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5 Commits

Author SHA1 Message Date
Hugo Locurcio e85459dcd1
Add Cone and Cylinder shapes to FogVolume
This complements the existing Ellipsoid and Box local fog shapes.

This can be used to represent a light cone coming from a SpotLight.
2022-05-25 12:35:53 +02:00
Rémi Verschelde fe52458154
Update copyright statements to 2022
Happy new year to the wonderful Godot community!
2022-01-03 21:27:34 +01:00
clayjohn b7445f1ff8 Validate fog volume properties 2021-11-01 21:38:04 -07:00
Yuri Roubinsky e058cf93bd Fix crashing of `FogVolume`s when `WorldEnvironment` was added 2021-10-29 14:25:49 +03:00
clayjohn 1b2cd9f251 Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFog
Co-authored-by: Brian Semrau <brian.semrau@gmail.com>
2021-10-28 22:02:23 -07:00