kj-art-dev
1e0ec09beb
Visual feedback update for viewport rotation gizmo.
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Adjusted highlight behavior for positive axes and added negative axis labels.
2025-10-25 13:43:41 -07:00
Thaddeus Crews
80f4674ff3
Merge pull request #109490 from ryevdokimov/move-rotation-lock
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Move `Lock View Rotation` label logic out of process notification
2025-10-23 15:33:58 -05:00
Mike Precup
1ad3b9986e
Speed up deletion in large trees via the Scene Tree Dock
2025-10-22 22:46:24 -07:00
Thaddeus Crews
e92cc976bd
Merge pull request #109220 from precup/avoid-spurious-curve-changed-signals
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Remove spurious `Curve3D` `changed` signals
2025-10-22 13:48:34 -05:00
DexterFstone
9aa0465a7a
Fix: Tilemap tools not overriding main editor tools
2025-10-21 22:46:45 -07:00
kobewi
682b0f7c54
Add switch on hover to TabBar
2025-10-22 00:34:57 +02:00
Thaddeus Crews
0f897e71b6
Merge pull request #110910 from YeldhamDev/texture_region_drag_cancel
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Fix "Region Editor" stuck in drag state when closing
2025-10-21 15:11:03 -05:00
Thaddeus Crews
ed4f4d275e
Merge pull request #110904 from YeldhamDev/tree_drag_unfolding
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Unfold tree items on hover while drag-n-dropping
2025-10-21 15:11:01 -05:00
Thaddeus Crews
6e76eb3a5d
Merge pull request #102055 from ryevdokimov/condition-editor-viewport-shortcuts
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Condition editor viewport nav modifier checks on freelook / mouse is captured
2025-10-21 15:10:57 -05:00
Thaddeus Crews
506abd4903
Merge pull request #102021 from ryevdokimov/remove-redunant-previewing-cinema-line
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Remove redundant line when toggling cinematic preview
2025-10-21 15:10:48 -05:00
Thaddeus Crews
920fd5cb4d
Merge pull request #102020 from ryevdokimov/move-viewport-gizmos-visibility-out-of-process
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Move editor viewport gizmos visibility logic out of process notification
2025-10-21 15:10:46 -05:00
Thaddeus Crews
31349b062f
Merge pull request #111456 from YeldhamDev/put_it_on_my_tab
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Fix some dragging operations in the editor breaking when tabbing out
2025-10-21 10:27:09 -05:00
Thaddeus Crews
b32c0df22a
Merge pull request #110937 from Calinou/editor-lightmapgi-bake-time-show-centiseconds
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Show centiseconds in LightmapGI bake time printout in the editor
2025-10-21 10:27:08 -05:00
Thaddeus Crews
a58968d94e
Merge pull request #110989 from xuhuisheng/dev/snap
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Fix snap Polygon2D editor
2025-10-21 10:26:55 -05:00
Thaddeus Crews
464ddd4ea7
Merge pull request #109043 from GabCoolDude/resource-signal-viewer
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View resource signals in the Connections Dock
2025-10-20 18:09:56 -05:00
GabCoolDude
cdcb2fc389
View resource signals in the Connections Dock
2025-10-20 23:24:32 +02:00
Thaddeus Crews
94818a5313
Merge pull request #111509 from passivestar/orbit-snapping
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Implement orbit snapping in 3D viewport
2025-10-16 12:48:09 -05:00
passivestar
d739700178
Implement orbit snapping in 3D viewport
2025-10-16 12:46:14 +04:00
Thaddeus Crews
4d3a899c64
Merge pull request #111633 from YYF233333/ccb-include
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Remove `callable_bind.h` from `object.h`
2025-10-14 10:31:29 -05:00
Thaddeus Crews
9659dc13bd
Merge pull request #102888 from Shaderd00d/clear_transform
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Add shortcuts to reset position, rotation and scale in Spatial and Canvas Item Editor
2025-10-14 10:31:27 -05:00
Thaddeus Crews
e6768b5db4
Merge pull request #111095 from Meorge/feat/margincontainer-viz
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Visualize MarginContainer margins when selected
2025-10-14 10:31:24 -05:00
Yufeng Ying
7d3c25d083
Remove callable_bind.h from object.h
2025-10-14 16:24:05 +08:00
Thaddeus Crews
2568505535
Merge pull request #108065 from lodetrick/range-hint-cleanup
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Clean up numeric EditorProperty `setup()` methods
2025-10-13 19:28:34 -05:00
Thaddeus Crews
c9b72fcfb6
Merge pull request #111481 from Ivorforce/texture-less-includes
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Remove extraneous includes from `texture.h`.
