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1938 Commits

Author SHA1 Message Date
Lukas Tenbrink a23f630781 Remove `String` clipping constructors.
Callers should instead call constructors with explicit encoding names, with known length `Span`.
2025-03-15 12:34:44 +01:00
Lukas Tenbrink f4de2cd22a Use `resize_zeroed` instead of `resize` then `fill(0)` in several places. 2025-03-14 12:09:39 +01:00
Aaron Franke 97ee05e9b7
Rename version defines to GODOT_VERSION_* to match GDExtension godot-cpp 2025-03-12 11:11:38 -07:00
Thaddeus Crews 1aefcf77af
Merge pull request #88852 from bruvzg/borderless_hack
[Windows] Remove visible WINDOW_MODE_FULLSCREEN border by setting window region.
2025-03-11 16:54:08 -05:00
Thaddeus Crews 4f0cbc9a58
Merge pull request #103864 from Repiteo/scons/simplify-msvc
SCons: Simplify Windows/MSVC detection
2025-03-11 14:01:02 -05:00
bruvzg db7c94bd65
[Windows] Remove visible WINDOW_MODE_FULLSCREEN border by setting window region. 2025-03-11 20:50:55 +02:00
A Thousand Ships 331a43a9d8
Add `String::remove_char(s)` methods for performance and convenience 2025-03-10 13:19:28 +01:00
Thaddeus Crews 4505352021
SCons: Simplify Windows/MSVC detection 2025-03-09 10:45:32 -05:00
Thaddeus Crews cae3d722a3
Merge pull request #99321 from AThousandShips/use_get_slicec
Use `get_slicec` instead of `get_slice` for single character splitters
2025-03-09 09:05:29 -05:00
Thaddeus Crews 2324805fdc
Merge pull request #103773 from Calinou/windows-low-processor-mode-sleep-cpu
Use more efficient sleep approach on Windows when low-processor mode is enabled
2025-03-09 09:05:27 -05:00
A Thousand Ships 466590d0ec
Use `get_slicec` instead of `get_slice` for single character splitters 2025-03-08 20:36:37 +01:00
Thaddeus Crews 324512e11c
Style: Replace header guards with `#pragma once` 2025-03-07 17:33:47 -06:00
Thaddeus Crews 3d9b37911d
Merge pull request #103011 from Repiteo/style/svgo-newline
Style: Ensure svgs have trailing newlines
2025-03-07 15:12:41 -06:00
Thaddeus Crews c937b6d180
Merge pull request #102419 from Ivorforce/std-size
Use `std::size` instead of `sizeof(a) / sizeof(a[0])` pattern throughout the codebase.
2025-03-07 15:12:25 -06:00
Hugo Locurcio 03b4e0dd58
Use more efficient sleep approach on Windows when low-processor mode is enabled
This aims to fix the idle CPU utilization regression from 4.3 to 4.4
by reverting to the previous approach, but only when low-processor mode
is enabled.
2025-03-07 18:06:41 +01:00
bruvzg 3e4e6e6c0c Improve native file dialog parent window selection. 2025-03-06 17:15:39 +02:00
Pāvels Nadtočajevs 6ed12bfc5d [Linux/BSD] Offload RenderingDevice creation test to subprocess. 2025-03-04 13:18:26 +02:00
Rémi Verschelde 53faed5351
Merge pull request #103339 from Hilderin/adjustment-error-message-embedded-game
Replace error to info messages for embedded game
2025-02-27 12:40:39 +01:00
Pāvels Nadtočajevs ddd807ff7d Add `(void *)` cast directly to `GetProcAddress` calls. 2025-02-27 12:30:04 +02:00
Hilderin 0c384e7217 Replace error to info messages for embedded game 2025-02-26 19:32:25 -05:00
Rémi Verschelde 82aacc129f
Merge pull request #103245 from bruvzg/rd_helper
[Windows] Offload `RenderingDevice` creation test to subprocess.
2025-02-25 15:28:06 +01:00
Pāvels Nadtočajevs ab717497ef [Windows] Offload `RenderingDevice` creation test to subprocess. 2025-02-24 19:40:10 +02:00
AThousandShips 1f5f96c47f
[Windows] Fix unused variable error in `DisplayServerWindows` 2025-02-24 18:08:13 +01:00
Rémi Verschelde b77423370a
Fix cross-platform configuration of rendering driver settings
Simpler alternative to #103026 which avoids breaking compatibility.

