Chaosus
8a7c9aa452
Fix visual shader error when opening a Fresnel node preview
2025-01-19 14:47:22 +03:00
Ricardo Buring
4aba15eec3
Fixed Timestep Interpolation (3D): Fix warning spam
2025-01-19 11:42:47 +01:00
Janis Kirsteins
815e905972
Typo fix: rename SortableVisbilityMode
2025-01-19 00:33:39 +01:00
Pāvels Nadtočajevs
d98528ca3c
Fix Label vertical line alignment.
2025-01-18 22:07:39 +02:00
Mika Viskari
dedae63617
Add property guards to shape 2D's
2025-01-18 13:37:46 +02:00
aryan-11825114
2e4eb59e56
Fix camera override when there is no camera in scene tree
2025-01-18 14:38:05 +05:30
Silc Lizard (Tokage) Renew
ad636b7133
Fix failure to load joints with indivisual config in SpringBone
2025-01-18 09:36:21 +09:00
smix8
c734f90282
Fix NavigationObstacle3D debug clear regression
...
Clears NavigationObstacle3D on tree exit.
2025-01-18 01:35:58 +01:00
Lars Pettersson
ff39adddd1
Prevent tooltip from showing when hovering past end of script line
2025-01-18 00:02:06 +01:00
Thaddeus Crews
4425ce03d0
Merge pull request #101651 from TokageItLab/fix-flip-springbone
...
Fix glitch in `SpringBoneSimulator3D` by storing the previous frame's rotation instead of using no rotation when the axis is flipped
2025-01-17 10:16:50 -06:00
Thaddeus Crews
9875cb6c95
Merge pull request #101652 from TokageItLab/gravity-doc-springbone
...
Clarify `SpringBoneSimulator3D`'s gravity units and improve documentation
2025-01-17 10:16:49 -06:00
Thaddeus Crews
923eb44c6f
Merge pull request #101617 from paddy-exe/processmaterial-vs-shadermaterial
...
Fix `emission_shape_changed` signal error when using ShaderMaterial with GPUParticles3D
2025-01-17 10:16:48 -06:00
WhalesState
6caadd57a9
`ColorPicker` remove unused children and fix sample bugs.
...
Remove an unused `VBoxContainer`.
Remove 3 unused children from grid (Label, Slider, SpinBox).
Ignore sample input when old color is not displayed.
Fix current color overbright position.
2025-01-17 18:12:36 +02:00
Patrick Exner
484d6d4aa1
Fix emission_shape_changed signal error when using ShaderMaterial with 3DGPUParticles
2025-01-17 15:07:28 +01:00
Thaddeus Crews
86002e1a3c
Merge pull request #100882 from smix8/node_navmesh_geo_parsers
...
Make nodes handle their respective navigation source geometry
2025-01-16 17:18:01 -06:00
Thaddeus Crews
fd88acc671
Merge pull request #101008 from Repiteo/scons/nocache-all-text
...
SCons: Properly `NoCache` all text files
2025-01-16 17:17:59 -06:00
Thaddeus Crews
9bcf5ac9f7
Merge pull request #101560 from darksylinc/matias-union-order
...
Fix union order to simplify empty initializers
2025-01-16 17:17:53 -06:00
Thaddeus Crews
464253e235
Merge pull request #101571 from TokageItLab/validate-rotation-axis-spring-bone
...
Add validation for rotation axis to SpringBoneSimulator3D
2025-01-16 17:17:50 -06:00
Thaddeus Crews
73278bf35d
SCons: Properly `NoCache` all text files
2025-01-16 16:59:12 -06:00
Silc Lizard (Tokage) Renew
912c86a2e8
Changed SpringBone to return the prev rotation instead of init
2025-01-17 07:10:02 +09:00
Silc Lizard (Tokage) Renew
8eb5443d0a
Clarify SpringBone's gravity unit and improve documentation
2025-01-17 07:02:54 +09:00
Rhapsody Aria
393a13a74b
Ensure voxelizer sdf generation considers the correct level
2025-01-16 13:24:46 -08:00
aaronp64
c4db6687f9
Generate global code for VisualShader nodes that connect to VaryingSetters
...
Updated visual shader code to call generate_global_per_node() for nodes connected to VaryingSetter nodes, even if they don't connect directly to Output.
2025-01-16 15:14:12 -05:00
kit
8274e64402
Fix TextEdit breakpoint hover not hiding
2025-01-16 10:42:54 -05:00
Pāvels Nadtočajevs
7c54ad34ba
[TextEdit] Fix `viewport_to_caret` using start of IME text instead of IME caret/selection.
2025-01-16 10:26:04 +02:00
风青山
b75acc3ccd
Fix Follow Focus in a rotated `ScrollContainer`
...
Calculate based on the `ScrollContainer`'s space to eliminate possible
rotation. The global rect already has applied the rotation, so it
should not be used.
2025-01-16 14:58:43 +08:00
Rindbee
e197463525
Fix getting wrong focus neighbor when the control is in `ScrollContainer`
...
Exclude controls inside a `ScrollContainer` that are outside the visible area of
the `ScrollContainer` when looking for focus neighbors.
