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12305 Commits

Author SHA1 Message Date
Thaddeus Crews 5e27318b6c
Merge pull request #106366 from jrouwe/fix_106301
Jolt physics: Setting position instead of velocity in `JoltSoftBody3D::set_vertex_position`
2025-05-15 10:22:29 -05:00
Thaddeus Crews b7c4f23203
Merge pull request #105819 from hexog/implicit-package-references
Mark referenced packages in SDK as implicitly defined
2025-05-15 10:22:25 -05:00
Haoyu Qiu 88d922c55e Cleanup header includes in Tree 2025-05-15 14:28:00 +08:00
Thaddeus Crews 8b4dd7a34e
Merge pull request #105724 from dugramen/recovery/split-commit
Add inline color pickers to script editor
2025-05-14 09:44:16 -05:00
BlueCube3310 44bdadbe3a DDS: Prevent crashing when unable to load image 2025-05-14 13:04:58 +02:00
dugramen b9f59ae6ca Add color pickers to script editor 2025-05-13 18:03:21 -04:00
Thaddeus Crews 4cd27d7fd4
Merge pull request #106094 from shiena/feature/support-android-camera
Add CameraFeed support for Android
2025-05-13 16:22:27 -05:00
Thaddeus Crews f70420a8b1
Merge pull request #106346 from mihe/jolt/scu-support
Fix SCU build issues related to Jolt Physics
2025-05-13 16:22:26 -05:00
Thaddeus Crews 1c4b660312
Merge pull request #96611 from Dynamic-Pistol/master
Add `PROPERTY_HINT_INPUT_NAME` for use with `@export_custom` to allow using input actions
2025-05-13 16:22:25 -05:00
Thaddeus Crews 7d9c75d5e8
Merge pull request #106329 from aaronfranke/nav-2d
Rename nav_2d namespace to Nav2D to match Nav3D
2025-05-13 16:22:21 -05:00
Thaddeus Crews d3cd48cb51
Merge pull request #106319 from adamscott/web-simd
[Web] Add WebAssembly SIMD support (`wasm_simd`) and enable it by default
2025-05-13 16:22:18 -05:00
Thaddeus Crews b59d6bea4f
Merge pull request #67777 from aaronfranke/virtually-annotated
Add a keyword for abstract classes in GDScript
2025-05-13 16:22:16 -05:00
Thaddeus Crews 5db0aab505
Merge pull request #104857 from shiena/feature/discovery-continuity-camera
macOS: Allow users to select Continuity Camera
2025-05-13 16:22:12 -05:00
Jorrit Rouwe c529f36532 Jolt physics: Setting position instead of velocity in JoltSoftBody3D::set_vertex_position
This fixes a discrepancy between godot physics and Jolt physics where in Jolt a vertex pinned to a body only gets its velocity updated while in godot it gets its position updated. This causes it to lag one frame behind.

