1
0
Fork 0
Commit Graph

557 Commits

Author SHA1 Message Date
Kiro 23129a66ed Replace append_utfx with direct String::utfx 2025-03-30 19:56:38 +02:00
Thaddeus Crews 780cf03051
Merge pull request #104556 from Ivorforce/string-extend-instead-of-parse
Use `append_` instead of `parse_` for `String` methods.
2025-03-29 10:16:33 -05:00
Rémi Verschelde ddae331c79
Merge pull request #103853 from aaronfranke/gltf-fix-light-color-space
GLTF: Fix wrong color space for GLTFLight on export
2025-03-28 17:30:09 +01:00
Rémi Verschelde e8bc75f056
Merge pull request #103373 from YeldhamDev/build_remove_physics
Allow to compile templates without physics servers
2025-03-28 17:30:03 +01:00
Rémi Verschelde 3b90bb56ad
Merge pull request #89782 from KoBeWi/stdArrayList
Use initializer list in Arrays
2025-03-28 17:29:40 +01:00
Michael Alexsander 5ad414d046
Allow to compile templates without physics servers 2025-03-28 11:00:44 -03:00
Rémi Verschelde b13c96b097
Merge pull request #104713 from aaronfranke/gltf-post-convert
GLTF: Fix `export_post_convert` not running for multi-root scenes
2025-03-28 14:35:03 +01:00
Aaron Franke 38ba5f59c9
GLTF: Fix export_post_convert not running for multi-root scenes 2025-03-27 23:00:01 -07:00
Aaron Franke 98e9ace3ef
GLTF: Don't write unused targetNames on meshes 2025-03-27 18:14:33 -07:00
Lukas Tenbrink ffa6ef220b Use `append_` instead of `parse_` for `String` methods. 2025-03-27 17:51:02 +01:00
kobewi 75881f8322 Use initializer list in Arrays 2025-03-26 18:38:15 +01:00
Thaddeus Crews 8f331ebd9c
Merge pull request #103099 from YeldhamDev/build_res_loader_disable
Disable `ResourceFormatLoader/Saver`s of disabled classes
2025-03-23 19:04:01 -05:00
Thaddeus Crews f09ee0171a
Style: Begin integrating simple `.clangd` fixes 2025-03-22 13:24:35 -05:00
Michael Alexsander 090358afcf
Disable `ResourceFormatLoader/Saver`s of disabled classes 2025-03-21 14:23:05 -03:00
Rémi Verschelde 18cd665202
Merge pull request #104206 from KoBeWi/unshape
Unbind `CSGShape::_update_shape()` and make it public
2025-03-19 12:27:23 +01:00
kobewi 6f25babd6b Remove empty constructors and destructors from editor/ 2025-03-17 21:20:02 +01:00
kobewi e64a07cc57 Unbind CSGShape::_update_shape() and make it public 2025-03-16 00:36:50 +01:00
kobewi 7cb2fb189a Remove TOOLS_ENABLED checks from editor/ 2025-03-14 18:13:16 +01:00
David Snopek 393465ce92 Register editor classes normally, rather than via `ClassDB::set_current_api()` 2025-03-13 15:17:45 -05:00
Aaron Franke 97ee05e9b7
Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp 2025-03-12 11:11:38 -07:00
Thaddeus Crews 6c4f17db1a
Core: Avoid including `modules_enabled` in headers 2025-03-11 19:42:13 -05:00
Aaron Franke 6249306c15
GLTF: Fix wrong color space for GLTFLight 2025-03-10 13:42:35 -07:00
A Thousand Ships 466590d0ec
Use `get_slicec` instead of `get_slice` for single character splitters 2025-03-08 20:36:37 +01:00
Thaddeus Crews 324512e11c
Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
Aaron Franke 0528d92d73
Fix compiling on arm64 Linux 2025-02-25 14:47:29 -08:00
Rémi Verschelde 21fcb56547 Remove unused `EditorSceneFormatImporter::_get_import_flags`
This has never been used since Godot was open sourced.