2025-01-16 07:55:56 +08:00
Travis Lange
d702e02172
fix gpu_particles_3d emitting finished signal on ready
2025-01-15 16:31:57 -05:00
Silc Lizard (Tokage) Renew
48e74af421
Add validation for rotation axis to SpringBoneSimulator3D
2025-01-15 18:29:30 +09:00
Matias N. Goldberg
7b2f1e1d09
Fix union order to simplify empty initializers
...
This is a followup to PR #101344 (commit
0e06eb80bc ).
Some of them were not an issue because Godot was initializing all
members, but they were "fixed" just in case since it could become a
problem in the future.
Valgrind was specifically complaining about HashMapData &
GlobalPipelineData.
2025-01-14 19:05:01 -03:00
Nazarii
c91c604eaa
Use AHashMap for RBMap nodes and HashMap input_activity
2025-01-14 19:35:42 +02:00
Rémi Verschelde
efbcfb9379
Merge pull request #101541 from YeldhamDev/tab_width_fix
...
Always pick widest style as min width between unselected and hovered in `TabBar`
2025-01-14 18:29:50 +01:00
Rémi Verschelde
ddd4527747
Merge pull request #101537 from paddy-exe/fix-emission-shape-signal-regression
...
Fix regression from already disconnected emission shape changed signal
2025-01-14 18:29:43 +01:00
Rémi Verschelde
1e1f54e954
Merge pull request #100050 from YeldhamDev/sub_emitter_at_start
...
Add "At Start" mode for sub-emitter particles
2025-01-14 18:29:20 +01:00
Michael Alexsander
e33a95f6ab
Always pick widest style as min width between unselected and hovered in `TabBar`
2025-01-14 12:16:44 -03:00
Rémi Verschelde
a69ccee151
Merge pull request #101505 from smix8/region_bounds
...
Add functions to get axis-aligned bounds of navigation regions
2025-01-14 15:06:06 +01:00
Patrick Exner
1d2c503b00
Fix regression from already disconnected emission shape changed signal
2025-01-14 13:20:16 +01:00
Rémi Verschelde
1ca03add30
Merge pull request #101532 from bruvzg/rtl_fix_fx_offset
...
[RTL] Fix character effect offset.
2025-01-14 12:09:23 +01:00
Rémi Verschelde
dde7a9407a
Merge pull request #101525 from TokageItLab/fix-shifted-joint-spring-bone
...
Fix shifted joint radius index in SpringBone gizmo and remove unused `end_bone_tip_radius` property
2025-01-14 12:09:16 +01:00
Rémi Verschelde
3aa5b0048f
Merge pull request #101513 from bruvzg/legacy_picker_fix
...
Fix legacy color picker crash.
2025-01-14 12:09:09 +01:00
Pāvels Nadtočajevs
88a719f291
[RTL] Fix character effect offset.
2025-01-14 11:56:24 +02:00
Silc Lizard (Tokage) Renew
7b3d14fbcd
Fix shifted joint radius index in SpringBone gizmo/remove unused tips
2025-01-14 16:27:59 +09:00
Pāvels Nadtočajevs
730495c215
Fix legacy color picker crash.
2025-01-14 08:25:18 +02:00
Rémi Verschelde
f8dc6a0afe
Merge pull request #101482 from bruvzg/rtl_expand_control
...
[RTL] Add cell option to control if cell is shrinked to its contents width.
2025-01-14 00:22:18 +01:00
Rémi Verschelde
2f6a18f7ff
Merge pull request #101409 from TokageItLab/spring-bone
...
Implement SpringBoneSimulator3D to wiggle chained bones
2025-01-14 00:22:11 +01:00
Rémi Verschelde
2850b7113c
Merge pull request #100860 from larspet/spin-box-focus-exited
...
Allow overriding SpinBox value on `focus_exited`
2025-01-14 00:22:03 +01:00
Silc Lizard (Tokage) Renew
5472558a98
Implement SpringBoneSimulator3D to wiggle chained bones
...
Co-authored-by: lyuma <xn.lyuma@gmail.com>
Co-authored-by: fire <ernest.lee@chibifire.com>
Co-authored-by: SaracenOne <SaracenOne@gmail.com>
2025-01-14 05:43:57 +09:00
Pāvels Nadtočajevs
b983b9d9f4
[RTL] Add cell option to control if cell is shrinked to its contents width.
2025-01-13 21:44:06 +02:00
Rémi Verschelde
232ab3df8d
Merge pull request #101488 from chocola-mint/fix-11317
...
Add `has_custom_data()` to TileData
2025-01-13 20:22:44 +01:00
Rémi Verschelde
2c521ea57d
Merge pull request #101481 from bruvzg/rtl_fade
...
[RTL] Fix "fade" effect char index calculations.
2025-01-13 20:22:37 +01:00
Rémi Verschelde
20c09d2c94
Merge pull request #100697 from arkology/texture-progress-radial-stretching
...
Tweak `TextureProgressBar` `NOTIFICATION_DRAW` to support 9-patch stretch in radial modes
2025-01-13 20:21:48 +01:00
Rémi Verschelde
763e8ceb3b
Merge pull request #100227 from clayjohn/particles-texture
...
Move texture property back to the top level of the Particles inspector.
2025-01-13 20:21:38 +01:00
Rémi Verschelde
133db1fd60
Merge pull request #92089 from QbieShay/qbe/particle_seek
...
