Thaddeus Crews
d602742221
Merge pull request #102889 from ryevdokimov/add-editorsettings-shortcuts
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Add ability to add new EditorSettings shortcuts
2025-11-14 14:23:11 -06:00
Thaddeus Crews
e474bc5ce3
Merge pull request #108554 from ryevdokimov/inspector-don't-require-restart
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Do not require editor restart when changing editor inspector settings
2025-11-14 14:22:33 -06:00
Thaddeus Crews
0066308830
Merge pull request #109587 from tle-oops/tle/file-explorer
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Make FileSystemDock navigate to currently selected scene tab
2025-11-13 20:52:19 -06:00
Cyril Bissey
3905392596
Add string placeholder syntax highlighting
2025-11-13 14:14:08 +01:00
kobewi
a1340f05a9
Allow editing editor settings from project manager
2025-11-12 16:34:43 +01:00
kobewi
98141c3d73
Replace repetitive meta/ctrl condition with a method
2025-11-10 16:23:28 +01:00
Thaddeus Crews
ea1aec2c1c
Merge pull request #112193 from KnifeXRage/autoload_with_uids
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Autoloads with UIDs
2025-11-10 08:20:12 -06:00
Aditya Raj
d940614595
Autoloads with UIDs
2025-11-07 21:08:54 +05:30
DeeJayLSP
0fc47cf738
Modern style: Use stylebox setter for Action Map `TreeItem`s
2025-11-05 16:30:57 -03:00
Robert Yevdokimov
8806036528
Add ability to add new EditorSettings shortcuts
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Co-Authored-By: Igor Kordiukiewicz <igorkordiukiewicz@gmail.com>
2025-11-05 13:10:26 -06:00
Thaddeus Crews
d7353e27d8
Merge pull request #111449 from bruvzg/pe_set_max
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Enable maximize button for Editor/Project settings dialogs.
2025-11-04 16:32:50 -06:00
Thaddeus Crews
809e0c710d
Merge pull request #112064 from KoBeWi/writadata
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Save project metadata less often
2025-11-04 16:32:46 -06:00
Thaddeus Crews
158d178821
Merge pull request #112317 from timothyqiu/editor-auto-lang
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Make editor language setting default to Auto
2025-11-04 16:32:43 -06:00
Thaddeus Crews
3fb8961b00
Merge pull request #110120 from TokageItLab/ik-modifier-3d
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Add `SkeletonModifier3D` IKs as `IKModifier3D`
2025-11-04 16:32:36 -06:00
Michael Alexsander
e32b9274a3
Fix UI focus being shown when it shouldn't
2025-11-03 17:00:05 -03:00
Silc Lizard (Tokage) Renew
bf22eb25e3
Add IKModifier3D
2025-11-04 02:38:48 +09:00
Haoyu Qiu
ba6b7d2818
Make editor language setting default to Auto
2025-11-03 20:11:52 +08:00
DeeJayLSP
aee211bcfa
Modern Style: Use a style box for Input Map actions
2025-11-01 15:35:10 -03:00
Michael Alexsander
e06f015f95
Add a new editor theme
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Co-authored-by: passivestar <60579014+passivestar@users.noreply.github.com>
2025-10-30 00:31:54 -03:00
Thaddeus Crews
f7c9306453
Merge pull request #111326 from timothyqiu/win-dpi-scale
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Fix editor auto display scale on Windows
2025-10-28 12:19:24 -05:00
Thaddeus Crews
597553a7f5
Merge pull request #111821 from DeeJayLSP/detect-zed
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Add Zed to External Editor exec flags autofill
2025-10-28 12:19:23 -05:00
Haoyu Qiu
9f7ebaea5c
Fix editor auto scale on Windows
2025-10-27 19:36:34 +08:00
Haoyu Qiu
70eba54fb3
Improve error message when `_EDITOR_GET` fails
2025-10-27 09:44:11 +08:00
kobewi
2c14fc7d24
Save project metadata less often
2025-10-26 21:41:00 +01:00
DeeJayLSP
497a5d7dc5
Add Zed to External Editor exec flags autofill
2025-10-23 14:02:26 -03:00
Thaddeus Crews
d88971f022
Merge pull request #111791 from KoBeWi/timer_anyway
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Save editor settings when modified from code
2025-10-23 11:03:52 -05:00
Thaddeus Crews
d90a266304
Merge pull request #111820 from DeeJayLSP/fix-autoset-exec-flags
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Fix autoset of `text_editor/external/exec_flags` not working properly
2025-10-23 11:03:49 -05:00
tle-oops
77091f5e67
Allow FileSystemDock to navigate to currently selected scene tab as an option
2025-10-23 09:23:13 -04:00
Thaddeus Crews
fe9cdea92c
Merge pull request #106947 from Meorge/feat/quick-load-preview
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Allow Quick Open dialog to preview change in scene
2025-10-21 15:11:04 -05:00
Thaddeus Crews
ed4f4d275e
Merge pull request #110904 from YeldhamDev/tree_drag_unfolding
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Unfold tree items on hover while drag-n-dropping
2025-10-21 15:11:01 -05:00
DeeJayLSP
cd0c9d5f50
Editor: Add OpenType feature settings to Main Font
2025-10-20 10:00:23 -03:00
DeeJayLSP
f8a5e704d6
Fix autoset of `text_editor/external/exec_flags` not working properly
2025-10-19 11:09:21 -03:00
kobewi
199a4fa4e2
Save editor settings when modified from code
2025-10-18 15:55:06 +02:00
Thaddeus Crews
94818a5313
Merge pull request #111509 from passivestar/orbit-snapping
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Implement orbit snapping in 3D viewport
2025-10-16 12:48:09 -05:00
passivestar
d739700178
Implement orbit snapping in 3D viewport
2025-10-16 12:46:14 +04:00
Thaddeus Crews
20430236e7
Merge pull request #107999 from timothyqiu/translation-cleanup
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Clean up editor translation related methods
2025-10-15 16:31:09 -05:00
Thaddeus Crews
c2720efb28
Merge pull request #110690 from KoBeWi/shortcut_to_shorcuts
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Keep shortcut selected when clearing filter
2025-10-14 10:31:23 -05:00
Pāvels Nadtočajevs
f06565ab94
Enable maximize button for Editor/Project settings, Export and Editor Features dialogs.
