Hugo Locurcio
09f9dc157a
Disable shader baker when exporting as dedicated server
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Dedicated server exports don't perform any rendering, so there's no point
in including baked shaders. Doing so saves a few MBs in PCK size if the
shader baker was enabled in the export options.
2025-11-04 00:25:08 +01:00
Skyth
4cc5177f6b
Create HWND swap chain when window transparency is disabled on D3D12.
2025-11-03 17:36:55 +03:00
Lukas Stark
0a679a0a7f
[windows] Added early return for when toggling borderless while fullscreen
2025-11-01 22:55:41 +01:00
Rémi Verschelde
0fdbf050e0
Merge pull request #112279 from bruvzg/l_sse42_err
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[Linux] Add SSE4.2 support runtime check.
2025-11-01 19:07:07 +01:00
Pāvels Nadtočajevs
286e578b02
[Linux] Add SSE4.2 support runtime check.
2025-11-01 12:48:10 +02:00
Thaddeus Crews
ba3b024765
Merge pull request #110078 from bruvzg/emb_kmap
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[macOS] Fix keyboard mapping init in embedded display server.
2025-10-31 09:23:34 -05:00
Thaddeus Crews
5c4f173a85
Merge pull request #110219 from bruvzg/mac_emb_focus_3
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[macOS] Make embedded window focus behavior more similar to Windows/X11.
2025-10-31 09:23:26 -05:00
Serhii Snitsaruk
b0cb297cde
Fix 64-bit integers being truncated to 32-bit in JNI
2025-10-30 22:57:53 +01:00
kobewi
1c1c3200e4
Misc cleanup in EditorExportPlatform
2025-10-29 22:25:37 +01:00
Haoyu Qiu
48575336e8
X11: Fix minimize/maximize buttons can't be hidden
2025-10-29 19:37:23 +08:00
Thaddeus Crews
f7c9306453
Merge pull request #111326 from timothyqiu/win-dpi-scale
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Fix editor auto display scale on Windows
2025-10-28 12:19:24 -05:00
Thaddeus Crews
3cd6b3f8c6
Merge pull request #111674 from bruvzg/pck_virt_addr_4
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Update embedded PCK virtual address.
2025-10-28 10:15:35 -05:00
Thaddeus Crews
af77ae8137
Merge pull request #111874 from deralmas/not-so-fast
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Wayland: Set window parent before commit
2025-10-28 10:15:29 -05:00
Riteo Siuga
4df96fc7ab
Wayland: Set window parent before commit
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Fixes a timing issue where dialogs got configured right before having
their parent set. This gave compositors the time to resize/rearrange the
dialog as if it were a normal window, only to be marked as "floating"
right away. On niri, this manifested as huge dialog windows.
This is achieved with the addition of a `p_parent_id` parameter to
`window_create`, akin to its popup counterpart.
`window_create` now also accepts a single `Size2i` parameter instead of
two integers, in line with the rest of the `WaylandThread` API. The
original idea was to have a very "barebones" API, akin to the `drivers/`
directory, but that didn't pan out.
2025-10-28 04:10:28 +01:00
Thaddeus Crews
685fa3281c
Merge pull request #111580 from timothyqiu/x11-fullscreen
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X11: Fix fullscreen exit behavior
2025-10-27 10:01:52 -05:00
Thaddeus Crews
5c9333073a
Merge pull request #111696 from StarryWorm/langtable-include
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Fix missing includes in headers
2025-10-27 10:01:51 -05:00
MBCX
1e481b2d14
Removed API 21 references and simplified messages
2025-10-27 10:42:56 -04:00
Haoyu Qiu
9f7ebaea5c
Fix editor auto scale on Windows
2025-10-27 19:36:34 +08:00
StarryWorm
796281f62f
Add missing includes
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Add missing <winnt.h> include in windows/lang_table.h
Add missing typedefs.h and rid.h include in godot_constraint_3d.h
Add missing <type_traits> include in iterable.h
Add missing forward declarations in rendering_shader_library.h
2025-10-26 18:25:17 -04:00
Travis Wrightsman
1e8ead50dc
Use pkg-config for recast flags
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Now that recastnavigation upstream ships a pkg-config file, Godot can
rely on it for getting the build-time configuration.
2025-10-25 15:52:41 +02:00
Thaddeus Crews
cc008b288a
Merge pull request #110829 from m4gr3d/javaclasswrapper_regression_tests
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Add Android instrumented tests to the `app` module
2025-10-24 11:23:08 -05:00
Thaddeus Crews
9d2b619f51
Merge pull request #108737 from bruvzg/adb_scrcpy
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[Android] Add export option to use "scrcpy" to run project from editor.
2025-10-24 11:23:03 -05:00
Fredia Huya-Kouadio
16bdc8c4f1
Add Android instrumented tests to the `app` module
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This builds on the work from @dsnopek in https://github.com/dsnopek/javaclasswrapper-test , by importing the set of JavaClassWrapper tests from that repo within the Godot core repo in order to bootstrap and standardize how we write and run Android instrumented tests.
The approach used here should serve as a base to build upon to expand the set of instrumented tests used to validate the project's stability.