Instead of introducing a new `auto` default value, we ensure that all
supported drivers are registered regardless of the editor's host platform,
and that the defaults are the intended ones.

This solves the following issues:
- macOS exports are meant to default to Metal in 4.4, but they would
  default to Vulkan if exported from Linux, Windows, or Android editors.
- Windows exports couldn't be made with Direct3D 12 from Linux, macOS, or
  Android editors, as the option couldn't be selected outside Windows.

Unlike #103026, it doesn't solve the issue of not always saving the
rendering drivers to `project.godot`, but now the defaults are at least
consistent between editor platforms.

Co-authored-by: Pāvels Nadtočajevs <7645683+bruvzg@users.noreply.github.com>
2025-02-23 12:28:59 +01:00
Rémi Verschelde 58e4e34564
Merge pull request #103176 from 0xcafeb33f/theora-asm-opt
Fix libtheora optimizations causing errors in calling function for x86_64 Windows
2025-02-23 12:13:13 +01:00
Rémi Verschelde 05c56e8393
Merge pull request #103052 from Hilderin/fix-embedded-game-mouse-over-not-focused-windows
Fix Embedded Game does not focus when mouse over on Windows
2025-02-23 12:12:47 +01:00
cafebeef 5201dfb34c Windows x86_64 GCC: Disable Theora assembly optimizations
Co-authored-by: Bernat Arlandis <berarma@hotmail.com>
2025-02-22 17:20:55 -06:00
Hilderin c7bc322bf6 Fix Embedded Game does not focus when mouse over on Windows 2025-02-20 16:28:18 -05:00
Rémi Verschelde 26fd3458f9
Windows: Configure MinGW LTO with `-fno-use-linker-plugin -fwhole-program`
- Works around and closes #102867.
- Works around and closes #102982.

