Thaddeus Crews
24a8c05cbd
Merge pull request #100335 from kiroxas/Improve`ResourceUID--id_to_text`Performance
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Improve `ResourceUID::id_to_text` performance
2024-12-16 12:10:05 -06:00
Thaddeus Crews
e42c22f359
Merge pull request #100426 from Ivorforce/variant-move-constructor
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Add move assignment and move constructor to Variant.
2024-12-16 12:09:52 -06:00
Thaddeus Crews
9c9af038d5
Merge pull request #91060 from dalexeev/code-edit-add-doc-tooltips
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Code Editor: Add documentation tooltips
2024-12-16 12:09:45 -06:00
Thaddeus Crews
7254761a46
Merge pull request #98861 from MJacred/get_joypad_infos_on_windows
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Get joypad's vendor ID, product ID and name on Windows for XInput devices.
2024-12-16 12:09:44 -06:00
Thaddeus Crews
a7fa0528bb
Merge pull request #100372 from Calinou/os-add-get-version-alias
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Add `OS.get_version_alias()` to return a human-readable Windows/macOS version number
2024-12-16 12:09:40 -06:00
Lukas Tenbrink
8c4e674770
Add move semantics (constructor, assignment) to `StringName`.
2024-12-16 19:02:52 +01:00
Rémi Verschelde
08508d2e01
Merge pull request #99700 from hpvb/scene_tree_editor_performance
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Improve Scene Tree editor performance
2024-12-16 17:16:00 +01:00
MJacred
01a2726c59
Get joypad's vendor ID, product ID, and name on Windows
2024-12-15 23:59:11 +01:00
Lukas Tenbrink
df3e9291c6
Rename `String::copy_from` functions to their respective encodings (`parse_latin1`, `parse_wstring`, `parse_utf32`).
2024-12-15 21:46:50 +01:00
Lukas Tenbrink
34fa0bf3ec
Add move assignment and move constructor to Variant.
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Add `_to_variant` helper functions to `gdvirtual.gen.inc` to work around an MSVC bug.
2024-12-15 14:38:46 +01:00
Kiro
5f401e63b5
Improve `ResourceUID::id_to_text` performance
2024-12-15 10:41:13 +01:00
Danil Alexeev
80d11500b5
Code Editor: Add documentation tooltips
2024-12-15 10:51:33 +03:00
Hugo Locurcio
928982891e
Add `OS.get_version_alias()` to return a human-readable Windows/macOS version number
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Windows 11's major version number is actually 10.x.x, which can be confusing
if you don't know about this quirk. `OS.get_version_alias()` avoids this
by displaying the "branding" version number and the build number as a suffix,
so that individual updates can still be distinguished from each other.
On macOS, `OS.get_version_alias()` returns the version number prepended
with the version name (e.g. Sequoia for macOS 15).
On other operating systems, this returns the same value as `OS.get_version()`.
2024-12-14 18:47:50 +01:00
Rémi Verschelde
68559c4906
Merge pull request #100367 from Ivorforce/swap-move
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Optimize `SWAP` macro by using move semantics.
2024-12-14 18:25:42 +01:00
Hilderin
4e19ab8afe
Fix connecting a signal with a double click is too difficult
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Co-authored-by: Danil Alexeev <dalexeev12@yandex.ru>
2024-12-14 16:18:34 +03:00
Markus Sauermann
ee2930cad4
Remove temporary project conversion
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This project conversion should be removed before the next stable release,
because it affects only projects opened during dev-builds.
2024-12-14 00:37:47 +01:00
Lukas Tenbrink
383d933f53
Optimize `SWAP` macro by using move semantics.
2024-12-13 16:19:52 +01:00
Thaddeus Crews
ba2c5c1e61
Merge pull request #100318 from dsnopek/stream-peer-extension-put-partial-data-bug
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Fix `StreamPeerExtension::put_partial_data()` to call `_put_partial_data()`
2024-12-12 16:13:38 -06:00
Thaddeus Crews
9fba62a938
Merge pull request #100239 from Ivorforce/cowdata-move-constructor
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Add move constructor and move assignment to `CowData`, `String`, `Char16String`, `CharString`, and `Vector`.
2024-12-12 16:13:30 -06:00
Thaddeus Crews
9c290c4c56
Merge pull request #100033 from Daylily-Zeleen/daylily-zeleen/optimize_callable_to_string
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Optimize callable's stringify text.
2024-12-12 16:13:23 -06:00
HP van Braam
6f7525c396
Improve Scene Tree editor performance
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We now cache the Node*<>TreeItem* mapping in the SceneTreeEditor. This
allows us to make targeted updates to the Tree used to display the scene
tree in the editor.
Previously on almost all changes to the scene tree the editor would
rebuild the entire widget, causing a large number of deallocations an
allocations. We now carefully manipulate the Tree widget in-situ saving
a large number of these allocations.
In order to know what Nodes need to be updated we add a
editor_state_changed signal to Node, this is a TOOLS_ENABLED,
editor-only signal fired when changes to Node happen that are relevant
to editor state.
We also now make sure that when nodes are moved/renamed we don't check
expensive properties that cannot contain NodePaths. This saves a lot of
time when SceneTreeDock renames a node in a scene with a lot of
MeshInstances. This makes renaming nodes go from ~27 seconds to ~2
seconds on large scenes.