Implement particle seek request and seed options.
2025-01-13 20:21:28 +01:00
Rémi Verschelde
737407033f
Merge pull request #85799 from HolonProduction/select-by-word
...
Allow dragging selection when selecting whole words in `RichTextLabel`
2025-01-13 20:21:23 +01:00
smix8
a7520fca6a
Add functions to get axis-aligned bounds of navigation regions
...
Adds functions to get the navigation mesh Rect2 of a NavigationRegion2D or AABB of a NavigationRegion3D.
2025-01-13 20:18:33 +01:00
chocola-mint
f434c75dbf
Add has_custom_data() to TileData
2025-01-13 21:25:49 +09:00
HolonProduction
617e3456fd
Allow dragging selection when selecting whole words in `RichTextLabel`
2025-01-13 09:56:09 +01:00
Pāvels Nadtočajevs
c5dc6e1c6d
[RTL] Fix "fade" effect char index calculations.
2025-01-13 08:11:59 +02:00
arkology
c46c3ddf37
Tweak `TextureProgressBar` `NOTIFICATION_DRAW` to support 9-patch stretch in radial modes
...
1) Code is splitted into 3 sections:
- draw `under` texture;
- draw `progress` texture + draw radial modes reference cross;
- draw `over` texture.
Each draw texture section handles nine-patch stretching. Except for the progress texture in radial modes, which does not support nine-patch stretching.
2) The reference cross position now is not misaligned to real center position (`floor()` call removed).
3) The reference cross drawing code is additionally surrounded by `TOOLS_ENABLED` check.
2025-01-12 21:41:54 +03:00
Rémi Verschelde
d79ff848fa
Merge pull request #101451 from TokageItLab/reset-retarget-in-the-child
...
Force update RetargetModifier3D's child skeletons on save
2025-01-12 18:07:37 +01:00
Rémi Verschelde
bb8001c83a
Merge pull request #101450 from TokageItLab/reset-anim-skeleton
...
Change reset timing of the AnimationMixer and Skeleton on save
2025-01-12 18:07:32 +01:00
Rémi Verschelde
23e05b7c2f
Merge pull request #101449 from dsnopek/gdextension-virtual-method-compat-merged-hash
...
Use `MethodInfo::get_compatibility_hash()` to generate the hash for `MethodBind::get_hash()` and other GDExtension hash clean up
2025-01-12 18:07:28 +01:00
Rémi Verschelde
c5a62c36f5
Merge pull request #101448 from TokageItLab/save-retarget
...
Add missing `TOOLS_ENABLED` block to `RetargetModifier3D`
2025-01-12 18:07:25 +01:00
Rémi Verschelde
194894d937
Merge pull request #100597 from Zshandi/position-follow-editor-default-float-step
...
Node2D/3D: Make position follow default float step
2025-01-12 18:07:07 +01:00
smix8
0ed2cb0439
Make nodes handle their respective navigation source geometry
...
Makes nodes handle their respective navigation source geometry.
2025-01-12 13:14:46 +01:00
Silc Lizard (Tokage) Renew
cb61c6e852
Force update RetargetModifier3D's child skeletons on save
2025-01-12 07:31:05 +09:00
Silc Lizard (Tokage) Renew
d5e91eaa42
Change reset timing of the AnimationMixer and Skeleton on save
2025-01-12 07:12:34 +09:00
David Snopek
696285f23a
Use `MethodInfo::get_compatibility_hash()` to generate the hash for `MethodBind::get_hash()` and other GDExtension hash clean up
2025-01-11 15:57:42 -06:00
Silc Lizard (Tokage) Renew
18cc58f6be
Add lacked TOOLS_ENABLED block to RetargetModifier3D
2025-01-12 06:44:25 +09:00
Rémi Verschelde
3a8fe456a5
Merge pull request #101383 from WhalesState/color-picker-wheel
...
Add `ColorPicker` cursor background and reuse the cursor for wheel.
2025-01-11 22:30:00 +01:00
Rémi Verschelde
33fb876ebb
Merge pull request #101321 from YeldhamDev/project_manager_warn_silence
...
Change print warnings to config ones for popups that need transparency
2025-01-11 22:29:48 +01:00
Rémi Verschelde
11007718ec
Merge pull request #93871 from KoBeWi/ 🚽 🚽
...
Flush delete queue after process frame timers
2025-01-11 22:29:23 +01:00
QbieShay
e9eb0b6082
Implemented tools around particles seed randomization.
...
The purpose of this code is to expose the necessary
functions for users and engine devs to develop tooling
for properly timing and seeking inside particles.
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-01-11 16:31:24 +01:00
Rémi Verschelde
4caae29729
Merge pull request #101368 from Hilderin/fix-selection-game-view
...
Fix selection in 3D Game view
2025-01-10 23:06:28 +01:00
Rémi Verschelde
5be039761f
Merge pull request #101273 from Nazarwadim/use_AHashMap_in_SurfaceTool
...
Use `AHashMap` for `SurfaceTool`
2025-01-10 23:06:12 +01:00
Rémi Verschelde
867425fd62
Merge pull request #101021 from bruvzg/empick
...
[macOS/Windows] Add `Emoji & Symbols` context menu item to LineEdit/TextEdit to show system character picker.