2025-10-09 15:42:22 +03:00
Thaddeus Crews
6ef2c7b34b
Merge pull request #110823 from Calinou/ui-builtin-actions-all-devices
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Allow all gamepad devices for built-in `ui_*` input actions
2025-10-07 17:15:00 -05:00
Thaddeus Crews
bf926c2000
Merge pull request #106503 from KoBeWi/docker_exe
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Rework editor docks
2025-10-01 17:54:10 -05:00
Thaddeus Crews
6f3c5088ae
Merge pull request #110492 from KoBeWi/pro 🍐 _languages
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Improve editor language selector
2025-09-30 18:35:03 -05:00
Thaddeus Crews
fdf32d1b2a
Merge pull request #108577 from YYF233333/global_class_list
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Simplify `ScriptServer::get_global_class_list`
2025-09-30 11:19:10 -05:00
Malcolm Anderson
2f1e8dad74
Add Instant Preview to Quick Open dialog
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Add toggle for instant preview
Always keep search box selected so that keyboard navigation works
Add default setting for Instant Preview
Directly set property value for resource via Quick Load menu (no undo/redo or dirty-scene functionality yet)
Add undo/redo functionality
Update class reference
Update doc/classes/EditorSettings.xml
Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>
Slight improvement(?) to wording of setting
Allow previewing without committing change
Address various suggestions/improvements
Only allow Instant Preview to be used if Quick Open menu is being used to modify a property
Only allow property-based Quick Load when resource to modify is defined (otherwise default to old behavior)
Apply suggestions from code review
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
Address comments/suggestions
Get rid of duplicated code and use original callback strategy
(Attempt to) fix Instant Preview for editing multiple nodes at once and undo/redo stack for single nodes
Fix cancelling Quick Open when multiple nodes are selected
Prevent initially selected item in Quick Open dialog from overwriting the currently selected property
Apply suggestions from code review
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Make a few changes/improvements based on feedback
- Combine some duplicated code into `_finish_dialog_setup()`
- Move `ERR_FAIL_NULL(p_obj);` to top of checks
- Fix renaming of `is_instant_preview_enabled()` across code, and remove now-redundant conditions where it is used
- Make `EditorResourcePicker::property_path` be `StringName` not `String`
2025-09-29 15:12:21 -07:00
kobewi
97b398cba1
Rework editor docks
2025-09-29 17:30:41 +02:00
Michael Alexsander
26745b4b87
Unfold tree items on hover while drag-n-dropping
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Co-authored-by: suddjian
2025-09-26 14:38:45 -03:00
Thaddeus Crews
8d27c00038
Merge pull request #107692 from timothyqiu/editor-overrides-doc
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Show description for editor setting overrides
2025-09-23 14:51:49 -05:00
Thaddeus Crews
2cc0f68c56
Merge pull request #110602 from Calinou/editor-sort-scripts-by-tweak-setting-order
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Tweak the enum visual order for Sort Scripts By editor setting
2025-09-23 12:08:44 -05:00
Hugo Locurcio
0dcf28104d
Allow all gamepad devices for built-in `ui_*` input actions
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This allows all controllers to navigate the UI, which enhances
compatibility with PC handhelds when external controllers are connected.
Previously, only the first device was allowed to use `ui_*` actions
out of the box, which means that on a PC handheld, external controllers
couldn't navigate the UI (since the first ID is always the built-in controller).
2025-09-23 17:12:56 +02:00
Thaddeus Crews
2455635238
Merge pull request #100876 from ryevdokimov/no-restart-prompt-custom-theme
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Remove prompt to restart editor after changing custom theme
2025-09-22 21:00:56 -05:00
Thaddeus Crews
38188881ce
Merge pull request #108549 from ryevdokimov/transform-gizmo-opacity-no-restart
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Do not require editor restart when changing manipulator gizmo opacity setting
2025-09-22 21:00:52 -05:00