pull request #93172 from raulsntos/dotnet/clear-instance-bindings
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C#: Clear instance bindings callbacks on finalizing the language
2024-08-19 14:33:36 +02:00
Rémi Verschelde
3a4e0f1741
Merge pull request #87735 from ywmaa/blend_file_geometrynodes_instances
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Add Option for Export Geometry Nodes Instances in blend importer
2024-08-19 14:33:21 +02:00
Rémi Verschelde
40f938c44d
Merge pull request #86538 from jsjtxietian/fix-shape-thread-error
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Fix CSGShape3D's `_mesh_changed` to be thread safe
2024-08-19 14:33:16 +02:00
ywmaa
c460f1de24
Add Option for Export Geometry Nodes Instances in blend importer
2024-08-19 12:23:21 +02:00
Rémi Verschelde
1ac1d03857
Merge pull request #95676 from raulsntos/dotnet/clear-owner-order
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C#: Destroy script before clearing owner
2024-08-19 12:09:15 +02:00
Rémi Verschelde
6c76be2389
Merge pull request #95658 from akien-mga/openxr-fix-system-package
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OpenXR: Fix support for building against distro package
2024-08-19 12:09:06 +02:00
Rémi Verschelde
63f4186f97
Merge pull request #95253 from Kimau/claire/logitech
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OpenXR - Add Logitech Mx Ink Stylus Support
2024-08-19 12:09:01 +02:00
Micky
4ce5856384
Remove empty `[b]Example:[/b]` lines from the class reference
2024-08-19 01:00:52 +02:00
Micky
e80c44dbe7
Fix some invalid code in GDScript class reference
2024-08-19 00:55:51 +02:00
Micky
b8f78b14be
Fix miscellaneous oddities around the class reference
2024-08-18 23:18:44 +02:00
BlueCube3310
4b266871d7
CVTT: Include float formats for hdr compression
2024-08-18 17:31:05 +02:00
BlueCube3310
394ea653aa
Add Betsy to speed up BC6 compression
2024-08-18 11:14:05 +02:00
Raul Santos
c2efbf3012
C#: Use Godot's LipO implementation instead of Xcode's lipo command
2024-08-17 17:52:35 +02:00
Raul Santos
5e7fda8de7
C#: Destroy script before clearing owner
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The C# script destructor needs to access the owner (i.e.: to disconnect signals) so we now clear it after the script has been destroyed.
2024-08-17 04:04:57 +02:00
Rémi Verschelde
5cb01a0e09
Merge pull request #95227 from BastiaanOlij/openxr_1_1_38
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Update OpenXR thirdparty library to 1.1.38
2024-08-17 00:46:27 +02:00
Rémi Verschelde
4bd33df11e
Merge pull request #94766 from Z0rb14n/fix-vector3-slerp
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C#: Fix Vector3 `Slerp` normalization error
2024-08-16 23:45:34 +02:00
Rémi Verschelde
0d0eb71694
Merge pull request #94599 from juanjp600/node-array-export-diagnostic
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C#: Fix GD0107 not applying to arrays and dictionaries containing nodes
2024-08-16 23:45:26 +02:00
Rémi Verschelde
dbf4be308c
Merge pull request #93583 from smix8/obstacle_monitor
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Add navigation obstacles to performance monitor stats
2024-08-16 23:45:10 +02:00
Rémi Verschelde
2206f5c6a4
OpenXR: Fix support for building against distro package
2024-08-16 22:51:09 +02:00
BlueCube3310
e0f30d30e2
Improve layered texture preview
2024-08-16 18:20:55 +02:00
BlueCube3310
2eb1f069d2
Add support for loading less common DDS formats
2024-08-16 15:35:20 +02:00
Rémi Verschelde
ec74e14943
Merge pull request #95603 from tetrapod00/gltf-capitalization-errors
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Fix glTF capitalization in error messages
2024-08-16 14:36:33 +02:00
Rémi Verschelde
4d3157c0f2
Merge pull request #95578 from tetrapod00/gltf-capitalization-classref
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Fix glTF capitalization in class reference
2024-08-16 14:36:26 +02:00
Rémi Verschelde
f01e052162
Merge pull request #95549 from timothyqiu/split-translation-server
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Split `TranslationServer` into its own file
2024-08-16 14:36:16 +02:00
Rémi Verschelde
0f9925c0f9
Merge pull request #95542 from KoBeWi/go_bind_yourself
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Remove empty `bind_methods()`
2024-08-16 14:35:51 +02:00
Rémi Verschelde
c98d549e65
Merge pull request #95431 from Joy-less/Fix-#10418
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C#: Add `NotNullWhenAttribute` to `IsInstanceValid`
2024-08-16 14:34:30 +02:00
Rémi Verschelde
1685ce3256
Merge pull request #95426 from Jordyfel/spawner-doc
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Fix typo or unclear language in MultiplayerSpawner doc
2024-08-16 14:34:22 +02:00
Rémi Verschelde
751d285f3f
Merge pull request #95417 from bruvzg/win_dll_exports
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Remove unnecessary DLL export attributes.