2025-01-10 23:06:03 +01:00
Rémi Verschelde
4dbcced69a
Merge pull request #100714 from hpvb/fix-100663
...
Handle changing ItemLists from signals
2025-01-10 23:05:51 +01:00
Hilderin
055b418e4d
Fix Selection Game View
2025-01-10 09:53:17 -05:00
havi05
a9af65d368
Add HScrollbar to ItemList
2025-01-10 14:59:12 +01:00
WhalesState
2eded468f9
Add `ColorPicker` cursor background and reuse the cursor for wheel.
...
Add a cursor's background to fill the picker cursor.
Unhardcode the wheel radius.
Reuse the picker cursor image for the HSV wheel.
2025-01-10 09:55:54 +02:00
Pāvels Nadtočajevs
b252867145
[macOS/Windows] Add `Emoji & Symbols` context menu item to LineEdit/TextEdit to show system character picker.
2025-01-10 09:25:34 +02:00
Rémi Verschelde
06a6a0bcdb
Merge pull request #101350 from Calinou/path-draw-fewer-fish-bones
...
Draw fewer fishbones to improve Path gizmo readability and performance
2025-01-09 20:51:37 +01:00
Rémi Verschelde
765c6ab5f8
Merge pull request #101282 from Nazarwadim/use_LocalVector_for_Curve_and_Gradient
...
Use `LocalVector` for `Curve` and `Gradient`
2025-01-09 20:51:30 +01:00
Michael Alexsander
5c63646e87
Change print warnings to config ones for popups that need transparency
2025-01-09 15:59:56 -03:00
Rémi Verschelde
0257995616
Merge pull request #101354 from Ivorforce/animation-clear-template
...
Replace `Animation::_clear()` with explicit `.clear()` calls.
2025-01-09 17:07:27 +01:00
Lukas Tenbrink
dcb4e5b22a
Replace `Animation::_clear()` with explicit `.clear()` calls.
2025-01-09 16:43:57 +01:00
Hugo Locurcio
13a1391e73
Draw fewer fishbones to improve Path gizmo readability and performance
...
This affects both Path2D and Path3D.
2025-01-09 16:08:29 +01:00
Rémi Verschelde
4396f8fbd3
Add AudioStreamMP3 `load_from_file`/`load_from_buffer` and harmonize other audio streams
...
Move OggVorbis and MP3 loading code to their AudioStream class, matching how it's done for WAV.
The duplicate functions in ResourceImporterOggVorbis are now deprecated.
Co-authored-by: MaxIsJoe <34368774+MaxIsJoe@users.noreply.github.com>
2025-01-09 15:46:04 +01:00
Rémi Verschelde
2e657bf2ae
Merge pull request #101205 from voylin/get_visible_line_count_fix
...
Fix `get_visible_line_count` in RichTextLabel
2025-01-09 13:50:51 +01:00
Rémi Verschelde
ef9f0aefd0
Merge pull request #101175 from wareya/wrap_perf_fix
...
Fix large `TextEdit` width resize performance when wrapping disabled
2025-01-09 13:50:46 +01:00
Nazarii
8bfb5d74b3
Use LocalVector for Curve and Gradient
2025-01-09 14:25:21 +02:00
Rémi Verschelde
eb4a9977c3
Merge pull request #101323 from demolke/modenable
...
LightmapGI: Including `modules_enabled.gen.h` to properly check the configuration warning
2025-01-09 11:17:42 +01:00
Rémi Verschelde
65cf7c1d5e
Merge pull request #101221 from bruvzg/win_dec_exp
...
[Window] Expose `start_drag` and `start_resize` methods (for both native and embedded windows).
2025-01-09 11:17:24 +01:00
demolke
2a3e0d47ea
LightmapGI: Including `modules_enabled.gen.h` to properly check the configuration warning
2025-01-09 09:55:28 +01:00
wareya
b8c52f16e2
Fix large LineEdit x resize perf when wrapping disabled
2025-01-08 21:24:49 -05:00
voylin
3e333df623
fix get_visible_lint_count in RichTextLabel
2025-01-09 10:24:52 +09:00
Rémi Verschelde
f83919c088
Merge pull request #101311 from TokageItLab/fix-lookat-rest
...
Fix `LookAtModifier3D` rest space incorrect rotation
2025-01-09 00:42:29 +01:00
Rémi Verschelde
8e0f498400
Merge pull request #101266 from WhalesState/color-picking-fix
...
Fix color picking on Linux/X11.
2025-01-09 00:42:22 +01:00
Silc Lizard (Tokage) Renew
08a2f0ae39
Fix LookAtModifier rest space rotation
2025-01-09 05:22:47 +09:00
Rémi Verschelde
bfa351cb44
Merge pull request #101246 from wlsnmrk/dropdown-fix
...
Fix menus and dropdowns requiring two clicks
2025-01-08 18:20:07 +01:00
Rémi Verschelde
21721ae344
Merge pull request #87260 from Calinou/tonemap-add-agx
...
Add AgX tonemapper option to Environment
2025-01-08 18:20:03 +01:00
Hugo Locurcio
084e84be78
Add AgX tonemapper option to Environment
...
Technical implementation notes:
- Moved linearization step to before the outset matrix is applied and
changed polynomial contrast curve approximation.
- This does *not* implement Blender's chroma rotation to address hue shift.
