Allen Pestaluky
c5cf73a2e7
Optimize AgX tonemapper's handling of negative values
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This change improves performance of the AgX tonemapper by allowing two matrix multiplications to be combined into one. This comes at the cost of loss of color information that could be correctly interpreted as positive RGB values in the Rec. 2020 color space. Additionally, an insignificant amount of error is intentionally introduced to the input color value to prevent the need for a second max function call before log2. The final negative color clipping has been removed to allow the tonemapper to return negative RGB values, similar to other tonemappers in Godot.
2025-01-13 17:35:35 -05:00
Rémi Verschelde
5b52b4b5c4
Merge pull request #101446 from KoBeWi/path_ensuring_never_ends
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Fix UID path remap
2025-01-11 22:30:25 +01:00
Rémi Verschelde
768c60c6ca
Merge pull request #101442 from KoBeWi/path_goes_here
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Ensure path for shallow scripts
2025-01-11 22:30:22 +01:00
Rémi Verschelde
7c6d0d81c2
Merge pull request #101441 from KoBeWi/what_happened_to_your_uid,_why_is_it_so_invalid
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Improve missing UID errors
2025-01-11 22:30:18 +01:00
Rémi Verschelde
3865598c84
Merge pull request #101419 from DubiousDuck/thumb-doc-fix
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Fix SkeletonProfileHumanoid documentation error
2025-01-11 22:30:13 +01:00
Rémi Verschelde
62a5ea69ad
Merge pull request #101406 from allenwp/fix-agx-contrast-curve
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Fix AgX sigmoid contrast curve approximation
2025-01-11 22:30:09 +01:00
Rémi Verschelde
65af5ae981
Merge pull request #101386 from Ivorforce/vector-append-array-memorysafe
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Revert regression of memory unsafe `append_array` (same vector into same vector).
2025-01-11 22:30:05 +01:00
Rémi Verschelde
3a8fe456a5
Merge pull request #101383 from WhalesState/color-picker-wheel
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Add `ColorPicker` cursor background and reuse the cursor for wheel.
2025-01-11 22:30:00 +01:00
Rémi Verschelde
956e2b1769
Merge pull request #101373 from jburt137/patch-1
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Clarify expected types in `RayCast3D` documentation
2025-01-11 22:29:56 +01:00
Rémi Verschelde
fdd3c8ab81
Merge pull request #101337 from beicause/csharp-okhsl-properties
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C#: Add OKHSL properties to Color
2025-01-11 22:29:53 +01:00
Rémi Verschelde
33fb876ebb
Merge pull request #101321 from YeldhamDev/project_manager_warn_silence
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Change print warnings to config ones for popups that need transparency
2025-01-11 22:29:48 +01:00
Rémi Verschelde
d83598e9b9
Merge pull request #100778 from BlueCube3310/compat-get-texture-silence
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Compatibility: Avoid converting to compressed formats when retrieving image data
2025-01-11 22:29:44 +01:00
Rémi Verschelde
6a8ca81789
Merge pull request #100674 from dsnopek/gdextension-virtual-method-compat
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GDExtension: Add compatibility system for virtual methods
2025-01-11 22:29:38 +01:00
Rémi Verschelde
f431419e7b
Merge pull request #99781 from Meorge/pack-project-as-zip
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Add "Pack Project as ZIP..." to Project menu
2025-01-11 22:29:33 +01:00
Rémi Verschelde
0a7471c2a2
Merge pull request #99604 from LaneSBarnes/patch-1
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Fix example code snippets in AudioStreamGenerator.xml
2025-01-11 22:29:29 +01:00
Rémi Verschelde
11007718ec
Merge pull request #93871 from KoBeWi/ 🚽 🚽
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Flush delete queue after process frame timers
2025-01-11 22:29:23 +01:00
Rémi Verschelde
a173b0e173
Merge pull request #91889 from Calinou/project-manager-tweak-default-window-size
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Increase the project manager's default window size
2025-01-11 22:29:15 +01:00
kobewi
9ad34ecc3e
Fix UID path remap
2025-01-11 22:15:59 +01:00
jaredkunz
02c10454a8
Clarify expected types in RayCast3D documentation
2025-01-11 22:06:31 +01:00
kobewi
d3d874e0d1
Improve missing UID errors
2025-01-11 21:30:25 +01:00
kobewi
c29e9e9b29
Ensure path for shallow scripts
2025-01-11 21:20:31 +01:00
Hugo Locurcio
cc86322d8d
Increase the project manager's default window size
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This makes the project manager feel less cramped when many
projects are imported, or when browsing templates in the asset library.
On displays smaller than 1152x800 (e.g. 1366x768), window height is
automatically limited by DisplayServer when setting the window size.
This also tweaks splash screen size when starting the project manager
to match the project manager's default window size, and allows the
`--resolution` and `--position` CLI arguments to affect the project
manager.
Lastly, this increases the minimum width slightly to prevent the UI
from being cut off with the default theme.
2025-01-11 18:25:24 +01:00
DubiousDuck
fb7e666bfb
Fix SkeletonProfileHumanoid documentation error
2025-01-10 17:43:17 -08:00
Allen Pestaluky
77ddaaaa91
Fix AgX sigmoid contrast curve approximation
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This changes the polynomial function so that a lower input always results in a lower output and vice-versa. Additionally, the new function returns a value that is much closer to 1.0 when given an input of 1.0.
