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734 Commits

Author SHA1 Message Date
Pāvels Nadtočajevs 302fa831cc
Initial editor accessibility. 2025-04-08 20:25:48 +03:00
Anish Mishra a5c03dcd08 Add an editor setting to enable/disable TouchActionsPanel
Adds an editor setting to enable/disable TouchActionsPanel.

Automatically hide the panel when hardware keyboard is connected.
2025-04-05 19:07:46 +05:30
Hugo Locurcio 38a2869cf8
Allow higher freelook base speed values in the 3D editor settings
This is useful when working on large-scale games.
2025-04-01 15:45:24 +02:00
Thaddeus Crews ef4215472c
Merge pull request #102562 from KoBeWi/edytor_dans_todos_Sprache
Enable changing editor language without restart
2025-03-24 15:27:33 -05:00
Pāvels Nadtočajevs f6891b0305
[DisplayServer] Decouple `show_window(MAIN_WINDOW_ID)` from `DisplayServer` constructor, update project manager size/position after DS init. 2025-03-19 11:23:04 +02:00
Pāvels Nadtočajevs 57011c8948
Fix editor crash on overrides for non-existent input mappings. 2025-03-18 12:30:37 +02:00
kobewi 7cb2fb189a Remove TOOLS_ENABLED checks from editor/ 2025-03-14 18:13:16 +01:00
Aaron Franke 97ee05e9b7
Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp 2025-03-12 11:11:38 -07:00
Thaddeus Crews 3c03566d2e
Merge pull request #102281 from ryevdokimov/selection-box-color-no-restart
Do not require editor restart when changing selection box color
2025-03-11 19:54:43 -05:00
Robert Yevdokimov 8a6804b197 Do not require editor restart when changing selection box color 2025-03-12 03:38:44 +04:00
kobewi c2813b902c Add editor setting for default animation step 2025-03-11 23:16:27 +01:00
Thaddeus Crews 7d1e236ad9
Merge pull request #102189 from KoBeWi/frames_per_setting
Add editor setting for FPS mode and compat
2025-03-11 16:54:04 -05:00
Thaddeus Crews 37fed7790e
Merge pull request #102176 from ryevdokimov/fix-local-space-gizmo-basis
Add "active" state to one of the multiple selected Node3Ds to determine basis in Local mode
2025-03-11 16:54:00 -05:00
Thaddeus Crews 20651f1162
Merge pull request #99680 from YeldhamDev/multi_remote_selection
Allow to select multiple remote nodes at runtime
2025-03-11 14:00:56 -05:00
Thaddeus Crews c8ddbfbd38
Merge pull request #102940 from bruvzg/tab_ed
Add editor setting to override tablet driver.
2025-03-11 14:00:51 -05:00
Thaddeus Crews 5280c0bf4a
Merge pull request #102469 from sockeye-d/warning-highlights
Highlight warning lines in Script editor
2025-03-11 14:00:33 -05:00
Michael Alexsander 5c66129e62
Allow to select multiple remote nodes at runtime 2025-03-11 12:35:41 -03:00
Thaddeus Crews b73227d2c1
Merge pull request #98846 from ivanskorikov/autoset-exec-flags
Automatically set `text_editor/external/exec_flags` based on the editor specified in `exec_path` text box
2025-03-11 09:34:42 -05:00
kobewi 68d983395f Enable changing editor language without restart 2025-03-10 13:02:50 +01:00
A Thousand Ships 466590d0ec
Use `get_slicec` instead of `get_slice` for single character splitters 2025-03-08 20:36:37 +01:00
Ivan Shakhov 45889fac8b Add dynamic exec flags update when exec path is set for an external text editor.
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2025-03-08 06:36:58 +01:00
Thaddeus Crews 30221571f2
Merge pull request #99094 from KoBeWi/preload_dct2slt82u81fo8dkxkak5o57
Drop preload Resources as UID
2025-03-07 15:12:24 -06:00
Fabio Alessandrelli fe84b84b51 [mbedTLS] Enable TLS 1.3 negotiation by default 2025-02-24 14:04:09 +01:00
Thaddeus Crews 24dccd40c1
Merge pull request #99479 from Sauermann/fix-remove-project-conversion
Remove temporary project conversion
2025-02-18 07:55:56 -06:00
Pāvels Nadtočajevs b3c0eaeeb8 Add editor setting to override tablet driver. 2025-02-15 23:16:58 +02:00
Innaias eb99adb11b Added warning line highlight 2025-02-11 18:59:28 -08:00
kobewi d29a7450fa Drop preload Resources as UID 2025-02-11 14:17:05 +01:00
Fredia Huya-Kouadio 7495a8a02e Add support for embedding game process in the Android Editor
- Implement Android editor specific `EmbeddedGodotGame` to support embedding the game window in the Android editor
2025-02-11 02:20:18 -08:00
Danil Alexeev ead16435bf
Script Editor: Add option to disable documentation tooltips 2025-02-09 11:02:10 +03:00
Robert Yevdokimov 5878b880ae Add "active" state to one of the multiple selected Node3Ds to determine basis in Local mode 2025-02-03 16:57:30 +04:00
kobewi 0b397d979d Add editor setting for FPS mode and compat 2025-01-30 14:01:48 +01:00
bruvzg 8ddd4985ea [Editor] Add editor setting to globally override project game mode settings. 2025-01-22 17:39:56 +02:00
Rémi Verschelde 336459168f Merge pull request #101455 from Calinou/editor-gridmap-update-preview-size
Make GridMap editor Preview Size setting take effect immediately after change
2025-01-14 12:09:05 +01:00
Silc Lizard (Tokage) Renew 5472558a98 Implement SpringBoneSimulator3D to wiggle chained bones
Co-authored-by: lyuma <xn.lyuma@gmail.com>
Co-authored-by: fire <ernest.lee@chibifire.com>
Co-authored-by: SaracenOne <SaracenOne@gmail.com>
2025-01-14 05:43:57 +09:00
Hugo Locurcio 80b8d6dbe6
Make GridMap editor Preview Size setting take effect immediately after change
Previously, you had to interact with the zoom widget after changing
the editor setting for the preview size to update.