This hue rotation was found to have a significant performance impact.
- Improved performance by combining the AgX outset matrix with the Rec 2020 matrix.
Co-authored-by: Allen Pestaluky <allenpestaluky@gmail.com>
Co-authored-by: Clay John <claynjohn@gmail.com>
2025-01-08 17:01:16 +01:00
Mark Wilson
5fad891759
Fix menus and dropdowns requiring two clicks
...
Fixes some editor menus and option buttons requiring two clicks to open
by checking status.pressed_down_with_focus separately from other press
status flags. Makes all pressed statuses consistent on toggle buttons
with ACTION_MODE_BUTTON_PRESSED.
2025-01-08 10:07:37 -05:00
Aarni Koskela
f134769506
Fix various typos
...
* Add TODO notes for typos that should be fixed for 5.0
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-01-08 14:47:42 +02:00
Markus Sauermann
2a72f78427
Fix `__focus_rect` meta access when resizing `Tree`
...
`NOTIFICATION_RESIZED` outputs errors, if `select_mode == SELECT_ROW`.
This PR unifies the access to the item focus rect.
2025-01-08 10:53:46 +01:00
WhalesState
989161e117
Fix color picking on linux.
2025-01-08 10:32:25 +02:00
Nazarii
4f1c956f25
Use AHashMap for SurfaceTool
2025-01-08 02:17:13 +02:00
Rémi Verschelde
b401a87066
Merge pull request #101066 from DanielGSilva/font-variation-inheritance
...
Fix `has_font` and `has_font_size` always return true
2025-01-07 23:17:51 +01:00
Rémi Verschelde
709f2e1a5d
Merge pull request #100765 from Geometror/lightmapgi-add-downsampling
...
Add a supersampling option to LightmapGI
2025-01-07 23:17:39 +01:00
Rémi Verschelde
07093c4a34
Merge pull request #100275 from KoBeWi/highest_level_clearance
...
Don't emit `text_changed` signal when clearing empty LineEdit
2025-01-07 23:17:13 +01:00
Rémi Verschelde
b194e050d7
Merge pull request #91333 from YeldhamDev/working_on_this_felt_like_constantly_walking_into_rakes
...
Make `PopupMenu/Panel` shadows properly visible again
2025-01-07 23:17:02 +01:00
Pāvels Nadtočajevs
8d911b2554
[Window] Expose `start_drag` and `start_resize` methods (for both native and embedded windows).
2025-01-07 23:35:14 +02:00
Hendrik Brucker
054340bb6b
Add a supersampling option to LightmapGI
...
This provides increased lightmap quality with less noise, smoother
shadows and better small-scale shadow detail. The downside is that
this significantly increases bake times and memory usage while baking
lightmaps, so this option is disabled by default.
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-authored-by: landervr <31851431+CpnWaffle@users.noreply.github.com>
2025-01-07 18:44:59 +01:00
danielgsilva
94a7dfeae1
Add additional methods for has_theme_item to check for font and font size
2025-01-07 16:56:14 +00:00
Rémi Verschelde
aa65940a85
Merge pull request #101202 from KoBeWi/tweens_3.0
...
Tween code improvements
2025-01-07 10:14:58 +01:00
Rémi Verschelde
33c0fc5508
Merge pull request #101162 from timoschwarzer/fix/gpu-particles-2d-emission-textures
...
Fix ParticleProcessMaterial not using same offsets for emission textures
2025-01-07 10:14:50 +01:00
Rémi Verschelde
9b6322a6f1
Merge pull request #97478 from bruvzg/emb_obj
...
[TextServer] Improve embedded objects handling performance.
2025-01-07 10:14:30 +01:00
Rémi Verschelde
7c49ae253e
Merge pull request #96713 from Nazarwadim/thread_local_bones_backup
...
Use `thread_local` for `bones_backup`
2025-01-07 10:14:15 +01:00
bruvzg
cc1db569e1
[TextServer] Improve embedded objects handling performance.
2025-01-07 08:01:29 +02:00
BattyBovine
6dc6ad2b86
Prevent errors when drawing debug meshes when surface count is zero.
...
Adds a few checks to ensure a debug collision mesh contains mesh data before
attempting to add it to the gizmo draw list. This prevents errors when using
SeparationRayShape3D, which is only intended to draw a single line, and
contains no mesh data.
Closes #100665
2025-01-06 21:35:52 -05:00
kobewi
ccc134fd1b
Tween code improvements
2025-01-07 01:21:23 +01:00
Rémi Verschelde
6e826b26d9
Merge pull request #101148 from TokageItLab/skelmod-generic
...
Move enum BoneAxis to SkeletonModifier from LookAtModifier
2025-01-06 22:49:14 +01:00
Rémi Verschelde
08c605fe2d
Merge pull request #101082 from arkology/line_2d_edit_get_rect
...
Speed up `Line2D._edit_get_rect()`
2025-01-06 22:48:35 +01:00
Rémi Verschelde
bf2548463a
Merge pull request #101012 from zachseiss/master
...
Preserve emission ring shape properties during conversion from GPUParticles3D to CPUParticles3D and vice versa
2025-01-06 22:48:20 +01:00
Rémi Verschelde
f18bb5ba1a
Merge pull request #100999 from KoBeWi/theme_wariat
...
