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133 Commits

Author SHA1 Message Date
BlueCube3310 e35c80b61c Image: Fix `is_invisible` detection for RGBAH and RGBAF 2025-06-23 18:21:04 +02:00
Aaron Franke f6f1df7d73
Add 64-bit versions of core power of 2 functions 2025-06-01 23:11:12 -07:00
Thaddeus Crews 63dff62948
Merge pull request #100673 from RandomShaper/res_duplicate
Overhaul resource duplication
2025-05-27 09:39:25 -05:00
Pedro J. Estébanez 2a03b459b9 Overhaul `Resource::duplicate()`
Thanks to a refactor, `Resource::duplicate_for_local_scene()` and `Resource::duplicate()` are now both users of the same, parametrized, implementation.

`Resource::duplicate()` now honors deepness in a more consistent and predictable fashion. `Resource::duplicate_deep()` is added (instead of just adding a parameter to the former, for compatibility needs).

The behavior after this change is as follows:
  - Deep (`deep=true`, formerly `subresources=true`):
    - Previously, only resources found as direct property values of the one to copy would be, recursively, duplicated.
    - Now, in addition, arrays and dictionaries are walked so the copy is truly deep, and only local subresources found across are copied.
    - Previously, subresources would be duplicated as many times as being referenced throughout the main resource.
    - Now, each subresource is only duplicated once and from that point, a referenced to that single copy is used. That's the enhanced behavior that `duplicate_for_local_scene()` already featured.
    - The behavior with respect to packed arrays is still duplication.
    - Formerly, arrays and dictionaries were recursive duplicated, with resources ignored.
    - Now, arrays and dictionaries are recursive duplicated, with resources duplicated.
    - When doing it through `duplicate_deep()`, there's a` deep_subresources_mode` parameter, with various possibilites to control if no resources are duplicated (so arrays, etc. are, but keeping referencing the originals), if only the internal ones are (resources with no non-local path, the default), or if all of them are. The default is to copy every subresource, just like `duplicate(true)`.
  - Not deep (`deep=false`, formerly `subresources=false`): <a name="resource-shallow"></a>
    - Previously, the first level of resources found as direct property values would be duplicated unconditionally. Packed arrays, arrays and dictionaries were non-recursively duplicated.
    - Now, no subresource found at any level in any form will be duplicated, but the original reference kept instead. Packed arrays, arrays and dictionaries are referenced, not duplicated at all.
    - Now, resources found as values of always-duplicate properties are duplicated, recursively or not matching what was requested for the root call.

This commit also changes what's the virtual method to override to customize the duplication (now it's the protected `_duplicate()` instead of the public `duplicate()`).
2025-05-26 10:05:25 +02:00
BlueCube3310 0f9986470a Image: Fix detecting color channels 2025-05-16 12:47:57 +02:00
Thaddeus Crews 579feb387c
Core: Add `[[nodiscard]]` to string-like classes 2025-05-06 12:23:41 -05:00
LuoZhihao 237597b01f BasisU: Use KTX2 format and add import options to configure encoder 2025-05-03 01:45:38 +08:00
kobewi 5af4bef46f Inline static variables (part 1) 2025-04-29 18:10:44 +02:00
Thaddeus Crews ad40939b6f
Core: Replace C math headers with C++ equivalents
- Minor restructuring to ensure `math_funcs.h` is the central point for math functions
2025-04-16 15:49:02 -05:00
Thaddeus Crews 94282d88f9
Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
A Thousand Ships 889410dcda
Add `String::replace_char(s)` methods for performance and convenience 2025-04-10 13:08:45 +02:00
Yufeng Ying 4f4031a675 Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
BlueCube3310 647b99c6d0 Image: Fix typo at `_set_color_at_ofs` with `FORMAT_RGB565` 2025-03-29 17:51:31 +01:00
BlueCube3310 dd47d9173e Image: Improve `is_invisible` function 2025-03-28 22:42:37 +01:00
Rémi Verschelde e3063f5675
Merge pull request #104590 from bruvzg/tex_decomp_load
Load decompressable texture format if no supported one is found.
2025-03-28 17:30:28 +01:00
BlueCube3310 649fa630a7 Image: Remove references to defunct `FORMAT_CUSTOM` 2025-03-26 21:37:26 +01:00
Pāvels Nadtočajevs b384de9013
Load decompressable texture format is no supported one found. 2025-03-25 09:46:19 +02:00
Thaddeus Crews f09ee0171a
Style: Begin integrating simple `.clangd` fixes 2025-03-22 13:24:35 -05:00
kobewi 10f6c01b9c Remove ABS in favor of Math::abs 2025-03-19 13:52:40 +01:00
K. S. Ernest (iFire) Lee 69b281295c Add DDS image load and save functionality
Save and load DDS from Image class.

