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253 Commits

Author SHA1 Message Date
Thaddeus Crews d9fa40f2df
Enforce `\n` eol for Python writes
• Ensure utf-8 encoding if previously unspecified
2024-03-09 14:29:24 -06:00
bruvzg b58e45ed43
[TextServer] Fix fallback line breaking code adding two breaks for CR-LF. 2024-03-05 09:15:11 +02:00
Thaddeus Crews 0ce9b6fd1d
Add two new COMSTR environment variables 2024-03-01 12:44:03 -06:00
Rémi Verschelde 3a08c646ee
Pre-commit: Update to clang-format 17.0.6 and black 24.2.0 2024-02-28 14:25:35 +01:00
bruvzg ad017a20ea
[TextServer] Implement soft hyphen handling. 2024-02-23 12:40:13 +02:00
Rémi Verschelde a00d810c83
Merge pull request #88344 from bruvzg/fb_ts_nbsp
[Fallback TextServer] Add support for non breaking spaces.
2024-02-15 17:35:51 +01:00
bruvzg 12883925c2
[Fallback TextServer] Add support for non breaking spaces. 2024-02-14 22:55:50 +02:00
bruvzg 19f1d5afa9
[TextServer / Font] Do not duplicate images to prevent unnecessary embedding. 2024-02-05 10:38:32 +02:00
bruvzg 85df221610
[TextServer / Font] Add support for customizable baseline offset. 2024-01-28 13:26:49 +02:00
Rémi Verschelde 079f1c154d
Merge pull request #86269 from aaronfranke/detect-module
Allow detecting when building as an engine module
2024-01-09 11:27:24 +01:00
Martin Capitanio e090b112ef ThorVG: update from v0.11.6 to v0.12.0
https://github.com/thorvg/thorvg/releases/tag/v0.12.0

Godot-related SVG bug fixes:

+ [SwEngine] Fixed a linear filling scaling issue.
      thorvg/thorvg#1834
+ [SwEngine] Path data not invalid even though
      it doesn't start with MoveTo.
      thorvg/thorvg#1848

Fixes #86128 Gradient issue.
2024-01-08 09:59:43 +01:00
Aaron Franke 91b24b2780
Use GODOT_MODULE define in TextServer modules 2024-01-06 01:19:29 -06:00
bruvzg 575e1201cb [TextServer] Do not draw non-visual characters. 2023-12-12 12:17:10 +02:00
bruvzg 56579f397d
[Text Overrun] Add option to set custom ellipsis character, add support for system font fallback. 2023-12-04 08:21:42 +02:00
Rémi Verschelde ba713c80df
Fix various typos with codespell
Using 2.2.7.dev51+geb4a58fe.
2023-11-11 23:01:24 +01:00
Rémi Verschelde 61b62fc047
Merge pull request #81438 from 0xafbf/patch-2
Fix subpixel layouts in text rendering
2023-11-10 21:52:48 +01:00
Martin Capitanio 0983022e0c ThorVG: Update to v0.11.1
https://github.com/thorvg/thorvg/releases/tag/v0.11.1

Godot related:
+ [SwEngine] Enhanced the quality of the dash line corners.
+ [SVG] Fixed a regression bug related to maskContentUnit,
	userSpaceOnUse/objectBoundingBox.

Fixes #82982 icons.
Fixes #83198 svg ← png/jpg.
2023-10-16 13:48:22 +02:00
bruvzg 9a1e0e4aef
[Bitmap fonts] Add support for scaling. 2023-10-13 12:57:45 +03:00
A Thousand Ships f18aa00e85 Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-10-08 17:23:33 +02:00
Rémi Verschelde 9af1983af2
Merge pull request #82475 from bruvzg/ts_spacing_var
[TextServer] Store font extra spacing variations without making a full copy of font.
2023-10-03 17:23:43 +02:00
Martin Capitanio aab650f2ef ThorVG: update to v0.11.0 release.
See https://github.com/thorvg/thorvg/releases/tag/v0.11.0

+ Infrastructure
    Repository folder structure was make it more intuitive and coherent.
        "thorvg/src/lib" -> "thorvg/src/common"
            (providing essential common functionalities
                used internally among the renderer and sub-modules)
        "thorvg/src/lib" -> "thorvg/src/renderer"
            (for vector drawing features)

