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73307 Commits

Author SHA1 Message Date
Thaddeus Crews 6bbccdb317
Merge pull request #102561 from Dowsley/docs/update-tilemap-references
Replace references from TileMap to TileMapLayer in documentation
2025-03-24 10:01:00 -05:00
Thaddeus Crews 2161217ed6
Merge pull request #104219 from van800/source_gen_fix
C#: Fix source generator for primary constructor
2025-03-24 10:00:59 -05:00
Thaddeus Crews 82d2a4b370
Merge pull request #104425 from stuartcarnie/script_debugger_complexity
Editor: Simplify `_parse_message`; separate into handler functions
2025-03-24 10:00:58 -05:00
Thaddeus Crews d35e22ff22
Merge pull request #104415 from zlago/patch-1
Export: Change unportable `echo` in the Linux/macOS debug launcher script
2025-03-24 10:00:57 -05:00
Thaddeus Crews 7fed5f29ed
Merge pull request #99826 from kiroxas/improveParseUTF8Performance
Improve `parse_utf8` performance
2025-03-24 10:00:55 -05:00
Thaddeus Crews 777c6637e9
Merge pull request #103214 from aaronjyoder/master
Add tab spacing modifier for tabs in TabBar and TabContainer
2025-03-24 10:00:54 -05:00
Thaddeus Crews 9a0ea64bd6
Merge pull request #104542 from bruvzg/rtl_fix_fx_regex
[RTL] Fix `float` and `int` matching in FX environment.
2025-03-24 10:00:52 -05:00
Thaddeus Crews 00c381c54c
Merge pull request #104043 from Repiteo/style/pascal-namespace
Style: Convert namespaces to PascalCase
2025-03-24 10:00:42 -05:00
lawnjelly 407ab8768c Physics Interpolation - Fix project setting tooltip
Corrects a confusing documentation which refers to physics objects, whereas FTI applies to all rendered objects.
2025-03-24 11:23:32 +00:00
Pāvels Nadtočajevs a317ce75a6
[macOS] Replace custom main loop with `[NSApp run]` and `CFRunLoop` observer. 2025-03-24 10:31:16 +02:00
Pāvels Nadtočajevs 7675bc7df6
[RTL] Fix `float` and `int` matching in FX environment. 2025-03-24 09:27:22 +02:00
Thaddeus Crews 1cb3cfaa8e
Style: Convert namespaces to PascalCase 2025-03-23 19:10:24 -05:00
Thaddeus Crews 0595bb8a42
Merge pull request #104441 from bruvzg/emb_menu_icons
Fix embedded help menu icons.
2025-03-23 19:04:02 -05:00
Thaddeus Crews 8f331ebd9c
Merge pull request #103099 from YeldhamDev/build_res_loader_disable
Disable `ResourceFormatLoader/Saver`s of disabled classes
2025-03-23 19:04:01 -05:00
Thaddeus Crews 325c698331
Merge pull request #103647 from aaronp64/dictionary_multiple_lookup
Avoid multiple lookups in `Dictionary::operator[]`
2025-03-23 19:04:00 -05:00
Thaddeus Crews 4c9086312d
Merge pull request #103698 from AThousandShips/fix_a_hash_map_construct
[Core] Fix `AHashMap` constructors reserving too few elements
2025-03-23 19:03:59 -05:00
Thaddeus Crews a8bab92fc0
Merge pull request #104450 from Ivorforce/font-load-once
Optimize startup times by avoiding loading fonts twice.
2025-03-23 19:03:57 -05:00
Thaddeus Crews 8cafc43f71
Merge pull request #104475 from ryevdokimov/fix-3d-view-menu-gizmo-icons
Fix 3D view menu gizmo icons being broken in empty scene
2025-03-23 19:03:56 -05:00
Thaddeus Crews 2eec0fc526
Merge pull request #94441 from Repiteo/core/math-namespace
Core: Convert `Math` class to namespace
2025-03-23 19:03:55 -05:00
Thaddeus Crews fd45f42464
Merge pull request #101361 from Repiteo/core/isolate-ref-logic
Core: Isolate `Ref` forward declare logic
2025-03-23 19:03:54 -05:00
Thaddeus Crews bdcbc98494
Merge pull request #103075 from Repiteo/style/clangd-simple
Style: Begin integrating simple clangd fixes
2025-03-23 19:03:53 -05:00
Edward Moulsdale d7a9a9a951 Support NO_COLOR environment variable in doc_status.py 2025-03-23 18:21:52 +00:00
Jakub Marcowski 2c3e302c75
pcre2: Update to 10.45 2025-03-23 17:22:09 +01:00
Thaddeus Crews d9ef361d12
Core: Isolate `Ref` forward declare logic 2025-03-23 08:22:00 -05:00
dugramen 4fbf38d091 Path2D prefer control points for outward curve 2025-03-22 15:41:38 -04:00
Thaddeus Crews f09ee0171a
Style: Begin integrating simple `.clangd` fixes 2025-03-22 13:24:35 -05:00
Michael Alexsander 123b5baaba
Hide 3D mode in Game view if the feature is disabled 2025-03-22 15:16:44 -03:00
Hugo Locurcio 2044bd898a Add `double` to the version full build string when using a double-precision build
This means that `double` is now visible in the command line startup version,
project manager, editor About dialog and at the bottom of the editor.
This is because double-precision mode has a significant impact on how the
editor and projects run.