SceneTreeEditor instances will now also not do all of the potentially
expensive update work if they are invisible. This behavior is turned off
by default so it won't affect existing users. This change allows the
editor to only update SceneTreeEditors that actually in view. In
practice this means that for most changes instead of updating 6
SceneTreeEditors we only update 1 instantly, and the others only when
they become visible.
There is definitely more that could be done, but this is already a
massive improvement. In complex scenes we see an improvement of 10x,
things that used to take ~30 seconds now only take 2.
This fixes #83460
I want to thank KoBeWi, TokisanGames, a-johnston, aniel080400 for
their tireless testing. And AeioMuch for their testing and providing a
fix for the hover issue.
2024-12-12 22:47:05 +01:00
David Snopek
8c01fc2274
Fix `StreamPeerExtension::put_partial_data()` to call `_put_partial_data()`
2024-12-12 08:31:12 -06:00
Rémi Verschelde
7b15c0622e
Merge pull request #100295 from Ivorforce/string-builder-inplace
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Optimize `StringBuilder.as_string` by constructing the string in-place and skipping unnecessary checks.
2024-12-12 14:10:21 +01:00
Rémi Verschelde
321bd35317
Merge pull request #100294 from Ivorforce/count-no-realloc
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Optimize `String.count` and `String.countn` by avoiding repeated reallocations.
2024-12-12 14:10:17 +01:00
Rémi Verschelde
819db4daf5
Merge pull request #99559 from mayoff/OperatorEvaluatorModNZ-ptr_evaluate
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Fix `Variant` modulo operation
2024-12-12 14:09:59 +01:00
Rémi Verschelde
1e1e862204
Merge pull request #98100 from BlueCube3310/image-cleanup-more
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Image: More cleanup and reduced code duplication
2024-12-12 14:09:49 +01:00
BlueCube3310
335077a03f
Image: More cleanup and reduced code duplication.
2024-12-12 11:52:59 +01:00
Lukas Tenbrink
76af9537ed
Optimize `StringBuilder.as_string` by constructing the string in-place and skipping unnecessary checks.
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Co-authored-by: YYF233333 <nbyyf2002@mail.ustc.edu.cn>
2024-12-12 01:35:02 +01:00
Thaddeus Crews
c5e6f6276b
Merge pull request #100110 from DarioSamo/rd-get-data-async
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Implement `RD::buffer_get_data_async()` and `RD::texture_get_data_async()`
2024-12-11 17:35:29 -06:00
Lukas Tenbrink
ef3eecd34e
Optimize `String.count` and `String.countn` by avoiding repeated reallocations.
2024-12-12 00:28:13 +01:00
Dario
054891de04
Implement buffer_get_data_async and texture_get_data_async.
2024-12-11 11:55:23 -08:00
Rémi Verschelde
c2e4ae782a
Merge pull request #100235 from akien-mga/revert-97303
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Revert "Avoid duplicating signals from scene instances into packed scenes"
2024-12-11 18:48:18 +01:00
Lukas Tenbrink
57073ba14e
Add move constructor and move assignment to CowData, String, Char16String, CharString and Vector.
2024-12-11 15:52:15 +01:00
Rémi Verschelde
44dfa7e710
Merge pull request #99895 from mihe/jolt-physics
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Add Jolt Physics as an alternative 3D physics engine
2024-12-11 14:53:57 +01:00
Mikael Hermansson
d470c2ac6a
Add Jolt Physics as an alternative 3D physics engine
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Co-authored-by: Jorrit Rouwe <jrouwe@gmail.com>
2024-12-11 13:57:25 +01:00
Thaddeus Crews
ba66c478c0
Merge pull request #100041 from Ivorforce/optimize-string-similarity
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Optimize String.similarity by avoiding allocation for bigrams.
2024-12-10 14:16:00 -06:00
Thaddeus Crews
3ef8e835c2
Merge pull request #99775 from Ivorforce/string-builder-template-append
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Optimize StringBuilder by using `LocalVector` instead of `Vector`.
2024-12-10 14:15:58 -06:00
Thaddeus Crews
8f16f864a6
Merge pull request #99765 from dalexeev/core-fix-json-from-to-native
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Core: Fix `JSON.{from,to}_native()` issues
2024-12-10 14:15:53 -06:00
Thaddeus Crews
d108d4f29e
Merge pull request #100147 from esainane/vector-victor
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Remove apparent contradiction in vector.h header
2024-12-10 14:15:52 -06:00
Thaddeus Crews
78215f3cc6
Merge pull request #100132 from Ivorforce/string-compile-time-strlen
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Optimize String construction from statically known strings by evaluating `strlen` at compile-time.
2024-12-10 14:15:49 -06:00
Yufeng Ying
bdf24924e6
[Codestyle] Merge identical code piece.
2024-12-11 00:48:00 +08:00
Rémi Verschelde
2153a60425
Revert "Avoid duplicating signals from scene instances into packed scenes"
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This partially reverts commit 8a42e3d3ef .
Comment improvements and the test case were kept, with one part commented out.
2024-12-10 10:42:58 +01:00
Sai Nane
66b7d5f1b5
Remove apparent contradiction in vector.h header
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3205a92ad8 was a major commit which removed `PoolVector`, and replaced
most references to `PoolVector` with `Vector` instead. In most cases,
this was appropriate, given that `PoolVector` was being replaced with
`Vector`, as an effective generalist in 64-bit address space layouts.