2025-10-13 12:30:13 -05:00
Thaddeus Crews
e560ea47d4
Merge pull request #70646 from KoBeWi/relatable_offset
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Add `pivot_offset_ratio` property to Control
2025-10-13 12:30:10 -05:00
kobewi
88eef2aefc
Improve Transform dialog
2025-10-13 17:19:58 +02:00
Michael Alexsander
45e6a65a58
Fix some dragging operations in the editor breaking when tabbing out
2025-10-11 10:40:45 -03:00
Michael Alexsander
40ff060958
Fix "Region Editor" stuck in drag state when closing
2025-10-10 20:03:38 -03:00
Lukas Tenbrink
985e6178b4
Remove extraneous includes from `texture.h`.
2025-10-10 18:39:16 +02:00
Thaddeus Crews
d10eca9c59
Merge pull request #111448 from Giganzo/sprite-frames-editor-shortcut-name
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Use Title Case for shortcut names in SpriteFramesEditorPlugin
2025-10-10 10:26:08 -05:00
Thaddeus Crews
edcbdc5706
Merge pull request #107573 from lodetrick/tilemap-hide-overlay
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Fade TileMap editor overlay when zoomed out
2025-10-10 10:26:07 -05:00
Thaddeus Crews
fb01d80e88
Merge pull request #111393 from xuhuisheng/dev/auto_expand_selected
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Should expand root when `auto_expand` is on
2025-10-10 10:25:53 -05:00
arkology
c18cfe8c48
Add opened scenes list button
2025-10-09 21:56:48 +03:00
Giganzo
3a3894e22c
Use Title Case for shortcut names in SpriteFramesEditorPlugin
2025-10-09 12:04:03 +02:00
Logan Detrick
7998b5e8d2
Cleanup EditorProperty setup methods
2025-10-08 15:52:46 -07:00
Lukas Tenbrink
33689d7beb
Remove transitive `mesh.h`, `rendering_server.h` and `shader.h` includes from `node.h`.
2025-10-08 12:16:52 +02:00
xuhuisheng
4ba09aceb9
should expand root when auto_expand is on
2025-10-08 13:19:23 +08:00
Thaddeus Crews
194d76e571
Merge pull request #111284 from arkology/sprite-frames-editor-translation
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Improve auto-translation of `SpriteFramesEditor`
2025-10-07 17:15:10 -05:00
arkology
cb321840a1
Improve auto-translation of `SpriteFramesEditor`
2025-10-06 11:02:35 +00:00
chocola-mint
19c47c5d99
Remove `#include "scene/main/timer.h"` from `control.h`
2025-10-05 14:41:06 +09:00
Shaderman
636763276e
Add shortcuts to reset position, rotation and scale in Spatial and Canvas Item Editor
2025-10-04 16:50:35 +02:00
Malcolm Anderson
36c7bbb47a
Visualize MarginContainer margins when selected
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This time as an EditorPlugin!