2024-08-16 14:34:08 +02:00
Rémi Verschelde
cc894e59ea
Merge pull request #95408 from alesliehughes/gdscitp_debug_statement
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GDScript: Only include profiling variables when DEBUG is enabled
2024-08-16 14:34:01 +02:00
Rémi Verschelde
9393388940
Merge pull request #95322 from Nodragem/fix-pasting-in-gridmap
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Fix copy-paste and cut-paste in GridMap
2024-08-16 14:33:31 +02:00
Rémi Verschelde
0bf8bee544
Merge pull request #94693 from jonatanrojderd/master
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[C#] Change the `VisualShaderNodeCustom` template to use the correct override types and signatures
2024-08-16 14:32:20 +02:00
Rémi Verschelde
7865266f24
Merge pull request #94609 from bruvzg/pixel_font_detect
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[Font Import] Detect pixel fonts and disable subpixel positioning.
2024-08-16 14:32:14 +02:00
Rémi Verschelde
86df981cdc
Merge pull request #89567 from BlueCube3310/etcpak-cleanup
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etcpak: Improve image padding and clean up the code
2024-08-16 14:31:53 +02:00
Rémi Verschelde
ae9fb96a36
Merge pull request #95433 from dsnopek/openxr-composition-layers-srgb
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OpenGL: Unconditionally do `glDisable(GL_FRAMEBUFFER_SRGB)` because we do our own sRGB conversion
2024-08-16 10:35:56 +02:00
Rémi Verschelde
886d5865a4
Merge pull request #95291 from BlueCube3310/hdr-optimizations
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Optimize .hdr loading and RGB9E5 conversion
2024-08-16 10:35:32 +02:00
Jonatan Röjder Delnavaz
74389e8395
* Changed the VisualShaderNodeCustom template to use the correct overrides and added the GlobalClass attribute
2024-08-16 07:26:53 +02:00
tetrapod00
3b1345c26e
Change capitalization of glTF in errors and comments.
2024-08-15 18:07:30 -07:00
tetrapod00
012ce1eaff
Fix glTF capitalization in class reference
2024-08-15 10:41:47 -07:00
Rémi Verschelde
c2a4942850
Bump version to 4.4-dev
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Mr. Godot still didn't show up...
2024-08-15 11:39:34 +02:00
Haoyu Qiu
7343dc3a5d
Split TranslationServer into its own file
2024-08-15 15:00:47 +08:00
kobewi
065dd099dd
Remove empty bind_methods()
2024-08-15 08:24:32 +02:00
kleonc
4f11a0a987
Support importing 1/2/4-bpp BMP images of size non-divisible by 8/4/2
2024-08-13 14:26:21 +02:00
David Snopek
dfcff4ef46
OpenGL: Unconditionally do `glDisable(GL_FRAMEBUFFER_SRGB)` because we do our own sRGB conversion
2024-08-12 12:40:38 -05:00
Joyless
3d43e73181
Add NotNullWhenAttribute to IsInstanceValid
2024-08-12 16:44:09 +01:00
Jordyfel
8c626f23c1
Fix typo in MultiplayerSpawner doc
2024-08-12 14:57:02 +03:00
bruvzg
3156856aa1
Remove unnecessary DLL export attributes.
