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68858 Commits

Author SHA1 Message Date
Thaddeus Crews c220e5bffd
Merge pull request #97122 from adamscott/fix-trackpad-code-completion-scrolling
Fix trackpad code completion scrolling
2024-10-14 14:09:44 -05:00
Thaddeus Crews a272d676ce
Merge pull request #96740 from ryevdokimov/collision_reposition
Use collision detection ray to reposition an object already in the scene
2024-10-14 14:09:43 -05:00
Thaddeus Crews 5c00d0a54e
Merge pull request #94371 from KoBeWi/insane_particle_unification_😱
Unify particle editors
2024-10-14 14:09:42 -05:00
Thaddeus Crews 47d45f1a4e
Merge pull request #97538 from detomon/optimize-skeleton3d-global-pose
Improve global bone pose calculation in `Skeleton3D`
2024-10-14 14:09:41 -05:00
Thaddeus Crews 32cc2feba2
Merge pull request #93025 from kleonc/y-sort-physics-interpolation
Account for physics interpolation and transform snapping when Y-sorting
2024-10-14 14:09:30 -05:00
HolonProduction e999f11d53 GDScript: Don't highlight unexposed classes 2024-10-14 14:57:16 +02:00
HolonProduction 140c6a612e GDScript: Fix annotation parsing adding new annotation entries 2024-10-13 22:43:06 +02:00
HolonProduction 16aae0d7a7 Autocompletion: Don't use owner for inner classes 2024-10-13 18:20:27 +02:00
Travis Lange 5777a3fed5 added ability to add extra codesign entitlements for macos from godot editor 2024-10-13 09:33:42 -04:00
Matias N. Goldberg 0818408db5 Fix wrong Wayland path if building with opengl3=no
Godot checks if there's Vulkan or GLES3 support.
If no support is found, it shows an error message.

However the code for this error message is left out when building with
opengl3=no
2024-10-12 20:20:12 -03:00
BlueCube3310 200ed0971a BasisU: Update to 1.50.0 and add HDR support 2024-10-12 18:02:44 +02:00
detomon 9ab84887aa Improve performance of global bone pose calculation in `Skeleton3D` 2024-10-12 11:13:22 +02:00
Thaddeus Crews d4dddd00cb
SCons: Extend `MinGW` support & checks 2024-10-11 14:24:00 -05:00
HolonProduction 9ea357af20 Editor: Improve cylinder gizmos 🌈 2024-10-11 18:38:36 +02:00
Danil Alexeev 0bc59c78de
GDScript: Add missing static default initialization for typed dictionaries 2024-10-11 13:23:34 +03:00
Thaddeus Crews 92e51fca72
Merge pull request #97979 from BlueCube3310/fix-thumb-gen
Fix crash when creating thumbnails for 3d textures
2024-10-10 18:13:24 -05:00
Thaddeus Crews e589074f69
Merge pull request #97940 from syntaxerror247/a_refreshing_bug
Refresh Filesystem Dock after android build template is created
2024-10-10 18:13:23 -05:00
Thaddeus Crews 168e605ad7
Merge pull request #97563 from SaracenOne/key_sub_paths
Fix keying of property subpaths.
2024-10-10 18:13:21 -05:00
Thaddeus Crews e857e81cf7
Merge pull request #97873 from BlueCube3310/image-decompress-4-fix
Fix decompressing textures with dimensions that are not multiples of 4
2024-10-10 18:13:20 -05:00
Thaddeus Crews bb20444998
Merge pull request #97744 from Nazarwadim/use_local_vector_for_skeleton
Use `LocalVector` for skeleton
2024-10-10 18:13:19 -05:00
Thaddeus Crews cc3542e675
Merge pull request #97835 from krm01/typo-docs-packedvector2array
Fix small typo on PackedVector2Array docs
2024-10-10 18:13:19 -05:00
Thaddeus Crews 147ccfeb4e
Merge pull request #96329 from Delsin-Yu/dotnet-replace-array-with-ros-in-binding-apis
[.NET] Generate `ReadOnlySpan<T>` Overloads for GodotSharp APIs
2024-10-10 18:13:18 -05:00
Thaddeus Crews 16dfaa5e80
Merge pull request #94952 from alvinhochun/angle-d3d11-flip-y
Optimize ANGLE on D3D11 to remove an extra blit
2024-10-10 18:13:17 -05:00
Thaddeus Crews 9d5a7321a5
Merge pull request #95175 from KoBeWi/bruh_can_revert
Fix implementation of `property_can_revert()` in various classes
2024-10-10 18:13:16 -05:00
Thaddeus Crews 44b797fbe6
Merge pull request #97446 from Repiteo/ci/windows-gcc-action
CI: Add MinGW/GCC build to Windows GHA
2024-10-10 18:13:16 -05:00
Thaddeus Crews 5d98556f28
Merge pull request #95200 from Chaosus/gdscript_fix_enum_lookup
Fix lookup symbol for enum members to search a correct code definition
2024-10-10 18:13:15 -05:00
Derrick Melton 8c93e8667c Allow seconds snapping to use minimum intervals of 0.0001 once more
closes #97832, also clears up some of the naming conventions used. Confirmed that entering values when `seconds` is selected where the fractional part is less than 0.0001 floors, while fractional values greater than that are retained. Doesn't revert previous behaviors for FPS, which still clamp to the nearest 1/16.