However, vector.h itself was left with an artifact advising the reader
to use `Vector` instead of `Vector` for large arrays. While this led
to a fascinating deep dive, and hopefully improved some of the
documentation along the way, it's probably best to clean this up for
the next person.
2024-12-10 01:51:30 +00:00
Lukas Tenbrink
a3f48f7047
Optimize String construction from statically known strings allowing `strlen` to be evaluated at compile time, where possible.
2024-12-09 21:47:28 +01:00
Thaddeus Crews
4b1a51d3e3
Merge pull request #100075 from demolke/simplify
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Fix handling of leading `..` in simplify_path
2024-12-09 14:33:34 -06:00
Thaddeus Crews
5b312d0e59
Merge pull request #99816 from Ivorforce/string-copy-from-optimizations
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Optimize `String::copy_from` and `String::copy_from_unchecked` implementations, improving String allocation speed.
2024-12-09 14:33:33 -06:00
Thaddeus Crews
da8b9ba1ff
Merge pull request #99168 from RandomShaper/even_better_spinlock
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SpinLock: Overhaul false sharing prevention
2024-12-09 14:33:31 -06:00
Thaddeus Crews
7d4db793e6
Merge pull request #100044 from Yelloween10/fix-input-event-metadata
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Fix discarded input event metadata in `xformed_by`
2024-12-09 14:33:27 -06:00
Thaddeus Crews
473c28b1ad
Merge pull request #98118 from bruvzg/escape_colors
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Add support for 24-bit color escape sequences, simplify `print_rich` BBCode parsing.
2024-12-09 14:33:25 -06:00
Thaddeus Crews
a607bca2fd
Merge pull request #100024 from Ivorforce/optimize-string-single-char
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Optimize string single char contains calls.
2024-12-09 14:33:24 -06:00
Thaddeus Crews
2654dbaf5c
Merge pull request #99984 from KoBeWi/negative_diff_but_it's_deleting_whole_files
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Move singleton StringName definitions to header
2024-12-09 14:33:11 -06:00
Lukas Tenbrink
8df2dbe2f6
Optimize StringBuilder append for static strings, and as_string().
2024-12-08 16:39:25 +01:00
Lukas Tenbrink
875b48366c
Optimize String.similarity by avoiding allocation for bigrams.
2024-12-08 13:28:40 +01:00
Lukas Tenbrink
e1c42392c2
Improve string copy_from and copy_from_unchecked implementations, by making use of caller contracts and language spec (NULL termination and casts).
2024-12-07 01:41:25 +01:00
Lukas Tenbrink
b5c31ebb41
Add contains_char() for single-character 'contains' calls.
2024-12-06 20:23:35 +01:00
Yelloween
98a23136d5
Fix missing event metadata in _input() with Input.parse_input_event()
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Use merge_meta_from() for metadata copying.
Fixed include order
Removed unnecessary line
2024-12-06 22:08:16 +03:00
kobewi
d3c9bee653
Move singleton StringName definitions to header
2024-12-06 13:43:31 +01:00
demolke
964e2b3a9e
Fix handling of leading `..` in simplify_path
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Prior to this `..\..\texture.png` was incorrectly simplified to `texture.png`
2024-12-06 07:53:55 +01:00
Thaddeus Crews
45734bd451
Merge pull request #99817 from Ivorforce/strlen-char32_t
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Use `strlen()` 3 times instead of custom length check implementations in ustring
2024-12-05 14:12:21 -06:00
Thaddeus Crews
06cce0e81a
Merge pull request #100016 from Ivorforce/camelcase-to-underscore-rolling-cache
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Optimize `_camelcase_to_underscore` (and thus `String.capitalize`)
2024-12-05 14:11:59 -06:00
Thaddeus Crews
3a948abdce
Merge pull request #100015 from Ivorforce/is-valid-filename-cache
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Optimize `String::is_valid_filename()` and `String::validate_filename()`
2024-12-05 14:11:57 -06:00
Thaddeus Crews
9951743adf
Merge pull request #97822 from stdmnpkg/loongarch
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Add loongarch64 support for Linux/*BSD
2024-12-05 14:11:44 -06:00
Student Main
e0693f8ad8
Add loongarch64 support
2024-12-06 00:18:26 +08:00
Daylily-Zeleen
614a51f293
Optimize callable's stringify text.
2024-12-05 14:24:39 +08:00
Lukas Tenbrink
8d82933c7c
Optimize _camelcase_to_underscore (and thus String.capitalize) by using a rolling cache of character attributes, instead of re-computing each iteration.
2024-12-04 18:39:38 +01:00
Thaddeus Crews
451fd7a436
Merge pull request #99540 from dalexeev/core-dont-gen-json-uid-files
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Core: Do not generate `*.uid` files for JSON, certificates, and translations
2024-12-04 11:02:09 -06:00
Thaddeus Crews
ab58a339df
Merge pull request #99712 from KoBeWi/bug_spawner_spawns_new_bugs_to_fix
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Fix UID support in MultiplayerSpawner
2024-12-04 11:02:02 -06:00
Lukas Tenbrink
0d2e13bcb8
Optimize is_valid_filename and validate_filename by caching invalid filename characters, instead of re-splitting each call.