2024-08-12 09:53:05 +03:00
Alistair Leslie-Hughes
f489c313cc
gdscript: Only include profiling variables when DEBUG is enabled
2024-08-12 10:14:42 +10:00
Hilderin
d199f1f0d5
Fix resolve class inheritance after file rename
2024-08-10 19:21:24 -04:00
BlueCube3310
80cf6cbfe9
Optimize .hdr loading and RGB9E5 conversion
2024-08-09 22:39:30 +02:00
Nodragem
e7e633760a
prevent the click to get processed further after a paste action
2024-08-09 10:39:25 +01:00
Claire Blackshaw
19c7afee07
OpenXR - Support for the Logitech MxInk Stylus
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In future work we may want to expose an isStylus or similar for
XR Trackers, though that is likely outside the scope of this commit
which is the core extension work.
Vendor Ref: https://logitech.github.io/mxink/OpenXR.html
2024-08-08 11:09:29 +01:00
Rémi Verschelde
03afb92efa
Merge pull request #95194 from Faless/mp/fix_relay_negative_target
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[MP] Fix relay protocol routing with negative targets
2024-08-08 10:16:31 +02:00
Raul Santos
262671c644
C#: Expose `Transform2D.Determinant()`
2024-08-08 06:31:46 +02:00
Rémi Verschelde
da9f943330
Merge pull request #95134 from Calinou/audio-interactive-transition-editor-expand-columns
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Expand columns in the audio interactive transition editor
2024-08-07 23:47:00 +02:00
Fabio Alessandrelli
7f610a2c6e
[WS] Fix set_no_delay on Windows
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Windows socket implementation is, as usual, broken in many ways.
This includes `setsockopt` failing to set `TCP_NODELAY` if the socket is
still in a connecting state.
This also means we need to keep polling the IP resolver until the socket
reaches the CONNECTED state (so it can set the TCP_NODELAY after the
connection is successful).
2024-08-07 09:47:00 +02:00
Bastiaan Olij
1371b35b6e
Update OpenXR thirdparty library to 1.1.38, changed OpenXR init to stay on 1.0.x
2024-08-07 13:58:05 +10:00
Dommi
aebcd699fe
Fixed undo not updating spawn checkbox in replication editor
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When pressing undo the value was set to the same as it was before in the ui. It was saved correctly in the config but not updated in the editor.
2024-08-06 15:50:48 +02:00
Fabio Alessandrelli
c5fa7354bb
[MP] Fix relay protocol routing with negative targets
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Godot supports sending messages to "all but one peer" by sending a
packet with a negative target (the negated ID of the excluded peer).
The relay protocol was incorrectly interpreting the values and relaying
the message to the wrong peers.
This issue only affected "send_bytes" since the other subsystem (RPC
and replication) "resolves" the correct IDs client-side (to match
visibility information).
2024-08-06 13:21:47 +02:00
Rémi Verschelde
4359c28fea
Merge pull request #95192 from Faless/mp/quite_relay_to_disconnected
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[MP] Avoid error spam in relay protocol when clients disconnect
2024-08-06 12:32:27 +02:00
Rémi Verschelde
79ae9524ef
Merge pull request #95115 from rune-scape/fix-invalidated-parser
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GDScript: Fix unnecessary calls to `remove_parser`
2024-08-06 12:31:53 +02:00
Fabio Alessandrelli
531c72f30d
[MP] Avoid error spam in relay protocol when clients disconnect
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When multiple clients are connected, and the server is using the relay
sub-protocol, it might happen that a client disconnects while a packet
sent to it from another peer is still in transit.
In that case, when the packet reaches the server for relaying, it used
to generate an error (as the destination client did no longer exists).
This commit changes check to suppress the error message while still
skipping the packet.
2024-08-06 09:51:28 +02:00
smix8
110b2dc61a
Add triangulation partition option to 2D navigation mesh baking
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Adds triangulation partition option to 2D navigation mesh baking as an alternative to the existing convex partition option.
2024-08-05 00:08:46 +02:00
Hugo Locurcio
ab6b00d102
Expand columns in the audio interactive transition editor
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This prevents columns from being unusably narrow,
especially on hiDPI displays.