2024-10-10 15:42:37 -07:00
kobewi 68341968f9 Fix wrong base directory when creating folder 2024-10-11 00:22:51 +02:00
Thaddeus Crews 6a76f18f77
Merge pull request #97866 from Repiteo/codeowners
Update `CODEOWNERS`
2024-10-10 14:07:58 -05:00
Zae 9c99e519c6 C#: Fix unhandled GD0303 error for nested generic attribute types 2024-10-11 03:03:05 +08:00
Thaddeus Crews a44f691fc7
CI: Add MinGW/GCC build to Windows GHA 2024-10-10 10:10:55 -05:00
Clay John 68f053bf82
Merge pull request #98017 from rburing/clipper2_arc_tolerance
Restore `arc_tolerance` value when using Clipper2's `InflatePaths`
2024-10-10 15:18:05 +02:00
Clay John 42cc7d456a
Merge pull request #97842 from ttencate/doc/fog_aerial_perspective
Clarify that fog_aerial_perspective does not actually use sky color
2024-10-10 14:33:00 +02:00
bruvzg 309712551c
[TextParagraph/Button] Add support for line spacing. 2024-10-10 12:49:24 +03:00
Thaddeus Crews 580b9d2aca
Update `CODEOWNERS` 2024-10-09 10:24:05 -05:00
DE YU d4695e84a4 Add ReadOnlySpan API Overloads
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-10-09 23:14:38 +08:00
Ricardo Buring 9652695f6f Restore arc_tolerance value when using Clipper2's InflatePaths
This was missed when upgrading from Clipper to Clipper2.
2024-10-09 14:13:23 +02:00
BlueCube3310 203f7427c4 Fix crash when creating thumbnails for 3d textures 2024-10-09 12:34:19 +02:00
Haoyu Qiu 3a9f470543 Fix ControlEditorPopupButton arrow position in RTL language 2024-10-09 08:56:16 +08:00
Chaosus 54f6a1bf64 Fix lookup symbol for enum members to search a correct code definition 2024-10-08 22:46:44 +03:00
Travis Lange 96ab05e89f clear addon_name_to_plugin ater unload_editor_addons because of memdelete 2024-10-08 14:06:45 -04:00
tetrapod00 12d2c05936 Add "Inspect Native Shader Code" to shader resource and shader editor 2024-10-08 11:02:45 -07:00
Thaddeus Crews 4c4e673344
Merge pull request #97981 from bruvzg/macos_vulkan_install
[macOS] Update Vulkan SDK install script.
2024-10-08 11:49:10 -05:00
bruvzg 74df6f192a
[macOS] Update Vulkan SDK install script. 2024-10-08 19:37:09 +03:00
Thaddeus Crews 71fe3d96ea
Merge pull request #97951 from juanjp600/dotnet-dictionary-debug-view
Fix untyped dictionary .NET debug visualization showing keys as values
2024-10-08 11:16:24 -05:00
Thaddeus Crews f31a2cc9c9
Merge pull request #97270 from timothyqiu/optional-edconfig
Create `.editorconfig` file only on project creation
2024-10-08 11:14:43 -05:00
Clay John 3cc4e0ab6f
Merge pull request #97922 from squidgyberries/master
Clarify SIMPLEX and SIMPLEX_SMOOTH types
2024-10-08 09:36:16 -06:00
Anish Mishra 9f6c88de89 update MenuBar after child renamed in editor 2024-10-08 20:19:02 +05:30
Yuri Rubinsky 1c86feee0a Implement custom function overloading in shading language 2024-10-08 15:54:00 +03:00
Mika Halttunen 1a2c574200
Fixed a documentation typo in Control._drop_data() C#-example. 2024-10-08 14:01:59 +03:00