Rémi Verschelde
5a8b7188af
Merge pull request #101044 from mihe/jolt/revert-100533
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Revert "Stop reporting contacts for sleeping bodies when using Jolt Physics"
2025-01-03 00:50:13 +01:00
Rémi Verschelde
8e66fac92a
Merge pull request #101037 from smix8/navregion_polys
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Make NavMeshQueries use NavRegionIteration polygons directly
2025-01-03 00:50:10 +01:00
Rémi Verschelde
1f2d535f78
Merge pull request #100983 from mihe/jolt/only-iterate-active-bodies
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Improve performance with many static/sleeping bodies when using Jolt Physics
2025-01-03 00:49:51 +01:00
Rémi Verschelde
8e76f669c2
Merge pull request #100929 from Geometror/fix-lm-penumbra-computation
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Fix lightmapper penumbra computation
2025-01-03 00:49:33 +01:00
Rémi Verschelde
19a7b466c2
Merge pull request #100848 from BlueCube3310/astc-improvements
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astcenc: Misc improvements and optimizations
2025-01-03 00:49:22 +01:00
Rémi Verschelde
5ff616736a
Merge pull request #100825 from KoBeWi/colored_eight
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Add `Color.from_rgba8` and deprecate Color8
2025-01-03 00:49:18 +01:00
Rémi Verschelde
dd7d36e803
Merge pull request #100770 from hpvb/command-queue-mt
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Core: Refactor CommandQueueMT to use vararg templates for performance and maintainability
2025-01-03 00:49:02 +01:00
Rémi Verschelde
7dd14207dc
Merge pull request #100631 from Faless/fix/wslay_frame_end_not_fin
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[WS] Fix wslay multi-frame message parsing
2025-01-03 00:48:47 +01:00
Aaron Franke
ec7d7abde9
GLTF: Always read alphaCutoff property
2025-01-02 12:53:55 -08:00
Mikael Hermansson
7bed84c165
Revert "Stop reporting contacts for sleeping bodies when using Jolt Physics"
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This reverts commit 5bbdb4a770 .
2025-01-02 20:17:05 +01:00
smix8
4184884ad1
Make NavMeshQueries use NavRegionIteration polygons directly
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Removes the duplicated NavMap polygon soup. All navmesh queries now use the NavRegionIteration polygons directly.
2025-01-02 15:35:29 +01:00
HP van Braam
cccd2432c3
Refactor CommandQueueMT to use vararg templates
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In order to make CommandQueueMT more maintainable this PR changes the
previous macro hell with variadic templates instead. This makes the
class far more explicit and will allow us to more easily change the way
the class functions in the future.
Furthermore this refactoring has allowed for some optimizations. In
particular by using std::forward to delay the decision of decaying the
type to as late as possible we are able to move the data from the
callsite into our Command buffer and later move it to the call.
In practice what this means is that compared to the old version instead
of copying values 3 times, we can now get away with 1 copy, and 1 move
for lvalues, and just 2 moves for rvalues. This saves quite a few
operations in a hot codepath.
We also now test to make sure that the amount of copies and moves are
what we expect. This way we can spot performance regressions in this
code easily.
Somewhat unscientifically, running TPS-demo by pressing enter and not
touching the controls average mspf, repeatable across many runs:
before: 6.467
after : 6.202
2025-01-02 15:35:08 +01:00
Mikael Hermansson
7beaddc9c0
Improve performance with many static/sleeping bodies when using Jolt Physics
2025-01-01 21:30:02 +01:00
BlueCube3310
6f363b989a
astcenc: Misc improvements and optimizations
2024-12-31 14:25:14 +01:00
HolonProduction
9db804f72e
Jsonrpc: Convert ids to int if they are int by value
2024-12-30 20:06:02 +01:00
Hendrik Brucker
751d3d5852
Fix lightmapper penumbra computation
2024-12-30 16:30:59 +01:00
Thaddeus Crews
2582793d40
Merge pull request #100774 from Geometror/rm-leftover-print-lightmapper
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Remove leftover debug print statement from `lightmapper_rd.cpp`
2024-12-30 08:58:58 -06:00
Thaddeus Crews
d12eeefcf4
Merge pull request #100763 from dsnopek/openxr-composition-layers-hole-punch-visibility
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OpenXR: Fix hiding/showing composition layers using hole punching
2024-12-30 08:58:57 -06:00
Thaddeus Crews
77eb92f8f3
Merge pull request #100826 from Lielay9/csg-spin-360
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Fix gaps in CSGPolygon3D spin mode at 360 degrees
2024-12-30 08:58:35 -06:00
Thaddeus Crews
a9b6b3d932
Merge pull request #100776 from AThousandShips/improve_null_checks
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Improve use of `Ref.is_null/valid`
2024-12-29 09:35:04 -06:00
kobewi
4e48b19e1f
Add Color.from_rgba8 and deprecate Color8
2024-12-27 11:26:59 +01:00
smix8
c69408168c
Patch navigation map async synchronization
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Patches navigation map async synchronization.