2025-01-10 18:17:38 -05:00
Rémi Verschelde
abf8e1e6f9
Merge pull request #101405 from Hilderin/fix-game-view-cannot-be-editor-feature-disabled
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Fix Game View cannot be editor feature disabled
2025-01-10 23:06:50 +01:00
Rémi Verschelde
0332cee3d4
Merge pull request #101404 from ryevdokimov/mouse-enter-signal-to-notification
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Change editor viewports gizmos mouse enter/exit from using signals to notifications
2025-01-10 23:06:47 +01:00
Rémi Verschelde
9e210a535f
Merge pull request #101388 from BlueCube3310/copy-update
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Update texture import library info in COPYRIGHT.txt
2025-01-10 23:06:43 +01:00
Rémi Verschelde
15f0f420df
Merge pull request #101381 from bruvzg/scr_init
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Fallback to primary screen if no window layout is saved in project metadata.
2025-01-10 23:06:39 +01:00
Rémi Verschelde
0471f6e44a
Merge pull request #101378 from yannlemos/fix-typo-in-editor-debugger-plugin-docs
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Fix typo in EditorDebuggerPlugin documentation
2025-01-10 23:06:36 +01:00
Rémi Verschelde
39f73bb9ff
Merge pull request #101369 from ryevdokimov/cancel-viewport-rotation-gizmo
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Add ability to cancel rotation from viewport rotation gizmo
2025-01-10 23:06:32 +01:00
Rémi Verschelde
4caae29729
Merge pull request #101368 from Hilderin/fix-selection-game-view
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Fix selection in 3D Game view
2025-01-10 23:06:28 +01:00
Rémi Verschelde
85fbf7ca84
Merge pull request #101367 from akien-mga/msdfgen-1.12
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msdfgen: Update to 1.12
2025-01-10 23:06:25 +01:00
Rémi Verschelde
85358f1738
Merge pull request #101366 from akien-mga/harfbuzz-10.1.0
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harfbuzz: Update to 10.1.0
2025-01-10 23:06:22 +01:00
Rémi Verschelde
e4a12a0299
Merge pull request #101365 from Calinou/agx-compatibility-use-rd-approach
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Fix AgX tonemapping using old approach in Compatibility rendering method
2025-01-10 23:06:19 +01:00
Rémi Verschelde
139619ca0c
Merge pull request #101355 from akien-mga/style-clang-format-InsertBraces
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Style: Enable clang-format's `InsertBraces` config
2025-01-10 23:06:15 +01:00
Rémi Verschelde
5be039761f
Merge pull request #101273 from Nazarwadim/use_AHashMap_in_SurfaceTool
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Use `AHashMap` for `SurfaceTool`
2025-01-10 23:06:12 +01:00
Rémi Verschelde
74682f9383
Merge pull request #101231 from mihe/jolt/init-debug-count
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Fix debug contact count not being initialized when using Jolt Physics
2025-01-10 23:06:07 +01:00
Rémi Verschelde
867425fd62
Merge pull request #101021 from bruvzg/empick
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[macOS/Windows] Add `Emoji & Symbols` context menu item to LineEdit/TextEdit to show system character picker.
2025-01-10 23:06:03 +01:00
Rémi Verschelde
35080c6df3
Merge pull request #100970 from anknetau/ank/godot-add-test-cases-for-uid-strings
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Add some tests for `uid://` encoding and decoding
2025-01-10 23:05:59 +01:00
Rémi Verschelde
ad74e337b9
Merge pull request #100954 from Bromeon/bugfix/nodepath-slice
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Fix `NodePath::slice()` incorrect behavior for subname indexing
2025-01-10 23:05:56 +01:00
Rémi Verschelde
4dbcced69a
Merge pull request #100714 from hpvb/fix-100663
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Handle changing ItemLists from signals
2025-01-10 23:05:51 +01:00
Rémi Verschelde
3014eec40d
Merge pull request #99407 from devloglogan/rec-resolution
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Allow using custom `Rect2i` for rendering with OpenXR
2025-01-10 23:05:46 +01:00
Rémi Verschelde
3ca139e8ce
Merge pull request #99050 from havi05/itemlist-h-scroll-bar
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Add `HScrollbar` to `ItemList` when `max_columns == 0`
2025-01-10 23:05:42 +01:00
Rémi Verschelde
138c2c8b51
Merge pull request #93399 from Chaosus/vs_sky_derivative
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Add derivative functions to sky shader mode in visual shader
2025-01-10 23:05:38 +01:00
Rémi Verschelde
a822080683
Merge pull request #92435 from Jabberdrake/featureproposal2
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Implement drag-and-drop logic for previewing themes
2025-01-10 23:05:35 +01:00
David Snopek
39f16e70f8
GDExtension: Add compatibility system for virtual methods
2025-01-10 16:00:05 -06:00
Miguel Coelho
3a6bfcb714
Implemented drag-and-drop logic for previewing themes
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Dragging valid theme files (.tscn files with a Control node at the top)
from the filesystem region over to the ThemeEditor will preview the
theme in question in a new preview tab
Co-authored-by: Sofia Paiva <sofia.paiva@tecnico.ulisboa.pt>
2025-01-10 22:28:10 +01:00
Robert Yevdokimov
a8f3c9727e
Add ability to cancel rotation from viewport rotation gizmo
2025-01-10 15:41:06 -05:00
Hilderin
683cef1df5
Fix Game View cannot be editor feature disabled
2025-01-10 14:53:41 -05:00
Robert Yevdokimov
d17cf852e3
Change editor viewports gizmos mouse enter/exit from using signals to notificatons
2025-01-10 13:41:49 -05:00