2024-08-04 17:24:31 +02:00
Aaron Franke
246cc7e86d
GLTF: Propagate owner for root node children
2024-08-04 02:28:01 -07:00
rune-scape
e680369d5b
GDScript: Fix too many calls to 'remove_parser'
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+fix excessive memory allocations when 'load'ing many dependant scripts
+fix excessive calls to vformat
2024-08-03 20:52:44 -07:00
Haoyu Qiu
7cf9ed5f65
Fix several typos in the documentation
2024-08-02 08:42:20 +08:00
Rémi Verschelde
3978628c6c
Merge pull request #94994 from dsnopek/mobilevr-interface-docs-use-xr
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Fix type-o in `MobileVRInterface` sample code in docs: `xr` -> `use_xr`
2024-08-01 00:06:47 +02:00
Rémi Verschelde
2add44c0dc
Merge pull request #94168 from Faless/net/wsl_peer_reuse
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[WebSocket] Allow reusing closing and closed peers
2024-08-01 00:06:26 +02:00
David Snopek
24b7d973fa
Fix type-o in `MobileVRInterface` sample code in docs: `xr` -> `use_xr`
2024-07-31 16:36:44 -05:00
Rémi Verschelde
019cf2b40c
Merge pull request #94984 from Faless/mp/fix_safer_cache_cleanup
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[MP] Partially revert cache cleanup, track paths as fallback
2024-07-31 22:33:07 +02:00
Rémi Verschelde
8460a72f94
Merge pull request #94871 from rune-scape/fix-mismatched-parsers2
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GDScript: Fix common mismatched external parser errors (second try)
2024-07-31 22:33:03 +02:00
Rémi Verschelde
9559330187
Merge pull request #91011 from Faless/mp/fix_disconnect_on_change
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[MP] Fix `disconnect_peer` not doing the proper cleanup
2024-07-31 22:32:55 +02:00
rune-scape
6e8fa6dd50
GDScript: Fix common mismatched external parser errors
2024-07-31 12:54:16 -07:00
Fabio Alessandrelli
90d5d26026
[MP] Partially revert cache cleanup, track paths as fallback
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Cleaning up remote NodePath cache is not trivial since the visibility
API allows for certain nodes to be despawned (and re-spawned) on some
peers while being retained in the authority.
This means that from the server point of view, the node has not changed,
and the path simplification protocol won't be run again after
respawning.
While we can track this information for synchronizers via the
replication API, we can't easily track this information for potential
child nodes that use RPCs (I'm convinced it is doable, but we need to
track the whole dependency tree which would require some more complex
refactoring).
This commit partially reverts some of the cache cleanup logic to always
retain remote IDs, and adds a NodePath lookup fallback when the ObjectID
is invalid.
2024-07-31 19:32:32 +02:00
Hilderin
2dc9cf50c5
Fix no validation on Blender path on importation
2024-07-30 17:30:11 -04:00
Raul Santos
f3841d644e
C#: Generate signal delegates with typed arrays
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Signals with typed arrays were generating C# delegates with untyped arrays.
2024-07-30 18:39:03 +02:00
bruvzg
fdeea4ac33
Enable ASTC encoder build when building with ANGLE.
2024-07-30 12:28:04 +03:00
jsjtxietian
5e4dafb0d9
Fix CSGShape3D's _mesh_changed thread unsafe call to update_gizmos
2024-07-30 10:57:28 +08:00
raging-loon
344ff6fe83
Fix `browse_dialog` in Blender scene importer to accept files
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Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-07-29 11:38:24 +02:00
rune-scape
22f43b7879
Avoid const_cast in GDScriptParser
2024-07-28 08:04:25 -07:00
Max
beaf2b18ce
Fix doc on Vector2.cs's / operator
2024-07-27 14:49:20 -07:00
Z0rb14n
0d6e9de0b9
Fix Vector3 Slerp Normalizing Zero Vectors
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Ported the existing zero length check in C++ into C#.
2024-07-26 09:04:54 -07:00
Rémi Verschelde
b2facc018a
Merge pull request #94730 from dalexeev/gds-fix-while-locals-clearing
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GDScript: Fix locals clearing after exiting `while` block
2024-07-26 13:44:09 +02:00
Rémi Verschelde
7805220fef
Merge pull request #90134 from AThousandShips/construct_fix
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[Core] Fix `Variant::construct` of `Object`
2024-07-26 13:43:54 +02:00
Rémi Verschelde
2a61a2fa2f
Merge pull request #89274 from 0x0ACB/unchecked_cast
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Fix use after free in `GDScriptLanguage::debug_get_globals`
2024-07-26 13:43:48 +02:00
BlueCube3310
00f662c07f
Improve etcpak image padding and clean up the code
2024-07-26 13:27:20 +02:00
Silc 'Tokage' Renew
0235086c14
Add validation to glTF importer for Blendshape and Animation
2024-07-26 18:05:34 +09:00
A Thousand Ships
8f3e2c96eb
[Core] Fix `Variant::construct` of `Object`
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Variant type was not updated correctly causing leaks in ref-counted
2024-07-25 12:25:29 +02:00
Danil Alexeev
5350e1beaa
GDScript: Fix locals clearing after exiting `while` block
2024-07-25 12:10:37 +03:00
Rémi Verschelde
f2918c73cf
Revert "GDScript: Fix common mismatched external parser errors"
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This reverts commit c75225ffb2 .