2024-12-04 17:54:11 +01:00
Danil Alexeev
b91bacb43a
Core: Do not generate `*.uid` files for JSON, certificates, and translations
2024-12-04 14:26:10 +03:00
kobewi
67b95f341e
Fix UID support in MultiplayerSpawner
2024-12-03 22:11:43 +01:00
Thaddeus Crews
44cda51110
Merge pull request #98812 from bruvzg/macos_bundles_as_file
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[macOS] Handle bundles as files in the embedded file dialogs.
2024-12-03 14:41:07 -06:00
Thaddeus Crews
1719f8ed3d
Merge pull request #99834 from kiroxas/passLengthToParseUTF8
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Ensure `parse_utf8` has length of string passed in when available
2024-12-03 14:41:06 -06:00
Thaddeus Crews
156bc92282
Merge pull request #98397 from adamscott/add-tmp-support
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Add temp utilities (alias `OS::get_temp_dir()`, `FileAccess::create_temp()`, and `DirAccess::create_temp()`)
2024-12-03 14:40:59 -06:00
Thaddeus Crews
a135a6478a
Merge pull request #98383 from RandomShaper/deprecate_unsafe_th_rend
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Deprecate the pointless unsafe threading model for rendering
2024-12-03 14:40:56 -06:00
bruvzg
d5e599f77e
[macOS] Handle bundles as files in the embedded file dialogs.
2024-12-03 12:41:52 +02:00
Adam Scott
1b3e483899
Add file and dir temporary utilities
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Co-authored by @Alex2782 for the Android bindings.
Many thanks to the reviewers also.
Co-authored-by: Alex <alex.hart.278@gmail.com>
2024-12-02 12:08:14 -05:00
Rémi Verschelde
acdffd0a14
Merge pull request #99864 from HuntJSparra/server-features-regression
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Fix `OS::has_feature()` skipping custom features
2024-12-02 15:51:56 +01:00
Rémi Verschelde
d7515dddaa
Merge pull request #99815 from Ivorforce/string-name-not-equal-inline
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Move StringName `!=` operator to the header file to make it inlineable.
2024-12-02 15:51:43 +01:00
Lukas Tenbrink
2b39314461
Abstract the implementation of 3 ustring string length checks with strlen, adding an implementation for char32_t.
2024-12-02 15:19:20 +01:00
rune-scape
d58b2e879f
Get rid of easily removable uses of const_cast
2024-12-01 17:50:13 -08:00
Lukas Tenbrink
a47d29cf11
Move StringName != to the header file to make it inlineable.
2024-12-01 19:50:34 +01:00
Kiro
83d4bde0a2
When calling code has length of string, pass it to parse_utf8
2024-12-01 08:31:22 +01:00
Hunt J. Sparra
ba992ed22f
Fix early exit once has_server_feature_callback is set; remove server feature warning due to consistent "fallthrough" features (e.g., OS-specific features)
2024-11-29 23:34:52 -05:00
Rémi Verschelde
9048776457
Merge pull request #99751 from bruvzg/dir_init
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Add `std::initializer_list` constructor for Dictionary.
2024-11-29 22:51:17 +01:00
bruvzg
a4b17e7852
[FileAccess] Return error codes from `store_*` methods.
2024-11-29 23:22:31 +02:00
Rémi Verschelde
56a7dba10b
Merge pull request #99799 from akien-mga/fix-typos
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Fix various typos and code style issues
2024-11-29 22:02:53 +01:00
Rémi Verschelde
b1d65e4ed8
Merge pull request #99777 from Ivorforce/string-strlen-repeat-calls
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String: Don't repeat calls to `strlen` in `split`, and make `splitter_length` const in `get_slice`.
2024-11-29 22:02:47 +01:00
Rémi Verschelde
f4f6f5fb55
Merge pull request #99537 from BlueCube3310/betsy-bc1-bc5
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Betsy: Add BC3 and BC5 support
2024-11-29 22:02:06 +01:00
cixil
8a42e3d3ef
Avoid duplicating signals from scene instances into packed scenes
2024-11-29 18:29:08 +01:00
Pāvels Nadtočajevs
54945c4d28
Add std::initializer_list constructor for Dictionary.
2024-11-29 14:12:40 +02:00
Danil Alexeev
bd1a35ce9e
Core: Fix `JSON.{from,to}_native()` issues
2024-11-29 12:43:06 +03:00
Rémi Verschelde
88e81ee730
Fix various typos and code style issues
2024-11-28 17:40:42 +01:00
Lukas Tenbrink
884cbb5333
Don't repeat calls to strlen in split, and make splitter_length const in get_slice.
2024-11-28 01:55:48 +01:00
Thaddeus Crews
8b5f181d86
Merge pull request #90723 from Calinou/textedit-autocompletion-always-replace-if-not-shift
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Make TextEdit autocompletion replace word unless Shift is held
2024-11-27 10:47:24 -06:00
BlueCube3310
88ffe07de9
Betsy: Add BC3 and BC5 support
2024-11-27 12:27:05 +01:00
Thaddeus Crews
13d59b28c1
Merge pull request #99563 from akien-mga/fix-projection-stringification
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Fix stringification of Projection
2024-11-26 13:04:58 -06:00
Thaddeus Crews
0045b1a513
Merge pull request #98862 from HuntJSparra/early-projsettings-registration
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Register Engine, OS, ProjectSettings, and Time singletons in time for for `INITIZATION_LEVEL_CORE`
2024-11-26 13:04:51 -06:00
Thaddeus Crews
7f3242a7e8
Merge pull request #99201 from Ivorforce/variant-get-contents-ptr
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Add GDExtension `variant_get_ptr_internal_getter`, facilitating `VariantGetInternalPtr`-like behavior in GDExtension
2024-11-26 13:04:40 -06:00
Lukas Tenbrink
ffd4de67d0
Add variant_get_ptr_internal_getter to gdextension_interface.h. The function returns functions to retrieve a pointer to a Variant's internal value. This enables GDExtensions to implement functionality similar to VariantGetInternalPtr, to access Variant internal values directly.