Co-authored-by: Hein-Pieter van Braam-Stewart <hp@tmm.cx>
2025-02-20 17:47:26 +01:00
Thaddeus Crews 70eb62faf2
Merge pull request #103021 from Hilderin/fix-embedded-game-start-location-windows
Fix Embedded Game startup location on Windows
2025-02-19 16:54:09 -06:00
Thaddeus Crews e91493fb7b
Merge pull request #102993 from bruvzg/fix_cb_win_erase
Prevent pending input event callbacks from erasing the window in the middle of a loop.
2025-02-18 20:47:53 -06:00
Hilderin 224d9bfe3f Fix Embedded Game startup location on Windows 2025-02-18 19:05:15 -05:00
Thaddeus Crews 7e5baa0426
Style: Enforce trailing newlines on svgs 2025-02-18 11:02:45 -06:00
Pāvels Nadtočajevs f710781b16 Prevent pending input event callbacks from erasing the window in the middle of a loop. 2025-02-18 15:26:13 +02:00
bruvzg f86a24fcfd [Window] Fix flashing subwindows. 2025-02-18 08:14:54 +02:00
Pāvels Nadtočajevs ae61b2f655 [Windows] Fix missing argument in non-console logger call. 2025-02-14 00:09:51 +02:00
bruvzg 3f2a29cd9d [Windows] Read Wacom config to check if Windows Ink is disabled and auto switch to WinTab. 2025-02-13 15:10:16 +02:00
Rémi Verschelde 2fd6c635d5 Merge pull request #102744 from Hilderin/fix-floating-window-freeze-when-moving
Fix Game and editor freeze when clicking on the game's title bar
2025-02-12 11:21:11 +01:00
Rémi Verschelde bd87c3a76b Merge pull request #102247 from Hilderin/fix-embedded-game-modal-dialog
Fix Modal Dialog with Embedded Game
2025-02-12 11:21:01 +01:00
Hilderin e9fef1c833 Fix Game and editor freeze when clicking on the game's title bar 2025-02-11 21:41:03 -05:00
Lukas Tenbrink e34f1f504c Use `std::size` instead of `sizeof(a) / sizeof(a[0])` pattern throughout the codebase. 2025-02-07 14:57:48 +01:00
Rémi Verschelde 00d806a9ae Merge pull request #102470 from Hilderin/fix-floating-window-close-opened-dialog
Fix Floating Window request close when a dialog is opened
2025-02-07 01:39:38 +01:00
Hilderin a9e06b8f64 Fix Modal Dialog with Embedded Game 2025-02-05 21:14:34 -05:00
Hilderin a3d03717c0 Fix Floating Window request close when a dialog is opened 2025-02-05 20:34:32 -05:00
Rémi Verschelde 91907a89f7 Thirdparty: Harmonize patches to document downstream changes 2025-02-06 01:40:03 +01:00
Thaddeus Crews ca3e268dfe
Merge pull request #101754 from bruvzg/vk_oem_only
[Windows] Override key codes with Unicode values for OEM keys only.
2025-02-05 10:27:16 -06:00
Thaddeus Crews 295a1dd5f7
Merge pull request #102067 from Eddy-Rogers/102008-TempDirSlashes
Windows: Normalize slashes in return of `OS.get_temp_dir()`
2025-01-31 09:15:51 -06:00
Pāvels Nadtočajevs b3f7c8f5d3 [Export] Respect icon/splash screen import settings. 2025-01-31 07:45:16 +02:00
NOLogicalSense b38103e95d Windows: Normalize slashes in return of `OS.get_temp_dir()` 2025-01-30 22:02:20 +01:00
Thaddeus Crews f4c2ffffb7
Merge pull request #102134 from bruvzg/win_main_cleanup
[Windows] Remove unused code from `godot_windows.cpp`.
2025-01-29 17:45:15 -06:00
Thaddeus Crews 3c80c14092
Merge pull request #101924 from adamscott/game-editor-non-cached-mouse-mode
Delegate handling `mouse_mode` to the `DisplayServer`
2025-01-28 16:08:56 -06:00
Pāvels Nadtočajevs d9bba03392 [Windows] Remove unused code from `godot_windows.cpp`. 2025-01-28 20:12:47 +02:00
Adam Scott 47f553ae0b
Delegate to the DisplayServer the task of handling mouse_mode
- Add `MOUSE_MODE_MAX` and various index checks
2025-01-28 11:22:27 -05:00
bruvzg 14b9f64a18 Update Windows icon cache after export. 2025-01-27 17:09:25 +02:00
Rémi Verschelde 90208f7dd4 SCons: Fix handling of platform-specific tools, notably `mingw`
Add optional `detect.py` `get_tools` method to let platforms register SCons
tools they need.

This helps move this logic out of SConstruct, keeping platforms more self
contained, and helping thirdparty platforms define their own custom tools.

This logic was also unreliable (the `use_mingw` one would only work if
passed manually on the command line, not in e.g. `get_flags`).

Co-authored-by: Thaddeus Crews <repiteo@outlook.com>
2025-01-25 13:59:30 +01:00
Hilderin 9eed43d429 Fix NOTIFICATION_WM_CLOSE_REQUEST in Embedded Floating Window 2025-01-21 21:03:15 -05:00
Thaddeus Crews 8cf94c8de5
Merge pull request #101763 from SupSuper/patch-1
[Windows] Fix left/right Shift key regression
2025-01-21 11:55:21 -06:00
Daniel 17423e9899 [Windows] Fix left/right Shift key regression
Fixes #101384 by checking the latest state of the Shift keys before sending the KEYUP event.
2025-01-20 23:02:58 +00:00
bruvzg d65c07da4c [Windows] Override key codes with Unicode values for OEM keys only. 2025-01-18 14:56:18 +02:00
bruvzg 7c50a7822e [Windows] Make native dialogs non-cancelable and stay on top of parent. 2025-01-17 17:44:34 +02:00
Pāvels Nadtočajevs 2e99d84e87 [DisplayServer] Add missing `FEATURE_WINDOW_DRAG` flag to Windows, X11 and Wayland display servers. 2025-01-14 15:26:32 +02:00
Pāvels Nadtočajevs b252867145 [macOS/Windows] Add `Emoji & Symbols` context menu item to LineEdit/TextEdit to show system character picker. 2025-01-10 09:25:34 +02:00
Rémi Verschelde a0de7d0e01 Merge pull request #101257 from SteffenBlake/remote-debug-windows-battery-fix
Windows: Update export script's task to work even on battery power
2025-01-09 13:50:59 +01:00
Rémi Verschelde 26db0bb15f SCons: Make `lto=auto` prefer ThinLTO over full LTO for LLVM targets
This speeds up build time considerably for these platforms compared to
using `lto=full`, which is sadly single-threaded with LLVM, unlike GCC.