This also adds property hints for the GridMap editor settings.
2025-01-12 02:01:30 +01:00
Rémi Verschelde 20728e7b05
Merge pull request #101101 from Calinou/editor-add-gridmap-grid-color-setting
Add an editor setting for the GridMap grid color
2025-01-06 22:48:50 +01:00
Rémi Verschelde ae205b0fc6
Merge pull request #98926 from YeldhamDev/out_all_of_you
Add toggle to hide filtered out parents in the "SceneTree" dock
2025-01-06 22:46:48 +01:00
Hugo Locurcio 19b8b10218 Add an editor setting for the GridMap grid color
The opacity can be adjusted by changing the alpha channel of the color
setting. The setting applies without having to restart the editor.
2025-01-03 23:06:29 +01:00
Michael Alexsander 38ff1500c7
Add toggle to hide filtered out parents in the "SceneTree" dock 2024-12-24 13:43:01 -03:00
A Thousand Ships a1846b27ea
Improve use of `Ref.is_null/valid`
Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
SPOXY 143e10e020 Remove unused editor setting `editors/grid_map/editor_side`
This option is no longer used after the rework in GH-96922
2024-12-22 12:27:21 +01:00
Rémi Verschelde bf0f1054db
Merge pull request #87542 from Mickeon/code-editor-idle-parse-delay-I-am-speed
Make the Script Editor's parser execute sooner on edit after error was found
2024-12-17 16:18:33 +01:00
Micky 02cc1879fd Make Script Editor's parser execute sooner if errors are known to exist 2024-12-16 17:02:07 +01:00
Markus Sauermann ee2930cad4 Remove temporary project conversion
This project conversion should be removed before the next stable release,
because it affects only projects opened during dev-builds.
2024-12-14 00:37:47 +01:00
Thaddeus Crews 28c02a8491
Merge pull request #100334 from Sauermann/fix-editor-shortcut-reconversion
Introduce a conversion for editor shortcuts
2024-12-13 16:19:28 -06:00
Thaddeus Crews c34a3f1ed2
Merge pull request #100059 from Calinou/editor-default-enable-emulate-numpad
Enable Emulate Numpad by default in the 3D editor settings
2024-12-12 16:13:37 -06:00
Thaddeus Crews c5f0d571b5
Merge pull request #97985 from RobProductions/add-tablet-nav-preset
Add `Tablet/Trackpad` 3D navigation preset
2024-12-12 16:13:24 -06:00
Markus Sauermann cfc0a87099 Introduce a conversion for editor shortcuts
This is temporary code for reverting effects, that were caused
by the reverted 97707.
2024-12-12 20:21:30 +01:00
David 174e659a48
Add 3D translation sensitivity to Editor Settings 2024-12-05 22:50:52 +01:00
Hugo Locurcio a9881f99a0 Enable Emulate Numpad by default in the 3D editor settings
This allows using the top row keys as 3D navigation shortcuts.

This provides a better out of the box experience, as most laptops
don't have a numpad nowadays.
2024-12-05 18:05:15 +01:00