+ SVG related
    Fix stroke regression https://github.com/thorvg/thorvg/issues/1670
    Support stroke dash offset function https://github.com/thorvg/thorvg/issues/1591#issuecomment-1681319321
    Support Focal property in Radial Gradient https://github.com/thorvg/thorvg/issues/1558
2023-09-29 19:50:19 +02:00
bruvzg 4a167fc740
[TextServer] Store font extra spacing variations without making a full copy of font. 2023-09-28 10:45:09 +03:00
Rémi Verschelde 81949c2cd2
thorvg: Update to 0.10.7
Fixes #81618.
2023-09-26 22:43:44 +02:00
A Thousand Ships 517e9f8aef [Modules] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable 2023-09-26 16:44:52 +02:00
Andrés Botero ab52f70a03 Fix subpixel layouts in text rendering 2023-09-07 20:36:00 -05:00
bruvzg 1ced1f9c99
[TextServer] Pass Dictionary properties by value and check property values instead of references.. 2023-09-07 11:59:51 +03:00
bruvzg 31a8a9b2e1
[TextServer] Remove excessive Dictionary checks. 2023-09-04 09:47:55 +03:00
bruvzg 29bad2928a
[TS] Fix SVG emoji placement. 2023-08-29 08:46:15 +03:00
bruvzg 5453503697
[Text Server] Store extra spacing of individual font variations. 2023-08-24 11:58:12 +03:00
bruvzg 07d859de25
[TextServer] Fix issues with character breaks, add more tests. 2023-08-19 11:49:34 +03:00
Rémi Verschelde b51ee8b029
Merge pull request #80650 from bruvzg/comp_char_fix
[TextServer] Fix system font fallback and caret/selection behavior for composite characters.
2023-08-18 17:24:54 +02:00
Rémi Verschelde 5282974c61
SCons: Fix ThorVG build option in TextServers with #80095 2023-08-17 13:40:19 +02:00
bruvzg 5d3fcc5766
[TextServer] Fix system font fallback and caret/selection behavior for composite characters. 2023-08-15 11:42:40 +03:00
Martin Capitanio ac9e259d3e Update ThorVG to v0.10.0
- Release Notes: https://github.com/thorvg/thorvg/releases/tag/v0.10.0
- API change ARGB8888_STRAIGHT -> ARGB8888S
- SVG-SCsub: Enable static ThorVG object linking
- SVG-SCsub: avoid building unused ThorVG parts
- update-thorvg.sh: add v0.10.0 and copy only the Godot relevant code
2023-08-09 17:15:59 +02:00
Rémi Verschelde faaf27f284
Fix various typos with codespell
Also includes typo fixes from #79993, #80068, #80276, and #80303.

Co-authored-by: betalars <contact@betalars.de>
Co-authored-by: spaceyjase <429978+spaceyjase@users.noreply.github.com>
Co-authored-by: Swarkin <102416174+Swarkin@users.noreply.github.com>
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2023-08-07 13:09:47 +02:00
Rémi Verschelde 2c9b7fc7a8
libpng: Enable intrinsics on x86/SSE2, ppc64/VSX, and all arm/NEON 2023-08-04 14:57:21 +02:00
Hendrik Brucker 7e21eb7e00 Extract and reorganize texture resource classes 2023-07-14 20:04:21 +02:00
bruvzg 008d3de1e9
FreeType: Update to version 2.13.1 2023-07-10 12:04:02 +03:00
Rémi Verschelde 81064cc239
Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00
Yuri Sizov b7c2fd2e9a Bump version of module docs to 4.2 2023-07-05 22:58:30 +02:00
3dnikita 1247c9e64f Fix SVG tag closing for OT font glyphs
Prevent ThorVG "Failed to create SVG canvas" errors
by self-closing empty SVG tags in OpenType fonts,
so the glyphs are renderred correctly in Controls.

Fixes #78374
2023-06-22 17:50:24 +03:00
Rémi Verschelde 25b2f1780a
Style: Harmonize header includes in modules
This applies our existing style guide, and adds a new rule to that style
guide for modular components such as platform ports and modules:

Includes from the platform port or module ("local" includes) should be listed
first in their own block using relative paths, before Godot's "core" includes
which use "absolute" (project folder relative) paths, and finally thirdparty
includes.