2024-12-26 13:04:20 +01:00
Hei
d310d9f975
Fix gaps in CSGPolygon3D spin mode at 360 degrees
2024-12-26 13:59:24 +02:00
A Thousand Ships
a1846b27ea
Improve use of `Ref.is_null/valid`
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Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
Hendrik Brucker
3cc5f6e346
Remove leftover print in lightmapper_rd.cpp
2024-12-23 21:14:14 +01:00
Thaddeus Crews
0f95e9f8e6
Merge pull request #100575 from Wierdox/improve_syntax_highlighting_for_shorthand_of_and_plus_bitwise_and_by_altering_string_name_highlighting
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Improve `&&` and `&` syntax highlighting by altering `StringName` highlighting
2024-12-23 11:15:21 -06:00
Yufeng Ying
33817b186f
Remove unused header in drivers and modules.
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Co-authored-by: Thaddeus Crews <repiteo@outlook.com>
2024-12-24 00:40:47 +08:00
Yufeng Ying
73d85f46c9
Remove unused headers in scene.
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Co-authored-by: Thaddeus Crews <repiteo@outlook.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-24 00:40:09 +08:00
David Snopek
d9ad5d1cd4
OpenXR: Fix hiding/showing composition layers using hole punching
2024-12-23 08:01:19 -06:00
smix8
d51615b334
Change navigation map synchronization to an async process
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Changes the navigation map synchronization to an async process to avoid stalling the main thread.
2024-12-22 02:03:59 +01:00
Rémi Verschelde
0454122b3c
Merge pull request #100711 from spoxii/patch/gltfstate_link_typo
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Remove trailing double quote from link in GLTFState class documentation
2024-12-22 00:10:22 +01:00
Rémi Verschelde
4b3338799a
Merge pull request #100633 from BastiaanOlij/fix_openxr_dpad_angle_degrees
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OpenXR: Make sure wedge on DPad modifier is expressed in degrees.
2024-12-22 00:10:08 +01:00
Wierdox
ed81a17e1e
Improve '&&' and '&' syntax highlighting by altering StringName highlighting
2024-12-21 14:02:31 -08:00
SPOXY
a676465b79
Remove trailing double quote from link in GLTFState class documentation
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This fixes the link to https://github.com/KhronosGroup/glTF/blob/main/specification/2.0/schema/asset.schema.json
2024-12-21 20:58:47 +01:00
Rémi Verschelde
4727f0707b
Jolt: Update to commit f094082aa, adding RISC-V, PPC64 and LoongArch support
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Fixes #100557 .
2024-12-21 15:15:50 +01:00
Bastiaan Olij
65bb72261b
OpenXR: Make sure wedge on DPad modifier is expressed in degrees.
2024-12-21 20:59:24 +11:00
Rémi Verschelde
387230b90c
Merge pull request #100667 from raulsntos/dotnet/fix-version-in-errors
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[.NET] Update required .NET SDK version in error messages
2024-12-20 23:57:39 +01:00
Rémi Verschelde
fd5548a8b7
Merge pull request #100634 from YYF233333/iwyu2
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Remove unused headers in servers
2024-12-20 23:57:09 +01:00
Rémi Verschelde
0a37e12a9b
Merge pull request #100610 from YYF233333/style
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Remove unused variable in `GDScriptLanguage`
2024-12-20 23:56:58 +01:00
Rémi Verschelde
e91b3ecd00
Merge pull request #100562 from AThousandShips/fix_text_server_binds
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[TextServer] Fix use of `find_char` in text servers
2024-12-20 23:56:51 +01:00
Rémi Verschelde
8a743f23e6
Merge pull request #98385 from RandomShaper/thread_yield
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Rationalize busy waits
2024-12-20 23:56:39 +01:00
Raul Santos
63960e1ed6
[.NET] Update required .NET SDK version in error messages
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Also, replaces the download URL with a shorter one since links are not clickable so I thought it'd be more convenient.
2024-12-20 21:57:38 +01:00
Fabio Alessandrelli
d798068a08
[WS] Fix wslay multi-frame message parsing
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The wslay library, somehow unintuitively, will call the frame recv end
callback for control frames.
This has the side effect that while receiving a long message (i.e. a
multi-frame message), if a control frame (e.g. a ping or pong) is
received it may seem that a FIN frame has been received, resulting in
the current code truncating the message.
To avoid this, this commit now ignores the frame recv end callback, and
instead rely on the msg recv callback where we can check the opcode, and
is guaranteed to be called only when the FIN frame is received for text
and binary frames.
2024-12-20 12:44:59 +01:00
Yufeng Ying
e88e30c273
Remove unused headers in servers.
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Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2024-12-20 18:51:01 +08:00
Raul Santos
975369fceb
[.NET] Fix EmitSignal with typed array parameters
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Signals with typed arrays were generating EmitSignal methods with untyped array parameters.