This caused a crashing regression for multiple users:
https://github.com/godotengine/godot/pull/94617#issuecomment-2247868580
2024-07-25 09:20:23 +02:00
Rémi Verschelde
022d702bc0
Merge pull request #94678 from rune-scape/clear-abandoned-parser-refs
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GDScriptCache: Clear abandoned parser refs
2024-07-24 13:03:27 +02:00
Rémi Verschelde
77e18da5ff
Merge pull request #94674 from dalexeev/gds-fix-incorrect-setter-call-for-ref-types
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GDScript: Fix incorrect setter call for reference types
2024-07-24 10:17:45 +02:00
Rémi Verschelde
d342df79d5
Merge pull request #94676 from rune-scape/test-oops
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GDScriptTestRunner: Fix compiler error output
2024-07-24 09:59:34 +02:00
Rémi Verschelde
f361133601
Merge pull request #94664 from dalexeev/gds-fix-make-arguments-hint
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GDScript: Fix incorrect default values in `_make_arguments_hint()`
2024-07-24 09:59:28 +02:00
Rémi Verschelde
e91725f490
Merge pull request #94617 from rune-scape/fix-mismatched-parsers
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GDScript: Fix common mismatched external parser errors
2024-07-24 09:59:19 +02:00
Rémi Verschelde
7708f0e163
Merge pull request #85382 from HolonProduction/in-case-of-a-script
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GDScript: Generate `arghint` for script types
2024-07-24 09:59:08 +02:00
Danil Alexeev
8c82fd15d2
GDScript: Fix incorrect setter call for reference types
2024-07-24 10:37:35 +03:00
Juan Pablo Arce
8aa444d212
Fix GD0107 not applying to arrays and dictionaries containing nodes
2024-07-24 02:20:29 -03:00
rune-scape
298904d74e
GDScriptTestRunner: Fix compiler error output
2024-07-23 12:59:22 -07:00
rune-scape
86b23d0420
GDScriptCache: Clear abandoned parser refs
2024-07-23 12:54:45 -07:00
rune-scape
c75225ffb2
GDScript: Fix common mismatched external parser errors
2024-07-23 12:25:23 -07:00
bruvzg
32bc1c2f33
[Font Import] Detect pixel fonts and disable subpixel positioning.
2024-07-23 20:34:39 +03:00
Danil Alexeev
37a3a98fde
GDScript: Fix incorrect default values in `_make_arguments_hint()`
2024-07-23 19:35:42 +03:00
Danil Alexeev
638148a184
GDScript: Fix false positive cases of `ENUM_VARIABLE_WITHOUT_DEFAULT`
2024-07-22 21:45:01 +03:00
Rémi Verschelde
9d8c2c9b25
Merge pull request #94618 from Faless/ws/fix_no_delay
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[WebSocket] Ensure `TCP_NODELAY` is always set
2024-07-22 15:41:14 +02:00
Fabio Alessandrelli
d65e7aab76
[WebSocket] Ensure TCP_NODELAY is always set
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Almost all WebSocket implementations (including all major browsers)
disable Nagle's algorithm to favor low latency over packet overhead.
This was also the case in Godot 3.x, while in Godot 4.0 this was only
being done for clients and wasn't even always working due to a bug.
This commit fixes the aforementioned bug, and forces TCP_NODELAY when
accepting a stream as a server.