Changes to default behavior of `lto=auto` (i.e. `production=yes`):
- Linux: Prefer ThinLTO for LLVM
- Web: Prefer ThinLTO
- Windows: Prefer ThinLTO for llvm-mingw

The following LLVM targets don't use LTO by default currently, which
needs to be assessed further (gains from LLVM LTO on performance need
to be weighed against the potential size increase from heavy inlining):
- Android
- iOS
- macOS
- Windows clang-cl
2025-01-09 13:03:58 +01:00
Rémi Verschelde 65cf7c1d5e Merge pull request #101221 from bruvzg/win_dec_exp
[Window] Expose `start_drag` and `start_resize` methods (for both native and embedded windows).
2025-01-09 11:17:24 +01:00
Rémi Verschelde 2a2adfa36c Merge pull request #101267 from Summersay415/angle-libs
Fix ANGLE and D3D12 libraries inclusion in .zip export
2025-01-09 00:42:25 +01:00
Rémi Verschelde 8e0f498400 Merge pull request #101266 from WhalesState/color-picking-fix
Fix color picking on Linux/X11.
2025-01-09 00:42:22 +01:00
Rémi Verschelde 76c8e76560 Merge pull request #101284 from akx/tyops
A handful of typo fixes
2025-01-08 15:53:33 +01:00
Aarni Koskela f134769506 Fix various typos
* Add TODO notes for typos that should be fixed for 5.0