2024-12-20 06:51:09 +01:00
AThousandShips
15b4331fb1
[TextServer] Fix use of `find_char` in text servers
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The `find_char` method is not (currently) available to extensions and
can't be used in the text servers which can be built as extensions, so
now controlled by compile option
2024-12-19 21:44:30 -05:00
Thaddeus Crews
8b0b38ffa7
Merge pull request #100588 from timothyqiu/wild-rid
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Betsy: Fix stack-use-after-scope when using BC3 and BC5
2024-12-19 20:00:12 -06:00
Thaddeus Crews
5ceeff711c
Merge pull request #100587 from smix8/path_return
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Fix early navigtion path return
2024-12-19 20:00:10 -06:00
Thaddeus Crews
2fcd8223e8
Merge pull request #99538 from Geometror/lightmap-gi-transparent-surface
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Add transparency support for LightmapGI
2024-12-19 19:59:52 -06:00
Thaddeus Crews
3a12fc89b6
Merge pull request #100473 from opsocket/fix-rigid-bodies-damping
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Update damping values for jolt rigid bodies on mode switch at runtime
2024-12-19 19:59:39 -06:00
Thaddeus Crews
a4f423cc97
Merge pull request #78489 from dalexeev/gds-add-disassembling-implicit-funcs
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GDScript: Add disassembling implicit and lambda functions
2024-12-19 19:59:36 -06:00
Yufeng Ying
a43f90b89d
Remove unused variable in GDScriptLanguage.
2024-12-20 00:48:06 +08:00
Kiro
06efe84bca
Remove duplicate `utf8()` calls
2024-12-19 10:15:46 +01:00
Haoyu Qiu
b447eaa6a8
Betsy: Fix stack-use-after-scope when using BC3 and BC5
2024-12-19 08:42:21 +08:00
smix8
c8242162d1
Fix early navigtion path return
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Fixes early navigtion path return.
2024-12-19 01:21:38 +01:00
opsocket
0dd072b460
🐛 enforce bodies damping recomputation on mode switch at runtime
2024-12-18 16:07:04 -05:00
demolke
e649e7e3c5
GLTF: Don't duplicate textures when importing blend files
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Blender imports will always start within `.godot/imported` folder because we first convert the .blend file to .gltf, store it in `.godot/imported` and run the import from there, so on-disk resources linked from .blend files end up with duplicate textures.
2024-12-18 21:24:18 +01:00
Rémi Verschelde
024efda0b4
Merge pull request #100568 from Repiteo/dotnet/warning-as-error
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C#: Add option to treat warnings as errors
2024-12-18 19:50:20 +01:00
Hendrik Brucker
a3525bc015
Add transparency support for LightmapGI
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Co-authored-by: Guerro323 <kaltobattle@gmail.com>
2024-12-18 19:36:16 +01:00
Rémi Verschelde
56d11c1062
Merge pull request #100552 from mdelorme/mdelorme/issue_100514
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Fix initialization order in `AudioStreamInteractive` to allow `initial_clip` to be properly played
2024-12-18 17:23:42 +01:00
Thaddeus Crews
8642e970c5
C#: Add option to treat warnings as errors
2024-12-18 10:23:41 -06:00
Rémi Verschelde
48167ff06e
Merge pull request #100540 from j20001970/cameraserver-check-feed-type
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Camera: Skip non platform-specifc `CameraFeed` types in Linux/macOS driver
2024-12-18 17:23:39 +01:00
Rémi Verschelde
d45825347d
Merge pull request #100300 from edwin0cheng/improve_emoji
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Improve emoji SVG parsing by caching
2024-12-18 17:23:28 +01:00
Maxime Delorme
ea97d4457f
Fix order initialization to allow initial_clip to be properly played
2024-12-18 15:24:20 +01:00
Edwin Cheng
61d387135f
Improve emoji SVG parsing by caching
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Basically, when we first encounter the document, we parse it as before, but we also note the offsets of other glyphs and store the remaining XML. The next time we see another glyph, we can simply parse that glyph node and insert it back into the stored XML.
2024-12-18 19:02:03 +08:00
Rémi Verschelde
6cba6299f9
Merge pull request #100195 from raulsntos/dotnet/upgrade-tfm
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[.NET] Upgrade user project's TargetFramework to `net8.0`
2024-12-18 09:53:10 +01:00
Rémi Verschelde
7d30972f7c
Merge pull request #99539 from RandomShaper/fix_dotnet_rl_deadlock
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Avoid deadlocks in multi-threaded management of the C# script map
2024-12-18 09:53:01 +01:00
Haoyu Qiu
bf4e5cca3f
Make editor's shortcut names translated on-site
2024-12-18 13:00:30 +08:00
Jason Kuo
9655d7d948
Check `CameraFeed` type
2024-12-18 10:37:06 +08:00
Raul Santos
8d41b5a582
[.NET] Upgrade user project's TargetFramework to `net8.0`
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- Upgrades the TFM for new created projects to `net8.0`.
- Implements system to upgrade TFM for existing projects to `net8.0`.
2024-12-18 02:44:32 +01:00
Rémi Verschelde
6e2cf2aa7b
Merge pull request #100533 from mihe/jolt/sleeping-contacts
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Stop reporting contacts for sleeping bodies when using Jolt Physics
2024-12-18 00:39:59 +01:00
Mikael Hermansson
5bbdb4a770
Stop reporting contacts for sleeping bodies when using Jolt Physics
2024-12-17 23:20:00 +01:00
Rémi Verschelde
32c634a381
Merge pull request #100526 from fire/vsk-csg-warnings-update
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Update the warnings for CSGShape3D.