Co-authored-by: David Snopek <dsnopek@gmail.com>
2025-10-24 07:46:22 -07:00
Fredia Huya-Kouadio
5277c94fe4
Update the source sets configuration for the `app` and `lib` modules to match the default configuration
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Both the `app` and `lib` modules had custom source sets configuration originating from the early days of the project. This updates the configuration to match the default Android Studio configuration which will simplify the addition of unit tests and instrumented tests to the project.
Note that for backcompat reasons, some folders (such as the `res` folder in the `app` module) are left as is.
2025-10-24 07:44:19 -07:00
Thaddeus Crews
a4607f4522
Merge pull request #111871 from shiena/fix/camera_android.2
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Android: Stabilize camera lifecycle handling
2025-10-23 11:03:58 -05:00
Thaddeus Crews
0caf8057a7
Merge pull request #108412 from wjt/push-qmklovyxnnom
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linux/bsd/mac: Use pkill to stop remote instance over SSH
2025-10-23 11:03:57 -05:00
KOGA Mitsuhiro
4483871cd3
Android: Stabilize camera lifecycle handling
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- Pause camera feeds during lifecycle transitions to avoid crashes
- Refresh camera metadata after rotation to keep orientation accurate
2025-10-23 01:32:16 +09:00
Thaddeus Crews
3f34e38703
Merge pull request #109596 from atlasapplications/splash-screen-stretch-mode
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Add Stretch Modes for Splash Screen
2025-10-21 19:09:33 -05:00
Thaddeus Crews
70f07467be
Merge pull request #110127 from AayushSarikhada/android-back-gesture-fail-fix
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Fix Android back gesture failing after keyboard dismissal
2025-10-21 19:09:27 -05:00
Justin Sasso
b6b3e1ef9e
Add Stretch Modes for Splash Screen
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Co-authored-by: Samuel Pedrajas <samuelpedrajaspz@gmail.com>
2025-10-21 18:20:44 -04:00
Thaddeus Crews
58a64124e8
Merge pull request #111135 from m4gr3d/add_emit_signal_overload
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[Android] Minor updates to the `GodotPlugin` APIs
2025-10-21 15:10:55 -05:00
Thaddeus Crews
06e7ac969c
Merge pull request #111688 from Alex2782/android_export_webp
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Fix custom icon in Android export
2025-10-21 10:27:04 -05:00
Thaddeus Crews
e6eb49834d
Merge pull request #111296 from syntaxerror247/speed-control
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Android Editor: Add game speed control options in game menu bar
2025-10-21 10:27:02 -05:00
Thaddeus Crews
4eed0841b5
Merge pull request #111795 from bruvzg/x11_kbd_no_lbl
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[X11] Fix `keyboard_get_label_from_physical` errors when used on key without label.
2025-10-20 18:09:37 -05:00
Anish Mishra
4501f0f0fe
Android Editor: Add game speed control options in game menu bar
2025-10-20 10:23:03 +05:30
Pāvels Nadtočajevs
cf21565c77
[X11] Fix `keyboard_get_label_from_physical` errors when used on key without label.
2025-10-18 19:25:55 +03:00
Rémi Verschelde
7864ac8019
Merge pull request #111299 from stuartcarnie/swift_build
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Build: Fix container build path for swift
2025-10-18 11:45:54 +02:00
Thaddeus Crews
60710df3b6
Merge pull request #94047 from KoBeWi/resource_printer
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Improve `to_string()` and add it to Resource
2025-10-16 12:48:11 -05:00
Thaddeus Crews
f3ebee1f79
Merge pull request #111211 from superherointj/enet-warning
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System-provided ENet warning
2025-10-16 12:48:07 -05:00
Pāvels Nadtočajevs
21aa53f718
Update embedded PCK virtual address.
2025-10-16 11:35:20 +03:00
Alexander Hartmann
ede217754a
Fix custom icon in Android export
2025-10-15 20:38:17 +02:00
Pāvels Nadtočajevs
a63dd0704f
[macOS] Fix ~500ms hang on transparent OpenGL window creation on macOS 26.
2025-10-15 00:03:55 +03:00
Stuart Carnie
ad74ed68c1
Build: Fix container build path for swift
2025-10-15 06:32:31 +11:00
Thaddeus Crews
9cdf3ff3ff
Merge pull request #111639 from timothyqiu/freshy-leaky
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X11: Fix memory leak in `screen_get_refresh_rate()`
2025-10-14 10:31:32 -05:00
Thaddeus Crews
920552812e
Merge pull request #111566 from Repiteo/scons/mingw-big-obj
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SCons: Enable MinGW big objects universally
2025-10-14 10:31:28 -05:00
Haoyu Qiu
66e5bce653
X11: Fix memory leak in `screen_get_refresh_rate`
2025-10-14 20:30:05 +08:00
Pāvels Nadtočajevs
f7263b9517
[Android] Add export option to use "scrcpy" to run project from editor.
2025-10-14 15:12:48 +03:00
Thaddeus Crews
d3285f5468
Merge pull request #111185 from WhalesState/vp-disable-xr
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More XR disable for Viewport and export.
2025-10-13 19:28:56 -05:00
Thaddeus Crews
10c333a8f1
Merge pull request #111313 from bruvzg/emb_res
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Fix editor embedded windows partially resizing.
