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62 Commits

Author SHA1 Message Date
Thaddeus Crews 0c6cc34e92
Merge pull request #114917 from TheDying0fLight/merge-shader-and-text-editors
Refactor `TextEditor` and `ScriptTextEditor`
2026-02-02 12:57:24 -06:00
Simon Döhl 2363720b53 merge parts of script and text editor 2026-02-02 11:22:25 +01:00
Rémi Verschelde 63c78e684b
Merge pull request #114165 from KoBeWi/static
Use actual class names in resource type hints
2026-02-02 10:10:24 +01:00
Rémi Verschelde 429750f60b
Merge pull request #115093 from Ivorforce/hashmap-explicit-copy
Change copy constructors of `HashMap` and `AHashMap` from implicit to explicit
2026-01-31 22:50:51 +01:00
Lukas Tenbrink 1d840aae3a Remove `sky.h` include from `environment.h`, to speed up compile time. 2026-01-30 00:05:55 +01:00
kobewi f7b9703cbd Use actual class names in resource type hints 2026-01-29 21:07:56 +01:00
Thaddeus Crews d4ab136b24
Merge pull request #112746 from Kaleb-Reid/show-nodepath-subnames
Show NodePath subnames in editor inspector
2026-01-28 17:58:22 -06:00
Thaddeus Crews 74b14da737
Merge pull request #115137 from ndarilek/remove-a11y-placeholders
a11y: Remove "not accessible at this time" placeholders.
2026-01-28 12:27:12 -06:00
Thaddeus Crews 1bcf183965
Merge pull request #114205 from YeldhamDev/layer_blank_rename
Allow to remove custom names for layers
2026-01-28 12:26:59 -06:00
Thaddeus Crews db8b8096e0
Merge pull request #114454 from ASamBlur/remove-unused-line-in-editor_properties
Remove unused variable in `editor_properties.cpp`
2026-01-28 12:26:57 -06:00
Kaleb Reid 8c7e2838a6 Show NodePath subnames in editor inspector 2026-01-28 02:13:41 -08:00
kleonc 2ba69577b4 Skip zero values in EditorPropertyFlags 2026-01-25 02:05:46 +01:00
Lukas Tenbrink 1825e89787 Change copy constructors of `HashMap` and `AHashMap` from implicit to explicit. 2026-01-21 13:01:23 +01:00
Nolan Darilek 3a94b3e265 a11y: Remove "not accessible at this time" placeholders. 2026-01-19 14:10:27 -05:00
Thaddeus Crews 1910c58c49
Merge pull request #114879 from passivestar/text-enum-focus
Fix inspector draws focus on click when editing EditorPropertyTextEnum
2026-01-12 11:19:15 -06:00
kobewi 3b9c77b614 Fix quick open dialog recursive problem 2026-01-12 13:12:06 +01:00
passivestar fbadba291d Fix inspector draws focus on click when editing EditorPropertyTextEnum 2026-01-12 15:03:05 +04:00
KarasumaChitose d5e6722558 Editor: Disable auto translation for layer names in EditorPropertyLayers 2026-01-06 18:06:35 +08:00
ASamBlur c3ff178b99 Remove unused line in editor_properties.cpp 2025-12-30 20:08:17 +02:00
Michael Alexsander ab1ae6d58c
Allow to remove custom names for layers 2025-12-19 14:15:22 -03:00
Michael Alexsander 12e451bb53
Fix icon resizing for `NodePath` properties not working 2025-12-18 16:04:27 -03:00
Hugo Locurcio a6d71f33be Reduce icon size in editor inspector NodePath properties to match design size
Previously, icons were displayed at a slightly higher size than they were
designed for, which made them look blurry.
2025-12-18 02:30:23 +01:00
Michael Alexsander 08b511ec8f
Fix `null` value when picking the empty item on editable enums 2025-12-16 15:38:54 -03:00
Rémi Verschelde 8437869434
Merge pull request #112615 from YeldhamDev/inspector_props_size_fix
Fix issues with property height in the inspector
2025-12-04 15:52:40 +01:00
Adam Scott 10c7cb878a
Add new monospace related hint strings
- Add hint string `monospace` for `PROPERTY_HINT_{NONE,PASSWORD,PLACEHOLDER_TEXT}` to set the `LineEdit` font monospaced.
- Add hint string `monospace` for `PROPERTY_HINT_MULTILINE_TEXT` to set the `TextEdit` font monospaced.
- Add hint string `no_wrap` for `PROPERTY_HINT_MULTILINE_TEXT` to make the `TextEdit` not wrap lines automatically.