2024-11-26 02:19:03 +01:00
Rémi Verschelde
f2f48aaf36
Fix stringification of Projection
2024-11-25 21:10:32 +01:00
Thaddeus Crews
9b5c7e9efa
Merge pull request #99545 from KoBeWi/Vector4.0
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Fix stringification of Vector4
2024-11-25 13:22:33 -06:00
Thaddeus Crews
ea3154a0d4
Merge pull request #99424 from dalexeev/core-fix-builtin-enum-const-binds
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Core: Fix built-in enum constant bindings
2024-11-22 14:54:31 -06:00
Thaddeus Crews
37305e40bc
Merge pull request #95711 from TokageItLab/warn-oneshot-prop
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Add hint for oneshot property & warning when it will be updated continuously by Force Continuous in `AnimationMixer`
2024-11-22 14:54:30 -06:00
Thaddeus Crews
dcb59f0e7e
Merge pull request #99548 from Repiteo/style/clang-format-19-options
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Style: Add 19.1.0 LLVM options to `.clang-format`
2024-11-22 14:54:29 -06:00
Thaddeus Crews
514d73affc
Merge pull request #99416 from adamscott/set-thread-count-for-single-threaded
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Force `get_thread_count()` to `1` if single threaded
2024-11-22 14:54:28 -06:00
Thaddeus Crews
e7b11d1c99
Merge pull request #99527 from RandomShaper/fix_threaded_trans
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Make loading translations from threads safe
2024-11-22 14:54:26 -06:00
Thaddeus Crews
c35e4c41d2
Merge pull request #97716 from pafuent/add_half_precision_floating_point_to_stream_peer
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Add half precision floating point support to `StreamPeer` and `FileAccess`
2024-11-22 14:54:19 -06:00
kobewi
e210313045
Fix stringification of Vector4
2024-11-22 21:44:30 +01:00
Rob Mayoff
daa665c4cb
fix copy/paste error ( fixes #99518 )
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Replace erroneous use of `/` with `%`.
2024-11-22 13:21:02 -06:00
Thaddeus Crews
e8a4b45ce4
Style: Add 19.1.0 LLVM options to `.clang-format`
2024-11-22 09:24:32 -06:00
Danil Alexeev
03b05cf9ac
Core: Fix built-in enum constant bindings
2024-11-22 14:03:21 +03:00
Pedro J. Estébanez
7a25173ff4
Make loading translations from threads safe
2024-11-22 09:44:07 +01:00
Thaddeus Crews
f952bfe998
Merge pull request #98972 from dbnicholson/standardize-add-defaults
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Expose `TranslationServer::standardize_locale` `add_default` param publicly
2024-11-21 17:57:01 -06:00
Dan Nicholson
6f4fadf65d
Expose standardize_locale add_default param publicly
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Comparing locales can have surprising outcomes since it standardizes
locales with defaults. For example, zh and zh_CN result in an exact
match since the defaults change them both to zh_Hans_CN. Expose the
add_default parameter publicly with a default of false so the fully
standardized locale can be inspected.
2024-11-21 16:50:31 -07:00
Hunt J. Sparra
48fbe4172b
Register Engine, OS, ProjectSettings, and Time early.
2024-11-21 18:09:03 -05:00
Pedro J. Estébanez
f79b972d0d
ResourceLoader: Report appropriate error code when no suitable loader is found
2024-11-21 13:52:16 +01:00
Rémi Verschelde
9e6098432a
Merge pull request #99469 from akien-mga/revert-97370
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Revert "ResourceLoader: Report error if resource type unrecognized"
2024-11-20 17:03:26 +01:00
Rémi Verschelde
cfef79415b
Merge pull request #99449 from Sauermann/fix-revert-device-id-clash
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Revert "Fix `InputEvent` device id clash" and add a compatibility function
2024-11-20 17:03:23 +01:00
Rémi Verschelde
23fc8e22a3
Merge pull request #95303 from EIREXE/inverted_composer
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Fix `Projection::invert` for orthographic projection
2024-11-20 17:03:03 +01:00
Rémi Verschelde
219b14b905
Revert "ResourceLoader: Report error if resource type unrecognized"
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This reverts commit fe21913ee8 .
2024-11-20 16:50:30 +01:00
Markus Sauermann
bc5e2f9b96
Revert "Fix InputEvent device id clash" and add a compatibility function
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This reverts commit 916d480686 .
Revert "Fix InputEvent crash when opening project"
This reverts commit abb9c0f171 .
Introduce a compatibility function for projects affected by the
device id clash reversal
Since the reverted PR introduced changes in the project.godot
file, it seems prudent to introduce a compatibility function for
such affected projects.
