Michael Alexsander
e1798f4278
Fix unchecking theme overrides not creating an undo action
2024-05-22 21:24:31 -03:00
kobewi
ba96affd6c
Disable follow focus while updating inspector
2024-05-19 12:44:30 +02:00
A Thousand Ships
ee79386f7b
[Scene] Add SceneStringNames::pressed
2024-05-14 15:51:28 +02:00
Rémi Verschelde
3c26cddcfa
Merge pull request #91932 from dalexeev/editor-fix-tileset-categories-and-tooltips
...
Editor: Fix categories and tooltips in `TileSet` editor
2024-05-14 12:07:27 +02:00
Danil Alexeev
5a5b18c2fc
Editor: Fix categories and tooltips in `TileSet` editor
2024-05-14 10:23:14 +03:00
kobewi
413c11357d
Use Core/Scene stringnames consistently
2024-05-13 23:41:07 +02:00
ajreckof
114ab9dd04
fix infinite call loop on theme change.
...
Apply suggestions from code review
2024-05-13 14:39:02 +02:00
Haoyu Qiu
fe1bf76e6f
Fix long category name display in Inspector
2024-05-11 09:51:32 +08:00
A Thousand Ships
b4c6cc7d82
[Core] Add case-insensitive `String::containsn`
2024-05-08 12:48:01 +02:00
kobewi
5c28814b39
Add as_sortable_control() to unify Container checks
2024-05-08 11:45:52 +02:00
Rémi Verschelde
25324545f2
Merge pull request #91538 from kitbdev/fix-inspector-exit-crash
...
Fix EditorInspector crash when exiting
2024-05-07 16:49:46 +02:00
A Thousand Ships
955d5affa8
Reduce and prevent unnecessary random-access to `List`
...
Random-access access to `List` when iterating is `O(n^2)` (`O(n)` when
accessing a single element)
* Removed subscript operator, in favor of a more explicit `get`
* Added conversion from `Iterator` to `ConstIterator`
* Remade existing operations into other solutions when applicable
2024-05-04 16:08:55 +02:00
kit
55afb5b680
Fix EditorInspector crash when exiting
2024-05-03 16:27:59 -04:00
ajreckof
cba9606611
Add colored margin in Inspector for arrays and dictionaries.
...
Apply suggestions from code review
Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-Authored-By: Tomek <kobewi4e@gmail.com>
2024-05-03 10:56:23 +02:00
Rémi Verschelde
bf00e1efde
Merge pull request #91168 from kitbdev/docks-dont-edit-current-v2
...
Don't edit current when changing docks v2
2024-04-30 17:03:25 +02:00
Magian
e3a7c751f2
Implement tooltips for shader uniform in the inspector.
...
using regular expressions
2024-04-26 17:48:11 +08:00
kit
eefd311456
Don't edit current when changing docks v2
2024-04-25 15:01:20 -04:00
Rémi Verschelde
2ad43045a3
Revert "Don't edit current when changing docks"
...
This reverts commit 55711b2ee8 .
Fixes #91046 .
2024-04-23 19:08:16 +02:00
Rémi Verschelde
8ab5ab19c3
Merge pull request #90816 from kitbdev/dock-dont-edit-current
...
Don't edit current when changing docks
2024-04-22 12:53:00 +02:00
kit
55711b2ee8
Don't edit current when changing docks
2024-04-19 17:10:38 -04:00
Danil Alexeev
a714cb9f65
Editor: Display deprecated/experimental messages in tooltips
2024-04-18 14:32:04 +03:00
aaronp64
050ca0c5ed
Fix theme_override tooltip caching
...
theme_override properties have some special handling in EditorInspector. When caching documentation info for properties, the theme_item_name value (used only for theme_overrides) was not being cached, so it would only be included on first use. This meant that theme_override property tooltips would show up in the editor the first time a node was selected, but not again after selecting something else/reselecting. Added theme_item_name to caching to fix this.