2024-07-22 14:40:19 +02:00
Rémi Verschelde
7bcb447c66
Merge pull request #94598 from BlueCube3310/img-64bit-compress
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Support 64-bit image sizes for VRAM compression
2024-07-22 14:13:15 +02:00
Rémi Verschelde
4be1529049
Merge pull request #94550 from dsnopek/openxr-passthrough-project-settings
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OpenXR: Fix enabling passthrough via environment blend mode in project settings
2024-07-22 14:12:56 +02:00
Rémi Verschelde
f640ba6f2c
Merge pull request #94514 from adamscott/fix-new-stream-types-playing
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Fix new stream types `mix()` not returning 0 when inactive
2024-07-22 14:12:54 +02:00
BlueCube3310
0ed45629fd
Support 64-bit image sizes for VRAM compression
2024-07-21 21:06:14 +02:00
David Snopek
22a6303fa0
OpenXR: Fix enabling passthrough via environment blend mode in project settings
2024-07-19 19:04:51 -05:00
Hugo Locurcio
0445ccf428
Fix Image CowData crash when baking large lightmaps
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This switches to 64-bit integers in select locations of the Image
class, so that image resolutions of 16384×16384 (used by
lightmap texture arrays) can be used properly. Values that are larger
should also work.
VRAM compression is also supported, although most VRAM-compressed
formats are limited to individual slices of 16384×16384. WebP
is limited to 16383×16383 due to format limitations.
2024-07-19 16:04:30 +02:00
Adam Scott
b22783b9b3
Fix new stream types `mix()` not returning 0 when inactive
2024-07-18 11:18:38 -04:00
Rémi Verschelde
ff8a2780ee
Merge pull request #94506 from Jordyfel/handle-gltf-bin-missing
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Fix handling of missing bin file in gltf separate
2024-07-18 15:38:32 +02:00
Rémi Verschelde
60966f5bcf
Merge pull request #94505 from mihe/speed-up-gdscript-shutdown
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Speed up `GDScriptLanguage::finish`
2024-07-18 15:38:29 +02:00
Rémi Verschelde
fefd9537e6
Merge pull request #94424 from HolonProduction/completion-fix-depended-parsers
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Autocompletion: Register depended parsers with the main parser
2024-07-18 15:38:20 +02:00
Rémi Verschelde
1e81a946cc
Merge pull request #94412 from dsnopek/xr-always-render
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Always render when XR is enabled, even if no OS windows can draw
2024-07-18 15:38:14 +02:00
Jordyfel
416e63ae35
Fix handling of missing bin file in gltf separate
2024-07-18 14:04:16 +03:00
Mikael Hermansson
6852f9497c
Speed up `GDScriptLanguage::finish`
2024-07-18 12:30:45 +02:00
HolonProduction
4699e69708
Autocompletion: register depended parsers with the main parser
2024-07-18 12:16:28 +02:00
Rémi Verschelde
43902f43d5
Merge pull request #94237 from BlueCube3310/lightmap-atlas-loop-fix-always
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Lightmapper: Prevent infinite loop while blitting lightmaps into an atlas
2024-07-18 10:45:33 +02:00
A Thousand Ships
be652f160d
[Audio] Prevent crash in interactive playback
2024-07-17 18:58:36 +02:00
RedMser
f9258ff928
Fix typos
2024-07-17 18:53:03 +02:00
David Snopek
7a5a8597eb
Always render when XR is enabled, even if no OS windows can draw
2024-07-17 08:19:21 -05:00
Rémi Verschelde
f4942b7350
Merge pull request #94457 from BastiaanOlij/fix_load_action_map
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Fix creating default action map
2024-07-17 12:52:54 +02:00
Rémi Verschelde
c2b91e2986
Merge pull request #94327 from HolonProduction/underscore_identifier
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GDScript: Restore support for `Token::UNDERSCORE` in identifiers
2024-07-17 11:44:01 +02:00
Rémi Verschelde
ab67408390
Merge pull request #94238 from RandomShaper/ref_is_now_rc