Fix ProjectTag button variation
2025-01-06 22:48:16 +01:00
Rémi Verschelde
8c78540d47
Merge pull request #100931 from beicause/color-picker-hue-accuracy-okhsl
...
ColorPicker: Improve the accuracy of hue slider in OKHSL mode
2025-01-06 22:48:01 +01:00
Rémi Verschelde
c1f65b429d
Merge pull request #100329 from eviltrout/add-custom-line-offset
...
Add `get_selection_line_offset` to `RichTextLabel`
2025-01-06 22:47:33 +01:00
Rémi Verschelde
399f585042
Merge pull request #99603 from stuartcarnie/metal_fx_upscaling
...
Metal: Add MetalFX upscaling support
2025-01-06 22:47:08 +01:00
Rémi Verschelde
11f95e7feb
Merge pull request #99350 from bruvzg/fs_mime
...
Support MIME types in file dialog filters on macOS and Linux.
2025-01-06 22:46:59 +01:00
Rémi Verschelde
c78d9d2fe7
Merge pull request #98660 from Meorge/tween-subtween
...
Add `Tween.tween_subtween` method for nesting tweens within each other
2025-01-06 22:46:40 +01:00
Rémi Verschelde
4319d380d1
Merge pull request #94507 from akien-mga/variantparser-improve-error-reporting
...
VariantParser: Ensure all parse errors have an explanation
2025-01-06 22:46:31 +01:00
Rémi Verschelde
f99a465956
Merge pull request #81532 from wlsnmrk/button-focus-loss-event-fix
...
Fix `button_up` and `button_down` signals with focus changes or multiple inputs
2025-01-06 22:46:26 +01:00
Stuart Carnie
11dc4f2e5e
Metal: Add MetalFX upscaling support
...
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2025-01-06 06:03:18 -07:00
Timo Schwarzer
87767f7c34
Fix ParticleProcessMaterial not using same offsets for emission textures
2025-01-05 23:32:22 +01:00
havi05
ab5176dfa5
Tree - fix cusor selection in `multi` selection-mode
2025-01-05 22:23:51 +01:00
Silc Lizard (Tokage) Renew
f1f152ea5a
Move enum BoneAxis to SkeletonModifier from LookAtModifier
2025-01-05 14:14:36 +09:00
HP van Braam
32ef7306f4
Handle changing ItemLists from signals
...
We make sure we don't touch the ItemList's items array after signals are
emitted as a signal handler might change the item list, causing the
index we had to be invalid.
This fixes #100663
2025-01-05 02:10:28 +01:00
Pāvels Nadtočajevs
e1f129cb52
Support MIME types in file dialog filters on macOS and Linux.
2025-01-04 22:05:35 +02:00
LuoZhihao
9eeeadb037
ColorPicker: Improve the accuracy of hue slider in OKHSL mode
2025-01-04 21:36:27 +08:00
Malcolm Anderson
be266138d7
Add `tween_subtween` method for nesting Tweens
...
No actual functionality yet
Actual subtween functionality implemented
Added documentation for Tween.tween_subtween and SubtweenTweener
Implemented some additional functions
`set_ease`, `set_trans`, and `set_delay`
Documentation only for `set_delay` so far, since I have tested it
Removed set_ease and set_trans
Upon further investigation, the way they are implemented for Tween doesn't appear to work here
Fixed indentation in documentation
Reset subtween when parent loops
Fix return type of `SubtweenTweener.set_delay`
Add notes to documentation
Apply suggestions from code review
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
Apply some suggested changes
- Remove excessive documentation
- Add Tween constructor that takes in SceneTree
- Make `SubtweenTweener::subtween` public so that `Tween` doesn't have to be a friend class
Remove unneeded friend class SceneTree
Remove superfluous documentation describing subtween behavior
Apply suggestions from code review
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
Apply suggestions from code review
Co-authored-by: Thaddeus Crews <repiteo@outlook.com>
Apply suggestions from code review
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Early return from `tween_subtween` if the subtween is `null`
2025-01-03 14:28:48 -08:00
arkology
3fa775b844
Speed up `Line2D._edit_get_rect()`
2025-01-03 20:32:08 +03:00
Rémi Verschelde
c049d07121
VariantParser: Ensure all parse errors have an explanation
...
Likewise in ResourceFormatText and JSON.
2025-01-03 17:17:37 +01:00
Zach Seiss
86ab88f016
added preservation of emission ring properties during conversion from GPUParticles3D to CPUParticles3D and vice versa
2025-01-03 07:47:06 -05:00
kobewi
c1cdcad96a
Fix ProjectTag button variation
2025-01-03 11:41:00 +01:00
Rémi Verschelde
6c6e74408c
Merge pull request #94616 from Chaosus/vs_fix_vec4_constant
...
Change `VisualShaderNodeVec4Constant` type to vec4
2025-01-03 02:01:09 +01:00
Rémi Verschelde
94f23c342a
Merge pull request #101010 from smix8/navlink_debug_direction
...
Add NavigationLink debug direction indicator
2025-01-03 00:50:06 +01:00
Rémi Verschelde
32b081b2ff
Merge pull request #101005 from Sauermann/fix-graph-node-crash
...