Fixes #90395
2024-04-09 14:31:44 -04:00
Haoyu Qiu
479b7afa8e
Add context support for editor property name i18n
2024-03-31 18:40:14 +08:00
Sofox
785b8a6c92
Undoing an Anchor Preset on a Control will correctly restore its position
2024-03-29 18:38:54 +00:00
Rémi Verschelde
c9c0205c07
Merge pull request #89631 from dalexeev/editor-fix-inspector-groups-interfering
...
Editor: Fix same-name (sub)groups interfering in Inspector
2024-03-24 01:20:02 +01:00
A Thousand Ships
79ba22a73f
Use `Vector*` component-wise `min/max/clamp` functions where applicable
2024-03-20 13:47:42 +01:00
Danil Alexeev
9b7dcfa0e2
Editor: Fix same-name (sub)groups interfering in Inspector
...
Clear (sub)group hashmaps when changing category.
2024-03-18 09:49:21 +03:00
kobewi
7319b612f3
Speed up inspector updates for TileMap
2024-03-07 18:01:30 +01:00
Hendrik Brucker
d32e0f808c
Make editing properties more intuitive in VisualShader
2024-03-05 13:27:33 +01:00
Muller-Castro
1638c1b28f
Add const lvalue ref to editor/* container parameters
2024-02-26 15:28:15 -03:00
RedMser
7a08b1fcd6
Inspector changes indicator propagates upwards
2024-02-25 21:12:17 +01:00
Rémi Verschelde
6037500219
Merge pull request #69032 from KoBeWi/check_every_changed_setting_in_every_group_everywhere()
...
Use `check_changed_settings_in_group()` everywhere
2024-02-20 19:34:30 +01:00
kobewi
c060ff8b41
Remove error when property is outside inspector
2024-02-20 14:53:16 +01:00
kobewi
a031911c82
Use check_changed_settings_in_group() everywhere
2024-02-19 21:34:45 +01:00
Rémi Verschelde
92fcbe2f5c
Revert "Allow configuration warnings to refer to a property"
...
This reverts commit bf37a9bac6 .
2024-02-17 19:04:18 +01:00
Rémi Verschelde
9f76398781
Revert "Only update inspector if configuration warning change relevant"
...
This reverts commit a53793472e .
2024-02-17 19:00:04 +01:00
Danil Alexeev
b2f62658a2
Editor: Fix skipping normal category followed by custom one
2024-02-14 11:28:53 +03:00
Rémi Verschelde
85869957e9
Merge pull request #88182 from RedMser/fix-88176-inspector
...
Only update inspector if configuration warning change was relevant
2024-02-13 23:43:37 +01:00
Rémi Verschelde
391a8e5327
Merge pull request #85868 from KoBeWi/knowyourtiles
...
Add descriptions for tile properties
2024-02-13 11:24:42 +01:00
RedMser
a53793472e
Only update inspector if configuration warning change relevant
...
Fixes #88176
2024-02-10 20:46:09 +01:00
A Thousand Ships
684752e75b
Replace error checks against `size` with `is_empty`
2024-02-09 12:50:15 +01:00
RedMser
bf37a9bac6
Allow configuration warnings to refer to a property
...
This is used by the inspector so it can show a warning icon on
a specific property.
2024-02-08 23:05:20 +01:00
Danil Alexeev
547f03b6d7
Editor: Fix `_parse_category()` is not called for custom categories
2024-02-03 23:54:32 +03:00
Rémi Verschelde
fa48a51183
Merge pull request #87688 from AThousandShips/what_is_this
...
Remove unnecessary `this->` expressions
2024-01-29 13:18:09 +01:00
Yuri Sizov
d644b9b640
Better hide internal properties from users
2024-01-29 12:35:10 +01:00
A Thousand Ships
15369fdb1d
Remove unnecessary `this->` expressions
2024-01-29 09:59:18 +01:00
Yuri Sizov
635b8a1474
Split theme generation logic into several subroutines
...
This change introduces a new theme configuration struct to be
passed to the aforementioned routines to better control reuse
of styles and definitions in the generator.
Everything not passed and not explicitly shared is scoped so it
is not automatically accessible throughout the routine. This
should ensure that the decision to share styles is a conscious one.