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-01-08 14:47:42 +02:00
WhalesState 989161e117 Fix color picking on linux. 2025-01-08 10:32:25 +02:00
Summersay415 a8377d0f22 Fix ANGLE and D3D12 libraries inclusion in .zip export 2025-01-08 12:09:35 +07:00
Steffen Blake 7cedf99ddc
Update Windows Export Script to work on Battery Power 2025-01-07 18:37:43 -07:00
Thaddeus Crews a29294fddc
SCons: Refactor color output implementation 2025-01-07 18:44:53 -06:00
Rémi Verschelde cecc83d26a Merge pull request #101225 from Summersay415/arch-docs
Update official export templates architecture list in docs
2025-01-08 00:21:07 +01:00
Rémi Verschelde 0fee2724f0 Merge pull request #100751 from YYF233333/force_regex_with_editor
Force build editor with regex module, remove checking code
2025-01-07 23:17:35 +01:00
Pāvels Nadtočajevs 8d911b2554 [Window] Expose `start_drag` and `start_resize` methods (for both native and embedded windows). 2025-01-07 23:35:14 +02:00
Summersay415 f6d22da94b Update official export templates architecture list in docs 2025-01-07 20:28:25 +07:00
Yufeng Ying 34d8255947 Force build editor with regex module, remove checking code.
Fix include.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-01-07 19:43:23 +08:00
Pāvels Nadtočajevs 7f0b4e58b0 Implement `DisplayServer.window_start_resize`. 2025-01-07 07:58:02 +02:00
Rémi Verschelde bd56e811f3
Merge pull request #101015 from bruvzg/si_fix_empty_tt
[Windows] Fix StatusIndicator crash with empty tooltip (and few other similar unsafe `ptr()` uses).
2025-01-07 00:45:11 +01:00
Rémi Verschelde cc32e46360
Merge pull request #101135 from Hilderin/fix-embedding-not-working-intermittently
Fix embedding failing intermittently
2025-01-06 22:49:05 +01:00
Rémi Verschelde 881d4bd9ee
Merge pull request #100960 from buresu/fix-windows-keymapping
Fix incorrect Unicode key mapping on Windows
2025-01-06 22:48:09 +01:00
Rémi Verschelde 11f95e7feb
Merge pull request #99350 from bruvzg/fs_mime
Support MIME types in file dialog filters on macOS and Linux.
2025-01-06 22:46:59 +01:00
Hilderin 2f061df7b0 Fix embedding not working intermittently 2025-01-06 08:04:57 -05:00
Pāvels Nadtočajevs e1f129cb52 Support MIME types in file dialog filters on macOS and Linux. 2025-01-04 22:05:35 +02:00
Ricardo Subtil b77aa473a1 Implement a "Recovery Mode" for recovering crashing/hanging projects during initialization 2025-01-03 10:50:15 +00:00
Marcelo Vilas Boas Correa Filho 3bb2309f6b Feature adding Windows native menu close callback 2025-01-02 10:52:09 -03:00
bruvzg 663b90da61 [Windows] Fix StatusIndicator crash with empty tooltip (and few other similar unsafe `ptr()` uses). 2025-01-02 10:07:02 +02:00
Naoto Kondo 8c7319459b Fix incorrect Unicode key mapping on Windows 2025-01-02 04:31:49 +09:00
Rémi Verschelde a11364d1e6
Merge pull request #99010 from Hilderin/embedding-game-process
Embed game process in editor
2024-12-20 23:56:43 +01:00
Thaddeus Crews 95b00295fb
Merge pull request #96447 from Repiteo/scons/clang-cl-compile_commands
SCons: Set appropriate prefix when using clang-cl
2024-12-19 19:59:45 -06:00
Thaddeus Crews 9300c2bdc9
Merge pull request #100400 from CrabNickolson/windows-thread-names
Add support for thread naming on windows platform
2024-12-19 19:59:41 -06:00
Hilderin 9d2a4c03be Embedding game process in editor 2024-12-18 17:52:42 -05:00
Pāvels Nadtočajevs a0300532b5 [Windows, LLVM] Fix `colorize` flag. 2024-12-18 21:00:32 +02:00
Rémi Verschelde 4e46e8beb7
Merge pull request #100464 from bruvzg/start_drag_port
Implement `window_start_drag` on Windows and Linux.
2024-12-18 00:39:56 +01:00
Fredia Huya-Kouadio 2d3f6963b2 Update the visibility for the custom templates for all platforms
Hide the custom template options behind the `Advanced Options` toggle
2024-12-17 13:08:47 -08:00
Pāvels Nadtočajevs 293be04ec8 Implement `window_start_drag` on Windows and Linux. 2024-12-17 16:49:27 +02:00
Thaddeus Crews 7254761a46
Merge pull request #98861 from MJacred/get_joypad_infos_on_windows
Get joypad's vendor ID, product ID and name on Windows for XInput devices.
2024-12-16 12:09:44 -06:00
MJacred 01a2726c59 Get joypad's vendor ID, product ID, and name on Windows 2024-12-15 23:59:11 +01:00
Hugo Locurcio 928982891e Add `OS.get_version_alias()` to return a human-readable Windows/macOS version number
Windows 11's major version number is actually 10.x.x, which can be confusing
if you don't know about this quirk. `OS.get_version_alias()` avoids this
by displaying the "branding" version number and the build number as a suffix,
so that individual updates can still be distinguished from each other.

On macOS, `OS.get_version_alias()` returns the version number prepended
with the version name (e.g. Sequoia for macOS 15).

On other operating systems, this returns the same value as `OS.get_version()`.
2024-12-14 18:47:50 +01:00
Ramón Grill d848835f8c Add support for thread naming on windows platform 2024-12-14 14:42:39 +01:00
Rémi Verschelde f86b3696f6
SCons: Properly set SSE2 as baseline on x86_32
Setting it only for release templates on Windows and macOS was inconsistent,
and Jolt requires it as a minimum.