2024-11-20 09:18:55 +01:00
Adam Scott
4988fa1ece
Force `get_thread_count()` to `1` if single threaded
2024-11-18 22:27:17 -05:00
David Snopek
2599df3b8a
GDExtension: Fix method binds not saying if they are varargs
2024-11-18 13:19:22 -06:00
Thaddeus Crews
7ac9d7fec9
Merge pull request #99304 from emanvidmaker/Update-gamecontrollerdb.txt-2024
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Sync controller mappings DB with SDL2 community repo [Nov 2024]
2024-11-18 09:23:47 -06:00
Thaddeus Crews
0dda6a974c
Merge pull request #99286 from KoBeWi/uid_in_a_path_factory
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Support uid:// in more places
2024-11-18 09:23:44 -06:00
Thaddeus Crews
80e73b0dca
Merge pull request #98483 from timothyqiu/pack-dir-exists
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`DirAccessPack`: Fix `file_exists` and `dir_exists` in exported projects
2024-11-18 09:23:37 -06:00
Álex Román
02b2efc668
Fix Projection::invert on orthogonal projections and others.
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Fixes #68878 , specially when using orthographic projection.
Also adds some tests.
2024-11-18 16:13:04 +01:00
A Thousand Ships
68f638cf02
Use `(r)find_char` instead of `(r)find` for single characters
2024-11-17 10:02:18 +01:00
kobewi
3b6705a641
Support uid:// in more places
2024-11-16 21:43:18 +01:00
Emanuel Acosta Gonzalez (emanvidmaker)
f2d58f5d76
Sync controller mappings DB with SDL2 community repo [Nov 2024]
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Synced with cfc2bffe0a
2024-11-15 21:56:25 -04:00
kobewi
0dabcd9941
Resource UID fixes and improvements
2024-11-14 16:37:54 +01:00
Pedro J. Estébanez
a46ea9d064
Deprecate the pointless unsafe threading model for rendering
2024-11-14 10:43:29 +01:00
Thaddeus Crews
1627912d11
Merge pull request #98918 from bruvzg/pck_enc_iv
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Allow setting custom initialization vector for FileAccessEncrypted. Add export setting to set static seed for PCK encryption initialization vectors.
2024-11-13 08:34:31 -06:00
Thaddeus Crews
8fd98b69d2
Merge pull request #99135 from Meorge/fix-unresponsive-axis-value
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Replace default deadzone magic number with named constant and fix `InputEventJoypadMotion::set_axis_value` unresponsiveness
2024-11-13 08:34:10 -06:00
Thaddeus Crews
370c692bcb
Merge pull request #98706 from Nazarwadim/fix_capture_cache_was_not_cached
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Fix `capture_cache.animation` was not cached
2024-11-13 08:33:54 -06:00
Pedro J. Estébanez
a5caeeb664
SpinLock: Overhaul false sharing avoidance
2024-11-13 12:09:45 +01:00
Pāvels Nadtočajevs
93a21c3efc
Fix PackedData::has_path() using wrong path format.
2024-11-13 09:50:10 +02:00
bruvzg
45593d45b3
Allow setting custom initialization vector for FileAccessEncrypted. Add export setting to set static seed for PCK encryption initialization vectors.
2024-11-13 08:16:12 +02:00
Thaddeus Crews
4d4353179e
Merge pull request #97218 from wenqiangwang/local_debuggger_expr_evalulation
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Add support for `print` command in local (command line `-d`) debugger
2024-11-12 12:13:13 -06:00
Thaddeus Crews
179321a0a3
Merge pull request #91201 from bruvzg/con_type
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[OS] Add functions to determine standard I/O device type.
2024-11-12 12:13:12 -06:00
Thaddeus Crews
cc6ee3e956
Merge pull request #98713 from dalexeev/core-fix-callable-get-bound-arguments
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Core: Fix `Callable.get_bound_arguments{,_count}()` return incorrect data
2024-11-12 12:13:04 -06:00
Thaddeus Crews
ebf49317a2
Merge pull request #97923 from kisg/translation_server_siof_fix
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Make TranslationServer singleton variable inline.
2024-11-12 12:13:01 -06:00
Malcolm Anderson
829dade53b
Replace default deadzone magic number with named constant
2024-11-12 10:11:52 -08:00
Thaddeus Crews
8fd672cd87
Merge pull request #98120 from dalexeev/core-typed-dicts-bin-serialization
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Core: Add typed dictionary support for binary serialization
2024-11-12 09:28:00 -06:00
Thaddeus Crews
27b394c52a
Merge pull request #98743 from dbnicholson/improve-compare-locales
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Improve locale comparison
2024-11-12 09:27:54 -06:00
Thaddeus Crews
d3c8e4ed5d
Merge pull request #98084 from BlueCube3310/image-cleanup-v2
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Clean up Image
2024-11-12 09:27:50 -06:00
Thaddeus Crews
1cbe9715ea
Merge pull request #98969 from Faless/net/split_sockets
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[Net] Split Unix/Windows NetSocket implementation
2024-11-12 09:27:40 -06:00
Dan Nicholson
2dd409fd70
Improve locale comparison
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Since 9456454109 , country specific locales are always preferred over
country-less locales even when the OS locale country doesn't match. For
example, running the Godot editor with locale es_ES will result in the
es_AR locale being chosen even though the es locale would be better.
The change happened because the score of the es_AR locale and the es
locale are the same when comparing to es_ES. Change this by parsing
locale strings into a Locale structure and decreasing the score when
script, country or variant are set in both but not matched. For the
es_ES case, this causes the es_AR score to be decreased since the
countries don't match. On the other hand, the es locale is not decreased
since it doesn't specify a country.
