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Author SHA1 Message Date
Rémi Verschelde c049d07121
VariantParser: Ensure all parse errors have an explanation
Likewise in ResourceFormatText and JSON.
2025-01-03 17:17:37 +01:00
Rémi Verschelde 21e6671740
Merge pull request #100937 from Repiteo/style/clang-format-sync
Style: Enforce `AllowShortFunctionsOnASingleLine`
2025-01-03 00:49:44 +01:00
Rémi Verschelde 5ff616736a
Merge pull request #100825 from KoBeWi/colored_eight
Add `Color.from_rgba8` and deprecate Color8
2025-01-03 00:49:18 +01:00
Thaddeus Crews e06d83860d
Style: Enforce `AllowShortFunctionsOnASingleLine` 2025-01-02 10:09:41 -06:00
Kiro 176e5f42b2 add Static assert checks 2025-01-02 09:02:43 +01:00
kobewi 4e48b19e1f Add Color.from_rgba8 and deprecate Color8 2024-12-27 11:26:59 +01:00
HP van Braam 46c23e1758 Don't set Variant::Type in destructor
When profiling Dome Keeper, I found that in physics_process a HashMap
gets cleared a lot, which ends up calling the Variant destructor.
Calling Variant::clear() dominates this operation.

By not uselessly setting the Type to NIL on destruction we save about
50% of time. This is likely because if there is a simple type in the
Variant that doesn't need destructing, but now we write when we should
just drop the Variant altogether.

Since the value of Variant::type should be unobservable after
destruction this doesn't change any outward behavior.
2024-12-25 23:40:19 +01:00
Yufeng Ying 73d85f46c9 Remove unused headers in scene.
Co-authored-by: Thaddeus Crews <repiteo@outlook.com>

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-24 00:40:09 +08:00
Thaddeus Crews fb8d2ee044
Merge pull request #100582 from bruvzg/fix_in_ops
[GDScript] Fix `Packed*Array` `OP_IN` using low precision int and float as input.
2024-12-19 20:00:06 -06:00
Thaddeus Crews bf9ef5f8a5
Merge pull request #100564 from YYF233333/iwyu
Remove unused headers in core
2024-12-19 19:59:55 -06:00
Pāvels Nadtočajevs eaf2d7c5b0 [GDScript] Fix `Packed*Array` `OP_IN` using low precision int and float as input. 2024-12-18 23:41:27 +02:00
Yufeng Ying be86ce3103 Apply iwyu suggestion in core. 2024-12-19 00:43:47 +08:00
Rémi Verschelde 851d8e49e8
Merge pull request #100386 from hpvb/core-ubsan
Core: Fix UBSAN reports
2024-12-18 17:23:32 +01:00
HP van Braam 240f510fa7 Core ubsan fixes
This fixes UBSAN errors reported by running our testsuite, importing the
TPS demo, and running the TPS demo. I have tried, wherever possible, to
fix issues related to reported issues but not directly reported by UBSAN
because thse code paths just happened to not have been exercised in
these cases.

These fixes apply only to errors reported, and caused by, core/

The following things have been changed:

* Make sure there are no implicit sign changing casts in core.
* Explicitly type enums that are part of a public API such that users of
  the API cannot pass in wrongly-sized values leading to potential stack
  corruption.
* Ensure that memcpy is never called with invalid or null pointers as
  this is undefined behavior, and when the engine is built with
  optimizations turned on leads to memory corruption and hard to debug
  crashes.
* Replace enum values only used as static values with constexpr static
  const values instead. This has no runtime overhead. This makes it so
  that the size of the enums is explicit.
* Make sure that nan and inf is handled consistently in String.
* Implement a _to_int template to ensure that all of the paths use the
  same algorhithm, and correct the negative integer case.
* Changed the way the json serializer precision work, and added tests to
  verify the new behavior. The behavior doesn't quite match master in
  particulary for negative doubles as the original code tried to cast -inf
  to an int. This then led to negative doubles losing all but one of
  their decimal points when serializing. Behavior in GDScript remains
  unchanged.
2024-12-18 14:31:12 +01:00
Lukas Tenbrink 34fa0bf3ec Add move assignment and move constructor to Variant.
Add `_to_variant` helper functions to `gdvirtual.gen.inc` to work around an MSVC bug.
2024-12-15 14:38:46 +01:00
Thaddeus Crews 9c290c4c56
Merge pull request #100033 from Daylily-Zeleen/daylily-zeleen/optimize_callable_to_string
Optimize callable's stringify text.
2024-12-12 16:13:23 -06:00
Rémi Verschelde 819db4daf5
Merge pull request #99559 from mayoff/OperatorEvaluatorModNZ-ptr_evaluate
Fix `Variant` modulo operation
2024-12-12 14:09:59 +01:00
Thaddeus Crews 8f16f864a6
Merge pull request #99765 from dalexeev/core-fix-json-from-to-native
Core: Fix `JSON.{from,to}_native()` issues
2024-12-10 14:15:53 -06:00
Lukas Tenbrink b5c31ebb41 Add contains_char() for single-character 'contains' calls. 2024-12-06 20:23:35 +01:00
Daylily-Zeleen 614a51f293 Optimize callable's stringify text. 2024-12-05 14:24:39 +08:00
rune-scape d58b2e879f Get rid of easily removable uses of const_cast 2024-12-01 17:50:13 -08:00
Pāvels Nadtočajevs 54945c4d28 Add std::initializer_list constructor for Dictionary. 2024-11-29 14:12:40 +02:00
Danil Alexeev bd1a35ce9e
Core: Fix `JSON.{from,to}_native()` issues 2024-11-29 12:43:06 +03:00
Rob Mayoff daa665c4cb fix copy/paste error (fixes #99518)
Replace erroneous use of `/` with `%`.
2024-11-22 13:21:02 -06:00
Danil Alexeev 03b05cf9ac
Core: Fix built-in enum constant bindings 2024-11-22 14:03:21 +03:00
Thaddeus Crews cc6ee3e956
Merge pull request #98713 from dalexeev/core-fix-callable-get-bound-arguments
Core: Fix `Callable.get_bound_arguments{,_count}()` return incorrect data
2024-11-12 12:13:04 -06:00
Thaddeus Crews f233d186ef
Merge pull request #93885 from dalexeev/core-fix-freed-object-booleanization
Core: Fix `Freed Object` booleanization
2024-11-11 14:18:18 -06:00
Thaddeus Crews 30d87229ed
Merge pull request #82845 from Hysterelius/master
Color: Expose OKHSL properties
2024-11-11 14:18:04 -06:00
Hysterelius 2126df2dfd
Color: Expose OKHSL properties 2024-11-11 20:41:57 +01:00
Stanislav Labzyuk 824ddeea3f Fix comparison of callables 2024-11-11 17:15:52 +01:00
Danil Alexeev e379cc76e5
Core: Fix `Callable.get_bound_arguments{,_count}()` return incorrect data 2024-11-04 22:41:56 +03:00
Thaddeus Crews 89a311205f
Style: Apply `clang-tidy` fixes