Drop the `-mxsave` flag from the raycast module, this doesn't seem to be
used explicitly by Embree, and unnecessarily makes our config and baseline
muddy.
2024-12-12 22:44:44 +01:00
Thaddeus Crews 4a1a7addd1
Merge pull request #100179 from zaevi/fix_transient_topmost
[Windows & macOS] Fix popup window shows behind `always_on_top` parent.
2024-12-11 17:35:53 -06:00
Pāvels Nadtočajevs a8c8eca74a [Windows] Fix loading debug symbol files over 2GB. 2024-12-11 17:42:47 +02:00
Thaddeus Crews 69c67ede17
Merge pull request #88950 from bruvzg/excap
[macOS, Windows] Add support for excluding windows from a screenshot.
2024-12-10 14:16:10 -06:00
Thaddeus Crews 3cb8419703
Merge pull request #100207 from bruvzg/mingw_dbg
[Windows] Fix MinGW debug symbols.
2024-12-10 14:16:06 -06:00
Thaddeus Crews 6cbf7c77c2
Merge pull request #100150 from ArchercatNEO/homeless-export
Use temp dirs instead of cache dirs for export
2024-12-10 14:15:54 -06:00
bruvzg 9fece033ab [macOS, Windows] Add support for excluding windows from a screenshot. 2024-12-10 11:00:13 +02:00
Thaddeus Crews a607bca2fd
Merge pull request #100024 from Ivorforce/optimize-string-single-char
Optimize string single char contains calls.
2024-12-09 14:33:24 -06:00
Zae 2211b1bf91 Fix popup shows behind always_on_top parent. 2024-12-10 01:35:25 +08:00
bruvzg 404383e161 [Windows] Fix MinGW debug symbols. 2024-12-09 18:54:07 +02:00
ArchercatNEO 00a791f04e Use temp dirs instead of cache dirs for export
Fixes #95897
During CI scenarios $HOME may be set to an invalid value (such as
`/var/empty`).
Using temp dirs fits better with godot's usage of these paths and is
independent from the user's $HOME.
2024-12-08 12:07:17 +00:00
Lukas Tenbrink b5c31ebb41 Add contains_char() for single-character 'contains' calls. 2024-12-06 20:23:35 +01:00
Ross Rothenstine 35faf99755 windows: Fix underflow before delay_usec 2024-12-04 23:54:53 -08:00
Hilderin a80eb8c503 Fix Inspector tooltips are blinking 2024-12-03 17:25:36 -05:00
Thaddeus Crews 1719f8ed3d
Merge pull request #99834 from kiroxas/passLengthToParseUTF8
Ensure `parse_utf8` has length of string passed in when available
2024-12-03 14:41:06 -06:00
Thaddeus Crews 156bc92282
Merge pull request #98397 from adamscott/add-tmp-support
Add temp utilities (alias `OS::get_temp_dir()`, `FileAccess::create_temp()`, and `DirAccess::create_temp()`)
2024-12-03 14:40:59 -06:00
Pāvels Nadtočajevs 84650f2018 Implement `DisplayServer.beep`. 2024-12-03 12:43:26 +02:00
Adam Scott 1b3e483899
Add file and dir temporary utilities
Co-authored by @Alex2782 for the Android bindings.
Many thanks to the reviewers also.

Co-authored-by: Alex <alex.hart.278@gmail.com>
2024-12-02 12:08:14 -05:00
Rémi Verschelde aab12fd273
Merge pull request #99652 from bruvzg/fd_cd_win
[Windows] Fix root and current folder in native file dialog.
2024-12-02 17:20:27 +01:00
Rémi Verschelde 60e1490df1
Merge pull request #99644 from bruvzg/fd_all_name
Change file dialog all files filter name from `All Files (*)` to `All Files (*.*)`.
2024-12-02 17:20:23 +01:00
Rémi Verschelde 47f71f66c1
Merge pull request #98631 from bruvzg/fix_fs_restore
[Windows] Fix restoring fullscreen window.
2024-12-02 17:20:02 +01:00
Rémi Verschelde 57e504ca42
Merge pull request #98582 from bruvzg/win_btn_count
Remove button number limit from Windows `dialog_show()` implementation.
2024-12-02 17:19:52 +01:00
Kiro 83d4bde0a2 When calling code has length of string, pass it to parse_utf8 2024-12-01 08:31:22 +01:00
Hei b045523d58 Add the missing getter for sharp window corners 2024-11-30 19:24:25 +02:00
mrsaturnsan b57ceefec1 [Windows] Improve frame pacing by busy waiting as needed 2024-11-29 14:04:18 +01:00
Thaddeus Crews 127738c08b
Merge pull request #99387 from 0x0ACB/direct_composition
Use direct composition for d3d12 backend
2024-11-26 13:04:53 -06:00
Thaddeus Crews 0045b1a513
Merge pull request #98862 from HuntJSparra/early-projsettings-registration
Register Engine, OS, ProjectSettings, and Time singletons in time for for `INITIZATION_LEVEL_CORE`
2024-11-26 13:04:51 -06:00
0x0ACB a8cd0e9677
Use direct composition for d3d12 backend 2024-11-26 10:28:40 +01:00
Thaddeus Crews 0d88737a9f Merge pull request #99542 from bruvzg/stdin_str
Convert line breaks to `\n` and strip line break from the end of string returned by `OS::read_string_from_stdin`/`OS::get_stdin_string`.
2024-11-25 13:22:30 -06:00
Thaddeus Crews fc6c8bb982 Merge pull request #99688 from akien-mga/revert-99178
Revert "Make `delay_usec` more precise on Windows to fix framepacing"
2024-11-25 13:22:24 -06:00
Rémi Verschelde 8e1a6ea431
Revert "Make delay_usec more precise"
This reverts commit df3367f334.