2024-11-12 06:06:50 -07:00
Pablo Andres Fuente
eb86670f94
Add half precision floating point support to `StreamPeer`
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Closes godotengine/godot-proposals#5983
Adds put/get methods to `StreamPeer` that handles half precision
floating point values.
Adds endode/decode half precision floating point to `marshalls`.
Adds `get_half` and `store_half` to `FileAccess`
Co-Authored-By: "Alfonso J. Ramos" <theraot@gmail.com>
2024-11-12 08:46:52 -03:00
Danil Alexeev
9ba098b670
Core: Add typed dictionary support for binary serialization
2024-11-12 10:18:56 +03:00
Thaddeus Crews
6c4c61f1b2
Merge pull request #98547 from timothyqiu/loaded-locales-set
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Fix duplicated entries in `TranslationServer::get_loaded_locales()`
2024-11-11 14:18:40 -06:00
Thaddeus Crews
2ed6d12652
Merge pull request #97363 from reduz/deterministic-gen-suberesources-id
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Allow passing UID to importer
2024-11-11 14:18:30 -06:00
Thaddeus Crews
c8ff788052
Merge pull request #96590 from reduz/list-directory
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Provide a reliable way to see original resources in a directory
2024-11-11 14:18:28 -06:00
Thaddeus Crews
d76fbb7a40
Merge pull request #97356 from reduz/pck-file-removal
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Add ability for PCK patches to remove files
2024-11-11 14:18:27 -06:00
Thaddeus Crews
2430b7f9b4
Merge pull request #97352 from reduz/uids-everywhere
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Universalize UID support in all resource types
2024-11-11 14:18:25 -06:00
Thaddeus Crews
f233d186ef
Merge pull request #93885 from dalexeev/core-fix-freed-object-booleanization
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Core: Fix `Freed Object` booleanization
2024-11-11 14:18:18 -06:00
Thaddeus Crews
9be806aef1
Merge pull request #92986 from Repiteo/core/ref-instantiate-integration
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Core: Integrate Ref `instantiate` where possible
2024-11-11 14:18:15 -06:00
Thaddeus Crews
30d87229ed
Merge pull request #82845 from Hysterelius/master
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Color: Expose OKHSL properties
2024-11-11 14:18:04 -06:00
Thaddeus Crews
bb3d5ef47c
Merge pull request #99078 from DarkMessiah/fix_callables_compare
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Fix comparison of callables
2024-11-11 14:17:56 -06:00
Hysterelius
2126df2dfd
Color: Expose OKHSL properties
2024-11-11 20:41:57 +01:00
Stanislav Labzyuk
824ddeea3f
Fix comparison of callables
2024-11-11 17:15:52 +01:00
Juan
2ac562cdf8
Add ability for PCK patches to remove files
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Co-authored-by: Mikael Hermansson <mikael@hermansson.io>
2024-11-11 16:34:37 +01:00
Juan
d57846087b
Universalize UID support in all resource types
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Ensures all resource types support UIDs in a project.
This is required to fix:
* Scripts and many other resource types can't be referenced by UID and when refactored the references are lost.
* Path export properties can't use UID for unsupported types.
* Refactoring problems when files are moved outside the editor (this PR effectively fixes it).
* Editor properly refreshing paths if they changed externally while opened (as example, git update).
This needs to be addressed in a subsequent PR, but this one effectively sets the prerequisites.
Resource types that do not support UID will get a .uid file appended to them (this includes .gd, .gdshader, .gdextension, etc. files).
2024-11-11 15:59:56 +01:00
Juan
fe34c45d2a
Allow passing UID to importer
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This helps, for importers spitting out new resources to the res://
filesystem to actually hash them to generate deterministic UIDs.
This PR also fixes the determinism for translations.
2024-11-11 15:22:42 +01:00
Thaddeus Crews
8d1462c748
CI: Update Linux runners to Ubuntu 24.04
2024-11-10 14:05:27 -06:00
Thaddeus Crews
925b690c98
Core: Integrate `Ref::instantiate` where possible
2024-11-10 12:41:26 -06:00
Thaddeus Crews
c4a52e1ade
Merge pull request #98809 from bruvzg/mac_gde_libs_non_uni
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[GDExtension] Improve macOS library loading/export.