2024-12-17 23:00:17 +01:00
Rémi Verschelde
f1cf8ebfd6
Merge pull request #100506 from akien-mga/dotnet-8.0-fix-GodotSharp-build
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.NET: Downgrade Microsoft.CodeAnalysis.CSharp to 4.8.0 for compat with SDK 8.0.1xy
2024-12-17 23:00:13 +01:00
Rémi Verschelde
3dd60ba82f
Merge pull request #100406 from smix8/gridmap_edge_debug
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Fix GridMap freeing edge connection debug mesh too early
2024-12-17 23:00:07 +01:00
Rémi Verschelde
cb0d731daf
Merge pull request #100351 from raulsntos/dotnet/android-gradle-fix
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[.NET] Fix gradle builds for multiple ABIs
2024-12-17 22:59:58 +01:00
Hugo Locurcio
7a04d85ec3
Only allow valid types in Decal, Light3D projector, PointLight2D texture and CSGMesh3D mesh
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If an invalid type is supplied (which can still be done from a script),
a warning is printed (along with a workaround for ViewportTexture).
This also adds support for "negative" resource hints such as
"Texture2D,-ViewportTexture" to exclude one or more subclasses
from a class hint.
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2024-12-17 20:41:12 +01:00
K. S. Ernest (iFire) Lee
46b02f08c6
Update the warnings for CSGShape3D.
2024-12-17 11:02:38 -08:00
Rémi Verschelde
7bccc82721
Merge pull request #100401 from kiroxas/Simplify_NavMeshQueries3D_simplify_path_segment
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Simplify `NavMeshQueries3D::simplify_path_segment`
2024-12-17 16:19:15 +01:00
Rémi Verschelde
8385a12ba8
Merge pull request #100361 from fire/vsk-csg-warning-4.4
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Push some warnings for CSG non manifold and other errors.
2024-12-17 16:19:12 +01:00
Rémi Verschelde
4866c4a8c5
Merge pull request #99925 from Mickeon/documentation-no-static-typing-yet
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Remove uses of static typing from the documentation
2024-12-17 16:19:08 +01:00
Rémi Verschelde
076d126bc7
Merge pull request #99639 from badsectoracula/get-selected-gridmap-cells
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Expose GridMapEditorPlugin to scripts and add methods to manipulate to the selection and selected palette item
2024-12-17 16:18:54 +01:00
Rémi Verschelde
182b4741ea
Merge pull request #93479 from Repiteo/scons/better-colored-output
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SCons: Improve colored output
2024-12-17 16:18:41 +01:00
Rémi Verschelde
4047e4b894
.NET: Downgrade Microsoft.CodeAnalysis.CSharp to 4.8.0 for compat with SDK 8.0.1xy
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And for CI, set up .NET SDK 8.0.100 explicitly to test our min supported version.
2024-12-17 15:56:56 +01:00
K. S. Ernest (iFire) Lee
441c440bf4
Push some warnings for CSG non manifold and other errors.
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In the scene tree add warnings.
2024-12-16 12:49:51 -08:00
Bad Sector
baf03e4fb6
Expose GridMapEditorPlugin to scripts and add methods to manipulate the selection and selected palette item
2024-12-16 21:31:05 +02:00
Kiro
774e91470c
Simplify `NavMeshQueries3D::simplify_path_segment`
2024-12-16 20:05:41 +01:00
Thaddeus Crews
4364ed6ccd
Merge pull request #100471 from dsnopek/openxr-xrsim-composition-layer-crash
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OpenXR: Fix crash with composition layers in non-dev builds
2024-12-16 12:10:08 -06:00
Thaddeus Crews
7efe038eed
Merge pull request #97492 from Geometror/profiler-autostart-indicator
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Add profiler autostart indicator to EditorRunBar
2024-12-16 12:09:59 -06:00
Thaddeus Crews
02e196eb41
Merge pull request #98132 from aaronfranke/editor-plugin-get-plugin-icon-name
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Rename internal EditorPlugin icon/name to match exposed methods
2024-12-16 12:09:57 -06:00
Thaddeus Crews
d51fae25a7
Merge pull request #98872 from BastiaanOlij/openxr_khr_metal_enable
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OpenXR: Add Metal support
2024-12-16 12:09:47 -06:00
Thaddeus Crews
9c9af038d5
Merge pull request #91060 from dalexeev/code-edit-add-doc-tooltips
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Code Editor: Add documentation tooltips
2024-12-16 12:09:45 -06:00
David Snopek
20d8bddd38
OpenXR: Fix crash with composition layers in non-dev builds
2024-12-16 08:44:49 -06:00
Hendrik Brucker
9f8bbe43ee
Add profiler autostart indicator to EditorRunBar
2024-12-16 10:15:24 +01:00
Aaron Franke
de87ca5084
GLTF: Fix bad pointer to ImporterMeshInstance3D root node at runtime
2024-12-15 18:05:57 -08:00
Aaron Franke
0ab3dc273e
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
Danil Alexeev
80d11500b5
Code Editor: Add documentation tooltips
2024-12-15 10:51:33 +03:00
Rémi Verschelde
863a24ac86
Merge pull request #100405 from BlueCube3310/bcdec-fix-v200
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bcdec: Fix logic for detecting incomplete blocks
2024-12-14 18:25:49 +01:00
smix8
c09855627f
Fix GridMap freeing edge connection debug mesh too early
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Fixes GridMap freeing edge connection debug mesh too early.