In the future we will try to reduce the number of unique definitions
and share most of it. This PR is a stepping stone on this path.
This also puts the effort into separating redefinitions of
default theme items vs custom types introduced only by the editor.
In a few cases where editor-specific definitions need to reference
default definitions we simply fetch them from the theme. It's not
ideal and hides the dependency a bit, but hopefully these cases
will be abstracted properly in due time.
2024-01-16 11:57:45 +01:00
Yuri Sizov
95b27fe8c7
Reorganize code related to editor theming
...
This change introduces a new EditorThemeManager class
to abstract theme generatio and its subroutines.
Logic related to EditorTheme, EditorColorMap, and editor
icons has been extracted into their respective files with
includes cleaned up.
All related files have been moved to a separate folder to
better scope them in the project. This includes relevant
generated files as well.
2024-01-16 11:57:45 +01:00
kobewi
0e8f90f4c8
Update deferred calls to use Callables
2024-01-09 16:11:47 +01:00
Rémi Verschelde
c772a5b050
Merge pull request #78960 from kleonc/inspector-follow-focus
...
Make editor inspector follow focus
2024-01-04 16:38:46 +01:00
Rémi Verschelde
6c390b620d
Merge pull request #84445 from Rubonnek/add-const-references-clang-tidy
...
Add const references detected by clang-tidy
2024-01-04 14:25:33 +01:00
kobewi
ce9fec9b4d
Improve editing of min/max particle properties
2023-12-20 06:31:08 +01:00
Wilson E. Alvarez
a3cb1b096f
Add const references detected by clang-tidy
2023-12-16 13:36:44 -05:00
kobewi
6e31c413b6
Add descriptions for tile properties
2023-12-07 16:57:34 +01:00
Yuri Sizov
215e036600
Add bulk change guards to successive theme overrides in Editor and GUI
2023-10-19 18:14:14 +02:00
Danil Alexeev
f56532c577
Editor: Fix some issues with `EditorHelpTooltip`
2023-10-10 20:02:47 +03:00
kobewi
a6de7a8a3f
Allow contextual plugins to persist temporarily
2023-10-06 15:58:50 +02:00
kobewi
09b30be86d
Add vararg call() method to C++ Callable
2023-10-05 11:35:29 +02:00
Michael Alexsander
ae91644c73
Revamp how documentation tooltips work
2023-10-03 17:40:51 -03:00
Jack Wilsdon
4a33a51ea4
Use theme icon size when calculating category minimum size
...
This previously used the underlying size of the icon, causing the
category to grow incorrectly when re-rendered.
Fixes #82527
2023-09-29 18:50:32 +01:00
Wilson E. Alvarez
c844988e40
Expose EditorInspector::get_edited_object to GDScript
2023-09-23 09:47:07 -04:00
A Thousand Ships
75ee58fd04
[Editor] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
2023-09-15 20:15:39 +02:00
Haoyu Qiu
b8b0339549
Improve undo action names
...
* Avoid concating strings manually for better i18n and easy l10n
* Use `vformat` when possible
* Use separate strings if the changing part is only a few hardcoded strings
* Don't put a period at the end of the name
2023-09-12 18:53:50 +08:00
Rémi Verschelde
d6d8cb1a17
Merge pull request #81408 from jsjtxietian/fix-property-array-tooltip-shows-wrong-ID-on-later-pages
...
Fix property array tooltip shows wrong ID on later pages
2023-09-07 14:04:58 +02:00
jsjtxietian
d4ac65bc48
Fix property array tooltip shows wrong ID on later pages
...
Also do some cleanup, use`element_position` instead of
`begin_array_index + i`
2023-09-07 19:04:28 +08:00
kobewi
6de34fde27
Add EditorStringNames singleton
2023-09-03 19:58:18 +02:00
Rémi Verschelde
fa3428ff25
Merge pull request #81221 from dalexeev/editor-inspector-and-signal-dock-improvements
...