Improve rendering of inner area of MarginContainer
Decrease thickness and opacity of lines, and render margins as a rectangle rather than lines extending to the edges of the bounding box
Apply suggestions from code review
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
Use `get_margin_size`, change color of viz border, and trigger redraw on MarginContainer's draw signal
2025-10-03 11:42:05 -07:00
Thaddeus Crews
b35a75e429
Merge pull request #111194 from passivestar/secondary-lists
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Add missing ItemListSecondary and TreeSecondary theme type variations
2025-10-03 12:01:08 -05:00
Thaddeus Crews
38af23a654
Merge pull request #89409 from aaronfranke/server-folders
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Move server files into their subfolders
2025-10-03 12:01:00 -05:00
passivestar
3316609ddd
Add missing ItemListSecondary and TreeSecondary theme type variations
2025-10-03 13:34:49 +04:00
Vojtěch Struhár
59b1836b85
Change snap settings to not use LineEdits
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Change snap settings to use SpinBox
Change snap settings to use EditorSpinSlider
Update editor/scene/3d/node_3d_editor_plugin.cpp
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Use suffixes in snapping fields
Use meters suffix for translation snap setting
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2025-10-01 17:40:26 +02:00
Aaron Franke
3d1c9fd5de
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
Aaron Franke
06f0c3fef6
Move Material3D conversion editor plugins to their own folder
2025-09-30 19:15:32 -07:00
Aaron Franke
9fbf5808a0
Rename server "free" functions to "free_rid" to match exposed API
2025-09-30 16:52:25 -07:00
Thaddeus Crews
19165b0b11
Merge pull request #111050 from MBCX/fix-incorrect-color-usage
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Fix incorrect usage of `Color::from_hsv()` exposed by newer compilers
2025-09-30 18:35:12 -05:00
Thaddeus Crews
f9a6e51e21
Merge pull request #104488 from arkology/texture-editors-reuse-shader
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TextureEditors: Compile shader/material only once
2025-09-30 18:35:07 -05:00
Thaddeus Crews
70b6fa1525
Merge pull request #108576 from ryevdokimov/gizmo-rotation-arc
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Create a rotation arc showing accumulated rotation when using transform gizmo
2025-09-30 18:35:06 -05:00
Thaddeus Crews
dba83ef669
Merge pull request #101521 from kitbdev/mesh3d_to_primitive_shape
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Add MeshInstance3D primitive conversion options
2025-09-30 18:34:58 -05:00
Thaddeus Crews
bf940f0eab
Merge pull request #108672 from KoBeWi/too_much_code
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Reduce code duplication in material conversion
2025-09-30 18:34:56 -05:00
Logan Detrick
c3fdc85d16
Hide TileMap overlay when too zoomed out
2025-09-30 16:03:16 -07:00
Thaddeus Crews
21fd4faf1b
Merge pull request #107469 from Ivorforce/vector-localvector-explicit-span-conversions
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Remove implicit conversions between `LocalVector` and `Vector`
2025-09-30 11:19:17 -05:00
kobewi
084783e92b
Reduce code duplication in material conversion
2025-09-30 16:56:05 +02:00
kobewi
618afcffa6
Add pivot_offset_ratio property to Control
2025-09-30 15:27:52 +02:00
MBCX
f00df0ad1e
Fix incorrect usage of `Color::from_hsv()` that was exposed by newer compiler warnings
2025-09-29 18:18:51 -04:00
xuhuisheng
800ff0e01e
fix snap Polygon2D editor
2025-09-28 12:52:13 +08:00
Aaron Franke
754d49ac81
Skip copying values constructed immediately before returning
2025-09-26 19:13:58 -07:00
Michael Alexsander
26745b4b87
Unfold tree items on hover while drag-n-dropping
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Co-authored-by: suddjian
2025-09-26 14:38:45 -03:00
Hugo Locurcio
cf259473d9
Show centiseconds in LightmapGI bake time printout in the editor
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On modern high-end GPUs, bake times are regularly under 15 seconds,
especially with preview-quality settings.
In this case, sub-second differences can be significant for benchmarking,
so it's worth showing them.
2025-09-26 18:53:20 +02:00
A Thousand Ships
bd65cfa876
Revert "Replace many uses of `is_class` with `derives_from`."
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This reverts commit 78b743cf4a .
2025-09-25 13:48:53 +02:00
Thaddeus Crews
1ce3101fbc
Merge pull request #110814 from Jordyfel/2d-editor-get
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Cache editor setting queried in hot path in 2D editor
2025-09-24 09:59:16 -05:00
Thaddeus Crews
78b743cf4a
Merge pull request #110832 from Ivorforce/is-class-to-derives-from
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Replace many uses of `is_class` with `derives_from`.