Co-authored-by: BlueCube3310 <53150244+BlueCube3310@users.noreply.github.com>
2025-03-14 19:31:43 -07:00
BlueCube3310 271067eb2b Fix certain channel masks for Texture previewer 2025-01-15 18:40:53 +01:00
Marc Gilleron c7a9d64eaf Add color channel filter to editor texture previews 2025-01-11 23:27:48 +00:00
Thaddeus Crews 3c304ab7cc
Merge pull request #96076 from AThousandShips/improve_null_check_core_drivers
[Core,Drivers] Improve use of `Ref.is_null/valid`
2024-12-23 11:14:58 -06:00
Yufeng Ying be86ce3103 Apply iwyu suggestion in core. 2024-12-19 00:43:47 +08:00
BlueCube3310 335077a03f Image: More cleanup and reduced code duplication. 2024-12-12 11:52:59 +01:00
BlueCube3310 88ffe07de9 Betsy: Add BC3 and BC5 support 2024-11-27 12:27:05 +01:00
kobewi 3b6705a641 Support uid:// in more places 2024-11-16 21:43:18 +01:00
kobewi 0dabcd9941 Resource UID fixes and improvements 2024-11-14 16:37:54 +01:00
BlueCube3310 80a9c0d569 Clean up Image 2024-11-01 21:32:16 +01:00
A Thousand Ships ec650a2f09
[Core,Drivers] Improve use of `Ref.is_null/valid`
Use `is_null` over `!is_valid` and vice versa.
2024-11-01 16:50:11 +01:00
A Thousand Ships 38f9769bc6
[Core] Improve error messages with `vformat` 2024-10-30 15:55:51 +01:00
BlueCube3310 95fd45d9a5 Betsy: Implement BC4 compression 2024-09-22 10:16:37 +02:00
Rémi Verschelde a6d84bc0ce
Merge pull request #97059 from Gaktan/fix_weird_msvc_compilation_error
Fix weird MSVC compilation error
2024-09-16 13:36:06 +02:00
Gaktan 453f32ae0a Fix weird MSVC compilation error
For some reason, MSVC doesn't appreciate uint8 math with enum constants
2024-09-15 23:13:24 +02:00
BlueCube3310 606eedb0c9 Betsy: Add caching and BC1 compression support 2024-09-11 23:48:29 +02:00
A Thousand Ships 194bdde947
Cleanup of raw `nullptr` checks with `Ref`
Using `is_valid/null` over checks with `nullptr` or `ERR_FAIL_NULL` etc.
2024-08-31 15:01:09 +02:00
BlueCube3310 76c8211653 Image: Add a method for detecting signed values 2024-08-27 09:23:17 +02:00
Rémi Verschelde 4b8946102b
Merge pull request #91535 from BlueCube3310/betsy-bc6h
Add Betsy to speed up BC6 compression
2024-08-21 06:38:03 +02:00
Rémi Verschelde f4037d6f6c
Merge pull request #92496 from clayjohn/HDR-2D-sRGB
Ensure MovieWriter output is in gamma space when using HDR 2D
2024-08-19 12:08:40 +02:00
BlueCube3310 394ea653aa Add Betsy to speed up BC6 compression 2024-08-18 11:14:05 +02:00
Rémi Verschelde eb684cccdc
Merge pull request #92291 from BlueCube3310/image-convert-optimized
Optimize image conversion for half and float formats.
2024-08-16 10:33:32 +02:00
BlueCube3310 0ed45629fd Support 64-bit image sizes for VRAM compression 2024-07-21 21:06:14 +02:00
Hugo Locurcio 0445ccf428
Fix Image CowData crash when baking large lightmaps
This switches to 64-bit integers in select locations of the Image
class, so that image resolutions of 16384×16384 (used by
lightmap texture arrays) can be used properly. Values that are larger
should also work.

VRAM compression is also supported, although most VRAM-compressed
formats are limited to individual slices of 16384×16384. WebP
is limited to 16383×16383 due to format limitations.
2024-07-19 16:04:30 +02:00
bruvzg e651421905
[TextServer, GDExtension] Fix building text servers as GDExtension, expose new/changed low-level methods to GDExtension API. 2024-06-12 19:30:19 +03:00
clayjohn 3b9d074fd7 Ensure MovieWriter output is in gamma space when using HDR 2D 2024-05-28 15:30:13 -07:00
BlueCube3310 d260a2ba74 Optimize half and float image conversion 2024-05-24 11:01:20 +02:00
Rémi Verschelde 28a18cf1b8
Merge pull request #88763 from BlueCube3310/image-is-compressed-static
Image: Add static `is_format_compressed` function.
2024-05-02 14:01:18 +02:00
Bo Thompson 75d65195ae
Remove a redundant `MAX` comparison within a loop in `compute_image_metrics` 2024-03-28 22:23:15 +01:00
Thaddeus Crews 9903e6779b
Enforce template syntax `typename` over `class` 2024-03-07 22:39:09 -06:00
BlueCube3310 8239aeec8e Image: Add static `is_format_compressed` function. 2024-02-28 19:42:06 +01:00