• `modernize-use-default-member-init` and `readability-redundant-member-init`
• Minor adjustments to `.clang-tidy` to improve syntax & remove redundancies
2024-11-04 12:11:06 -06:00
Thaddeus Crews 363c0b5fec
Merge pull request #47502 from KoBeWi/add_0
Always add decimal when converting float to string
2024-10-31 20:14:39 -05:00
A Thousand Ships 38f9769bc6
[Core] Improve error messages with `vformat` 2024-10-30 15:55:51 +01:00
Clay John b4ba0f983a
Merge pull request #98363 from dustdfg/rid_in_operator_fix
Allow using RID with `in` operator for Arrays and Dictionaries
2024-10-24 19:04:41 -07:00
kobewi 5c0f2414cd Always add decimal when printing float 2024-10-23 15:00:21 +02:00
Yevhen Babiichuk (DustDFG) ee5d90853f Allow use RID with `in` operator for Arrays and Dictionaries
Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
2024-10-21 11:50:41 +03:00
A Thousand Ships 79f654ced5
[Core] Fix sorting of `Dictionary` keys
`StringName` keys were sorted as `StringName` which is unstable.
2024-10-18 08:47:05 +02:00
Aaron Franke a7f6ec0e4c
Add a sort method to Dictionary and HashMap 2024-10-02 14:26:33 -07:00
Rémi Verschelde 9ce149c7a3
Merge pull request #93299 from rune-scape/fix-ref
Fix RefCounted releasing early and not clearing reference
2024-10-02 15:00:47 +02:00
Aaron Franke cc9f2b58a0
Bind Array get and set functions 2024-09-26 13:00:17 -07:00
Rémi Verschelde 9d5b59b2ae
Merge pull request #94864 from rune-scape/add-missing-method-bind
Add missing CallableCustomMethodPointer for const methods
2024-09-26 12:45:27 +02:00
Thaddeus Crews 9f9ee0c813
SCons: Add unobtrusive type hints in SCons files 2024-09-25 09:34:35 -05:00
rune-scape a84c480049 Add missing CallableCustomMethodPointer for const methods 2024-09-23 11:46:10 -07:00
Rémi Verschelde 1b19ecb360
Merge pull request #95166 from aaronp64/variant_op_err_return
Assign return value on `Variant` operator failure
2024-09-23 12:27:51 +02:00
rune-scape cee0e6667a Refactor ref-counting code and fix ref counted releasing before aquiring 2024-09-21 11:36:58 -07:00
A Thousand Ships 203d3be200
[Core] Add way to check if a signal has any connections
Added to `Object` and `Signal`
2024-09-20 16:39:09 +02:00
Rémi Verschelde 6bf8a3e3f8
Merge pull request #95449 from SlashScreen/array_functions
Add callable support for `find` and `rfind` `Array` methods
2024-09-20 16:06:13 +02:00
aaronp64 714357e55c Assign return value on Variant operator failure
Variant operators for String formatting and "in" could result in errors, which would return from validated_evaluate without assigning r_ret.  This would cause scripts using the return value from these operators to get results from previously run code.  Updated to return the original String value in the String formatting case, and false for "in" when an error occurs.
2024-09-19 11:22:35 -04:00
Slashscreen 89491f4403 Add callable support for `find` and `rfind` `Array` methods 2024-09-13 00:01:53 -07:00
Thaddeus Crews b3d7960df4
Core: Fix `operator[]` for typed dictionaries 2024-09-12 11:10:17 -05:00
Rémi Verschelde 60ffa9645a
Merge pull request #96864 from KoBeWi/dictionerrory
Fix `Dictionary.merge()` type validation
2024-09-12 09:25:42 +02:00
Rémi Verschelde f8fbb860f5
Merge pull request #95840 from raulsntos/char_metadata
Add metadata for `char16_t` and `char32_t`
2024-09-12 09:25:19 +02:00
Raul Santos aaffab8afb
Add metadata for `char16_t` and `char32_t`
We don't seem to expose any API that uses `char16_t` yet, but I added it anyway since we make the type info for it.