Fix nullptr crash with freed `GraphNode` in GraphEditArranger
2025-01-03 00:50:02 +01:00
Rémi Verschelde
d47fef15b8
Merge pull request #100991 from TokageItLab/180deg-arc
...
Fix looking at with 180 degree arc
2025-01-03 00:49:59 +01:00
Rémi Verschelde
2f4cb705c3
Merge pull request #100930 from beicause/fix-color-picker-cursor-position-in-okhsl
...
ColorPicker: Fix cursor position in OKHSL wheel
2025-01-03 00:49:37 +01:00
Rémi Verschelde
ff14d86fa3
Merge pull request #100811 from TokageItLab/bitmask-retarget
...
Make transform elements BitField in RetargetModifier
2025-01-03 00:49:14 +01:00
Rémi Verschelde
703552c51b
Merge pull request #100240 from WhalesState/line-edit-focus
...
`LineEdit` add member `keep_editing_on_text_submit`
2025-01-03 00:48:34 +01:00
Rémi Verschelde
d484e23bce
Merge pull request #100113 from paddy-exe/particle-emission-shape-visual-separate-pr
...
Add visualization of 3D particle emission shapes
2025-01-03 00:48:22 +01:00
Rémi Verschelde
0d710da96c
Merge pull request #98554 from Calinou/add-property-hint-ranges
...
Add more property hint ranges for project settings
2025-01-03 00:47:59 +01:00
Mounir Tohami
e89c196a80
`LineEdit` add member `keep_editing_on_text_submit`.
...
Allow users to exit edit mode when Enter is pressed.
2025-01-02 23:41:27 +02:00
Silc Lizard (Tokage) Renew
d0c421976c
Fix looking at with 180 degree arc
...
Co-authored-by: Fruitsalad <949631+fruitsalad@users.noreply.github.com>
2025-01-02 15:47:01 +09:00
smix8
8dd0579bcd
Add NavigationLink debug direction indicator
...
Adds direction indicator arrows to the NavigationLink debug depending on if a link is onewyay or bidirectional.
2025-01-02 01:07:26 +01:00
Markus Sauermann
54373160df
Fix Crash with `GraphNode`
...
When using `queue_free()` on GraphNodes, `p_from` can become `nullprt`.
This PR adds a check to prevent crashes in these situations.
2025-01-01 22:20:57 +01:00
Nazarii
482531c4b8
Use thread_local for bones_backup
2024-12-31 16:32:15 +02:00
Thaddeus Crews
df2b117ec2
Merge pull request #100317 from TCROC/fix-collision-shape-debug-color-breaks-gdextension
...
Fix collision shape debug color breaking GDExtension
2024-12-30 08:58:41 -06:00
Thaddeus Crews
953db6e785
Merge pull request #100752 from AThousandShips/unify_timer_scale_naming
...
[Core] Align naming and args of `(SceneTree)Timer` time scale methods
2024-12-30 08:58:36 -06:00
Thaddeus Crews
0e00f41650
Merge pull request #100735 from tvenclovas96/tween_ignore_time_scale
...
Add an option for tweens to ignore `Engine.time_scale`
2024-12-30 08:58:25 -06:00
Thaddeus Crews
01c6e18963
Merge pull request #100745 from mdelorme/mdelorme/issue_100727
...
Assign the project manager title to the node instead of DisplayServer
2024-12-30 08:58:23 -06:00
LuoZhihao
47db9c0405
ColorPicker: Fix cursor position in OKHSL wheel
2024-12-30 22:25:20 +08:00
Thaddeus Crews
a9b6b3d932
Merge pull request #100776 from AThousandShips/improve_null_checks
...
Improve use of `Ref.is_null/valid`
2024-12-29 09:35:04 -06:00
Patrick Exner
e689c122a6
Add visualization of 3D particle emission shapes
...
Co-authored-by: Kasper Arnklit Frandsen <kasper.arnklit@gmail.com>
2024-12-28 19:56:50 +01:00
Rémi Verschelde
ff83fdcdd7
Pre-commit: Fix applying ruff to SCsub files
...
Also ignore iOS template dummy.h file for header guards check.
Update ruff to 0.8.4 while at it.
2024-12-28 10:19:46 +01:00
Silc Lizard (Tokage) Renew
24f5361b8a
Make transform elements BitField in RetargetModifier
2024-12-28 07:19:48 +09:00
Lars Pettersson
3c1ac98f37
Allow overriding SpinBox value on `focus_exited`
2024-12-27 22:12:57 +01:00
AThousandShips
8d1a3e2a76
[Core] Align naming and args of `(SceneTree)Timer` time scale methods
...
Renamed `get_ignore_time_scale` to `is_ignoring_time_scale` following general naming standards.
2024-12-23 16:47:00 -05:00
A Thousand Ships
a1846b27ea
Improve use of `Ref.is_null/valid`
...
Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
Travis Lange
f0c077deb8
fix collision shape debug color breaking gdextension
2024-12-23 15:02:54 -05:00
Maxime Delorme
e4e966b0f2
Fix #100727 by giving the project manager title to the node instead of DisplayServer
2024-12-23 19:44:18 +01:00
Hugo Locurcio
62c17911ea
Add more property hint ranges for project settings
...
- Tweak property hint ranges for some networking settings to ensure
the minimum values don't break the debugger entirely.