2025-10-13 12:30:08 -05:00
Thaddeus Crews
43438fec2a
Merge pull request #111529 from wagnerfs/fix-windows-native-filedialog-filters
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Fix Windows native FileDialog filters not showing descriptions
2025-10-13 12:30:05 -05:00
Thaddeus Crews
d86a428994
SCons: Enable mingw big objects in more contexts
2025-10-13 11:00:03 -05:00
Haoyu Qiu
0f81e8c7fe
X11: Fix fullscreen exit behavior
2025-10-13 15:03:13 +08:00
Haoyu Qiu
7680190768
Revert "Fix the sliding window problem in linux occur due to reparenting of the window during the decoration via tracking the parent of the window"
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This reverts commit 932afc3bf5 .
2025-10-13 15:03:13 +08:00
Rémi Verschelde
4219ce91f2
Merge pull request #110485 from bruvzg/aemb_dtr
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Fix iOS/visionOS export plugin crash on exit.
2025-10-13 07:35:19 +02:00
Pāvels Nadtočajevs
b1e659c851
[macOS] Make embedded window focus behavior more similar to Windows/X11.
2025-10-13 08:32:18 +03:00
Wagner
f835707f7a
Fix Windows native FileDialog filters not showing descriptions
2025-10-12 16:22:45 -03:00
Fredia Huya-Kouadio
b9c3b1d4c0
Misc improvements to the `GodotPlugin` API
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- Add overload method for `GodotPlugin#emitSignal(...)`
- Allow passing `null` values as signal arguments
2025-10-11 23:16:31 -07:00
Dery Almas
ab205a78ce
Wayland: defer event thread initialization to late initialization
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This race condition made me pull my hair. `wl_display_roundtrip` has its
own little event loop, which apparently conflicts hard with the
always-running event loop thread.
I kinda assumed that it would be thread-safe thanks to its internal
`wl_display_prepare_read` call that the docs talk about but that's
clearly not enough.
Luckily this method is called very few times and the only dangerous
instances are in the initialization routine, which first starts the
thread and then does various roundtrips. Libdecor has also some internal
roundtrips of its own which would often fail. Starting the thread after
all initialization fixes the issue.
Tested this by spamming *lots* of `wl_display_roundtrip` in
`WaylandThread::init()` with and without this fix.
2025-10-10 23:25:00 +02:00
Thaddeus Crews
4ea49aecaf
Merge pull request #110990 from timothyqiu/x11-min-max
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X11: Fix minimization of maximized windows
2025-10-10 10:26:02 -05:00
Ben Rog-Wilhelm
0a584250ae
Fix: Libgodot build on Linux.
2025-10-10 04:31:14 -05:00
Thaddeus Crews
538fd69243
Merge pull request #111425 from stuartcarnie/macos_crash_handler
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MacOS: Improve crash handler performance
2025-10-09 11:46:44 -05:00
kobewi
e6783dbdd1
Improve to_string() and add it to Resource
2025-10-09 00:54:38 +02:00
Stuart Carnie
33cc3c125d
MacOS: Improve crash handler performance
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The most significant change is the version calls `atos` with a batch of
addresses, rather than one at a time. Reduces large stack traces down
to about a second or less (after OS caching).
2025-10-09 06:19:21 +11:00
Thaddeus Crews
7c033002b0
Merge pull request #110863 from kisg/libgodot_migeran_core
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LibGodot: Core - Build Godot Engine as a Library
2025-10-08 13:56:34 -05:00
superherointj
24f23c5cdb
System-provided ENet warning
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Warning from documentation: https://github.com/godotengine/godot/tree/master/thirdparty#enet
2025-10-08 08:51:09 -03:00
A Thousand Ships
f81f08e5bf
[Windows] Fix MinGW build
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`file_access.h` was removed from the include hierarchy and wasn't caught
by CI as it only occurs with MinGW builds
2025-10-07 16:06:04 +02:00
Rémi Verschelde
9052d31c68
Merge pull request #111331 from Repiteo/scons/revert-cppextpath
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Revert "SCons: Add `CPPEXTPATH` for external includes"
2025-10-07 13:07:19 +02:00
Rémi Verschelde
9a25d56b1f
Merge pull request #111316 from bruvzg/res_manifest
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[Windows] Fix application manifest in exported projects with modified resources.
2025-10-07 13:07:15 +02:00
Rémi Verschelde
546ead2abd
Merge pull request #109795 from bruvzg/mac_reg_policy
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[macOS] Always use "Regular" activation policy for GUI, and headless main loop for command line only tools.
2025-10-07 13:06:56 +02:00
Rémi Verschelde
a6e44be2dc
Merge pull request #105587 from deralmas/framing-this-moment
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Wayland: Emulate frame event for old `wl_seat` versions
2025-10-07 13:06:47 +02:00
Gergely Kis
6c44c80c62
LibGodot: Core - Build Godot Engine as a Library
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* Add a new GodotInstance GDCLASS that provides startup and iteration commands to control a Godot instance.
* Adds a libgodot_create_godot_instance entry point that creates a new Godot instance and returns a GodotInstance object.
* Adds a libgodot_destroy_godot_instance entry point that destroys the Godot instance.
Sample Apps: https://github.com/migeran/libgodot_project
Developed by [Migeran](https://migeran.com )
Sponsors & Acknowledgements:
* Initial development sponsored by [Smirk Software](https://www.smirk.gg/ )
* Rebasing to Godot 4.3 and further development sponsored by [Xibbon Inc.](https://xibbon.com )
* The GDExtension registration of the host process & build system changes were based
on @Faolan-Rad's LibGodot PR: https://github.com/godotengine/godot/pull/72883
* Thanks to Ben Rog-Wilhelm (Zorbathut) for creating a smaller, minimal version for easier review.