2025-09-24 09:59:09 -05:00
Thaddeus Crews
8c956babeb
Merge pull request #107013 from Rindbee/fix-wrong-node-path-in-connection-dialog
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Fix the extra arguments of type `NodePath` in the connection dialog do not work
2025-09-24 09:59:03 -05:00
kobewi
eae9ef2292
Change preview methods to take Callable
2025-09-23 20:13:00 +02:00
Lukas Tenbrink
8ef4a43ada
Replace many uses of `is_class` with `derives_from`.
2025-09-23 19:59:00 +02:00
Thaddeus Crews
685c7e92e5
Merge pull request #100437 from KoBeWi/ruaninstancequestionmark
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Add `is_instance()` helper method to Node
2025-09-23 12:08:48 -05:00
Jordyfel
7595a9061d
Cache editor setting queried in hot path in 2D editor
2025-09-23 15:37:55 +03:00
Thaddeus Crews
709226ad1c
Merge pull request #109515 from precup/speedy-selections
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Speed up large selections in the editor
2025-09-22 21:00:54 -05:00
Thaddeus Crews
800bce8a7e
Merge pull request #107975 from BlueCube3310/cube-preview-improved
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Improve the cubemap preview
2025-09-22 21:00:53 -05:00
Thaddeus Crews
38188881ce
Merge pull request #108549 from ryevdokimov/transform-gizmo-opacity-no-restart
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Do not require editor restart when changing manipulator gizmo opacity setting
2025-09-22 21:00:52 -05:00
Haoyu Qiu
fb476d0b0c
Cleanup EditorPluginList
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- Removes unused / unnecessary methods.
- Removes the `Object` parent. No `Object` features are used by this class.
- Makes the actual list a `LocalVector` instead of a `Vector`. It's not shared.
- Moves the class into a separate file. `editor_node.{h,cpp}` are bloated.
- Simplify some call sites of `EditorPluginList` methods.
2025-09-23 09:20:17 +08:00
Thaddeus Crews
a20ca7bbfe
Merge pull request #110459 from YeldhamDev/let_the_poor_ints_slide
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Allow to use sliders for integers in `EditorSpinSlider`
2025-09-22 13:28:52 -05:00
Thaddeus Crews
7ec4bd74ff
Merge pull request #110320 from WhalesState/cie-lock
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Fix redundant calls of `CanvasItemEditor::_update_lock_and_group_button` on `SceneTreeEditor` node selection
2025-09-22 13:28:48 -05:00
Thaddeus Crews
be421bcdd4
Merge pull request #110250 from YeldhamDev/i_just_cant_keep_focused
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Hide `Control` focus when given via mouse input
2025-09-22 13:28:44 -05:00
Thaddeus Crews
d069699940
Merge pull request #110752 from wheatear-dev/expand-110693
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Add `GDSOFTCLASS` to six inheritors of `Object`
2025-09-22 13:28:41 -05:00
Michael Alexsander
f16ff829f0
Allow to use sliders for integers in `EditorSpinSlider`
2025-09-22 11:23:15 -03:00
Thaddeus Crews
94dbc42a56
Merge pull request #62083 from KoBeWi/string_slice'n_dice
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Improve usage of `String.split()` vs `get_slice()`
2025-09-22 08:50:01 -05:00
BlueCube3310
cd61d6f748
Improve the cubemap preview
2025-09-21 21:18:30 +02:00
Edward Moulsdale
12e97610a8
Add GDSOFTCLASS to six inheritors of Object
2025-09-21 16:22:29 +01:00
Thaddeus Crews
4588542dfc
Merge pull request #107065 from timothyqiu/scene-close-all
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Allow closing all scene tabs via shortcut
2025-09-20 13:41:37 -05:00
风青山
fc0cbb3171
Fix the extra arguments of type `NodePath` in the connection dialog do not work
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Make the node path relative to the target node instead of the source node.