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Make errors on `RefCounted.free()` more accurate
2024-07-17 11:43:32 +02:00
Rémi Verschelde
5c2bc6ec96
Merge pull request #94236 from BlueCube3310/lightmap-pad-loop-fix
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Lightmapper: Ensure the atlas is big enough to fit padded UV maps
2024-07-17 11:43:28 +02:00
Rémi Verschelde
aefd91ae42
Merge pull request #94138 from vnen/gdscript-simple-setter-chain-call-setter
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GDScript: Call setter on simple setter chain without getter
2024-07-17 11:43:15 +02:00
Rémi Verschelde
2380ed5e1b
Merge pull request #94058 from Hilderin/fix-scene-project-importation-settings
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Fix missing options in Project Import Defaults
2024-07-17 11:42:59 +02:00
Rémi Verschelde
db95973d63
Merge pull request #93987 from marcospb19/improve-enet-connection-docs
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Clarify that `ENetConnection`'s `create_host` and `service` must be called on client and server
2024-07-17 11:42:48 +02:00
Bastiaan Olij
9e658e29d2
Fixed creating default action map
2024-07-17 12:04:06 +10:00
HolonProduction
06e732c3ed
GDScript: Restore support for `Token::UNDERSCORE` in identifiers
2024-07-15 10:04:11 +02:00
Pedro J. Estébanez
76bfe8e0fd
Make errors on RefCounted.free() more accurate
2024-07-15 08:51:42 +02:00
BlueCube3310
60a255a0d0
Lightmapper: Prevent infinite loop when blitting lightmaps into an atlas
2024-07-13 13:10:04 +02:00
HolonProduction
402bdfa3b7
Generate `arghint` for script types
2024-07-13 10:47:26 +02:00
HolonProduction
9a84387017
Autocompletion: Keep get_node values which are compatible with type hint
2024-07-12 12:32:30 +02:00
Rémi Verschelde
b6434f2ac7
Merge pull request #94158 from BastiaanOlij/fix_action_map
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OpenXR: Couple of small fixes on the action map
2024-07-11 23:16:51 +02:00
BlueCube3310
14877d1f99
Lightmapper: Ensure the atlas is big enough to fit padded UV maps
2024-07-11 23:16:31 +02:00
Bastiaan Olij
95b72631aa
Couple of small fixes on the action map: now saves when CTRL-S is pressed/project is run, no longer looses content if OpenXR is not enabled, and a small documentation fix.
2024-07-11 20:06:46 +10:00
Rémi Verschelde
fe5d567917
Merge pull request #93942 from MikeSchulze/73525
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Fix GDScript analyzer error when instantiating EditorPlugins.
2024-07-11 09:41:09 +02:00
João Marcos P. Bezerra
4bf37c8ed2
Clarify that `ENetConnection`'s `create_host[_bound]` and `service` must be called on client and server
2024-07-10 22:40:55 -03:00
Rémi Verschelde
c5ca288771
Merge pull request #94121 from BastiaanOlij/remove_render_thread_guard
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Remove our `ERR_ON_RENDER_THREAD` guard, it is not reliable
2024-07-11 00:27:21 +02:00
Fabio Alessandrelli
acba901087
[WebSocket] Allow reusing closing and closed peers
2024-07-10 12:56:40 +02:00
baptr
810fcc7431
Fix gdscript analyzer error when instantiating EditorPlugins.
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Editor code is not instantiable outside of the editor
(1d14c054a1/core/object/class_db.cpp (L369) ).
This is fine for editor plugins and the like, but the GDScript analyzer
balks at it, causing F5 runs to fail: #73525 .
Instead, we really just want to know if the type is abstract - so add
a new ClassDB method to check that and nothing else.
Update core/object/class_db.cpp
Apply code review comments
Co-Authored-By: Bryce <1522777+baptr@users.noreply.github.com>
2024-07-10 10:24:57 +02:00
George Marques
87c90a573c
GDScript: Call setter on simple setter chain without getter
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Fixes a bug where a member variable was being set directly before
calling the setter.