* Thanks to Ernest Lee (iFire) for his support
Co-Authored-By: Gabor Koncz <gabor.koncz@migeran.com>
Co-Authored-By: Ben Rog-Wilhelm <zorba-github@pavlovian.net>
2025-10-07 02:15:41 +02:00
Thaddeus Crews
b17aa3343a
Revert "SCons: Add `CPPEXTPATH` for external includes"
2025-10-06 13:09:22 -05:00
Mounir Tohami
9894256e3a
More XR disable for Viewport and export.
2025-10-06 20:15:07 +03:00
Thaddeus Crews
5935a32e32
Core: Cleanup headers in `core/config`
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- `MainLoop` now forward-declared in `OS`
2025-10-06 09:20:56 -05:00
Thaddeus Crews
d1d28c0bcf
Merge pull request #111223 from Ivorforce/remove-iterator-include
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Replace `std::size` usage with `std_size` to avoid `<iterator>` include.
2025-10-06 09:06:49 -05:00
Thaddeus Crews
fa1c53bb8e
Merge pull request #111204 from syntaxerror247/suspend-btn
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Android Editor: Update suspend button icon in GameMenuBar
2025-10-06 09:06:46 -05:00
Thaddeus Crews
30a0a41982
Merge pull request #111274 from chocola-mint/include-optimization-logger
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Remove `file_access.h` and `script_backtrace.h` includes from `logger.h`.
2025-10-06 09:06:32 -05:00
Thaddeus Crews
ef5ecd95d7
Merge pull request #111254 from Ivorforce/object-no-rb-rw
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Remove `rw_lock.h` and `rb_map.h` includes from `object.h`.
2025-10-06 09:06:29 -05:00
Pāvels Nadtočajevs
91fc0c3756
[Windows] Fix application manifest in exported projects with modified resources.
2025-10-06 11:33:02 +03:00
Pāvels Nadtočajevs
0d056cf294
Fix editor embedded windows partially resizing.
2025-10-06 09:12:20 +03:00
Lukas Tenbrink
9d44b68867
Remove `rw_lock.h` and `rb_map.h` includes from `object.h`.
2025-10-05 23:29:04 +02:00
Stuart Carnie
94c7c2b780
MacOS: Move includes inside #ifdef so OpenGL can be disabled
2025-10-06 06:20:44 +11:00
chocola-mint
ead282ff13
Remove `file_access.h` and `script_backtrace.h` includes from `logger.h`.
2025-10-05 17:49:23 +09:00
Lukas Tenbrink
1db0a60dc0
Replace `std::size` usage with `std_size` to avoid `<iterator>` include.
2025-10-05 00:26:11 +02:00
Thaddeus Crews
cf3c00056c
Merge pull request #109974 from rsanchezsaez/apple/swiftui-lifecycle
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SwiftUI lifecycle for Apple embedded platforms
2025-10-03 12:01:09 -05:00
Thaddeus Crews
554e16fac2
Merge pull request #95853 from bruvzg/win_no_id
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[Windows] Simplify ANGLE fallback list and remove ID checks.
2025-10-03 12:01:06 -05:00
Thaddeus Crews
38af23a654
Merge pull request #89409 from aaronfranke/server-folders
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Move server files into their subfolders
2025-10-03 12:01:00 -05:00
Anish Mishra
4b519317cd
Android Editor: Update suspend button icon in GameMenuBar
2025-10-03 15:59:37 +05:30
bruvzg
ab287991cf
[Windows] Simplify ANGLE fallback list and remove ID checks.
2025-10-03 08:07:43 +03:00
Thaddeus Crews
127c2a347e
Merge pull request #110793 from Calinou/editor-macos-export-tweak-messages
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Tweak macOS notarization export message in the editor
2025-10-01 17:54:11 -05:00
Aaron Franke
3d1c9fd5de
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
Thaddeus Crews
7288419939
Merge pull request #110936 from bruvzg/mac_ver_check
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Change `macos.permission.RECORD_SCREEN` version check from 10.15 to 11.0.
2025-09-30 20:10:46 -05:00
Thaddeus Crews
5240f1c283
Merge pull request #108658 from bruvzg/ed_pl_init
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[EditorExportPlatform] Move initialization to a dedicated method.