Currently, a proxy object is used in the connection dialog to edit bound arguments.
In this case, the `EditorPropertyNodePath` will get the node path relative to the
source object in the connection (i.e. the object the InspectorDock is editing).
This path is not available in scripts (i.e. the target object in the connection).
2025-09-20 22:10:55 +08:00
Thaddeus Crews
daa89d5292
Merge pull request #109513 from precup/small-editor-optimizations
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Miscellaneous editor optimizations for large scenes
2025-09-19 20:54:24 -05:00
Michael Alexsander
aeb3a45c97
Hide `Control` focus when given via mouse input
2025-09-19 13:43:29 -03:00
kobewi
d61a337a70
Improve usage of String.split() vs get_slice()
2025-09-19 16:31:55 +02:00
kit
3892fa4a0b
Add MeshInstance3D primitive conversion options
2025-09-17 18:56:25 -04:00
Lukas Tenbrink
abe3b481ae
Make conversions from `LocalVector` to `Vector` explicit.
2025-09-16 21:41:28 +02:00
Thaddeus Crews
c39edeca6d
Merge pull request #109744 from Repiteo/core/math-constants-semantic
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Core: Integrate semantic constants in math structs
2025-09-16 11:44:49 -05:00
Thaddeus Crews
de572675e0
Merge pull request #109369 from ColinSORourke/MaterialConversionErrorFix
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Material Conversion Error Handling
2025-09-16 09:48:59 -05:00
Mounir Tohami
320ff6bc75
Fix Redundant calls of CIE _update_lock_and_group_button on SceneTree selection.
2025-09-09 01:33:51 +03:00
kobewi
24c1a783ee
Improve tile source tooltips
2025-09-08 16:16:51 +02:00
Michael Alexsander
bf65bf0bbd
Fix "SpriteFrames" editor not fully hidding the bottom panel
2025-09-05 13:33:05 -03:00
Mike Precup
1c8e3f9037
Speed up large selections in the editor
2025-08-31 14:25:44 -07:00
Mike Precup
e73e978d65
Misc editor speedups for large scenes
2025-08-31 13:46:33 -07:00
Thaddeus Crews
825ef2387f
Merge pull request #110044 from timothyqiu/theme-type-name-validation
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Validate theme type name input in Add Theme Type dialog
2025-08-29 12:00:44 -05:00
Kamil Tokarski
167cf79024
fix: update shortcut input to support CMD key for snapping
2025-08-29 00:22:47 +02:00
Haoyu Qiu
e5373c5cb0
Validate theme type name input in Add Theme Type dialog
2025-08-28 15:47:37 +08:00
Adam Simpkins
edfe631c7c
Create an undo/redo action when pinning a SoftBody3D point in the editor
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Previously, if you pinned a point by clicking on one of the soft body
vertex handles, the scene was not marked as modified, and the action
could not be undone by hitting Ctrl + Z.
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2025-08-25 17:07:23 +02:00
Thaddeus Crews
1a7c477787
Merge pull request #109684 from ryevdokimov/fix-cancel-fighting
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Fix transforms trying to continue after a cancel
2025-08-24 11:04:30 -05:00
arkology
977ffe200e
TextureEditors: Compile shader/material only once
2025-08-23 13:48:07 +03:00
arkology
4f1f01f2d1
`ThemeEditor`: Reorganize/fix UI to make it fit in editor (at its minimum size in single-window mode) better
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Replace text for add/close buttons with icons, remove theme preview custom minimum width, fix "Manage Items" window size in single-window mode and editor window at minimum size. Also theme preview tab looks like scenes tab.
This allows to reduce minimum size of `ThemeEditor`, improving (partially fixing) the use of non-standard editor layouts (for example, 2 columns for left dock and 1 column for right dock) without panels pushed out of screen.
