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71108 Commits

Author SHA1 Message Date
Hilderin ae0b7ff42d Fix Embedded Game Size 2025-01-21 20:17:01 -05:00
Thaddeus Crews 1b7b009674
Merge pull request #101658 from dsnopek/export-options-overrides-remote-debug
Update export preset options overrides before doing "Remote Debug"
2025-01-20 16:25:50 -06:00
Thaddeus Crews d9d705d8ab
Merge pull request #94479 from juanjp600/opt-in-path-rotation-tangent-fix
Add flag to enable use of accurate path tangents for polygon rotation in `CSGPolygon3D`
2025-01-20 16:25:49 -06:00
Thaddeus Crews bacf8d198d
Merge pull request #101014 from BattyBovine/cs3d-separation-ray-fix-2
Prevent errors when drawing debug meshes with no mesh data.
2025-01-20 16:25:48 -06:00
Thaddeus Crews cabd792995
Merge pull request #101796 from Chaosus/vs_fix_fresnel_preview_bug
Fix visual shader error when opening a Fresnel node preview
2025-01-20 16:25:47 -06:00
Thaddeus Crews 7ad545e091
Merge pull request #101160 from havi05/tree-fix-cursor-selection
Tree - fix cusor selection in `multi` selection-mode
2025-01-20 16:25:46 -06:00
Thaddeus Crews 97003022c4
Merge pull request #101683 from KoBeWi/duplicate_preventer
Don't duplicate .uid files
2025-01-20 16:25:44 -06:00
Thaddeus Crews 0cbcfb3cd6
Merge pull request #101648 from aaronp64/varyingsetter_global_per_node
Generate global code for `VisualShader` nodes that connect to `VaryingSetters`
2025-01-20 16:25:43 -06:00
Thaddeus Crews 47077529a8
Merge pull request #63059 from Rindbee/fix-getting-wrong-focus-neighbor-in-ScrollContainer
Fix getting wrong focus neighbor when the control is in ScrollContainer
2025-01-20 16:25:42 -06:00
Thaddeus Crews 791c87eb7a
Merge pull request #100698 from aryan-11825114/fix-interactive-camera-not-taking-input-when-no-camera
Fix 3D camera override when there is no camera in scene tree
2025-01-20 10:05:47 -06:00
Thaddeus Crews 9303ccd337
Merge pull request #101596 from TCROC/fix-gpu-particles-3d-emitting-finished-signal-on-ready
Fix GPUParticles3D emitting `finished` signal on ready
2025-01-20 10:05:45 -06:00
Thaddeus Crews ecc8d2812e
Merge pull request #101100 from WhalesState/color-picker-1
`ColorPicker` remove unused children and fix sample bugs.
2025-01-20 10:05:44 -06:00
Thaddeus Crews 24fb28af55
Merge pull request #101689 from syntaxerror247/native-dialogs
Make dialogs non-cancelable on Android
2025-01-20 10:05:43 -06:00
Thaddeus Crews edaf14aada
Merge pull request #101697 from bruvzg/win_dlg_ncc
[Windows] Make native dialogs non-cancelable and stay on top of parent.
2025-01-20 10:05:42 -06:00
Thaddeus Crews 4fb4f05b48
Merge pull request #101728 from smix8/obstacle_exit
Fix NavigationObstacle3D debug clear regression
2025-01-20 10:05:41 -06:00
Thaddeus Crews 76ecc10969
Merge pull request #101729 from TokageItLab/indivisual-spring
Fix failure to load joints with individual config in SpringBone
2025-01-20 10:05:40 -06:00
Thaddeus Crews 604e3ab91f
Merge pull request #101730 from clayjohn/GLES3-emission-half
Bake UV2 emission using half float in the compatibility backend
2025-01-20 10:05:39 -06:00
Thaddeus Crews 0d4696b472
Merge pull request #101515 from allenwp/agx-negative-optimizations
Optimize AgX tonemapper's handling of negative values
2025-01-20 10:05:38 -06:00
Thaddeus Crews 6fcaf71179
Merge pull request #101739 from Hilderin/fix-embedding-with-user-arguments
Fix Embedded Game Window with user arguments
2025-01-20 10:05:37 -06:00
Thaddeus Crews 7a63dc94ae
Merge pull request #101760 from Faless/ws/fix_endless_closing
[WS] Fix peer stuck in CLOSING state
2025-01-20 10:05:36 -06:00
Thaddeus Crews 6eea431009
Merge pull request #101747 from miv391/add-property-guards-to-shape2d
Add property guards to shape 2D's
2025-01-20 10:05:35 -06:00
Thaddeus Crews b7f91e7b8c
Merge pull request #101794 from rburing/fti_no_warning_spam
Physics interpolation (3D): Fix warning spam
2025-01-20 10:05:33 -06:00
Thaddeus Crews ba73831770
Merge pull request #101797 from TokageItLab/fix-quat-arc
Fix `Quaternion` arc constructor to check dot & Add test for same `Vector3`s
2025-01-20 10:05:32 -06:00
Thaddeus Crews 7c69fbd292
Merge pull request #101803 from mihe/jolt/kinematic-sync
Fix kinematic bodies not synchronizing state when using Jolt Physics
2025-01-20 10:05:31 -06:00
Thaddeus Crews 7d8e0790d6
Merge pull request #101809 from Hilderin/fix-embedded-game-window-title
Fix Floating Game Window Title
2025-01-20 10:05:30 -06:00
Thaddeus Crews e062cd254d
Merge pull request #101819 from Riteo/wl-embarassingly-easy
Wayland: Release pressed events on application focus out
2025-01-20 10:05:29 -06:00
Thaddeus Crews a0633ff581
Merge pull request #101631 from Syntaxxor/voxel-gi-shadow-fix
Ensure Voxelizer SDF generation uses the correct cell level
2025-01-20 10:05:28 -06:00
Thaddeus Crews 1f2dec77c8
Merge pull request #101698 from DinkeyKing/rest-info-doc-fix
Fix collision normal being referred to as surface normal in PhysicsDirectSpaceState doc
2025-01-20 10:05:27 -06:00
Thaddeus Crews dcf4996276
Merge pull request #101159 from brandon515/compatibility_particle_shader_fix
Fix inverted `GPUParticlesCollisionHeightField3D` in compatibility renderer.