I didn't add anything for `wchar_t` because we are not making a type info so maybe we don't have a need for it yet, it could be added in the future.

To prevent breaking compatibility with the C# bindings, we ignore the `char32_t` metadata and still use `System.Int64`.
2024-09-12 02:15:55 +02:00
Hilderin 27d1fb63e1 Fix Unable to use ResourceLoader in C# after threaded load in GDScript #92798 2024-09-11 19:03:55 -04:00
kobewi 48d5b8a8b8 Fix Dictionary.merge() type validation 2024-09-11 17:22:49 +02:00
Rémi Verschelde 0b4ae20156
Merge pull request #78656 from Repiteo/typed-dictionary
Implement typed dictionaries
2024-09-06 22:38:13 +02:00
Rémi Verschelde 4629f7d040
Merge pull request #96496 from aXu-AP/lerp-transform
Add support for Transform2D/3D in `lerp()`
2024-09-05 17:44:11 +02:00
Thaddeus Crews 9853a69144
Implement typed dictionaries 2024-09-04 10:27:26 -05:00
Rémi Verschelde 13a90e938f
Merge pull request #70096 from rune-scape/stringname-dict
StringName Dictionary keys
2024-09-03 17:38:06 +02:00
aXu-AP 7218dd6a3a Add support for Transform2D/3D in lerp()
Implements godotengine/godot-proposals#10579
2024-09-03 16:59:15 +03:00
Danil Alexeev 49bcdf78a7
Core: Сheck `r_error` after calling `callp()` 2024-08-30 21:09:30 +03:00
rune-scape 154049ce17 StringName Dictionary keys
also added 'is_string()' method to Variant
and refactored many String type comparisons to use it instead
2024-08-29 13:39:27 -07:00
Rémi Verschelde 622393c115
Merge pull request #95317 from esainane/when-i-am-64
binder_common: Fix uninitialized marshalling for `PtrToArg<char32_t>`
2024-08-28 17:15:05 +02:00
Rémi Verschelde 71accb9008
Merge pull request #94679 from rune-scape/remove-unused-initialize_ref
Remove unused `initialize_ref`
2024-08-28 00:12:16 +02:00
Haoyu Qiu 8bf4ecc026 Add `String.is_valid_unicode_identifier()`
- Adds `is_valid_unicode_identifier()`
- Adds `is_valid_ascii_identifier()`
- Deprecates `is_valid_identifier()`
- Renames `validate_identifier()` to `validate_ascii_identifier()`
2024-08-27 11:34:08 +08:00
Aaron Franke 7db24a9ad5
Simplify and fix Rect2/AABB get_support function 2024-08-19 23:55:31 -07:00
Sai Nane e6a7c63125 binder_common: Fix uninitialized marshalling
C# uses `long`s to access many native values. With `PtrToArg<m_enum>` and
`PtrToArg<bitfield<m_enum>>` this isn't a problem, as C++ code converts
through a `*(int64_t*)` cast in assignment, so all 64-bits are initialized.

However, with `PtrToArg<char32_t>`, value assignment happens through an
`*(int *)` cast, leaving 32 bits uninitialized where `int` is 32 bits. On
platforms where `int` is 16 bits, there are presumably 48 bits uninitialized,
though there are very few platforms where this is still the case.

The easiest way to see the practical effects of this is by looking at
`EventInputKey.Unicode`:

```csharp
    public override void _Input(InputEvent @event) {
        if (@event is InputEventKey keyEvent) {
            if (keyEvent.IsPressed() && !keyEvent.Echo) {
                var raw = keyEvent.Unicode;
                var value = raw & 0xffffffff;
                GD.Print($"Key pressed: raw: {raw}; masked: {(char) value} ({value})");
            }
        }
    }
```

Pressing 'a' emits the following line:
```
Key pressed: raw: -3617008645356650399; masked: a (97)
```

Examining execution flow in gdb shows this conversion going through the
following line:
```
PtrToArg<char32_t>::encode (p_ptr=0x7ffcd5bb4b18, p_val=97 U'a') at ./core/variant/binder_common.h:221
221			*(int *)p_ptr = p_val;
```

Here, `p_val` is still 97, which is the value `InputEventKey.Unicode`
is expected to have. After assignment, `p *(int64_t *)0x7ffcd5bb4b18` displays
`-3617008645356650399`, with only the lower 32 bits being properly assigned,
and is the value we see from C#.

With this patch applied, the above testing `_Input` now prints:
```
Key pressed: raw: 97; masked: a (97)
```

Thank you to blujay1269 for asking about an unexpected value they saw in
`EventInputKey.Unicode`, which prompted this investigation.
2024-08-09 05:15:54 +00:00
A Thousand Ships 8f3e2c96eb
[Core] Fix `Variant::construct` of `Object`
Variant type was not updated correctly causing leaks in ref-counted
2024-07-25 12:25:29 +02:00
Rémi Verschelde 496b7b8482
Core: Improve vformat error reporting on sprintf failure
And fix a few occurrences of formatting errors that led me to this.
2024-07-04 10:54:55 +02:00
rune-scape c8b697c64c Remove unused `initialize_ref` 2024-07-03 13:32:50 -07:00
Danil Alexeev 68481b6cdb
Core: Fix `Freed Object` booleanization 2024-07-03 09:49:47 +03:00
Rémi Verschelde 152d7c1bba
Revert "Make freed object different than null in comparison operators"
This reverts commit 150b50cfcd.

As discussed with the GDScript team, this has some implications which aren't
fully consensual yet, and which we want to revisit.