2025-08-23 13:31:49 +03:00
Thaddeus Crews
b947e5f8cc
Merge pull request #109133 from aaronp64/polygon_editor_grab_radius
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Use `point_grab_radius` setting in `Polygon2DEditor` bottom panel editor
2025-08-21 18:39:35 -05:00
Thaddeus Crews
4854c0447b
Merge pull request #109619 from aaronp64/theme_editor_name_change
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`ThemeEditor` fix to show filename for new/renamed files
2025-08-20 12:07:15 -05:00
Thaddeus Crews
84c0ec04f3
Core: Integrate semantic constants in math structs
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- Excludes self-explanatory constants (ZERO, ONE, etc)
2025-08-19 10:15:08 -05:00
robert yevdokimov
d99d2cb884
Prevent held escape key from unselecting nodes after canceling a transform
2025-08-18 16:47:09 +04:00
Robert Yevdokimov
26f920f85e
Fix transforms trying to continue after a cancel
2025-08-17 10:04:42 +04:00
Thaddeus Crews
a43e6e68cc
Merge pull request #100813 from ryevdokimov/prevent-selecting-hidden-transform-gizmo
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Fix being able to grab hidden transform gizmo handles
2025-08-15 12:58:47 -05:00
aaronp64
842b44d872
ThemeEditor fix to show filename for new/renamed files
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Updated ThemeEditor to set the theme name label when theme file is initially created or renamed.
2025-08-14 15:20:50 -04:00
robert yevdokimov
9325b1bdcb
Move `Lock View Rotation` label logic out of process notification
2025-08-14 18:29:58 +04:00
Thaddeus Crews
de463e0241
Merge pull request #109564 from timothyqiu/scene-create-3d
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SceneCreateDialog: Hide 3D Scene option when 3D editor is disabled
2025-08-13 18:42:16 -05:00
kleonc
5ba1d0ff97
Fix TileMapLayer terrain preview icons for transformed alternative tiles
2025-08-13 18:35:51 +02:00
Haoyu Qiu
69613d2099
SceneCreateDialog: Hide 3D Scene option when 3D editor is disabled
2025-08-13 13:54:39 +08:00
Thaddeus Crews
8aa37cab89
Merge pull request #109469 from ryevdokimov/fix-previews
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Fix cinematic preview causing the editor redraw continuously and aspect ratio not updating in camera preview
2025-08-12 11:46:40 -05:00
kobewi
a33ae0be0e
Add has_extension() method to String
2025-08-12 13:15:16 +02:00
robert yevdokimov
1672b69ce8
Fix node can't be rotated by holding ctrl/command while in select mode
2025-08-11 15:15:55 +04:00
robert yevdokimov
edee07bb62
Fix cinematic preview causing the editor redraw continuously and aspect ratio not updating in camera preview
2025-08-10 19:08:28 +04:00
Aria
caa2a388bb
Serialization of Callable now works with bind and unbind at the same time
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Removed exclusivity between unbind and bind in many places, both on display elements, connection dock and within serialization.
A signal can now be connected with both unbound and bound arguments through the editor
2025-08-10 12:26:46 +02:00
Thaddeus Crews
96cf51335c
Merge pull request #104945 from YeldhamDev/subgizmo_lock_ignore
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Fix gizmos from 3D editor plugins not applying changes to locked nodes
2025-08-08 12:28:09 -05:00
Colin O'Rourke
05fd79af7c
Material Conversion Error Handling
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Material Conversion Plugins now ERR_FAIL if called on an unitialized material.
FileSystemDock no longer crashes if Conversion Plugin fails and returns a null ref.
2025-08-06 14:03:11 -07:00
aaronp64
aaaa840568
Use point_grab_radius setting in Polygon2DEditor bottom panel editor
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Updated Polygon2DEditor bottom panel editor to use point_grab_radius setting instead of fixed value, similar to grab behavior in main 2D editor panel. Also updated closest point detection to better handle overlapping grab areas.