2024-12-14 18:15:28 +01:00
BlueCube3310
8f9673eeff
bcdec: Fix logic for detecting incomplete blocks
2024-12-14 17:57:44 +01:00
Thaddeus Crews
b68675e518
Merge pull request #100342 from mihe/jolt/thread-safe-rids
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Make `RID` allocation thread-safe when using Jolt Physics
2024-12-13 16:19:35 -06:00
Thaddeus Crews
c58fbaf751
Merge pull request #100340 from smix8/csg_3d_child_notify
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Fix 3D CSG not reacting to child node order changes
2024-12-13 16:19:33 -06:00
Rémi Verschelde
7f5c469292
Merge pull request #92131 from paulloz/net8
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C#: Move GodotSharp to .NET8
2024-12-13 15:31:59 +01:00
Paul Joannon
fb8553e4d7
Move to .NET8
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- Change TFM and LangVersion
- Better exception throwing (CA1510, CA1512, CA1513)
- Better exception utility method definition (CA1859)
- Prefer comparing `.Count` over calling `.Any()` (CA1860)
- Prefer `.AsSpan()` over `.Substring()` (CA1846)
- Add a few more `scoped`
- Use `RuntimeHelpers.GetUninitializedObject()` instead of `FormatterServices.GetUninitializedObject()`
- Use delegate instead of delegate pointer in variant generic conversions
- Enable EnforceExtendedAnalyzerRules in source generator projects
- Disable CS8981 on structs named movable in Godot.NativeInterop
2024-12-13 14:00:13 +01:00
Pedro J. Estébanez
4f8dd96b3d
Rationalize busy waits
2024-12-13 10:14:26 +01:00
Raul Santos
d526d523b4
[.NET] Fix gradle builds for multiple ABIs
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Include the needed .NET jar in the Godot templates so it's always available, then we don't need to include the jar from a .NET publish which could fail when exporting to multiple architectures because it would attempt to add the same jar for each architecture.
2024-12-13 08:01:13 +01:00
Mikael Hermansson
f6126badba
Make RID allocation thread-safe when using Jolt Physics
2024-12-13 00:39:42 +01:00
smix8
20c519d0fa
Fix 3D CSG not reacting to child node order changes
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Fixes 3D CSG not reacting to child node order changes.
2024-12-13 00:28:42 +01:00
Thaddeus Crews
bfc66f0608
Merge pull request #100282 from devloglogan/motion-vectors-openxr
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Add renderer motion vectors API for use with OpenXR
2024-12-12 16:13:36 -06:00
Thaddeus Crews
ed8b4ab060
Merge pull request #100337 from akien-mga/scons-sse2-baseline
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SCons: Properly set SSE2 as baseline on x86_32
2024-12-12 16:13:31 -06:00
Thaddeus Crews
6acb58d95a
Merge pull request #100331 from akien-mga/jolt-fix-mingw-lto-multiple-definitions
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Jolt: Fix multiple definition LTO linking issue with mingw-gcc
2024-12-12 16:13:29 -06:00
Thaddeus Crews
9c290c4c56
Merge pull request #100033 from Daylily-Zeleen/daylily-zeleen/optimize_callable_to_string
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Optimize callable's stringify text.
2024-12-12 16:13:23 -06:00
Rémi Verschelde
f86b3696f6
SCons: Properly set SSE2 as baseline on x86_32
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Setting it only for release templates on Windows and macOS was inconsistent,
and Jolt requires it as a minimum.
Drop the `-mxsave` flag from the raycast module, this doesn't seem to be
used explicitly by Embree, and unnecessarily makes our config and baseline
muddy.
2024-12-12 22:44:44 +01:00
Rémi Verschelde
0ba875ec29
Jolt: Fix multiple definition LTO linking issue with mingw-gcc
2024-12-12 21:31:34 +01:00
RedworkDE
f0b6b24d9e
C#: Update to net7.0
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Because of ref safety changes in the languages, all methods that return an interop struct have to have all other reference parameters marked as scoped to signal the the method does not capture that reference.
The variant change is necessary, because for some reason a type of the exact shape godot_variant is in, crashes the .NET 7 JIT, but when changing it to be sequential with the same effective layout it works.
2024-12-12 17:42:39 +01:00
Rémi Verschelde
1e1e862204
Merge pull request #98100 from BlueCube3310/image-cleanup-more
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Image: More cleanup and reduced code duplication
2024-12-12 14:09:49 +01:00
Rémi Verschelde
d1b683d413
Merge pull request #97140 from BastiaanOlij/xr_action_map_enhancements
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OpenXR: Add support for binding modifiers
2024-12-12 14:09:41 +01:00
Rémi Verschelde
0e5c337453
Merge pull request #85653 from BlueCube3310/lightmap-gi-shadowmask
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Implement LightmapGI shadowmasks
2024-12-12 14:09:30 +01:00
BlueCube3310
335077a03f
Image: More cleanup and reduced code duplication.
