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6972 Commits

Author SHA1 Message Date
Thaddeus Crews d4fa7e15ed
Merge pull request #106919 from kitbdev/fix-codeedit-hover-word-lookup
Fix CodeEdit hover word lookup
2025-06-18 18:13:43 -05:00
Thaddeus Crews ab14669425
Merge pull request #107676 from daniel080400/fix_issue_107667
Do not remove ```SubViewport``` nodes in thumbnail preview scene
2025-06-18 18:13:40 -05:00
Thaddeus Crews 50a363b4de
Merge pull request #104474 from arkology/color-channel-selector
`ColorChannelSelector`: add tooltip, fix `toggle_button` repositioning and channels autotranslation
2025-06-18 18:13:40 -05:00
Thaddeus Crews de8d8204fa
Merge pull request #107534 from beicause/fix-editing-shader-include-open
Fix editing `ShaderInclude` causes a `Shader` to be edited
2025-06-18 18:13:37 -05:00
Thaddeus Crews 2fc899e4dd
Merge pull request #98566 from Geometror/vs-refactor-p1
Fix and improve editor state persistence for the VisualShader editor
2025-06-18 18:13:23 -05:00
daniel080400 cd6e5ba9f4 Do not remove subviewport nodes in thumbnail preview scene 2025-06-19 01:31:15 +08:00
arkology 6e2193bcdd `ColorChannelSelector`: add tooltip, fix `toggle_button` repositioning and channels autotranslation 2025-06-17 12:38:22 +00:00
LuoZhihao 623164408a Fix editing `ShaderInclude` causes a `Shader` to be edited 2025-06-17 20:24:35 +08:00
Rémi Verschelde 31892b13b5
Merge pull request #107559 from groud/remove_get_used_cells_where_possible
Remove `get_used_cells` to avoid unecessary allocations in navigation baking
2025-06-16 01:52:54 +02:00
Gilles Roudière a39f6b1c64 Remove get_used_cells to avoid unecessary allocations in navigation baking 2025-06-15 13:42:39 +02:00
Rémi Verschelde 019ab8745f
Merge pull request #107546 from demolke/bone
Fix editing/removal of bone meta
2025-06-15 00:50:47 +02:00
demolke 80aada7d23 Fix editing/removal of bone meta
This was accidentally always targeting bone 1
2025-06-14 21:25:04 +02:00
Hendrik Brucker 666d7c030b [VisualShader] Fix and improve editor state persistence 2025-06-14 13:10:17 +02:00
daniel080400 f2c6d16290 Avoid manipulating PackedScene cache when generating scene thumbnails 2025-06-14 18:11:37 +08:00
Rémi Verschelde 7e385dad2e
Merge pull request #107441 from ryevdokimov/blender-comma-transform
Allow numpad comma `,` to be used for 3D Blender-Style Transforms
2025-06-13 15:54:00 +02:00
Robert Yevdokimov 6f48795f5d Allow numpad comma `,` to be used for 3D Blender-Style Transforms 2025-06-13 13:24:11 +04:00
Rémi Verschelde c66d89d55d
Merge pull request #107382 from Calinou/editor-lightmapprobe-add-gizmo-size-setting
Add a LightmapProbe gizmo size editor setting
2025-06-13 01:30:56 +02:00
Rémi Verschelde 9ef04f84af
Merge pull request #104190 from KoBeWi/edit_your_limits
Add a dedicated editor for Camera2D limits
2025-06-13 01:30:14 +02:00
Rémi Verschelde ae484828bb
Merge pull request #107408 from Ivorforce/node-path-string-explicit
Make conversions from `NodePath` to `String` explicit.
2025-06-12 22:49:03 +02:00
Rémi Verschelde d46512a89d
Merge pull request #101376 from ryevdokimov/movement-threshold-rotation-gizmo
Add movement threshold before activating viewport rotation gizmo dragging
2025-06-12 22:48:20 +02:00
Rémi Verschelde c1eaf51db5
Merge pull request #100420 from ryevdokimov/fix-3d-ruler-stuck-in-viewport
Fix 3D Ruler stuck in viewport if tool mode is switched during measurement
2025-06-12 22:48:12 +02:00
Danil Alexeev db9b8ff003
CodeEditor: Make possible to select and copy error text 2025-06-12 22:06:09 +02:00
Robert Yevdokimov 0f0229e5b7 Fix 3D Ruler stuck in viewport if tool mode is switched during measurement 2025-06-12 20:05:39 +04:00
kobewi efbc5aabe1 Allow overriding 2D editor cursor 2025-06-12 14:00:19 +02:00
kobewi 2bb3217819 Add a dedicated editor for Camera2D limits 2025-06-12 13:49:59 +02:00
Rémi Verschelde 0497ae9947
Merge pull request #80710 from apples/7174-apples-stencil
Add stencil support to spatial materials
2025-06-12 01:15:35 +02:00
kit 348d90e6cb Fix ScriptEditor error line out of bounds 2025-06-11 17:22:13 -04:00
Apples d674c9e289 Add stencil support for spatial materials 2025-06-11 09:59:10 -05:00
Lukas Tenbrink e2931a5c19 Make conversions from `NodePath` to `String` explicit. 2025-06-11 16:50:27 +02:00
Rémi Verschelde 042ad3a62f
Merge pull request #107038 from bruvzg/emb_scr
Add support for taking embedded window screenshots.