2025-08-05 17:42:44 -04:00
Thaddeus Crews
0279916ff2
Merge pull request #108374 from DanielGSilva/mouse-captured-orientation
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Deactivate orientation gizmo on window exit
2025-08-04 12:04:21 -05:00
Haoyu Qiu
5593ac4e3b
Fix some inspector action buttons not updating icon when theme changes
2025-08-04 15:30:36 +08:00
Mike Precup
389ffd5b89
Remove spurious curve changed signals
2025-08-01 16:18:39 -07:00
Mike Precup
0f04d5ce53
Fix editor segfault when using a path3d without a curve3d
2025-07-28 11:35:21 -07:00
Kilian Hu
7c5bb585a5
Fix gizmo update if select changes outside 3D view
2025-07-28 16:42:23 +02:00
Squamto
096f0288ba
Fix Error when connecting signal with unbinds not yet existing function
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When a Signal with unbinds was connected to a non-existing function, the connection attempt was made before the function was created.
I moved the creation of the function in front of the connection attempt.
2025-07-26 19:57:08 +02:00
Mounir Tohami
11c2d4fb39
fix spring bone 3d being disabled with 3d physics
2025-07-23 03:16:15 +03:00
DexterFstone
6a399302c3
Add support for rotating scene tiles in TileMapLayer
2025-07-19 10:53:47 -07:00
robert yevdokimov
6daaea4780
Create a rotation arc showing accumulated rotation when using transform gizmo
2025-07-18 20:43:13 +04:00
Pāvels Nadtočajevs
eac8e9d1cd
[SpriteFramesEditor] Decompress texture before auto slicing sprite sheet.
2025-07-17 10:51:44 +03:00
Thaddeus Crews
fc1e61ad94
Merge pull request #108312 from KoBeWi/deselect_deselected_just_to_be_sure
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Fix filtered out nodes not getting deselected
2025-07-16 11:27:53 -05:00
Haoyu Qiu
819c80428d
Allow closing all scene tabs via shortcut
2025-07-16 20:33:41 +08:00
Thaddeus Crews
20606b1d4d
Merge pull request #108477 from KoBeWi/grid_burn-in
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Fix lingering grid from TileMapLayer editor
2025-07-15 08:04:28 -05:00
Mike Precup
b9beb852e6
Fix sphere gizmo handle position
2025-07-14 10:19:01 -07:00
Thaddeus Crews
1713a8ddc8
Merge pull request #108533 from YeldhamDev/get_owned
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Fix unwanted resource duplication in the theme editor
2025-07-14 10:30:35 -05:00
Michael Alexsander
e924d2b565
Fix unwanted resource duplication in the theme editor
2025-07-12 12:39:55 -03:00
robert yevdokimov
728934f43e
Do not require editor restart when changing manipulator gizmo opacity setting
2025-07-12 19:05:24 +04:00
Mounir Tohami
5be915a12c
Move remaining 3D files to 3D folder and move physics gizmos to their own physics folder.
2025-07-11 18:46:13 +03:00
kobewi
b073fba3f7
Fix lingering grid from TileMapLayer editor
2025-07-10 14:50:11 +02:00
Thaddeus Crews
22721a8ca7
Merge pull request #108368 from aaronfranke/editor-particles-2d-3d
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Move 2D and 3D particle editors to the 2D and 3D folders
2025-07-09 11:33:16 -05:00
Robert Yevdokimov
060f9b7a16
Do not commit gizmo handles if no changes were made
2025-07-09 14:31:02 +04:00
Robert Yevdokimov
86a9772130
Condition editor viewport nav modifier checks on freelook / mouse is captured
2025-07-08 23:14:24 +04:00
Robert Yevdokimov
072ee10812
Move editor viewport gizmos visibility logic out of process notification
2025-07-08 23:08:55 +04:00
Robert Yevdokimov
af2965a6ad
Remove redundant line when toggling cinematic preview
2025-07-08 22:57:52 +04:00
kobewi
11adf408ab
Add is_instance() helper method to Node
2025-07-08 20:42:52 +02:00
Robert Yevdokimov
51678cc21b
Fix being able to select hidden transform gizmo
2025-07-07 21:18:35 +04:00
Michael Alexsander
3d737cbbbd
Fix gizmos from 3D editor plugins not applying changes to locked nodes
2025-07-07 13:11:20 -03:00