2024-12-12 11:52:59 +01:00
BlueCube3310
189c8eb671
Implement shadowmasks for LightmapGI
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Co-authored-by: dearthdev <nathandearthdev@gmail.com>
2024-12-12 11:00:28 +01:00
Thaddeus Crews
ab208af781
Merge pull request #100174 from Calinou/gdscript-add-deprecated-experimental-annotations
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Tweak unknown annotation GDScript error for `@deprecated`/`@experimental`/`@tutorial`
2024-12-11 17:35:50 -06:00
Bastiaan Olij
0a61ebdcea
OpenXR: Add support for binding modifiers
2024-12-12 09:46:19 +11:00
smix8
476479419b
Despaghettify NavigationServer path queries
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Despaghettify NavigationServer path queries.
2024-12-11 22:29:48 +01:00
Rémi Verschelde
44dfa7e710
Merge pull request #99895 from mihe/jolt-physics
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Add Jolt Physics as an alternative 3D physics engine
2024-12-11 14:53:57 +01:00
Mikael Hermansson
d470c2ac6a
Add Jolt Physics as an alternative 3D physics engine
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Co-authored-by: Jorrit Rouwe <jrouwe@gmail.com>
2024-12-11 13:57:25 +01:00
devloglogan
3deb5884d7
Renderer agnostic motion vector rendering/OpenXR changes
2024-12-10 15:59:17 -06:00
Thaddeus Crews
ae38cdbb6d
Merge pull request #95839 from GustJc/interactive_audio_current_playback
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Expose `AudioStreamPlaybackInteractive::get_current_clip_index()`.
2024-12-10 14:16:04 -06:00
Thaddeus Crews
f962fdce0e
Merge pull request #100185 from Repiteo/scons/fix-thirdparty-warnings
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SCons: Fix MSVC bypassing disabled warnings
2024-12-10 14:16:02 -06:00
Thaddeus Crews
b789935a13
Merge pull request #100049 from Chaosus/flat_button_sname
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[Scene] Add `SceneStringName::FlatButton`
2024-12-10 14:16:01 -06:00
Thaddeus Crews
1f0eeea7b5
Merge pull request #99902 from Repiteo/dotnet/ci-warnings
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C#: Fix warnings caught by new problem-matchers
2024-12-10 14:15:57 -06:00
Thaddeus Crews
8f16f864a6
Merge pull request #99765 from dalexeev/core-fix-json-from-to-native
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Core: Fix `JSON.{from,to}_native()` issues
2024-12-10 14:15:53 -06:00
Thaddeus Crews
79dd5179e3
Merge pull request #99887 from JackErb/gdscript-parser-error-fix
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Improve misleading `Unexpected "x" in class body.` GDScript parser error
2024-12-10 14:15:50 -06:00
Thaddeus Crews
57d08dbec3
C#: Fix warnings caught by new problem-matchers
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• Restore MSVC problem matcher for Linux builds
2024-12-10 14:04:35 -06:00
Thaddeus Crews
d8761f2c79
SCons: Improve colored output
2024-12-10 11:44:48 -06:00
Gustavo Jaruga Cruz
12f682bdc2
Exposes interactive audio playback current playing clip.
2024-12-10 07:34:02 -03:00
Chaosus
ba39b078f5
[Scene] Add `SceneStringName::FlatButton`
2024-12-10 11:12:26 +03:00
JackErb
13fcb05e7b
Improve GDScript "unexpected token in class body" parser error
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This parser error was misleading.
Fixes:
1. Now points at correct line
2. For identifiers, prints out `Identifier "%s"`
2024-12-09 21:01:46 -08:00
Bastiaan Olij
08ced813a9
OpenXR: Add Metal support
2024-12-10 11:41:59 +11:00
Hugo Locurcio
6095a37d64
Tweak unknown annotation GDScript error for `@deprecated`/`@experimental`/`@tutorial`
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These annotations don't exist at a source level, so the error messages
point to the documentation comment syntax.
2024-12-09 22:18:35 +01:00
Thaddeus Crews
a372214a4a
Merge pull request #76020 from dalexeev/gds-warning-ignore-regions
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GDScript: Add `@warning_ignore_start` and `@warning_ignore_restore` annotations
2024-12-09 14:33:38 -06:00
Thaddeus Crews
b4bd38444b
Merge pull request #98545 from juanjp600/dotnet-generic-collections-set-typed
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Fix generic arrays and dictionaries in .NET not calling `set_typed`
2024-12-09 14:33:37 -06:00
Thaddeus Crews
a607bca2fd
Merge pull request #100024 from Ivorforce/optimize-string-single-char
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Optimize string single char contains calls.
2024-12-09 14:33:24 -06:00
Thaddeus Crews
101b78fbea
Merge pull request #100020 from Lielay9/mend-round-primitives
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Mend gaps in meshes caused by trigonometric funcs.