Import flags are used but directly through `_import_scene`.
2025-01-14 16:57:06 +01:00
Aaron Franke 01a26c5c8b
GLTF: Don't write unused light properties 2025-01-13 14:33:42 -08:00
Thaddeus Crews f1f33169d9
SCons: Specify optional dependencies for modules 2025-01-08 21:59:18 -06:00
Aarni Koskela f134769506 Fix various typos
* Add TODO notes for typos that should be fixed for 5.0

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-01-08 14:47:42 +02:00
Yufeng Ying 34d8255947 Force build editor with regex module, remove checking code.
Fix include.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-01-07 19:43:23 +08:00
Rémi Verschelde e06cac212b
Merge pull request #99893 from kiroxas/avoidUTF8ParsingWhenNotNecessary
Avoid duplicated `utf8()` calls
2025-01-06 22:47:12 +01:00
Rémi Verschelde ba8a155551
Merge pull request #98909 from demolke/master
GLTF: Don't duplicate textures when importing blend files
2025-01-06 22:46:44 +01:00
Aaron Franke ec7d7abde9
GLTF: Always read alphaCutoff property 2025-01-02 12:53:55 -08:00
A Thousand Ships a1846b27ea
Improve use of `Ref.is_null/valid`
Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
Yufeng Ying 73d85f46c9 Remove unused headers in scene.
Co-authored-by: Thaddeus Crews <repiteo@outlook.com>

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-24 00:40:09 +08:00
SPOXY a676465b79
Remove trailing double quote from link in GLTFState class documentation
This fixes the link to https://github.com/KhronosGroup/glTF/blob/main/specification/2.0/schema/asset.schema.json
2024-12-21 20:58:47 +01:00
Rémi Verschelde 8a743f23e6
Merge pull request #98385 from RandomShaper/thread_yield
Rationalize busy waits
2024-12-20 23:56:39 +01:00
Kiro 06efe84bca Remove duplicate `utf8()` calls 2024-12-19 10:15:46 +01:00
demolke e649e7e3c5 GLTF: Don't duplicate textures when importing blend files
Blender imports will always start within `.godot/imported`  folder because we first convert the .blend file to .gltf, store it in `.godot/imported` and run the import from there, so on-disk resources linked from .blend files end up with duplicate textures.
2024-12-18 21:24:18 +01:00
Thaddeus Crews 02e196eb41
Merge pull request #98132 from aaronfranke/editor-plugin-get-plugin-icon-name
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-16 12:09:57 -06:00
Aaron Franke de87ca5084
GLTF: Fix bad pointer to ImporterMeshInstance3D root node at runtime 2024-12-15 18:05:57 -08:00
Aaron Franke 0ab3dc273e
Rename internal EditorPlugin icon/name to match exposed methods 2024-12-15 17:31:01 -08:00
Pedro J. Estébanez 4f8dd96b3d Rationalize busy waits 2024-12-13 10:14:26 +01:00
Lukas Tenbrink b5c31ebb41 Add contains_char() for single-character 'contains' calls. 2024-12-06 20:23:35 +01:00
Rémi Verschelde 2669f19605
Merge pull request #96782 from aaronfranke/blend-fix-rough-metallic-if-not-unpack
Blend file import: Don't keep original files when not unpacking them
2024-11-29 22:45:56 +01:00
A Thousand Ships 68f638cf02
Use `(r)find_char` instead of `(r)find` for single characters 2024-11-17 10:02:18 +01:00
Micky eaebb3f864 Fix more miscellaneous oddities around the class reference 2024-11-12 17:44:45 +01:00
Thaddeus Crews da094b0312
Merge pull request #99088 from Mickeon/documentation-truth-oopsie-last-one
Fix untagged `true` in GLTFState's documentation
2024-11-12 09:27:38 -06:00
Thaddeus Crews 2ed6d12652
Merge pull request #97363 from reduz/deterministic-gen-suberesources-id
Allow passing UID to importer
2024-11-11 14:18:30 -06:00
Thaddeus Crews 9be806aef1
Merge pull request #92986 from Repiteo/core/ref-instantiate-integration
Core: Integrate Ref `instantiate` where possible
2024-11-11 14:18:15 -06:00