Fixes #106301
2025-05-13 22:45:58 +02:00
Leo de Penning 296ca79b9d Add CameraFeed support for Android
Co-authored-by: KOGA Mitsuhiro <shiena.jp@gmail.com>
2025-05-13 22:46:06 +09:00
Adam Scott f114a8d1d1
Add WebAssembly SIMD support 2025-05-13 07:35:53 -04:00
Mikael Hermansson 9cea7ebc91 Fix SCU build issues related to Jolt Physics 2025-05-13 12:34:55 +02:00
Aaron Franke 6eedddbd3c
Rename nav_2d namespace to Nav2D to match Nav3D 2025-05-12 16:59:53 -07:00
Rémi Verschelde 599a956f6f
Merge pull request #106177 from eyalzus12/feature/stackalloc-Projection
C#: Use `stackalloc` to create the pivot arrays in `Projection.Inverse`
2025-05-13 01:05:00 +02:00
Rémi Verschelde 56937b8383
Merge pull request #105853 from youngminz/android-dotnet-skip-extraction
[.NET] Load assemblies directly from PCK on Android
2025-05-13 01:04:48 +02:00
Rémi Verschelde b44aa1ad9d
Merge pull request #105104 from Joy-less/use-frozen-dictionary
Use `FrozenDictionary` for `NamedColors`
2025-05-13 01:04:39 +02:00
Rémi Verschelde 06a1e5a06b
Merge pull request #103709 from YYF233333/gds_call_state
Remove dead code in GDScript function `CallState`
2025-05-13 01:04:26 +02:00
Youngmin Koo b99baa38f1 C#: Load assemblies directly from PCK on Android
Assemblies are now loaded directly from the PCK (`res://`) instead of
a cache directory. This prevents runtime failures that occurred when
the OS cleared cached files (e.g., under low storage), ensuring
the required assemblies are always available.
2025-05-12 19:31:44 +09:00
Yyf2333 21fc5cce5c Use LocalVector<Glyph> to reduce reallocation. 2025-05-12 18:11:18 +08:00
Thaddeus Crews 3c90a0e913
Merge pull request #106110 from BlueCube3310/basisu-hdr-quality
BasisU: Configure HDR quality from the settings
2025-05-09 11:29:28 -05:00
Thaddeus Crews 43eeed5d54
Merge pull request #105594 from smix8/navlink_3d_gizmo_plugin
Move `NavigationLink3DGizmoPlugin` to `navigation_3d` module.
2025-05-09 11:29:27 -05:00
Thaddeus Crews c85d6b3078
Merge pull request #103276 from BlueCube3310/bcdec-alignment-fix
bcdec: Fix decompressing mipmaps of non-power of 2 textures
2025-05-09 11:29:25 -05:00
Thaddeus Crews 461c45f2a1
Merge pull request #106188 from smix8/nav2d_editorplugins
Move 2d navigation related editor plugins to `navigation_2d` module.
2025-05-09 11:29:20 -05:00
Thaddeus Crews 0bf9d88797
Merge pull request #106167 from Faless/mbedtls/fix_enable_threading
mbedTLS: Fix concurrency issues with TLS
2025-05-09 11:29:17 -05:00
Yufeng Ying 5484ec0be2 Remove deadcode in GDScript function CallState. 2025-05-09 19:07:50 +08:00
smix8 cc1b51e8a2 Move 2d navigation related editor plugins to navigation_2d module
Moves 2d navigation related editor plugins to navigation_2d module.
2025-05-08 23:59:13 +02:00
BlueCube3310 8402a1d0bd bcdec: Fix decompressing mipmaps of non-power-of-2 textures 2025-05-08 23:39:47 +02:00
smix8 e9a8c7e858 Move NavigationLink3DGizmoPlugin to navigation_3d module
Moves NavigationLink3DGizmoPlugin to navigation_3d module. Adds stub NavigationLink3DEditorPlugin.
2025-05-08 22:28:58 +02:00
kobewi 9e0203a58a Don't synchronize scripts with errors 2025-05-08 17:29:15 +02:00
EyalZusiman 2ebfeef4a8 C#: use stackalloc to create the pivot arrays in Projection.Inverse 2025-05-08 18:27:32 +03:00
Thaddeus Crews bd619b8d32
Merge pull request #106133 from fLindahl/stringname_movable_dict_fix
[.NET] Avoid heap alloc when using StringNames as key in a Dictionary
2025-05-08 07:19:38 -05:00
Thaddeus Crews e36632a71d
Merge pull request #105588 from smix8/navobstacle_3d_plugin
Move `NavigationObstacle3DEditorPlugin` to `navigation_3d` module
2025-05-08 07:19:38 -05:00
Thaddeus Crews 288822e330
Merge pull request #105570 from kroketio/texture-extension-mipmaps
RenderingDevice: Pass mipmap count to `texture_create_from_extension()`
2025-05-08 07:19:16 -05:00
Fabio Alessandrelli 2c789788c0 mbedTLS: Fix concurrency issues with TLS
When we first integrated mbedTLS, we decided not to enable
MBEDTLS_THREADING_C (which adds mutex locking to calls modifying the
state), and instead to simply create separate contexts ("states") for
each connection.