2024-12-09 14:33:23 -06:00
Thaddeus Crews
6931930029
Merge pull request #99860 from akien-mga/basisu-clarify-encoder-only-deps
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basis_universal: Clarify encoder-only dependencies, only used in editor builds
2024-12-09 14:33:12 -06:00
Thaddeus Crews
94caf59b71
Merge pull request #100105 from smix8/dirty_mold
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Fix avoidance dirty flag regression
2024-12-09 14:33:09 -06:00
Thaddeus Crews
533091ae22
Merge pull request #99974 from Flarkk/improve_occlusion_jitter
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Optimize Occlusion culling jitter
2024-12-09 14:33:08 -06:00
Thaddeus Crews
070aeb5688
SCons: Fix MSVC bypassing disabled warnings
2024-12-09 11:49:42 -06:00
Juan Pablo Arce
8ab27a7ccf
Fix generic arrays and dictionaries not calling set_typed
2024-12-08 01:01:19 -03:00
Lukas Tenbrink
b5c31ebb41
Add contains_char() for single-character 'contains' calls.
2024-12-06 20:23:35 +01:00
smix8
4de615d1ae
Fix avoidance dirty flag regression
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The dirty flag can also still be set by some legacy functions triggered by the agents and obstacles.
2024-12-06 16:20:59 +01:00
Hei
b4c6f9b3d9
Mend gaps in meshes caused by trigonometric funcs.
2024-12-06 17:10:12 +02:00
Danil Alexeev
7d65d0a908
GDScript: Add `@warning_ignore_start` and `@warning_ignore_restore` annotations
2024-12-06 15:37:02 +03:00
Thaddeus Crews
eb5103093c
Merge pull request #99327 from colinator27/sync-bar-beats
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Implement `AudioStreamSynchronized::get_bar_beats()`, fix division by zero
2024-12-05 14:12:26 -06:00
Thaddeus Crews
4b91e98656
Merge pull request #99959 from fire/vsk-csg-error-and-ctd
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Print better manifold errors and avoid crash on non manifold csg input.
2024-12-05 14:12:25 -06:00
Thaddeus Crews
7bff6c827f
Merge pull request #99186 from PhairZ/wheels-of-the-bus-go-round-and-round
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Fix `fade_beats` defined as `int` in `audio_stream_interactive.h`
2024-12-05 14:12:24 -06:00
Thaddeus Crews
4d0ce3ce76
Merge pull request #100060 from Rudolph-B/Issue-100032
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Fixed occlusion culling buffer getting overwritten in larger scenes
2024-12-05 14:12:17 -06:00
Thaddeus Crews
49e033f8e2
Merge pull request #100047 from MBCX/fix-freebsd-compilation
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Make Godot compile on `FreeBSD`
2024-12-05 14:12:11 -06:00
Thaddeus Crews
ec7ffdcb15
Merge pull request #100008 from Chubercik/thorvg-0.15.5
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thorvg: Update to 0.15.5
2024-12-05 14:11:50 -06:00
Rémi Verschelde
fbde06e4c8
basis_universal: Clarify encoder-only dependencies, only used in editor builds
2024-12-05 21:01:58 +01:00
Rudolph Bester
329d25b1fa
Fixed occlusion culling buffer getting overwritten in larger scenes
2024-12-05 18:54:13 +02:00
MBCX
6bc80effbb
Make Godot compile on FreeBSD
2024-12-05 12:33:55 -04:00
Daylily-Zeleen
614a51f293
Optimize callable's stringify text.
2024-12-05 14:24:39 +08:00
Thaddeus Crews
ab58a339df
Merge pull request #99712 from KoBeWi/bug_spawner_spawns_new_bugs_to_fix
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Fix UID support in MultiplayerSpawner
2024-12-04 11:02:02 -06:00
Florent Guiocheau
c7895ca226
Optimize Occlusion jitter
2024-12-04 17:39:51 +01:00
Jakub Marcowski
5318008ce6
thorvg: Update to 0.15.5
2024-12-04 17:24:43 +01:00
K. S. Ernest (iFire) Lee
6cf1d3c13e
Print better manifold errors and avoid crash on non manifold csg input.
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* Manifold does not have a snap property.
* Tolerance means simplification amount.
* CSG snap has been removed
* Add better error messages.
* Verbose print manifold meshgl64 properties as json.
* Update manifold for error fixes
2024-12-03 20:19:47 -08:00
kobewi
67b95f341e
Fix UID support in MultiplayerSpawner
2024-12-03 22:11:43 +01:00
Thaddeus Crews
47bc374edf
Merge pull request #99325 from Calinou/doc-zipreader-extract-all
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Add a code sample that extracts all files to ZIPReader documentation
2024-12-03 14:41:08 -06:00
Thaddeus Crews
1719f8ed3d
Merge pull request #99834 from kiroxas/passLengthToParseUTF8
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Ensure `parse_utf8` has length of string passed in when available
2024-12-03 14:41:06 -06:00
Thaddeus Crews
87515ae1b1
Merge pull request #99941 from Flarkk/fix_occlusion_jitter
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Fix Occlusion culling jitter
2024-12-03 14:41:01 -06:00
Thaddeus Crews
26e7b6bdd6
Merge pull request #99164 from bruvzg/int_files
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[Export] Write text server data from memory, instead of using temporary file.