Includes in `#ifdef`s come after their relevant section, i.e. the overall
structure is:

- Local includes
  * Conditional local includes
- Core includes
  * Conditional core includes
- Thirdparty includes
  * Conditional thirdparty includes
2023-06-15 14:35:45 +02:00
bruvzg 35b0354577
Fix SVG font rendering after ThorVG update. 2023-06-07 09:02:04 +03:00
VolTer 151a4ba6a5 Overhaul the top sections of the class reference (GUI classes) 2023-05-28 14:24:54 +02:00
Ninni Pipping 71ee65dc57 Enable shadow warnings and fix raised errors 2023-05-11 16:00:59 +02:00
RedworkDE 8e7afec479 Fix various errors when running the unit tests
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2023-05-09 18:40:56 +02:00
bruvzg d904516e55
[TextServer] Use dedicated flag for object replacement characters. 2023-04-12 10:08:51 +03:00
bruvzg 19179238fa [SVG Font] Keep a copy of UTF-8 XML source string during the whole SVG processing. 2023-04-05 09:25:20 +03:00
Yuri Sizov 98d95f3a0e
Merge pull request #74149 from bruvzg/get_char
[Font] Implement `get_char_from_glyph_index` function.
2023-03-16 13:07:11 +01:00
Yuri Sizov b5845f87fc
Merge pull request #74556 from AThousandShips/text_adv_svg_freetype
[TextServer] Make sure Freetype is enabled for ot-svg
2023-03-15 15:04:01 +01:00
bruvzg 8d501a2dc3
[TextServer] Add invalid font scaling check, restrict Linux/BSD system fonts lookup to TrueType/CFF only. 2023-03-10 09:36:17 +02:00
Ninni Pipping 3a5d7a4b54 [TextServer] Make sure Freetype is enabled for ot-svg 2023-03-07 16:27:24 +01:00
bruvzg 016b2f3555
[TextServer] Fix justification on punctuation characters. 2023-03-06 12:39:08 +02:00
Rémi Verschelde a8d2e7f342
Merge pull request #73987 from bruvzg/ft_lock
[TextServer] Add mutex for FreeType face creation/deletion operations.
2023-03-03 11:04:07 +01:00
bruvzg 8459aeaab0
[Font] Implement `get_char_from_glyph_index` function. 2023-03-01 09:29:11 +02:00
Rémi Verschelde 1c1524a651
Bump version to 4.1-dev
Can't stop, won't stop, they said, huh?
2023-03-01 01:44:37 +01:00
bruvzg bbc77b6d29
Fix text server GDExtension build. 2023-02-26 18:38:22 +02:00
bruvzg c950a1ab94
[TextServer] Add mutex for FreeType face creation/deletion operations. 2023-02-26 17:55:04 +02:00
Rémi Verschelde 65883cc73b
Merge pull request #71598 from bruvzg/gdscript_bidi_override
Implement BiDi override mode for GDScript source.
2023-01-19 19:33:18 +01:00
bruvzg e144e5dda5
Remove duplicate ucaps code from TextServerFallback. 2023-01-19 14:56:17 +02:00
bruvzg db7d8c2d87
[GDExtension] Expose some low level functions and String operators. 2023-01-19 12:50:49 +02:00
bruvzg 5361ec9f43
Implement BiDi override mode for GDScript source. 2023-01-18 19:22:20 +02:00
Juan Linietsky 6f0e210093 Refactor ProjectSetting overrides
* Overrides no longer happen for set/get.
* They must be checked with a new function: `ProjectSettings::get_setting_with_override()`.
* GLOBAL_DEF/GLOBAL_GET updated to use this

This change solves many problems:
* General confusion about getting the actual or overriden setting.
* Feature tags available after settings are loaded were being ignored, they are now considered.
* Hacks required for the Project Settings editor to work.