- Ensure shader time rollover is set to at least 1, as 0 causes a division by
zero to occur.
All relevant project settings are now covered by a range hint.
2024-12-23 18:22:32 +01:00
Thaddeus Crews
98c3138804
Merge pull request #92717 from KoBeWi/twisted_frying_pan
...
Add warped panning to every ViewPanner instance
2024-12-23 11:15:16 -06:00
Thaddeus Crews
a7fb67b827
Merge pull request #100746 from syntaxerror247/size-regression
...
Android: Fix `Window` size changes ignored when node is not in tree
2024-12-23 11:15:09 -06:00
Thaddeus Crews
e109ac21fb
Merge pull request #100708 from smix8/navobstacle2d_debug
...
Improve NavigationObstacle2D debug visuals and performance
2024-12-23 11:15:06 -06:00
Thaddeus Crews
0c80b47ef0
Merge pull request #97687 from YYF233333/animation
...
Convert Vector to LocalVector in animation system
2024-12-23 11:14:56 -06:00
Yyf2333
2f9a6636bd
Convert Vector to LocalVector in animation system.
...
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-24 00:50:48 +08:00
Yufeng Ying
73d85f46c9
Remove unused headers in scene.
...
Co-authored-by: Thaddeus Crews <repiteo@outlook.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-24 00:40:09 +08:00
Anish Mishra
9f3067ef21
Fix Window size changes ignored on Android
2024-12-22 23:12:54 +05:30
tvenclovas96_bigblackc
dbc0cc1437
Add `Tween::ignore_time_scale`
2024-12-22 18:39:54 +02:00
Rémi Verschelde
9f42d1c3cb
Merge pull request #100678 from clayjohn/label3d-msdf
...
Fix shader compilation errors when using MSDF fonts with Label3D nodes
2024-12-22 00:10:16 +01:00
Rémi Verschelde
88e6997917
Merge pull request #97745 from scgm0/Fix-blurred-content-of-embedded-windows
...
Improve blurred content of embedded windows
2024-12-22 00:09:55 +01:00
smix8
23ea3ab8d1
Improve NavigationObstacle2D debug visuals
...
Improves NavigationObstacle2D debug visuals by aligning them closer to their aleady improved 3D counterpart.
2024-12-21 19:53:17 +01:00
clayjohn
ed83e5ee4b
Fix shader compilation errors when using MSDF fonts with Label3D nodes
2024-12-20 17:30:55 -07:00
Rémi Verschelde
a7a2a12bfd
Merge pull request #100671 from bruvzg/get_menu
...
[MenuBar] Use PopupMenu title property as a menu name.
2024-12-20 23:57:47 +01:00
Rémi Verschelde
fd5548a8b7
Merge pull request #100634 from YYF233333/iwyu2
...
Remove unused headers in servers
2024-12-20 23:57:09 +01:00
Rémi Verschelde
024b6bc1ce
Merge pull request #100632 from Namey5/decal-duplication-crash
...
Fix crash when duplicating `Decal` or `Light3D` nodes
2024-12-20 23:57:05 +01:00
Rémi Verschelde
a11364d1e6
Merge pull request #99010 from Hilderin/embedding-game-process
...
Embed game process in editor
2024-12-20 23:56:43 +01:00
Rémi Verschelde
8a743f23e6
Merge pull request #98385 from RandomShaper/thread_yield
...
Rationalize busy waits
2024-12-20 23:56:39 +01:00
Rémi Verschelde
7d5b23c5b0
Merge pull request #96626 from hakro/steady_as_she_goes
...
Allow Timer nodes to ignore engine time scale
2024-12-20 23:56:33 +01:00
Alex Threlfo
90a0c06631
Fix crash when duplicating Decal or Light3D nodes
...
Co-authored-by: Jayden Sipe <jayden.sipe@gmail.com>
2024-12-20 23:51:47 +01:00
Pāvels Nadtočajevs
9604e98a52
[MenuBar] Use PopupMenu title property as a menu name.
2024-12-20 23:35:07 +02:00
kobewi
9a96393f46
Add warped panning to every ViewPanner instance
2024-12-20 17:40:27 +01:00
scgm0
0bc2c269cb
Fix blurred content of embedded windows
2024-12-20 22:44:36 +08:00
Yufeng Ying
e88e30c273
Remove unused headers in servers.
...
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2024-12-20 18:51:01 +08:00
Thaddeus Crews
a6e89ba2ba
Merge pull request #80121 from Sauermann/fix-embedded-window-stretch
...
Fix display of embedded `Window`
2024-12-19 20:00:17 -06:00
Thaddeus Crews
ddf6e9e3eb
Merge pull request #100595 from bruvzg/win_drv_letter
...
[Windows, FileDialog] Prepend drive letter to the absolute paths without drive letter.
2024-12-19 20:00:15 -06:00
Thaddeus Crews
075567a5b3
Merge pull request #100456 from Sauermann/proposal-hovered-connection-highlight
...
Highlight hovered `GraphEdit` connection by widening the line
2024-12-19 20:00:08 -06:00
Thaddeus Crews
cbfc34d279
Merge pull request #100444 from Sauermann/fix-view-panner-mouse-warp
...
Fix `ViewPanner` panning-mouse-warp
2024-12-19 20:00:01 -06:00