2024-12-03 14:40:58 -06:00
Thaddeus Crews
8a134c580c
Merge pull request #97469 from Calinou/cameraserver-linux-remove-prints
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Remove verbose prints from CameraServer on Linux due to being printed every second
2024-12-03 14:40:53 -06:00
Thaddeus Crews
cb1b743e59
Merge pull request #99861 from Ryan-000/Fix-language-server-thread-crash
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Fix language server causing random crashes when `use_threads` is enabled
2024-12-03 14:40:47 -06:00
Pedro J. Estébanez
f8f5505b26
Avoid deadlocks in multi-threaded management of the C# script map
2024-12-03 07:38:14 +01:00
Hugo Locurcio
4db9c112ff
Add a code sample that extracts all files to ZIPReader documentation
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Tested with various ZIP files found on the web, with a single root
folder or multiple files at its root.
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2024-12-03 00:37:50 +01:00
Florent Guiocheau
6960b33cbb
Fix occlusion culling jitter
2024-12-02 20:46:13 +01:00
Pāvels Nadtočajevs
c5ca56f40b
[Export] Write text server data from memory, instead of using temporary file.
2024-12-02 18:22:55 +02:00
Rémi Verschelde
9f36f3b573
Merge pull request #99753 from Faless/ws/clarify_connect_noblock
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[WebSocket] Clarify that `connect_to_url` is non-blocking
2024-12-02 17:20:43 +01:00
Rémi Verschelde
fa264115ce
Merge pull request #98664 from bruvzg/ts_reset_subpixel_shift
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[TextServer] Reset subpixel shift on blank glyphs.
2024-12-02 17:20:07 +01:00
Ryan
8dd330dee7
Fix language server thread crash
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Co-Authored-By: Adam Scott <ascott.ca@gmail.com>
Co-Authored-By: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-02 10:31:15 -05:00
Micky
109fcbb43a
Remove uses of static typing from the documentation
2024-12-02 15:56:46 +01:00
Rémi Verschelde
d741a646a5
Merge pull request #99924 from Mickeon/documentation-no-implicit_static-typing-yet
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Remove uses of implicit static typing from the documentation
2024-12-02 15:52:25 +01:00
Rémi Verschelde
c59f4be6fd
Merge pull request #99901 from adamscott/local_shape-fix
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Fix `GodotSpace3D::test_body_motion()` not setting `local_shape`
2024-12-02 15:52:08 +01:00
Rémi Verschelde
ab54ba92a4
Merge pull request #99752 from Faless/mp/fix_offlfine_mp_docs
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[MP] Move OfflineMultiplayerPeer docs to the module
2024-12-02 15:51:34 +01:00
Rémi Verschelde
e6125ef51b
Merge pull request #98763 from AThousandShips/more_sname_uses
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Use `SceneStringName` in more places
2024-12-02 15:50:44 +01:00
Rémi Verschelde
702f567138
Merge pull request #98533 from dalexeev/adjust-make-rst-for-gds
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Adjust `make_rst.py` for GDScript documentation
2024-12-02 15:50:26 +01:00
Rémi Verschelde
7f3a8d0b1b
Merge pull request #97928 from kiroxas/navImprovement
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Improve `NavMeshQueries3D::polygons_get_closest_point_info` performance
2024-12-02 15:50:11 +01:00
Rémi Verschelde
d2c82a8ffc
Merge pull request #97378 from rune-scape/less-const-cast
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Get rid of easily removable uses of `const_cast`
2024-12-02 15:50:06 +01:00
Micky
7539a3a7cf
Remove uses of implicit static typing from the documentation
2024-12-02 15:40:42 +01:00
A Thousand Ships
af56d6e8e8
Use `SceneStringName` in more places
2024-12-02 14:39:16 +01:00
rune-scape
d58b2e879f
Get rid of easily removable uses of const_cast
2024-12-01 17:50:13 -08:00
Adam Scott
7c6f523747
Fix `GodotSpace3D::test_body_motion()` not setting `local_shape`
2024-12-01 13:03:23 -05:00
Kiro
83d4bde0a2
When calling code has length of string, pass it to parse_utf8
2024-12-01 08:31:22 +01:00
Danil Alexeev
0339032969
RegEx: Fix handling of unset/unknown capture groups
2024-11-30 13:35:49 +03:00
Danil Alexeev
ba943e4481
Adjust `make_rst.py` for GDScript documentation
2024-11-30 11:48:14 +03:00
Rémi Verschelde
a51c60f5e3
Revert "basis_universal: Make tinyexr dependency explicit"
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This reverts commit 220f2611cc .
2024-11-30 01:25:53 +01:00
Rémi Verschelde
682c5c7d49
GDScript: Fix failing tests due to collision with #99490 formatting change
2024-11-29 23:10:02 +01:00
Rémi Verschelde
bce340b31a
Merge pull request #99825 from gio3k/fix/basisu_tinyexr_dep
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basis_universal: Make tinyexr dependency explicit
2024-11-29 22:51:27 +01:00
Rémi Verschelde
689c789ab3
Merge pull request #99393 from badsectoracula/update-gridmap-editor-cursel-transform
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Update gridmap editor nodes when the gridmap node transform changes
2024-11-29 22:50:51 +01:00
Rémi Verschelde
6edeea98e0
Merge pull request #98770 from Rudolph-B/Issue-94638
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Fix occlusion culling for double builds by enforcing float conversion for Embree.
2024-11-29 22:46:50 +01:00