Fixes #64100. Fixes #64014. Fixes #61908.
2023-01-13 15:13:56 +01:00
Rémi Verschelde d95794ec8a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00
bruvzg a28e8f0c8d
[TextServer] Make `free` calls thread safe. 2023-01-02 21:59:05 +02:00
bruvzg 20d9457f9d
Scale MSDF font outline with the font size and MSDF source size to match dynamic font behavior. 2022-12-17 22:47:54 +02:00
Haoyu Qiu 207e52c161 Fix String::word_wrap() for long words
- Changes `TextServer.string_get_word_breaks()`
  - Returns pairs of boundary start and end offsets
  - Accepts `chars_per_line` to return line breaks
- Removes `String::word_wrap()`

Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2022-12-16 13:18:57 +08:00
bruvzg 53c76fa5d1
[RTL/TextServer] Add baseline inline alignment mode for objects and RTL tables. 2022-12-15 23:16:02 +02:00
Rémi Verschelde f1edd03d4c
Merge pull request #69718 from groud/finally_rename_gdnative_to_gdextension
Rename all gdnative occurences to gdextension
2022-12-12 11:43:59 +01:00
Gilles Roudière be1c9d677d Rename all gdnative occurences to gdextension
Non-exhaustive list of case-sensitive renames:

GDExtension -> GDNative
GDNATIVE -> GDEXTENSION
gdextension -> gdnative
ExtensionExtension ->Extension (for where there was GDNativeExtension)
EXTENSION_EXTENSION ->EXTENSION (for where there was GDNATIVE_EXTENSION)
gdnlib -> gdextension
gdn_interface -> gde_interface
gdni -> gde_interface
2022-12-12 11:04:57 +01:00
bruvzg 3395539ed4
[TextServer] Do not clean up font texture cache when setting `allow_system_fallback` property. 2022-12-10 17:07:42 +02:00
bruvzg ecec415988
Use system fonts as fallback and improve system font handling.
Add support for font weight and stretch selection when using system fonts.
Add function to get system fallback font from a font name, style, text, and language code.
Implement system font support for Android.
Use system fonts as a last resort fallback.
2022-12-04 18:44:20 +02:00
bruvzg d77902f33a
Implement SVG in OT support. 2022-11-04 14:10:54 +02:00
Rémi Verschelde cd25e48456
Merge pull request #67562 from bruvzg/improve_font_packing
Improve font glyph cache packing shelf best height fit heuristic.
2022-10-31 14:26:13 +01:00
Rémi Verschelde ae81a569b9
Merge pull request #67409 from bruvzg/fix_oversampling_rounding
[TextServer] Do not round glyph advances / coordinates if font oversampling or bitmap glyph scaling is used.
2022-10-31 14:21:56 +01:00
kobewi e48c5daddf Unify usage of GLOBAL/EDITOR_GET 2022-10-18 19:01:48 +02:00
bruvzg c1af9d57a3
Improve font glyph cache packing shelf best height fit heuristic. 2022-10-18 18:42:04 +03:00
Rémi Verschelde 3c4b110ae0 Merge pull request #67521 from nikitalita/speed_up_texture_pos
Speed up `find_texture_pos_for_glyph()`
2022-10-17 17:31:54 +02:00
bruvzg 68ec84cded
[TextServer] Do not round glyph advances / coordinates if font oversampling or bitmap glyph scaling is used. 2022-10-17 10:57:49 +03:00
nikitalita 21341ddaed Speed up `find_texture_pos_for_glyph()` 2022-10-16 22:29:26 -07:00
Haoyu Qiu 6db8e79eed Fix memory leak when `_ensure_cache_for_size()` fails 2022-10-17 12:47:38 +08:00
kobewi 072f6feaba Make some Image methods static 2022-10-14 14:34:15 +02:00
bruvzg 930be37bb4
[TextServer GDExtension] Update build scripts and `.gdextension` files to use new target names and arch suffixes. 2022-10-05 11:41:03 +03:00
Rémi Verschelde f47979f087
Merge pull request #66242 from akien-mga/scons-unify-tools-target 2022-09-30 12:28:50 +02:00
Rémi Verschelde 24b36354ff Merge pull request #66532 from bruvzg/mipmap_change
[Text Server] Clear textures after "generate mipmaps" property change.
2022-09-28 17:13:57 +02:00
bruvzg 51978dde5a
[Text Server] Clear textures after "generate mipmaps" property change. 2022-09-28 12:43:34 +03:00
bruvzg 8f5d56e04a
[GDExtension] Use function names with underscore for TextServer extension, add macros to generate wrappers for module functions. 2022-09-28 10:04:11 +03:00
Rémi Verschelde 39facb35a0 SCons: Unify tools/target build type configuration
Implements https://github.com/godotengine/godot-proposals/issues/3371.