For now we revert to the 4.2 behavior for the 4.3 release, to avoid breaking
user expectations.
2024-07-01 14:11:43 +02:00
Rémi Verschelde 3d8562d775
Merge pull request #89197 from AThousandShips/arr_typed_fix
[Core] Fix sharing of typed arrays from constructor
2024-06-26 18:15:09 +02:00
bruvzg e651421905
[TextServer, GDExtension] Fix building text servers as GDExtension, expose new/changed low-level methods to GDExtension API. 2024-06-12 19:30:19 +03:00
bruvzg d8e1ab085a
[Windows] Fix 32-bit MinGW LTO build. 2024-06-04 13:46:03 +03:00
rune-scape 4463e7dee9 fix callable not clearing freed pointer 2024-06-02 21:22:16 -07:00
Thaddeus Crews 7599a7b719
Core: Readd Variant class initializer, fix comment 2024-05-14 12:20:40 -05:00
kobewi 413c11357d Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
kobewi a262d2d881 Add shorthand for using singleton string names 2024-05-11 18:53:08 +02:00
A Thousand Ships b4c6cc7d82
[Core] Add case-insensitive `String::containsn` 2024-05-08 12:48:01 +02:00
Rémi Verschelde 63ed5749ac
Merge pull request #91104 from RandomShaper/simple_type_cpp
Redefine `GetSimpleTypeT<>` in terms of `<type_traits>`
2024-05-08 09:54:16 +02:00
Wilson E. Alvarez d4154dbc55
Add const char * overloads to String class
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-05-07 10:53:00 -04:00
A Thousand Ships 09460d33e6
[Core] Fix sharing of typed arrays from constructor 2024-05-07 09:52:17 +02:00
K. S. Ernest (iFire) Lee f9b488508c
Add PackedVector4Array Variant type
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-05-03 00:58:27 +02:00
kit cb17798df3 Add Array and Variant list inializer 2024-05-02 15:35:17 -04:00
A Thousand Ships 0f5e0d1637
Expose `Vector*` component-wise and scalar `min/max` to scripting 2024-05-02 13:02:40 +02:00
A Thousand Ships 308dbb8c63
[Core] Add scalar versions of `Vector*` `min/max/clamp/snap(ped)`
Convenience for a number of cases operating on single values
2024-05-02 10:31:13 +02:00
A Thousand Ships c4e24d2b3b
[GDScript] Correctly report invalid read-only access 2024-05-01 12:28:47 +02:00
Rémi Verschelde 4e30bc71f5
Merge pull request #91376 from clayjohn/DOCS-reflect-vec3
Update the description and parameter name for Vector3 reflect to correct how the plane is constructed
2024-05-01 09:55:27 +02:00
Rémi Verschelde 273a643145
Merge pull request #89647 from AThousandShips/read_only_dict
[Core] Fix property access on read-only `Dictionary`
2024-05-01 09:54:48 +02:00
clayjohn 4d580b15be Update the description and parameter name for Vector3 reflect to correct how the plane is constructed 2024-04-30 13:50:39 -07:00
Rémi Verschelde ef481148b2
Merge pull request #90394 from dsnopek/object-ptrcall-null-unlikely
Use `likely()` in `PtrToArg<T *>` when checking for null `Object *`s
2024-04-30 17:03:16 +02:00
kobewi f647888006 Make varray() variadic 2024-04-26 14:33:11 +02:00
Rémi Verschelde 2e92fb00d4
Merge pull request #90540 from Repiteo/core/type-info-use-type-traits
Core: Use `<type_traits>` where applicable
2024-04-24 18:55:07 +02:00
Pedro J. Estébanez dee65d1435 Redefine GetSimpleTypeT<> in terms of <type_traits> 2024-04-24 11:43:13 +02:00
Rémi Verschelde ff9d78c141
Merge pull request #90889 from timothyqiu/compat
Use compatible text resource format when possible
2024-04-23 19:11:46 +02:00
Rémi Verschelde cb1d6140be
Merge pull request #90866 from Repiteo/core/variant-initalizer-lists
Core: Utilize initalizer lists in Variant constructors
2024-04-23 19:11:29 +02:00
Haoyu Qiu 941e5c4820 Use compatible text resource format when possible 2024-04-23 12:04:44 +08:00
A Thousand Ships ec29c3e784
[Core] Fix property access on read-only `Dictionary` 2024-04-22 13:57:34 +02:00