Editor: Inspector and Signal docks improvements
2023-09-03 00:21:04 +02:00
Danil Alexeev
c33ca26e17
Editor: Inspector and Signal docks improvements
2023-09-02 08:50:28 +03:00
Rémi Verschelde
5588980e47
Merge pull request #80184 from MewPurPur/gray=abstract
...
Use the gray color for all abstract classes
2023-09-01 16:00:58 +02:00
MewPurPur
398ca4e71a
Use the gray color for all abstract classes
2023-08-31 12:59:18 +03:00
Rémi Verschelde
c1e85c6593
Merge pull request #80617 from jmb462/fix_80524
...
Add buttons to reorder inspector array items without dragging
2023-08-29 12:43:34 +02:00
Jean-Michel Bernard
a871679aac
Add buttons to reorder inspector array items without dragging
2023-08-27 13:18:16 +02:00
Yuri Sizov
2445414aa0
Avoid unnecessary inspector updates when loading or switching scenes
...
This should result in some noticeable performance improvements,
aside from fixing bugs due to conflicts in logic.
This also simplifies some related code identified while debugging.
2023-08-12 13:32:59 +02:00
kobewi
7f41403a6f
Standardize dialog input validation as a new class
2023-08-08 16:14:35 +02:00
Hendrik Brucker
a29a680920
Extract StyleBoxFlat, StyleBoxTexture and StyleBoxLine in their own file
2023-07-17 13:25:00 +02:00
kleonc
c6e895050d
Make editor inspector follow focus
2023-07-02 22:36:08 +02:00
MewPurPur
c0453a544d
Fix enum tooltip with no description
2023-06-21 19:18:08 +02:00
Gilles Roudière
41890ff9c3
Fix compilation on gcc13
2023-06-16 19:24:04 +02:00
lawnjelly
b69c8b4791
Single Compilation Unit build.
...
Adds support for simple SCU build (DEV_ENABLED only).
This speeds up compilation by compiling multiple cpp files within a single translation unit.
2023-06-06 15:36:51 +01:00
Yuri Sizov
5b5186383e
Merge pull request #77148 from ajreckof/prevent_unselectable_editor_property_from_being_selected_on_RMB
...
Prevent selecting unselectable `EditorProperty` with RMB
2023-06-02 13:10:36 +02:00
Yuri Sizov
fc83a2e323
Merge pull request #71843 from Rindbee/do-not-cache
...
Do not cache the doc information written by user in the script in Inspector
2023-05-29 17:23:48 +02:00
kobewi
adf427c806
Translate inspector changes indicator
2023-05-26 15:55:51 +02:00
ajreckof
088435ab78
prevent selecting unselectable `EditorProperty` with RMB
2023-05-17 05:56:24 +02:00
Rémi Verschelde
f868b4781b
Merge pull request #76684 from KoBeWi/this_branch_is_meta
...
Add background panel to new meta dialog
2023-05-16 11:00:21 +02:00
Samuele Panzeri
a103cd76bb
Fix skeleton 3d editor crash in RC3
...
Control notifies a theme changed before the editor has entered the tree
2023-05-15 12:12:48 +02:00
kobewi
b732c2b341
Add background panel to new meta dialog
2023-05-03 00:21:05 +02:00
Rindbee
fd75bb562e
Do not cache the doc information written by user in the script in Inspector
...
The doc information of the edited object is cached to reuse it in the next `EditorInspector::update_tree()` call.
This is not suitable for doc information written by users in the script because it is easily changed.
2023-05-02 05:53:09 +08:00
Haoyu Qiu
d24ee551ec
Allow EditorInspector to change its property name style when necessary
...
Previously, an EditorInspector's property name can only be set from
outside. Inspectors used for settings needs to respond to changes in
editor settings. So a few boilerplate code is almost always needed,
including watching for a certain editor setting in `_notification()`.
This commit adds a `set_use_settings_style()` function to tell the
inspector to watch for editor settings changes on its own.
2023-04-29 10:51:00 +08:00
Rémi Verschelde
8cc1762398
Merge pull request #76105 from anvilfolk/tooltip
...