2025-06-11 12:10:12 +02:00
Fredia Huya-Kouadio f4a2e9b21e Fix the editor shortcuts for the game menu on Android 2025-06-10 22:34:56 -07:00
Hugo Locurcio 437e2ee80a Add a LightmapProbe gizmo size editor setting
- Decrease default size of LightmapProbe gizmos to make smaller-scale
  scenes with dense probes easier to edit.
2025-06-11 01:04:01 +02:00
Rémi Verschelde d1f2a35d76
Merge pull request #104015 from bruvzg/poly_center
[Polygon2DEditor] Add tool to automatically move center of gravity to origin.
2025-06-10 16:22:35 +02:00
Rémi Verschelde 7b9e7b9162
Merge pull request #98929 from dsnopek/editor-syntax-highlighter-create
Expose the `EditorScriptHighlighter::_create()` method to GDExtension
2025-06-10 16:22:22 +02:00
Thaddeus Crews 0717eda470
Merge pull request #107119 from DarioSamo/explicit-fp16
Optimize Mobile renderer by using FP16 explicitly.
2025-06-09 17:08:46 -05:00
Thaddeus Crews 8bff3c90ee
Merge pull request #105606 from smix8/path_nodes
Improve Path2D debug performance
2025-06-09 17:08:43 -05:00
Dario 46277836a6 Optimize Mobile renderer by using FP16 explicitly. 2025-06-09 14:39:35 -03:00
smix8 e64fe63f17 Improve Path2D debug performance
Improves Path2D node debug performance by changing the debug to use mesh and multimesh instead of slower canvas draw functions.
2025-06-09 17:25:06 +02:00
Pāvels Nadtočajevs 43b41092a0
Add support for taking embedded window screenshots. 2025-06-09 11:40:36 +03:00
Lukas Tenbrink ed836df150 Make conversions from math types to `String` explicit, to avoid accidental conversions. 2025-06-09 01:58:18 +02:00
Rémi Verschelde 3799846a7a
Merge pull request #107251 from syntaxerror247/game-menu-bar
Fix Game runtime debugging in the Android Editor
2025-06-09 00:45:26 +02:00
Rémi Verschelde e0ca031eae
Merge pull request #107249 from beicause/color-picker-ok-hs-hl-rectangles
ColorPicker: Add okhsl HS and HL rectangular picker shapes
2025-06-09 00:45:18 +02:00
Rémi Verschelde c6c6b2eecd
Merge pull request #107244 from TokageItLab/fix-animplayeredit-finish
Fix AnimationPlayer finished state in the editor
2025-06-09 00:45:10 +02:00
Rémi Verschelde 75dd9ab482
Merge pull request #105678 from bruvzg/btn_ac_mode
Change editor button focus mode to `FOCUS_ACCESSIBILITY`.
2025-06-09 00:44:05 +02:00
Rémi Verschelde 443989950e
Merge pull request #103678 from aaronfranke/anim-lib-scene-error-msg
Improve error message when trying to load scene as an animation library
2025-06-09 00:44:01 +02:00
Pāvels Nadtočajevs 22b5a2fc5c
Change editor button focus mode to `FOCUS_ACCESSIBILITY`. 2025-06-08 15:53:27 +03:00
Silc Lizard (Tokage) Renew d5ac08b279 Fix AnimationPlayer finished state in the editor 2025-06-08 00:02:16 +09:00
LuoZhihao 7b4c95e6d8 ColorPicker: Add okhsl HS and HL rectangular picker shapes 2025-06-07 22:30:40 +08:00
Anish Mishra 079a52453a Fix Game runtime debugging in the Android Editor 2025-06-07 12:33:57 +05:30
Rémi Verschelde 2a8240bdd0
Merge pull request #107182 from stuartcarnie/107066_fix_embedded
Editor: Fix multi-instance behavior with embedded game view
2025-06-06 17:37:49 +02:00