2024-11-10 12:13:06 -06:00
Thaddeus Crews
63838c936c
Merge pull request #98278 from a-johnston/fuzzy-search-rebase
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Add fuzzy string matching to quick open search
2024-11-10 12:12:56 -06:00
Thaddeus Crews
155f94adc0
Merge pull request #97370 from RandomShaper/refix_rl_not_found
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ResourceLoader: Report error if resource type unrecognized
2024-11-10 12:12:51 -06:00
Thaddeus Crews
f3294e59e1
Merge pull request #98891 from Faless/debugger/game_view_settings
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[Debugger] Better settings configuration for RuntimeNodeSelect and Window quit
2024-11-10 12:12:46 -06:00
Thaddeus Crews
7d31e16686
Merge pull request #86600 from nikitalita/fix-missing-resources
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Fix `MissingResource` properties being stripped on save
2024-11-10 12:12:44 -06:00
Thaddeus Crews
01ad56da38
Merge pull request #85167 from RandomShaper/good_spinlock
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Enhance SpinLock
2024-11-10 12:12:36 -06:00
Thaddeus Crews
90ce26a27b
Merge pull request #94889 from rune-scape/no-const-list-erase
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Remove const_cast in `List::erase`
2024-11-10 12:12:34 -06:00
Thaddeus Crews
323b2d53d7
Merge pull request #98963 from RandomShaper/fix_classdb_deadlock
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Fix deadlocks related to ClassDB queries about global classes
2024-11-10 12:12:24 -06:00
Silc Lizard (Tokage) Renew
761a20f7a7
Add hint for oneshot & warning when it will be updated continuously
2024-11-11 01:12:45 +09:00
Fabio Alessandrelli
0c620b29cd
[Net] Split Unix/Windows NetSocket implementation
2024-11-10 16:13:50 +01:00
Pedro J. Estébanez
56bdef9f6f
Fix deadlocks related to ClassDB queries about global classes
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`ClassDB::can_instantiate()` and other reflection methods deadlock if the type is an script global class, when such script indirectly uses a not-yet-registered class. The reason is the `ClassDB` read lock is still held when invoking the `ResourceLoader` to load the class script, which may in turn need to lock for writing (for the class registration).
In particular, this happens with some types related to animation tree, that aren't registered at engine startup, but can happen with others, especially ones from the user. Registration statements are also added for the animation-related types that were lacking them.
2024-11-08 18:15:58 +01:00
rune-scape
a47daa0a44
Avoid const_cast in List::erase by requiring mutable elements
2024-11-08 00:10:08 -08:00
Pedro J. Estébanez
360ed2b00d
Enhance SpinLock
2024-11-08 08:06:07 +01:00
Pedro J. Estébanez
95c6a24795
Add a utility cache line size constant
2024-11-08 08:06:01 +01:00
Thaddeus Crews
671d6e3230
Merge pull request #98150 from hunterloftis/fix-default-import-threaded
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Fix freeze on non-thread-safe custom importers
2024-11-07 12:36:20 -06:00
Fabio Alessandrelli
7cd850b909
[Debugger] Move quit shortcut configuration to the SceneDebugger
2024-11-07 15:03:17 +01:00
bruvzg
76164c2aa9
[OS] Add functions to determine standard I/O device type.
2024-11-06 13:33:38 +02:00
nikitalita
95d2909474
Fix missing resource properties being dropped on save
2024-11-05 11:53:29 -06:00
Danil Alexeev
e379cc76e5
Core: Fix `Callable.get_bound_arguments{,_count}()` return incorrect data
2024-11-04 22:41:56 +03:00
Thaddeus Crews
bb5f390fb9
Style: Apply `clang-tidy` fixes (superficial)
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• `modernize-use-bool-literals`, `modernize-use-nullptr`, and `readability-braces-around-statements`
2024-11-04 12:11:14 -06:00
Thaddeus Crews
89a311205f
Style: Apply `clang-tidy` fixes
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• `modernize-use-default-member-init` and `readability-redundant-member-init`
• Minor adjustments to `.clang-tidy` to improve syntax & remove redundancies
2024-11-04 12:11:06 -06:00
Pedro J. Estébanez
fe21913ee8
ResourceLoader: Report error if resource type unrecognized
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Co-authored-by: Summersay415 <summersay415@gmail.com>
2024-11-04 09:49:37 +01:00
bruvzg
2d66988f99
[GDExtension] Improve macOS library loading/export.
2024-11-04 09:28:30 +02:00
BlueCube3310
80a9c0d569
Clean up Image
2024-11-01 21:32:16 +01:00
A Thousand Ships
ec650a2f09
[Core,Drivers] Improve use of `Ref.is_null/valid`
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Use `is_null` over `!is_valid` and vice versa.
2024-11-01 16:50:11 +01:00
Thaddeus Crews
c6c464cf9a
Merge pull request #98679 from Bromeon/qol/rename-static-call
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Rename `ClassDB::class_call_static_method` -> `class_call_static`
2024-10-31 20:14:44 -05:00
Thaddeus Crews
363c0b5fec
Merge pull request #47502 from KoBeWi/add_0
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Always add decimal when converting float to string
2024-10-31 20:14:39 -05:00
Thaddeus Crews
163bf94d04
Merge pull request #98091 from AThousandShips/improve_err_prints_core
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[Core] Improve error messages with `vformat`
2024-10-31 20:14:36 -05:00
Nazarii
d1dc7afdd5
Fix `capture_cache.animation` was not cached
2024-10-31 19:26:02 +02:00
Jan Haller
a025ceddc0
Rename ClassDB::class_call_static_method -> class_call_static
2024-10-30 19:07:28 +01:00
A Thousand Ships
38f9769bc6
[Core] Improve error messages with `vformat`
2024-10-30 15:55:51 +01:00
Michael Alexsander
16524a8a01
Add "Game" editor for better runtime debugging
2024-10-30 11:42:17 -03:00
Thaddeus Crews
a8931f1aa9
Merge pull request #98652 from stuartcarnie/2d_texture_state_fixes
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2D: Fix various issues and minor performance optimisations
2024-10-29 19:25:54 -05:00
Thaddeus Crews
b8f626a0e1
Merge pull request #65962 from 4d49/format-object
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Add `Object` support for `String.format`
2024-10-29 19:25:45 -05:00