Fix @export variable tooltips not showing up in Inspector in scripts with inner classes
2023-04-25 09:59:06 +02:00
ocean (they/them)
4bfd539f99
Fix @export variable tooltips not showing up in Inspector when there is
...
an inner class
2023-04-21 08:39:47 -04:00
Rémi Verschelde
1f5811eb03
Merge pull request #76238 from Calinou/editor-inspector-tooltip-display-enum-descriptions
...
Display enum value descriptions in the editor inspector help tooltips
2023-04-20 12:42:30 +02:00
Hugo Locurcio
76c0a3fea0
Display enum value descriptions in the editor inspector help tooltips
...
This makes it possible to see what each value does without having
to open a documentation tab.
Some enum value names may be mismatched as the API doesn't always
match the property hint used in the editor.
2023-04-19 22:56:48 +02:00
bruvzg
0088981c40
[Export] Add readable descriptions and validation warnings to the export options.
2023-04-19 08:35:59 +03:00
Rémi Verschelde
bba753db0d
Merge pull request #75938 from YuriSizov/editor-no-spammy-icons
...
Prevent errors in the Inspector when looking for script icons
2023-04-11 19:41:07 +02:00
Rémi Verschelde
347a8e20ae
Merge pull request #69324 from RedMser/advanced-settings-errors
...
Make it easier to solve warnings/errors referring to project settings
2023-04-11 19:39:53 +02:00
Yuri Sizov
5e6ce7826a
Prevent errors in the Inspector when looking for script icons
2023-04-11 16:51:20 +02:00
Rémi Verschelde
726c3c1bed
Merge pull request #75559 from ajreckof/Fix-descriptions-not-showing-for-theme-properties
...
Fix descriptions not showing for theme properties
2023-04-02 17:34:38 +02:00
ajreckof
14140eb2d9
Fix descriptions not showing for theme properties
2023-04-01 13:56:55 +02:00
Yuri Sizov
1522762dc9
Make icons of scripted and custom classes fit the editor UI
...
Also:
- Add an option to limit the icon size in PopupMenu.
This is similar to how this works in Tree and TreeItem.
- Add the same option to TabBar.
- Add a theme constant for Tree, PopupMenu, Button, and
TabBar to apply this limit on the control level.
Co-authored-by: Daylily-Zeleen <daylily-zeleen@foxmail.com>
2023-03-31 21:39:02 +02:00
Yuri Sizov
9fae65404a
Streamline class icon resolution in the editor
2023-03-31 21:17:59 +02:00
RedMser
ed960453b7
Make solving project setting errors easier
...
Show full project setting path in error messages.
Force filtering for advanced settings if filter is not empty.
2023-03-27 08:10:35 +02:00
Yuri Sizov
d418def752
Merge pull request #74564 from YuriSizov/inspector-is-simple-you-see-there-is-a-key-and-we-set-it-and-we-propagate-it-and-it-just-works
...
Update property keying state without a full Inspector rebuild
2023-03-16 17:42:31 +01:00
Haoyu Qiu
bef7f14885
Add missing TTRs in tiles editor and array inspector
2023-03-09 14:38:54 +08:00
Yuri Sizov
f68eb4a967
Update property keying state without a full Inspector rebuild
2023-03-07 18:41:54 +01:00
kobewi
860da7bc77
Apply inspector read_only only when changed
2023-02-20 09:55:06 +01:00
Rémi Verschelde
f2a2e47009
Merge pull request #71398 from honix/property-revert-release-focus
...
Fix property revert doesn't revert selected fields
2023-02-19 01:02:20 +01:00
Yuri Sizov
47e030251f
Merge pull request #73381 from KoBeWi/works_better_than_expected_huh
...
Fold resources when non-main inspector exits tree
2023-02-17 16:25:18 +03:00
kobewi
7aa3651e2b
Fold resources when non-main inspector exits tree
2023-02-15 18:20:55 +01:00
SaracenOne
6696a0790c
Fixes revert button on exported node properties on inherited nodes.
