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10 Commits

Author SHA1 Message Date
David Snopek 5593a0b2b2 Enable Gradle builds on the Android editor via a dedicated build app
Co-authored-by: Logan Lang <devloglogan@gmail.com>
2025-11-27 11:03:06 -06:00
Fredia Huya-Kouadio 023024440b Deprecate and remove vendors specific XR APIs from the Godot core Android library
Follow-up to https://github.com/GodotVR/godot_openxr_vendors/pull/380, done in order to prevent vendors specific dependencies onto the Godot core Android library.
2025-11-25 17:06:43 -08:00
Anish Kumar acdace4f00 Android Editor: Fix padding for display cutout in fullscreen mode 2025-11-17 19:00:37 +05:30
Thaddeus Crews e46c2ea3fa
Merge pull request #112379 from bruvzg/tts64id
Make `utterance_id` 64-bit.
2025-11-14 14:23:17 -06:00
Thaddeus Crews cf0d2d724e
Merge pull request #112585 from syntaxerror247/fix-ui-issue
Android: Fix root window shrinking when keyboard appears
2025-11-13 20:52:13 -06:00
Fredia Huya-Kouadio 2ed51e00a1 Make use of activity-alias as the launcher mechanism for the Godot editor and the Godot app template 2025-11-13 10:17:43 -08:00
Anish Kumar 941aff3c06 Android: Fix root window shrinks when keyboard shows 2025-11-09 20:07:43 +05:30
Benjamin Dobell 84365402f8 Android: Fixed assets:// access i.e. fixed .pck from assets:// 2025-11-07 23:42:22 +11:00
Pāvels Nadtočajevs 281c74550a
Make `utterance_id` 64-bit. 2025-11-07 10:21:20 +02:00
Fredia Huya-Kouadio 5277c94fe4 Update the source sets configuration for the `app` and `lib` modules to match the default configuration
Both the `app` and `lib` modules had custom source sets configuration originating from the early days of the project. This updates the configuration to match the default Android Studio configuration which will simplify the addition of unit tests and instrumented tests to the project.

Note that for backcompat reasons, some folders (such as the `res` folder in the `app` module) are left as is.
2025-10-24 07:44:19 -07:00