2024-07-09 13:01:59 -03:00
Rémi Verschelde
26d1577f39
Merge pull request #94131 from dalexeev/gds-fix-mismatched-parser-autoloads
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GDScript: Fix "Mismatched external parser" for autoloads
2024-07-09 16:47:32 +02:00
Rémi Verschelde
92320c9b73
Merge pull request #94025 from dalexeev/gds-fix-implicit-cast-typed-array-param
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GDScript: Fix implicit cast to typed array when passing parameter
2024-07-09 16:47:20 +02:00
Hilderin
169e732518
Fix missing options in Project Import Defaults
2024-07-09 09:33:39 -04:00
Danil Alexeev
110c4d4067
GDScript: Fix "Mismatched external parser" for autoloads
2024-07-09 16:16:45 +03:00
Bastiaan Olij
bf8c85e13b
Remove our ERR_ON_RENDER_THREAD guard, it is not reliable
2024-07-09 18:48:00 +10:00
Rémi Verschelde
daba91d8c6
Merge pull request #93897 from akien-mga/vformat-better-error-message
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Core: Improve `vformat` error reporting on `sprintf` failure
2024-07-09 00:03:17 +02:00
A Thousand Ships
f68ab70a6a
[GDScript] Fix `get_method` for lambda self `Callable`s
2024-07-08 18:01:54 +02:00
HolonProduction
0abd0ae364
Autocompletion: rework argument options string literal completion
2024-07-08 17:53:36 +02:00
Rémi Verschelde
3b891f5a8a
Merge pull request #94004 from Hilderin/fix-blender-export-quotation-mark
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Fix .blend files with quotation marks in filename fail to import
2024-07-08 11:48:23 +02:00
Rémi Verschelde
88296701fb
Merge pull request #93815 from HolonProduction/comletion-variant-lookup
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Autocompletion: Don't use `in` operator to decide over variant lookup
2024-07-08 11:48:17 +02:00
Hilderin
d244d6f4fe
Fix .blend files with quotation marks in filename fail to import
2024-07-07 18:12:45 -04:00
Danil Alexeev
b4cb7ec2bb
GDScript: Fix implicit cast to typed array when passing parameter
2024-07-07 13:43:09 +03:00
Rémi Verschelde
080b975c09
Merge pull request #93998 from demolke/blender42
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Update vertex color import to handle Blender 4.2 upwards
2024-07-07 12:38:47 +02:00
kobewi
5636518358
Allow live reloading of built-in scripts
2024-07-06 23:43:37 +02:00
demolke
7864abbeec
Update vertex color import to handle Blender 4.2 upwards
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Blender commit 0f0a8df8a9 which is landing in 4.2 deprecated `vertex_colors` GLTF property, use `export_vertex_color` instead.
2024-07-06 14:22:09 +02:00
Eric allen
e03fb3043f
fix: change esthetic -> aesthetic
2024-07-05 16:03:01 -04:00
Rémi Verschelde
33f456ccfe
Merge pull request #93964 from AThousandShips/lambda_arg_fix
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[GDScript] Fix `get_argument_count` for lambda `Callable`s
2024-07-05 15:07:47 +02:00
Rémi Verschelde
77dfb42d92
Merge pull request #93920 from aaronfranke/gltf-accessor-type
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Move GLTFAccessorType into GLTFAccessor
2024-07-05 15:07:38 +02:00
Rémi Verschelde
4f953cc8ab
Merge pull request #91590 from timothyqiu/dupe
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Fix crash when executing `Image.save_jpg_to_buffer`
2024-07-05 15:07:22 +02:00
A Thousand Ships
aa28782be3
[GDScript] Fix `get_argument_count` for lambda `Callable`s
2024-07-05 13:53:56 +02:00
Aaron Franke
923a8eb5d3
Move GLTFAccessorType into GLTFAccessor
2024-07-04 15:46:48 -07:00
João Marcos P. Bezerra
0a822af333
Mention timeout unit in ENetConnection::service docs
2024-07-04 22:20:44 +02:00
Rémi Verschelde
496b7b8482
Core: Improve vformat error reporting on sprintf failure
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And fix a few occurrences of formatting errors that led me to this.
2024-07-04 10:54:55 +02:00
Danil Alexeev
3f52871f70
GDScript: Add warning if non-`@tool` class extends `@tool` class
2024-07-04 10:31:01 +03:00
Rémi Verschelde
1ebd12ac5f
Merge pull request #92616 from rune-scape/rune-invalidate-parser-chain
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GDScript: Invalidate cached parser chain when reloading
2024-07-02 17:27:25 +02:00
HolonProduction
70488d40db
Autocompletion: Don't use `in` operator to decide over variant lookup
2024-07-01 15:57:03 +02:00
alpacat
2d493e85a9
Fix `get_property_list` get wrong order of properties
2024-06-30 19:48:35 +08:00
Rémi Verschelde
3c9949e320
Merge pull request #93597 from Gurvan/fix/gltf-spline-interpolation
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Use Hermite instead of Bezier for glTF spline interpolation
2024-06-29 19:54:06 +02:00
Artem
b8fc6b4979
NavigationServer3D.map_get_closest_point_to_segment - add an additional shortest distance check
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For a case when shortest distance is between some point located on a face's
edge and some point located on a line segment.
2024-06-29 19:50:10 +02:00
Gurvan
e7f34aace3
Use Hermite instead of Bezier for glTF spline interpolation
2024-06-29 14:36:49 +02:00