Fixes #99593.
2024-11-25 19:43:21 +01:00
bruvzg e0b4f3d314 [Windows] Fix root and current folder in native file dialog.
Co-authored-by: RedMser <redmser.jj2@gmail.com>
2024-11-25 15:00:25 +02:00
Pāvels Nadtočajevs 1d43fa9a64 Change file dialog all files filter name from `All Files (*)` to `All Files(*.*)`. 2024-11-24 20:09:05 +02:00
Pāvels Nadtočajevs e9b57fce82 Convert line breaks to `\n` and strip line break from the end of string returned by `OS::read_string_from_stdin`/`OS::get_stdin_string`. 2024-11-23 15:11:50 +02:00
bruvzg 24d51f7635 [Windows] Fix TTS events arriving out of order. 2024-11-22 11:10:37 +02:00
Hunt J. Sparra 48fbe4172b Register Engine, OS, ProjectSettings, and Time early. 2024-11-21 18:09:03 -05:00
Thaddeus Crews 449d90b64e
Merge pull request #99178 from mrsaturnsan/windows_sleep_precision
Make `delay_usec` more precise on Windows to fix framepacing
2024-11-18 09:23:50 -06:00
Thaddeus Crews 1dcb686325
Merge pull request #99026 from Faless/net/split_ip
[Net] Split Unix/Windows IP implementation
2024-11-18 09:23:43 -06:00
bruvzg 8bb3e5360e Disable Nahimic code injection. 2024-11-18 13:00:55 +02:00
mrsaturnsan df3367f334 Make delay_usec more precise
Comment fix
2024-11-16 09:15:46 -06:00
Thaddeus Crews d9b458d4b0
Merge pull request #99280 from bruvzg/win32_build_fix
Fix 32-bit Windows build.
2024-11-15 10:42:41 -06:00
Pāvels Nadtočajevs 287b7543a0 Fix 32-bit Windows build. 2024-11-15 15:49:08 +02:00
Pāvels Nadtočajevs f5fad7592f Use processed filter list for native dialogs. 2024-11-15 12:08:33 +02:00
Thaddeus Crews ddb2073c5c
Merge pull request #95972 from Hilderin/fix-mouse-move-over-unfocused-window
Fix mouse move over an unfocused window
2024-11-13 08:34:30 -06:00
Yevhen Babiichuk (DustDFG) 216488ad9b Delete old unused code for VS project generation
Also ensured that sorting of files for hashing actually happens

Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
2024-11-12 21:26:12 +02:00
Thaddeus Crews 179321a0a3
Merge pull request #91201 from bruvzg/con_type
[OS] Add functions to determine standard I/O device type.
2024-11-12 12:13:12 -06:00
Thaddeus Crews 190670d16b
Merge pull request #99107 from RandomShaper/win_less_inheritance
Windows: Avoid child processes inheriting all file handles
2024-11-12 12:13:06 -06:00
Fabio Alessandrelli 168a2a1466 [Net] Split Unix/Windows IP implementation 2024-11-12 17:33:47 +01:00
Thaddeus Crews 316293ecc2
Merge pull request #99042 from Repiteo/windows/natvis-improvements
Windows: Expand `godot.natvis` type coverage
2024-11-12 09:28:05 -06:00