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228 Commits

Author SHA1 Message Date
Thaddeus Crews 5935a32e32
Core: Cleanup headers in `core/config`
- `MainLoop` now forward-declared in `OS`
2025-10-06 09:20:56 -05:00
Thaddeus Crews 686b56fae9
Merge pull request #106434 from Ivorforce/invert-hashfuncs
Reduce cross project includes by rewriting `HashMapHasherDefault`.
2025-10-06 09:06:37 -05:00
Thaddeus Crews dd6ffaabdc
Merge pull request #105793 from Ivorforce/gdtype-the-first
Core: Add initial architecture for first-class `Object` types. Optimize `is_class`
2025-10-06 09:06:36 -05:00
Lukas Tenbrink 9d44b68867 Remove `rw_lock.h` and `rb_map.h` includes from `object.h`. 2025-10-05 23:29:04 +02:00
Lukas Tenbrink ad600125df Rewrite `HashMapHasherDefault` based on type traits - it is now possible to declare a default hashing function for any type.
Remove cross-project includes from `hashfuncs.h`.
Improve hashing function for `Color` (based on values instead of `String`).
Move `Variant` comparison from `hash_map.h` to `dictionary.cpp` (`VariantComparatorDictionary`), where it's used.
Remove now unnecessary `HashableHasher`.
2025-10-05 01:49:11 +02:00
Thaddeus Crews f6aa5ba23c
Merge pull request #97210 from AleksLitynski/object-snapshot-debugger
Add an ObjectDB Profiling Tool
2025-10-03 12:01:11 -05:00
Lukas Tenbrink ac85d24e64 Add `GDType` and `Object::_gdtype_ptr` for first-class `Object` typing.
The type is currently bare-bones, but will be expanded in future PRs.
2025-10-01 18:49:48 +02:00
David Snopek 2c707a911f GDExtension: Prevent breaking compatibility for unexposed classes that can only be created once 2025-09-30 14:48:06 -05:00
Thaddeus Crews a20ca7bbfe
Merge pull request #110459 from YeldhamDev/let_the_poor_ints_slide
Allow to use sliders for integers in `EditorSpinSlider`
2025-09-22 13:28:52 -05:00
Michael Alexsander f16ff829f0
Allow to use sliders for integers in `EditorSpinSlider` 2025-09-22 11:23:15 -03:00
Lukas Tenbrink 96619d46a1 Use `AncestralClass` to speed up Object::cast_to when possible. 2025-09-22 13:21:51 +02:00
Thaddeus Crews 149a4b4ca1
Merge pull request #107868 from lawnjelly/quick_ancestry4
Provide quick access to `Object` ancestry
2025-09-20 13:41:39 -05:00
Thaddeus Crews 555e7ad073
Core: Handle disabled class detection in ClassDB 2025-08-26 09:31:14 -05:00
Aleksander Litynski 78f1543e35 Add an ObjectDB Profiling Tool
A new tab is added to the debugger that can help profile a game's memory usage.

Specifically, this lets you save a snapshot of all the objects in a running
game's ObjectDB to disk. It then lets you view the snapshot and diff two
snapshots against each other. This is meant to work similarly to Chrome's
heap snapshot tool or Unity's memory profiler.
2025-07-08 16:39:24 +02:00
lawnjelly 14a814586a Provide quick access to `Object` ancestry 2025-06-23 07:11:11 +01:00
Haoyu Qiu a7ab249a2a Make `PROPERTY_HINT_GROUP_ENABLE` hide properties by default 2025-06-16 20:03:49 +08:00
Rémi Verschelde 22702244f8
Merge pull request #105414 from KoBeWi/disable_uid_here
Add `@export_file_path` to export raw paths (no UID)
2025-06-13 01:30:24 +02:00
Michael Alexsander 454e4f817c
Make build profile project detection also set build options 2025-06-03 11:11:33 -03:00
Rindbee 5e2396e001
Add a flag to make the connection automatically emit the source object.
Mainly used to improve the connection dialog.