Similar to `mono` for C# builds, this affects which export templates the editor
looks for, since it needs a different set of export templates.

The export templates manager now indicates that no official double-precision export
template downloads are currently available (although the `dev` status message
takes priority over it).
2025-03-22 19:02:15 +01:00
Robert Yevdokimov 1abde8ce48 Fix 3D view menu gizmo icons being broken in empty scene 2025-03-22 21:12:44 +04:00
2750558108 6a56ed8926 Fix nested GodotObject class in generic class lead to source generator errors in C# 2025-03-22 20:46:52 +08:00
Teschnique a6dc345415 Fix tangent baking for curves where the derivative evaluates to 0 due to
collinear control points.
2025-03-21 23:02:24 -07:00
Mauricio Narvaez 18fd37d4a8 Enable composition layer fallback in non-editor desktop player 2025-03-21 21:51:25 -07:00
Logan Detrick ba88732910 Add tooltips to OpenXR Action Map UI 2025-03-21 18:08:36 -07:00
BT b954ddce28 Draw the mouse position's tilemap co-ordinate (and rectangle size) on the screen when using the TileMapLayer's Terrains plugin. 2025-03-22 10:29:24 +10:30
Lukas Tenbrink 09e7bef0e0 Use `ubrk_clone` instead of `ubrk_open` to create `UBreakIterator` instances.
`ubrk_clone` is much faster, because the locale doesn't have to be parsed again.
2025-03-22 00:42:43 +01:00
Stuart Carnie 742b27fdd6 Editor: Simplify `_parse_message`; separate into handler functions
Move the individual message handlers to separate functions, to make it
easier to follow and add additional message handlers. The function
is also more efficient as it only performs a single hash lookup for
the handler and then dispatches to the member function.
2025-03-22 05:52:20 +11:00
Michael Alexsander 090358afcf
Disable `ResourceFormatLoader/Saver`s of disabled classes 2025-03-21 14:23:05 -03:00
WinnerWind d4bdb1a2b2 Use approximate values for resized.
This introduces two new booleans approx_pos_changed and approx_size_changed which are the pos_changed and size_changed booleans that are immune to floating point errors.

This aims to fix two bugs in one shot. #93832 and #48935
2025-03-21 22:01:54 +05:30
zlago 7e0ede1a16 change unportable `echo` in the linux/macos debug launcher script
`-n` and `-e` are not guaranteed to be supported by posix `echo`
2025-03-21 17:31:37 +01:00
Mikael Hermansson 5d00161040 Jolt: Update to 5.3.0 2025-03-21 17:17:55 +01:00
Lukas Tenbrink 1a2cb12077 Generate an error when trying to load a font with an invalid face, instead of defaulting to the last valid font face.
This optimizes `TextServerAdvanced::_ensure_cache_for_size`, improving editor startup times.
2025-03-21 17:12:28 +01:00
Ivan Shakhov 724c0021c7 fix https://github.com/godotengine/godot/issues/104135 Generator for C# makes illegal code for a GodotObject with a primary ctor
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2025-03-21 08:34:25 -07:00
Thaddeus Crews 581d675eeb
Core: Convert `Math` class to namespace 2025-03-21 10:29:18 -05:00
Pāvels Nadtočajevs 8d6c6e25a0
Fix embedded help menu icons. 2025-03-21 15:46:37 +02:00
J. F. Dowsley 77e661a60c Replace references from TileMap to TileMapLayer in documentation
Correct sentence

Corrections

Corrections

Update doc/classes/TileSet.xml

Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>

Update doc/classes/TileSetScenesCollectionSource.xml

Co-authored-by: Micky <66727710+Mickeon@users.noreply.github.com>

Remove undesired line in TileSet

More clarity on Node2D mention
2025-03-21 10:42:15 -03:00
Rémi Verschelde 2303ce843a
Merge pull request #104437 from AThousandShips/fix_vis_debug
Fix incorrect guards in `VisibleOnScreenNotifier2D`
2025-03-21 14:27:25 +01:00
A Thousand Ships 432b4be1c3
Fix incorrect guards in `VisibleOnScreenNotifier2D`
Some methods used `DEBUG_ENABLED` instead of `TOOLS_ENABLED`.
2025-03-21 14:08:02 +01:00
Rémi Verschelde 6810fc05e6
Merge pull request #104431 from akien-mga/revert-96536
Revert "Add option to copy a file's name in the FileSystem dock"
2025-03-21 13:04:22 +01:00
Rémi Verschelde 21e1e43b79
Merge pull request #104430 from Ivorforce/add-features-iterate-fast
Optimize `TextServerAdvanced::_add_features` by using iteration instead of `.values()` and `.keys()`
2025-03-21 13:04:19 +01:00
Rémi Verschelde f7dfd64cc0
Merge pull request #104409 from syntaxerror247/mute-game
Add support for `Mute Game` toggle in the Android Editor
2025-03-21 13:04:15 +01:00