2023-02-15 11:40:00 +00:00
Yuri Sizov
18d6c91e8e
Avoid cleaning up editor plugins when property list changes
...
Also removes a usability hack from the Theme editor, as it doesn't work anymore,
and it confuses the Inspector.
2023-02-11 14:38:07 +01:00
Haoyu Qiu
5d7e003b29
Prepare for moving editor and classref translations to godot-editor-l10n repo
...
- Separate editor interface and property translations.
- Add property translation in TranslationServer.
- The split and merge of the POT/PO/Makefiles and extract scripts is done
directly in godot-editor-l10n, the files will be removed in the next commit.
- Remove the hardcoded "to_include" lists from the SCsub, we'll only commit the
files which are ready to inclue.
2023-02-07 14:20:40 +01:00
Raul Santos
c7f4ca36a4
Use `PropertyUsageFlags` enum in parse_property
2023-01-31 23:31:15 +01:00
Rémi Verschelde
fd66a86d72
Merge pull request #71330 from Geometror/richtextlabel-fit-content
...
[RichTextLabel] Match minimum size calculation of Label (proper content fitting)
2023-01-25 09:16:38 +01:00
Rémi Verschelde
bda87300e8
Merge pull request #71770 from KoBeWi/better_editing_or_something
...
Rework EditorPlugin editing logic
2023-01-22 11:07:39 +01:00
kobewi
4ae168eb04
Rework EditorPlugin editing logic
2023-01-22 00:20:45 +01:00
kobewi
615c517034
Use range iterators in LocalVector loops
2023-01-21 18:44:42 +01:00
Rémi Verschelde
bcaf048f33
Merge pull request #71379 from KoBeWi/destruction_of_compatibility_function
...
Remove set_drag_forwarding_compat()
2023-01-18 17:40:13 +01:00
kobewi
b58111588a
Add EditorUndoRedoManager singleton
2023-01-16 01:11:52 +01:00
Fedor Shchukin
6f416ea104
Fix property revert doesn't revert selected fields
2023-01-14 17:39:21 +03:00
kobewi
59ea36b87c
Remove set_drag_forwarding_compat()
2023-01-14 15:16:51 +01:00
Rémi Verschelde
787179dac8
Merge pull request #70148 from KoBeWi/remove_all_restrictions
...
Remove conditons for unfolding inspector sections
2023-01-13 18:00:45 +01:00
Hendrik Brucker
e59d6b1b8c
[RichTextLabel] Match minimum size calculation of Label
...
(optional via fit_content property)
2023-01-13 15:17:26 +01:00
Juan Linietsky
e6a4debede
Change set_drag_forwarding() to use callables.
...
* This solution is much cleaner than the one in 3.x thanks to the use of callables.
* Works without issues in any language (no need to worry about camel or snake case).
* Editor code uses a compatibility function (too much work to redo).
Fixes #59899
2023-01-10 14:09:24 +01:00
Juan Linietsky
2b815df3c1
Use BitField<> in core type masks
...
* All core types masks are now correctly marked as bitfields.
* The enum hacks in MouseButtonMask and many other types are gone. This ensures that binders to other languages non C++ can actually implement type safe bitmasks.
* Most bitmask operations replaced by functions in BitField<>
* Key is still a problem because its enum and mask at the same time. While it kind of works in C++, this most likely can't be implemented safely in other languages and will have to be changed at some point. Mostly left as-is.
* Documentation and API dump updated to reflect bitfields in core types.
2023-01-08 22:17:40 +01:00
Rémi Verschelde
d95794ec8a
One Copyright Update to rule them all
...
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.
It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).
We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).
Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00
Silc Renew
724f2422d7
Revert "Merge pull request #70696 from Rindbee/propagate-keying-state"
...
This reverts commit c774b4ce17 , reversing
changes made to ccc609d824 .
2023-01-04 20:03:28 +09:00
Silc Renew
eee9e3cd9a
Revert "Merge pull request #68498 from Rindbee/improve-update_tree"
...
This reverts commit d5dc70a478 , reversing
changes made to ccbefa1f43 .