Not implemented in `emit_signalp()`, append the source object when a PackScene is instantiated.
2025-05-27 20:19:03 +08:00
Thaddeus Crews 06301bee3e
Merge pull request #106775 from Ivorforce/gdsoftclass-expand
Move compatible functionality from `GDCLASS` to `GDSOFTCLASS`.
2025-05-26 11:24:26 -05:00
Lukas Tenbrink 621a8d14fa Move compatible functionality from `GDCLASS` to `GDSOFTCLASS`. 2025-05-26 17:41:15 +02:00
kobewi 42249bb659 Add @export_file_path to export raw paths (no UID) 2025-05-22 13:25:17 +02:00
Logan Detrick 1a427d3dec Add feature hint string and "On" text for checkable groups 2025-05-21 14:56:55 -07:00
Thaddeus Crews d237e31a89
Style: Remove redundant `DEBUG_METHODS_ENABLED`
• Replaced with functionally identical and far more ubiquitous `DEBUG_ENABLED`
2025-05-15 13:09:41 -05:00
Thaddeus Crews 1c4b660312
Merge pull request #96611 from Dynamic-Pistol/master
Add `PROPERTY_HINT_INPUT_NAME` for use with `@export_custom` to allow using input actions
2025-05-13 16:22:25 -05:00
Lukas Tenbrink e57427900f Use `BinaryMutex` instead of `Mutex` for `StringName`. 2025-04-28 17:13:26 +02:00
Dynamic-Pistol c8fed1e1d0 Add PROPERTY_HINT_INPUT_NAME
Added PROPERTY_HINT_INPUT_NAME for StringName based off https://github.com/godotengine/godot-proposals/discussions/7559
2025-04-23 22:23:44 +02:00
Lukas Tenbrink 91fe434a86 Always use `String` as `StringName` backing internally. 2025-04-23 14:57:03 +02:00
Thaddeus Crews 0cc292f880
Merge pull request #105272 from lodetrick/add_section_toggle
Add enable checkboxes to editor sections
2025-04-21 08:24:20 -05:00
Juan 2f39d8ebef Add thread safety to Object signals
* It turns out the majority of this work was done already by AThousandShips as part of #89451. This allows to do lock-less emitting of signals.
* This means, that only the signal map needs to be protected, making the task simple and without risk of deadlocks, or affecting performance.
* Objects can choose to not protect signals for performance (as example Node uses thread guards for protection, so these signals are not thread safe).
2025-04-16 17:14:44 +02:00
cier ebe9370724 Add enable checkboxes to editor sections
Fixes https://github.com/godotengine/godot-proposals/issues/4173
2025-04-15 13:49:41 -07:00
Lukas Tenbrink fbe64ffb45 Change `get_class_static` to return `StringName`.
Use that static `get_class_static` for `_get_class_namev` to avoid duplication.
2025-04-08 23:25:05 +02:00
Thaddeus Crews 36991aba34
Merge pull request #104264 from YYF233333/layout/gdvirtual
Optimize gdvirtual function layout
2025-04-08 12:32:51 -05:00
Thaddeus Crews 5dc7d56b92
Merge pull request #105099 from Ivorforce/object-classname-cache
Fix caching of objects' class name pointer in `Object` instances.
2025-04-08 12:32:40 -05:00
Lukas Tenbrink e7f087b91a Fix caching of objects' class name pointer in `Object` instances.
Use `get_class_name` for `get_class` calls. Merge `get_parent_class_static` into `get_class_static`.
2025-04-07 21:05:21 +02:00
Thaddeus Crews 5edb235018
CI: Bump various pre-commit hooks 2025-04-07 08:23:35 -05:00
Thaddeus Crews 046c9f540c
Merge pull request #105030 from Ivorforce/class-is-enabled-object
Move `GD_IS_CLASS_ENABLED` and respective include from `class_db.h` to `object.h`, as this is where it's needed.
2025-04-04 17:40:58 -05:00
Lukas Tenbrink aa5ca4f1a2 Move `GD_IS_CLASS_ENABLED` and respective include from `class_db.h` to `object.h`, as this is where it's needed. 2025-04-04 23:45:35 +02:00
Thaddeus Crews 78922d756a
Core: Decouple `GDCLASS` from ClassDB 2025-04-04 16:21:30 -05:00
Yufeng Ying 057858a0fb Optimize gdvirtual layout.
Co-authored-by: David Snopek <dsnopek@gmail.com>
2025-04-04 22:54:42 +08:00
Lukas Tenbrink e6d166344b Remove unused `get_inheritance_list_static` from `GDCLASS`. 2025-04-03 17:18:28 +02:00
Lukas Tenbrink be82731f99 Removed unused `get_valid_parents_static` functions from `GDCLASS`. 2025-04-02 13:50:47 +02:00
Thaddeus Crews 1f1b1c56e7
Merge pull request #104381 from Ivorforce/object-notification-nobool
Optimize `Object::notification` by avoiding runtime branches
2025-04-01 19:53:37 -05:00
Lukas Tenbrink 8a76e31547 Remove bool from `Object::notification` virtual function; replace with separate functions to avoid branching. 2025-04-01 15:26:32 +02:00
Thaddeus Crews abd565eb19
Merge pull request #104844 from Ivorforce/gdsoftclass
Add and require `GDSOFTCLASS` for `Object` subclasses that want to cast but do not use `GDCLASS`.
2025-03-31 19:02:03 -05:00
Lukas Tenbrink fa0a3c9c6e Add and require `GDSOFTCLASS` for `Object` subclasses that want to cast but do not use `GDCLASS`. 2025-03-31 20:49:50 +02:00
Thaddeus Crews 8f6bb119f4
Merge pull request #100602 from KoBeWi/over_100_changes_in_50_random_files_aka_the_best_kind_of_PR
Add templated version of `ObjectDB::get_instance()`
2025-03-31 12:03:47 -05:00
kobewi bc9d0c7835 Add templated version of ObjectDB::get_instance() 2025-03-27 15:43:23 +01:00
Lukas Tenbrink dd9dc75a83 Optimize `Object::cast_to` by assuming no virtual and multiple inheritance, gaining 8x throughput over `dynamic_cast`.
Add `-Wvirtual-inheritance` to compiler warnings as a sanity check.
2025-03-27 15:39:53 +01:00
A Thousand Ships d9721954e6
[Core] Use `Vector` for `MethodInfo::arguments` 2025-03-10 13:57:53 +01:00