2025-01-20 10:05:24 -06:00
Thaddeus Crews 916d068e40
Merge pull request #101780 from jkirsteins/janiskirsteins/fix-typo-visbility-mode
Typo fix: rename SortableVisbilityMode
2025-01-20 10:05:23 -06:00
Thaddeus Crews e547ff010c
Merge pull request #101650 from KoBeWi/duality_of_uid_caches
Create .uid files in EditorFileSystem
2025-01-20 10:05:07 -06:00
Silc Lizard (Tokage) Renew 27e23280c5 Fix Quaternion arc constructor to check dot & Add test for same vec3s 2025-01-20 18:16:53 +09:00
Riteo Siuga 368a59e6f9 Wayland: Release pressed events on application focus out
Looks like I always assumed wrongly that the compositor would send us
key release events when unfocusing... It did not.
2025-01-20 01:38:25 +01:00
Hilderin 05fcfede1e Fix Floating Game Window Title 2025-01-19 15:45:59 -05:00
Mikael Hermansson f4288fb349 Fix kinematic bodies not synchronizing state when using Jolt Physics 2025-01-19 16:18:14 +01:00
Chaosus 8a7c9aa452 Fix visual shader error when opening a Fresnel node preview 2025-01-19 14:47:22 +03:00
Ricardo Buring 4aba15eec3 Fixed Timestep Interpolation (3D): Fix warning spam 2025-01-19 11:42:47 +01:00
Janis Kirsteins 815e905972 Typo fix: rename SortableVisbilityMode 2025-01-19 00:33:39 +01:00
kobewi 8aa3ee6a35 Create .uid files in EditorFileSystem 2025-01-18 21:01:39 +01:00
Brandon Haley 990612040a Implemented fix from #91219 in compatibility renderer by reversing the z
axis in the particle shader.
2025-01-18 13:32:10 -05:00
Fabio Alessandrelli 81181c5941 [WS] Fix peer stuck in CLOSING state
This was due by the buffer being cleared on close (including in closing
state) preventing further reads.

This commit changes the close logic to only clear the buffer when the
peer connection has been fully closed (acknowledged by the other end, or
closed due to a "broken" connection).
2025-01-18 16:01:40 +01:00
DinkeyKing 386b1e04c8 Fix collision normal being referred to as surface 2025-01-18 13:53:41 +01:00
Mika Viskari dedae63617 Add property guards to shape 2D's 2025-01-18 13:37:46 +02:00
aryan-11825114 2e4eb59e56 Fix camera override when there is no camera in scene tree 2025-01-18 14:38:05 +05:30
Hilderin f216efdd6d Fix Embedded Game Window with user arguments 2025-01-18 00:36:07 -05:00
clayjohn 441fc1cba3 Baked UV2 emission using half float in the compatibility backend
The Lightmapper expects a half float image anyway, so this is both more efficient and correct
2025-01-17 16:46:31 -08:00
Silc Lizard (Tokage) Renew ad636b7133 Fix failure to load joints with indivisual config in SpringBone 2025-01-18 09:36:21 +09:00
smix8 c734f90282 Fix NavigationObstacle3D debug clear regression
Clears NavigationObstacle3D on tree exit.
2025-01-18 01:35:58 +01:00
Thaddeus Crews 7b1ed520bd
Merge pull request #101592 from Ivorforce/float-constant-defs-translate-macos
Fix float constant descriptions not translating on macOS.
2025-01-17 17:09:26 -06:00
Thaddeus Crews 503a20dc88
Merge pull request #101709 from clayjohn/GLES3-ninepatch-leak
Avoid leaking ninepatch state to other draw commands in GLES backend
2025-01-17 17:09:25 -06:00