2023-01-04 19:15:20 +09:00
Rindbee
ef2c3398e6
Propagate the keying state in the inspector
...
Toggling the keying state does not significantly change the structure
of the inspector. So it's ok to propagate the keying state and then
use `queue_redraw()` to update the keying icon.
2022-12-31 20:29:09 +08:00
Rémi Verschelde
c547c4ef59
Revert "Queue inspector tree update when changing the theme."
...
This reverts commit c0baec410b .
See comments in #70381 .
2022-12-22 16:39:21 +01:00
Rémi Verschelde
224d26fb49
Merge pull request #70261 from Maran23/4-x-editor-inspector-section-click
...
EditorInspectorSection is not (un)folded when clicking under the font
2022-12-21 18:27:27 +01:00
Marius Hanl
c0baec410b
Queue inspector tree update when changing the theme.
2022-12-21 01:52:24 +01:00
Marius Hanl
51de7b773c
EditorInspectorSection is not folded when clicking under the font
2022-12-18 15:37:08 +01:00
Rindbee
f352c30ad5
Defer `EditorInspector::update_tree` to the process stage to improve performance
...
`EditorInspector::update_tree` is expensive, so defer the call to the process phase
to prevent multiple calls in a single frame (when switching scene tabs).
2022-12-17 08:39:59 +08:00
kobewi
b28b7936db
Remove conditons for unfolding inspector sections
2022-12-16 15:14:50 +01:00
Rémi Verschelde
447f6998b1
Merge pull request #67814 from opl-/fix/editor-inspector-accept-event
...
Fix editor inspector classes not accepting events
2022-11-29 16:48:03 +01:00
trollodel
c90d0bd84f
Use forward-declarations in big editor classes
2022-11-29 09:59:43 +01:00
BrunoSXS
a5e9878ef8
Fix for documentation not appearing in preview in editor inspector
2022-11-23 22:12:12 -03:00
kobewi
15831e381b
Unify usage of undo_redo in editor
2022-11-02 17:51:58 +01:00
Rémi Verschelde
5947f22be9
Merge pull request #67578 from KoBeWi/GEDITOR
...
Unify usage of GLOBAL/EDITOR_GET
2022-10-31 13:15:58 +01:00
Rémi Verschelde
be126d42d4
Merge pull request #67588 from KoBeWi/if(!GDVIRTUAL_CALL)don't
...
Simplify GDVIRTUAL_CALL calls
2022-10-31 11:55:56 +01:00
Danil Alexeev
7d15bb4064
Fix `EditorInspector.property_changed` signal connection
2022-10-31 11:52:52 +01:00
opl-
5d7a9f8a5c
Fix editor inspector classes not accepting events
2022-10-23 19:03:47 +02:00
kobewi
d06a8320e5
Simplify GDVIRTUAL_CALL calls
2022-10-19 00:05:48 +02:00
kobewi
e48c5daddf
Unify usage of GLOBAL/EDITOR_GET
2022-10-18 19:01:48 +02:00
bruvzg
0103af1ddd
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4.
2022-10-07 11:32:33 +03:00
VolTer
cb310a229b
Rename Copy Property –> Copy Value
2022-09-30 16:44:27 +02:00
Rémi Verschelde
166df0896c
Fix typos with codespell
...
Using codespell 2.3-dev from current git.
And fix typo in `methods.py` for `vsproj=yes` option (still won't work
though).
2022-09-30 14:23:36 +02:00
Rindbee
e9465825cd
Fix EditorInspectorCategory minimum size calculation
...
Calculated using the same theme property values as in `NOTIFICATION_DRAW`, keeping the width at `0` and calculating only the height.
2022-09-21 19:56:19 +08:00
Rémi Verschelde
82961dda3d
Merge pull request #66108 from Zylann/editor_inspector_get_selected_path
...
Expose `EditorInspector.get_selected_path`
2022-09-19 22:01:32 +02:00
Marc Gilleron
cee8bd9e76
Expose `EditorInspector.get_selected_path`
2022-09-19 15:20:34 +01:00