New `target` presets
====================

The `tools` option is removed and `target` changes to use three new presets,
which match the builds users are familiar with. These targets control the
default optimization level and enable editor-specific and debugging code:

- `editor`: Replaces `tools=yes target=release_debug`.
  * Defines: `TOOLS_ENABLED`, `DEBUG_ENABLED`, `-O2`/`/O2`
- `template_debug`: Replaces `tools=no target=release_debug`.
  * Defines: `DEBUG_ENABLED`, `-O2`/`/O2`
- `template_release`: Replaces `tools=no target=release`.
  * Defines: `-O3`/`/O2`

New `dev_build` option
======================

The previous `target=debug` is now replaced by a separate `dev_build=yes`
option, which can be used in combination with either of the three targets,
and changes the following:

- `dev_build`: Defines `DEV_ENABLED`, disables optimization (`-O0`/`/0d`),
  enables generating debug symbols, does not define `NDEBUG` so `assert()`
  works in thirdparty libraries, adds a `.dev` suffix to the binary name.

Note: Unlike previously, `dev_build` defaults to off so that users who
compile Godot from source get an optimized and small build by default.
Engine contributors should now set `dev_build=yes` in their build scripts or
IDE configuration manually.

Changed binary names
====================

The name of generated binaries and object files are changed too, to follow
this format:

`godot.<platform>.<target>[.dev][.double].<arch>[.<extra_suffix>][.<ext>]`

For example:
- `godot.linuxbsd.editor.dev.arm64`
- `godot.windows.template_release.double.x86_64.mono.exe`

Be sure to update your links/scripts/IDE config accordingly.

More flexible `optimize` and `debug_symbols` options
====================================================

The optimization level and whether to generate debug symbols can be further
specified with the `optimize` and `debug_symbols` options. So the default
values listed above for the various `target` and `dev_build` combinations
are indicative and can be replaced when compiling, e.g.:

`scons p=linuxbsd target=template_debug dev_build=yes optimize=debug`
will make a "debug" export template with dev-only code enabled, `-Og`
optimization level for GCC/Clang, and debug symbols. Perfect for debugging
complex crashes at runtime in an exported project.
2022-09-26 16:31:46 +02:00
bruvzg 8cdb482738
[TextServer] Always prefer main font over fallbacks, regardless of script/language support. 2022-09-25 23:07:30 +03:00
bruvzg 163257d51b
[GDExtension] Implement support for typed arrays. 2022-09-22 23:31:27 +03:00
Rémi Verschelde a0c85c11c6 Merge pull request #65914 from bruvzg/fix_trim_wo_space
Fix line trim/ellipsis when line do not have space or newline at the end.
2022-09-21 18:55:44 +02:00
Haoyu Qiu 2d0d6e4f63 Fix crash when executing `FontFile.get_face_count` 2022-09-18 14:38:57 +08:00
bruvzg 19443a7fef
Fix line trim/ellipsis when line do not have space or newline at the end. 2022-09-16 19:46:26 +03:00
Rémi Verschelde 3a62c294c7 Merge pull request #65170 from KoBeWi/your_argument_is_TypedArray 2022-09-02 13:57:02 +02:00
kobewi 7adc8376ed Change Array arguments to TypedArray 2022-09-01 13:13:19 +02:00
bruvzg d83b6b1e1c
[TextServer] Fix LCD AA fonts reading wrong glyphs. 2022-09-01 08:10:33 +03:00
bruvzg fbcb98855d
Fix MSDF fonts color modulation. 2022-08-30 20:28:53 +03:00
Rémi Verschelde 7013c68619
Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0 2022-08-26 11:59:07 +02:00
Rémi Verschelde 62c3e72b6f
Merge pull request #63959 from KoBeWi/typo_arrray
Replace Array return types with TypedArray (part 1)
2022-08-23 08:52:13 +02:00
bruvzg bcc3643989
Add font LCD sub-pixel anti-aliasing support. 2022-08-23 08:47:21 +03:00