2025-09-30 18:35:25 -05:00
Thaddeus Crews
c6189a83b9
Merge pull request #110691 from Ruw-Van/fix-windows-logfile-encoding
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Fix windows logfile encoding
2025-09-30 18:35:19 -05:00
Thaddeus Crews
6b22951162
Merge pull request #107954 from stuartcarnie/unix_domain_socket_support
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Add Core UNIX domain socket support
2025-09-30 18:35:08 -05:00
Thaddeus Crews
373ff727f0
Merge pull request #110875 from vmedea/2025-wayland-inhibit-idle
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wayland: Inhibit idle in DisplayServerWayland::screen_set_keep_on
2025-09-30 18:35:02 -05:00
Thaddeus Crews
0b2805f400
Merge pull request #110897 from Repiteo/windows/migrate-manifest
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Windows: Migrate `godot.manifest` to `platform/windows`, include as dependency
2025-09-30 11:19:18 -05:00
Thaddeus Crews
21fd4faf1b
Merge pull request #107469 from Ivorforce/vector-localvector-explicit-span-conversions
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Remove implicit conversions between `LocalVector` and `Vector`
2025-09-30 11:19:17 -05:00
Thaddeus Crews
ef4863ab97
Merge pull request #109764 from ydeltastar/android-fragment-fix
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Android: Ensure proper cleanup of the fragment
2025-09-28 10:07:48 -05:00
Thaddeus Crews
f6fc2f4a08
Core: Remove `skip_cr` argument from `String`
2025-09-28 10:07:24 -05:00
Haoyu Qiu
12f8c78231
X11: Fix minimization of maximized windows
2025-09-28 12:19:54 +08:00
Thaddeus Crews
9283328fe7
Merge pull request #109491 from syntaxerror247/window-color
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Android: Add method to set root window color at runtime
2025-09-26 13:47:32 -05:00
Thaddeus Crews
3a16864c33
Merge pull request #107075 from m4gr3d/implement_javaclasswrapper_has_method
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[Android] `JavaClassWrapper` bug fixes
2025-09-26 13:47:31 -05:00
Pāvels Nadtočajevs
1c59038555
Change `macos.permission.RECORD_SCREEN` version check from 10.15 to 11.0.
2025-09-26 19:25:49 +03:00
ydeltastar
6a3d37ef1c
Android: Ensure proper cleanup of the fragment
2025-09-26 10:18:11 -03:00
Stuart Carnie
7227fdd805
Core: Add UNIX domain socket support
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> [!NOTE]
>
> Later versions of Windows has support for `AF_UNIX`, so it could be
> added.
2025-09-26 05:46:19 +10:00
Thaddeus Crews
c32c2606f4
Merge pull request #110837 from wheatear-dev/add-gdsoftclass-deeper
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Add `GDSOFTCLASS` to deeper inheritors of `Object`
2025-09-25 12:13:56 -05:00
Thaddeus Crews
d48f255074
Windows: Migrate `godot.manifest` to `platform/windows`
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• Ensure file is included as proper dependency
2025-09-25 09:15:00 -05:00
Nikita
a75e6be6fb
Fix HashMap/HashSet in natvis after member renames
2025-09-24 21:51:03 -07:00
Mara Huldra
c64ff4b069
wayland: Inhibit idle in DisplayServerWayland::screen_set_keep_on
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Without this, the screen does go into idle after a few minutes on a RPi5 with default install (wayland w/ labwc), even
though `screen_keep_on` is set. DBUS is enabled but apparently, the screensaver call is not enough.
2025-09-24 22:17:38 +02:00
Edward Moulsdale
e366471fdc
Add GDSOFTCLASS to deeper inheritors of Object
2025-09-24 19:15:56 +01:00
Hugo Locurcio
020cdd0f73
Tweak macOS notarization export message in the editor
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One message had a typo and was missing `--team-id` for one of the
`xcrun notarytool` commands.
2025-09-24 17:43:43 +02:00
Thaddeus Crews
0ef1c07838
Merge pull request #110491 from bruvzg/emb_j_init_msg
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[macOS] Remove old embedded window joystick init code.
2025-09-23 14:51:53 -05:00
Fredia Huya-Kouadio
35fda7f857
Fix JNI local reference table overflow when wrapping Java class with large method counts
2025-09-23 12:23:26 -04:00
Thaddeus Crews
cee30225e9
Merge pull request #110566 from lumiscosity/optimize-pngs
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Optimize PNG assets
2025-09-22 21:00:52 -05:00
Ricardo Sanchez-Saez
038f5934e7
[Apple embedded] Adopt SwiftUI lifecycle for Apple embedded platforms
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- Introduces a SCons builder for Swift files
- Increases the minimum deployment targets to iOS 14.0, and visionOS 26.0.
- Replaces manually UIWindow management by a SwiftUI instantiated app.
2025-09-22 18:20:04 -07:00
lumiscosity
72a9d2128f
Replace Android icons with lossless WebP files
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See https://developer.android.com/develop/ui/views/graphics/reduce-image-sizes#webp . From a precursory glance the minimum API level for Godot is 24, which should support this.
2025-09-22 20:33:16 +02:00
lumiscosity
91befbbc52
Optimize PNG assets
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Losslessly optimizes the PNG assets with oxipng, defluff and DeflOpt.
Tests and third party imports are omitted.
2025-09-22 20:33:16 +02:00
Thaddeus Crews
d069699940
Merge pull request #110752 from wheatear-dev/expand-110693
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Add `GDSOFTCLASS` to six inheritors of `Object`
2025-09-22 13:28:41 -05:00
Thaddeus Crews
ce157a446f
Merge pull request #107096 from ArchercatNEO/xdg-toplevel-icon
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Wayland: Implement the xdg-toplevel-icon-v1 protocol
2025-09-22 08:50:10 -05:00
Thaddeus Crews
9b7a723aac
Merge pull request #107721 from YYF233333/ps_include
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Remove dependency of `variant.h` in `print_string.h`
2025-09-22 08:50:04 -05:00
Thaddeus Crews
94dbc42a56
Merge pull request #62083 from KoBeWi/string_slice'n_dice
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Improve usage of `String.split()` vs `get_slice()`
2025-09-22 08:50:01 -05:00
Fredia Huya-Kouadio
0622cee189
Implement `has_java_method(...)` for `JavaClassWrapper` and `JNISingleton`
2025-09-22 00:01:50 -04:00
Edward Moulsdale
12e97610a8
Add GDSOFTCLASS to six inheritors of Object
2025-09-21 16:22:29 +01:00
Thaddeus Crews
326b22124a
Merge pull request #108794 from bruvzg/macos_actool_export
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[macOS] Add support for exporting macOS 26 Liquid Glass icons.
