1
0
Fork 0
Commit Graph

20 Commits

Author SHA1 Message Date
Rémi Verschelde 34cdf39db0
Merge pull request #113420 from Calinou/editor-use-unicode-arrows
Use Unicode arrow symbols throughout the editor
2025-12-02 14:17:28 +01:00
Rémi Verschelde d64b6bddef
Merge pull request #111935 from vaner-org/statemachine-transitions-improve-validation
Improve validation for adding transition in StateMachine
2025-12-02 14:15:48 +01:00
Hugo Locurcio db920eb7f0
Use Unicode arrow symbols throughout the editor
This does not apply to text printed to the Output panel, as the fixed-width
font may not have the glyph in its character set (or if it does, the arrow
character may be hard to read).
2025-12-02 01:36:35 +01:00
Thaddeus Crews 597b0a2f03
Merge pull request #109986 from SomeRanDev/animation_node_state_machine_playback_expansion
Expose `get_fading_...` methods for `AnimationNodeStateMachinePlayback`
2025-10-28 12:19:20 -05:00
vaner-org d06d5700c0 Improved validation for adding transitions to StateMachine 2025-10-23 02:48:54 +05:30
Thaddeus Crews 505c732c30
Merge pull request #109534 from vaner-org/reconnect-statemachine-transitions
Allow reconnecting AnimationNodeStateMachine transitions
2025-10-20 18:09:49 -05:00
Thaddeus Crews 63fa4fc2ba
Merge pull request #110131 from vaner-org/animationtree-better-deselection
Improve deselection in AnimationTree editors and inspector
2025-10-20 18:09:40 -05:00
vaner-org f6a6aad6eb Better deselection handling in AnimationTree editors 2025-10-19 02:38:59 +05:30
vaner-org 51a54636c1 Allow reconnecting AnimationNodeStateMachine transitions 2025-10-19 02:38:50 +05:30
Thaddeus Crews 4a7ca086a3
Merge pull request #109605 from vaner-org/statemachine-play-highlight-fix
Correctly reset StateMachine opacity when a node is played or renamed
2025-10-17 09:07:42 -05:00
Lukas Tenbrink 1db0a60dc0 Replace `std::size` usage with `std_size` to avoid `<iterator>` include. 2025-10-05 00:26:11 +02:00
Thaddeus Crews af08ab49f7
Merge pull request #107468 from Calinou/editor-animationtree-warn-disabled
Display AnimationTree editor warnings when the node is disabled
2025-09-30 18:35:14 -05:00
A Thousand Ships bd65cfa876
Revert "Replace many uses of `is_class` with `derives_from`."
This reverts commit 78b743cf4a.
2025-09-25 13:48:53 +02:00
Lukas Tenbrink 8ef4a43ada Replace many uses of `is_class` with `derives_from`. 2025-09-23 19:59:00 +02:00
Michael Alexsander aeb3a45c97
Hide `Control` focus when given via mouse input 2025-09-19 13:43:29 -03:00
Maybee Rezbit dc8f7b4f5d Expose "fade" methods for AnimationNodeStateMachinePlayback 2025-08-28 13:54:42 -04:00
vaner-org 5a7c5ab0a3 Fix overly aggressive focus stealing by StateMachine and BlendSpaces 2025-08-22 23:57:05 +05:30
vaner-org bc55744121 Correctly resets StateMachine opacity when a node is played or renamed 2025-08-14 14:39:56 +05:30
Hugo Locurcio 269ee1204d
Display AnimationTree editor warnings when the node is disabled
AnimationTree's Active property isn't the only way to control whether
an AnimationTree can play animations. Node's Process Mode property
also affects it.
2025-07-24 00:08:31 +02:00
A Thousand Ships f11aff3841
Editor: Restructure editor code
Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00