Also:
- Fix issue with `EditorPropertyMultilineText` not updating font properly.
- Add `EditorPropertyMultilineText` tweak flags.
- Add support with GDScript `@export_multiline`.
2025-12-03 12:57:40 -05:00
Michael Alexsander 034942557e
Fix issues with property height in the inspector 2025-12-01 23:14:33 -03:00
kobewi 11e97cace5 Always enable Make Unique for previewed overrides 2025-11-23 12:35:21 +01:00
kleonc 2e7c2da2a0 Allow drag setting flags in layers property editor 2025-11-13 00:46:18 +01:00
Thaddeus Crews 4eb11cc9d8
Merge pull request #112173 from kleonc/editor_property_layer_grid_fix_last_bit_tooltip
Fix layers property editor last bit value in tooltip
2025-11-12 17:26:19 -06:00
kobewi a1340f05a9 Allow editing editor settings from project manager 2025-11-12 16:34:43 +01:00
kleonc c31b92ba19 Fix layers property editor last bit value in tooltip 2025-11-12 14:59:24 +01:00
Haoyu Qiu 72d437c030 Move localized number formatting methods to TranslationServer
Co-Authored-By: Pāvels Nadtočajevs <7645683+bruvzg@users.noreply.github.com>
2025-11-10 15:01:22 +08:00
Thaddeus Crews 05d9587d26
Merge pull request #112318 from timothyqiu/string-name-enum
Fix `StringName` not documented for enum hint
2025-11-04 16:32:45 -06:00
kleonc fb5a299a60 Fix TileSet editor crash on terrain pick in paint mode 2025-11-03 20:31:29 +01:00
Haoyu Qiu 86bf1d95fc Fix `StringName` not documented for enum hint 2025-11-03 20:25:56 +08:00
LuoZhihao ce2fae79b1 Fallback to parent class icon by default for gdextension 2025-10-31 18:03:32 +08:00
Pāvels Nadtočajevs de3ff99398
Fix error spam when dragging text in the script editor. 2025-10-30 12:20:00 +02:00
Thaddeus Crews daf15172eb
Merge pull request #97753 from jaydensipe/fix-various-editor-easing-property-bugs
Fix various editor easing property issues
2025-10-28 12:19:35 -05:00
kobewi 682b0f7c54 Add switch on hover to TabBar 2025-10-22 00:34:57 +02:00
Thaddeus Crews fe9cdea92c
Merge pull request #106947 from Meorge/feat/quick-load-preview
Allow Quick Open dialog to preview change in scene
2025-10-21 15:11:04 -05:00
Jayden Sipe 61179bb293 Fix various editor easing property issues 2025-10-14 17:59:56 -04:00
Thaddeus Crews 2568505535
Merge pull request #108065 from lodetrick/range-hint-cleanup
Clean up numeric EditorProperty `setup()` methods
2025-10-13 19:28:34 -05:00
kobewi b9f7f2d767 Fix some easing presets not translated
Co-authored-by: Haoyu Qiu <timothyqiu32@gmail.com>
2025-10-10 13:21:56 +02:00
Logan Detrick 7998b5e8d2 Cleanup EditorProperty setup methods 2025-10-08 15:52:46 -07:00
kobewi 8d91f83244 Ensure correct metadata for enum items 2025-10-03 11:31:16 +02:00
kobewi 60c45fb64c Fix enum strings losing space 2025-10-01 22:00:31 +02:00
Thaddeus Crews 6f3c5088ae
Merge pull request #110492 from KoBeWi/pro🍐_languages
Improve editor language selector
2025-09-30 18:35:03 -05:00
Malcolm Anderson 2f1e8dad74 Add Instant Preview to Quick Open dialog
Add toggle for instant preview

Always keep search box selected so that keyboard navigation works

Add default setting for Instant Preview

Directly set property value for resource via Quick Load menu (no undo/redo or dirty-scene functionality yet)

Add undo/redo functionality

Update class reference

Update doc/classes/EditorSettings.xml

Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>

Slight improvement(?) to wording of setting

Allow previewing without committing change

Address various suggestions/improvements

Only allow Instant Preview to be used if Quick Open menu is being used to modify a property

Only allow property-based Quick Load when resource to modify is defined (otherwise default to old behavior)

Apply suggestions from code review

Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>

Address comments/suggestions

Get rid of duplicated code and use original callback strategy

(Attempt to) fix Instant Preview for editing multiple nodes at once and undo/redo stack for single nodes

Fix cancelling Quick Open when multiple nodes are selected

Prevent initially selected item in Quick Open dialog from overwriting the currently selected property

Apply suggestions from code review

Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>

Make a few changes/improvements based on feedback

- Combine some duplicated code into `_finish_dialog_setup()`
- Move `ERR_FAIL_NULL(p_obj);` to top of checks
- Fix renaming of `is_instant_preview_enabled()` across code, and remove now-redundant conditions where it is used
- Make `EditorResourcePicker::property_path` be `StringName` not `String`
2025-09-29 15:12:21 -07:00
Thaddeus Crews 8c956babeb
Merge pull request #107013 from Rindbee/fix-wrong-node-path-in-connection-dialog
Fix the extra arguments of type `NodePath` in the connection dialog do not work
2025-09-24 09:59:03 -05:00
Thaddeus Crews a20ca7bbfe
Merge pull request #110459 from YeldhamDev/let_the_poor_ints_slide
Allow to use sliders for integers in `EditorSpinSlider`
2025-09-22 13:28:52 -05:00