2025-09-20 13:41:38 -05:00
Thaddeus Crews
14bdf39806
Merge pull request #107789 from rsanchezsaez/apple/apple-embedded-export-template
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Replace iOS/visionOS Xcode templates by new Apple embedded template
2025-09-19 13:07:09 -05:00
kobewi
d61a337a70
Improve usage of String.split() vs get_slice()
2025-09-19 16:31:55 +02:00
Thaddeus Crews
78d1539709
Merge pull request #110452 from limbonaut/prevent-jni-variant-conv-stack-overflow
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Prevent JNI Variant conversion stack overflow
2025-09-19 09:17:05 -05:00
Yufeng Ying
05dae23f18
Remove dependency of variant.h in print_string.h
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Co-authored-by: Lukas Tenbrink <lukas.tenbrink@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2025-09-19 14:57:36 +08:00
Thaddeus Crews
f84123d20e
Merge pull request #110611 from m4gr3d/fix_show_keyboard_crash
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Fix the bug causing `java.lang.StringIndexOutOfBoundsException` crashes when showing the virtual keyboard
2025-09-18 21:02:33 -05:00
Thaddeus Crews
be11bf1d6b
Merge pull request #110540 from akien-mga/linux-system-libturbojpeg
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Linux: Allow unbundling libjpeg-turbo to use system package
2025-09-18 21:02:31 -05:00
Ruw
b23b0dde9a
Update detect.py
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Fix UnicodeEncodeError on cp932 environments by adding errors="replace" to log file open
2025-09-18 19:32:03 +09:00
Mounir Tohami
1b697aff38
X11 input: prevent non-printable keys from producing empty Strings
2025-09-18 06:56:22 +03:00
Thaddeus Crews
4676d73a1a
Merge pull request #110268 from bruvzg/devid_reg
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[Windows] Try reading GPU IDs directly from registry.
2025-09-17 11:34:10 -05:00
Thaddeus Crews
2ee5a18917
Merge pull request #110465 from m4gr3d/add_quest3s_supported_device
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Add `quest3s` to the list of supported devices
2025-09-17 11:34:08 -05:00
Fredia Huya-Kouadio
ff3eee7df6
Fix the bug causing `java.lang.StringIndexOutOfBoundsException` crashes when showing the virtual keyboard
2025-09-16 23:03:18 -07:00
Lukas Tenbrink
abe3b481ae
Make conversions from `LocalVector` to `Vector` explicit.
2025-09-16 21:41:28 +02:00
Thaddeus Crews
4dec6af2c8
Merge pull request #108613 from Repiteo/scons/fix-defines
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SCons: Ensure `CPPDEFINES` is properly utilized
2025-09-16 11:44:45 -05:00
Thaddeus Crews
155c594f02
Merge pull request #109568 from syntaxerror247/export-keystore-check
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Android: Only validate keystore relevant to current export mode
2025-09-16 11:44:43 -05:00
Thaddeus Crews
94b5658cd2
Merge pull request #106798 from gelvinp/avoid_xcb_crash
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Workaround X11 crash issue
2025-09-16 09:48:55 -05:00
Thaddeus Crews
5316d12588
Merge pull request #109346 from bruvzg/win_drv_chk
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[Windows] Try reading GPU driver information directly from registry.
2025-09-16 09:48:52 -05:00
Will Thompson
3d322c3f36
linux/bsd/mac: Use pkill to stop remote instance over SSH
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Previously, the PIDs of any running instances of the game on the remote
device were found with `pgrep`, whose output was passed as parameters to
`kill`. The problem with doing this is that passing zero arguments to
`kill` (which happens when no instances of the game are running
remotely) is an error: it shows the command usage, and exits with status
2 indicating a command-line syntax error:
$ kill
kill: usage: kill [-s sigspec | -n signum | -sigspec] pid | jobspec ... or kill -l [sigspec]
$ echo $?
2
As far as I can tell, all systems that have a `pgrep` command also have
a `pkill` command which accepts (a superset of) the same parameters as
`pgrep` and kills the matched processes instead of listing them on
STDOUT.
In the case where no processes match, `pkill` exits with status 1; but
does so silently.
Invoke `pkill` rather than `pgrep` + `kill`.
2025-09-16 11:25:48 +01:00
Rémi Verschelde
6d8aa8582f
Linux: Allow unbundling libjpeg-turbo to use system package
2025-09-15 23:52:48 +02:00
Serhii Snitsaruk
476b901247
Prevent JNI Variant conversion stack overflow
2025-09-14 12:51:59 +02:00
Pāvels Nadtočajevs
77dd83efbf
[macOS] Remove old embedded window joystick init code.