This worked fine until recently.
Sadly, mbedTLS 3 added a global state for the new PSA crypto
functionalities (which are required to support TLSv1.3).
This results in TLSv1.3 connections to access and modify the global
state concurrently when running in threads.

This commit enables MBEDTLS_THREADING_C, and MBEDTLS_THREADING_C_ALT to
provide a generic Godot implementation using the engine Mutex class.
2025-05-08 11:45:00 +02:00
Fredrik Lindahl 01056f369a [.NET] Avoid heap allocation when using StringNames as key in a Collection.Dictionary.
Changed StringName GetHashCode to call godot_string_name.GetHashCode instead of godot_string_name's (which was not overridden) as this otherwise leads to heap allocations when e.g. calling the indexer in a Dictionary with `StringName` type as Key.
2025-05-08 08:41:22 +02:00
Thaddeus Crews e9ddf57791
Merge pull request #105593 from smix8/navregion_3d_gizmo_plugin
Move `NavigationRegion3DGizmoPlugin` to `navigation_3d` module.
2025-05-07 12:48:32 -05:00
Thaddeus Crews 5c0d33afd7
Merge pull request #96233 from aaronp64/textserver_inline
Remove `_FORCE_INLINE_` from `TextServer*::_ensure*` methods
2025-05-07 12:48:31 -05:00
Thaddeus Crews aa1ca2b244
Merge pull request #93517 from Repiteo/core/nodiscard-strings
Core: Add `[[nodiscard]]` to string-like classes/structs
2025-05-07 12:48:27 -05:00
Thaddeus Crews 6d3f91896d
Merge pull request #104729 from Meorge/bugfix/warning-grammar-fixes
Fix a few GDScript warning messages for grammar and consistency
2025-05-07 12:48:25 -05:00
Thaddeus Crews affbfa5b4e
Merge pull request #89746 from KoBeWi/NOTification
Remove `NOTIFICATION_ENTER_TREE` when `NOTIFICATION_THEME_CHANGED` is used
2025-05-07 12:48:21 -05:00
Thaddeus Crews eb39839a42
Merge pull request #106129 from kitbdev/fix-solo-tests
Fix tests that fail when alone
2025-05-07 12:48:21 -05:00
Sander 6ae50cad17 RenderingDevice: introduce parameter 'mipmaps' for texture_create_from_extension() 2025-05-07 15:15:55 +03:00
Malcolm Anderson d8db03e31a Fix a few GDScript warning messages for grammar and consistency
Regenerate test results

Improve warning message for `INT_AS_ENUM_WITHOUT_CAST`

Improve `REDUNDANT_AWAIT` message and regenerate tests

Allow warning message for UNASSIGNED_VARIABLE_OP_ASSIGN to display specific operator

Remove "being" from some messages to make them consistent and clearer

Update expected test results

Use Variant::get_operator_name for determining string representation of operator instead of big switch-case

Update tests

Update modules/gdscript/gdscript_warning.cpp

Co-authored-by: Danil Alexeev <dalexeev12@yandex.ru>

Update tests... again
2025-05-06 20:28:01 -07:00
aaronp64 91931606f7 Remove _FORCE_INLINE_ from TextServer*::_ensure* methods
Reduces binary size by ~1.5 MB when compiling with TextServerAdvanced, and ~800 KB for TextServerFallback
2025-05-06 17:49:38 -04:00
smix8 3307be5038 Move NavigationObstacle3DEditorPlugin to navigation_3d module
Moves NavigationObstacle3DEditorPlugin to navigation_3d module.
2025-05-06 20:50:28 +02:00