2025-09-13 17:56:16 +03:00
Pāvels Nadtočajevs
906aff5331
Fix iOS/visionOS export plugin crash on exit.
2025-09-13 11:22:40 +03:00
Clay John
bfa330dd5d
Merge pull request #110463 from kojurohan42/build-id-append-for-crashlytics
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added build id link flag for firebase crashlytics support for android
2025-09-12 16:17:09 -04:00
Fredia Huya-Kouadio
35c87ae0ca
Add `quest3s` to the list of supported devices
2025-09-12 11:38:02 -07:00
kojurohan42
b1ed9ffca7
added build id link flag for firebase crashlytics support
2025-09-12 23:31:16 +05:45
Lukas Tenbrink
4c0026b053
Update links to the contributing section of the docs to the appropriate new sections.
2025-09-12 01:04:14 +02:00
Anish Mishra
775dfc5114
Fix status bar visibility issue after keyboard hides on Android
2025-09-11 07:08:32 +05:30
Thaddeus Crews
7ac73a6142
Merge pull request #110294 from bruvzg/wl_no_gl
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Fix Wayland build with OpenGL disabled.
2025-09-08 13:57:27 -05:00
Clay John
e98d6083d0
Merge pull request #110033 from SK83RJOSH/pdb-base-name-fix
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Fix `WindowUtils::copy_and_rename_pdb` regression
2025-09-08 08:22:44 -07:00
Pāvels Nadtočajevs
76433b0ede
Fix Wayland build with OpenGL disabled.
2025-09-06 18:37:49 +03:00
Thaddeus Crews
4ed8c45abd
Merge pull request #110263 from raulsntos/dotnet/android-net9.0
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[.NET] Require `net9.0` for Android exports
2025-09-05 08:37:22 -05:00
bruvzg
252329ce40
[Windows] Try reading GPU IDs directly from registry.
2025-09-05 11:09:31 +03:00
Raul Santos
f0c9253bec
[.NET] Require `net9.0` for Android exports
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To ensure Android exports are compatible with the new Play Store
requirement that all `.so` libraries included are aligned to 16k,
we now require C# projects to target `net9.0` which uses the
correct alignment (as opposed to the current one of 4k).
The thirdparty jar library has also been updated to the one from
the 9.0.4 runtime package so it's compatible with non-gradle
builds targeting `net9.0`.
Non-android projects are not affect, the minimum TFM is still
`net8.0`.
2025-09-05 04:14:27 +02:00
Fredia Huya-Kouadio
d255ec2fe1
Fix the issue preventing installing C# binaries on Android devices with api <= 29
2025-09-04 11:49:22 -07:00
Josh Wood
41150710ec
Fix `WindowUtils::copy_and_rename_pdb` path shortening regression
2025-09-04 11:56:06 +02:00
Aayush Sarikhada
849107cfc8
Fix Android back gesture failing after keyboard dismissal ( #109806 )
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Reason of bug: This happened because the text input field was still receiving the first back gesture event instead of letting it reach the main app.
2025-08-31 01:07:35 +05:30
Pāvels Nadtočajevs
b9bafbd2ca
[macOS] Process joypad input directly in the embedded process.
2025-08-29 13:40:56 +03:00
Pāvels Nadtočajevs
9214cd879a
[macOS] Fix keyboard mapping init in embedded display server.
2025-08-29 10:28:37 +03:00
Thaddeus Crews
4ebf67c12d
Merge pull request #109818 from syntaxerror247/safe-area-regression
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Fix safe area regression on older Android versions
2025-08-27 13:39:44 -05:00
Anish Mishra
3bc1fa0c37
Fix safe area regression on older Android versions
2025-08-27 21:14:48 +05:30
bruvzg
01d7abb9d0
[Windows] Save and restore window rect when switching to/from maximized+borderless mode.
2025-08-27 11:12:04 +03:00
Ricardo Sanchez-Saez
6d9983e958
[apple embedded] Replace individual iOS/visionOS Xcode templates by Apple embedded template
2025-08-25 12:42:34 -07:00
Thaddeus Crews
17fb6e3bd0
Merge pull request #109790 from adamscott/tentative-fix-for-109144
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[Web] Fix `AudioStreamPlayer.get_playback_position()` returning incorrect values for samples
2025-08-25 09:54:18 -05:00
Thaddeus Crews
6db7f65110
Merge pull request #109819 from Nintorch/fix-get-connected-joypads
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Fix DirectInput controllers on game startup
2025-08-25 09:54:17 -05:00
clayjohn
70d9c2eb22
Revert "[Web] Disregard touch events in pointer callbacks"
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This reverts commit e7e5c2b832 .
2025-08-24 11:11:53 -07:00
Thaddeus Crews
88547a19e8
Merge pull request #109857 from bruvzg/dbus_init
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[Linux/BSD] Initialize DBus only once.
2025-08-22 14:00:49 -05:00
Thaddeus Crews
1d204f1fc7
Merge pull request #109724 from bruvzg/mac_emb_app_focus
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[macOS] Forward application focus events to the embedded process.
2025-08-22 12:35:35 -05:00
ArchercatNEO
188b47a29b
Wayland: Implement the xdg-toplevel-icon-v1 protocol
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Closes #87747
Requires a compositor which supports xdg-toplevel-icon-v1.
As of this commit only KWin supports this protocol.
2025-08-22 09:45:28 +01:00
Pāvels Nadtočajevs
0edb6bd4a0
[Linux/BSD] Initialize DBus only once.
2025-08-22 09:26:11 +03:00
Thaddeus Crews
b432e108d5
Merge pull request #109791 from Talkashie/master
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Typo cleanup pass
2025-08-21 18:39:37 -05:00
Thaddeus Crews
d86369a865
Merge pull request #109723 from bruvzg/macos_rm
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[macOS] Remove FEATURE_MOUSE from embedded display server.
2025-08-21 06:24:26 -05:00
Nintorch
dd2e1b104b
Fix DirectInput controllers on game startup
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Now SDL and DirectInput don't complain when a game starts with a DirectInput controller already connected. Fixes "JoypadSDL::process_events: Error opening gamepad at index 1: IDirectInputDevice8::SetCooperativeLevel() DirectX error 0x80070006"
2025-08-21 13:21:48 +05:00
Pāvels Nadtočajevs
6e76a9467f
[macOS] Always use "Regular" activation policy for GUI, and headless main loop for command line only tools.
2025-08-20 10:07:33 +03:00
Talkashie
bc7e68dfd1
Typos
2025-08-19 18:32:59 -05:00
Adam Scott
21dd72bc21
[Web] Fix `AudioStreamPlayer.get_playback_position()` returning incorrect values for samples
2025-08-19 19:30:49 -04:00
Thaddeus Crews
28bd72a7e1
Merge pull request #109758 from Repiteo/scons/dlltool-fix
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SCons: Fix `dlltool` on Windows MinGW builds
2025-08-19 10:29:47 -05:00
Thaddeus Crews
d9a77a42ee
SCons: Fix `dlltool` on Windows MinGW builds
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- Expand `env.Run` function to accept optional command string, because we can't just call `env.Action` for some reason
2025-08-18 18:49:50 -05:00
Pāvels Nadtočajevs
98bef37f55
Use org.a11y.Status/ScreenReaderEnabled on Linux.
2025-08-18 17:36:49 +03:00
Pāvels Nadtočajevs
ba097ffd49
[macOS] Remove FEATURE_MOUSE from embedded display server.
2025-08-18 14:22:16 +03:00
Pāvels Nadtočajevs
7858030975
[macOS] Forward application focus events to the embedded process.
2025-08-18 13:01:05 +03:00
Pāvels Nadtočajevs
274f88c5b8
[Windows] Fix color picker on old versions of Windows 10.
2025-08-18 09:23:31 +03:00
Thaddeus Crews
a02ff4402e
Merge pull request #109577 from AdriaandeJongh/clarify-build-version
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[Docs] Mention 'build version' in iOS, macOS, and visionOS export docs
2025-08-14 09:28:00 -05:00
Anish Mishra
1763b43dca
Android: Fix build command in standard AAB export
2025-08-14 17:13:21 +05:30
Thaddeus Crews
90ba13bd0b
Merge pull request #109528 from syntaxerror247/drive-selection-issue
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Fix drive selection issue on Android
2025-08-13 18:42:13 -05:00
Adriaan de Jongh
a8bcf40c40
mention 'build version' in iOS, macOS, and visionOS export docs
2025-08-13 23:22:31 +02:00
Anish Mishra
097ccbc5cd
Android: Only validate keystore relevant to current export mode
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- Debug builds skip release keystore validation.
- Release builds skip debug keystore validation.
2025-08-13 13:35:50 +05:30
Thaddeus Crews
29ff6c3469
Merge pull request #107681 from m4gr3d/revert_remove_compress_native_lib_option
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Revert the removal of the `gradle_build/compress_native_libraries` export option
2025-08-12 11:46:33 -05:00
Fredia Huya-Kouadio
74eba7a770
Revert the removal of the `gradle_build/compress_native_libraries` export option
2025-08-11 19:01:11 -07:00
Anish Mishra
0ad232423d
Android: Add method to set root window color at runtime
2025-08-11 22:25:53 +05:30
Anish Mishra
5bcf9a5a57
Fix drive selection issue on Android
2025-08-11 21:47:00 +05:30
Pāvels Nadtočajevs
3b813d08b5
[macOS] Fix `warp_mouse` in game mode.
2025-08-10 11:38:25 +03:00
h1v9
b787b0dbb5
Thread Syncronization for FileAccessHandler and DirectoryAccessHandler
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- Switching to ReentrantLock
- Thread locking for DirectoryAccessHandler (dependencies)
Newline @ EOF
Forgot import
Revert
Better locking
Forgot return
Restore last empty line
2025-08-07 13:08:53 -05:00
Thaddeus Crews
b7f5ddd256
Merge pull request #109300 from bruvzg/win_ndrag_rel
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[Windows] Release mouse buttons after native window drag/resize operation.
2025-08-06 12:01:18 -05:00
Pāvels Nadtočajevs
9f8626ccaa
[Windows] Try reading GPU driver information directly from registry.
2025-08-06 08:01:05 +03:00
Pāvels Nadtočajevs
33c92af2b5
[Windows] Release mouse buttons after native window drag/resize operation.
2025-08-04 15:14:27 +03:00
Pāvels Nadtočajevs
7c81d43b10
[Windows] Additionally use `cpuid` instruction to detect SSE4.2 support.
2025-08-03 22:13:59 +03:00