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71283 Commits

Author SHA1 Message Date
Thaddeus Crews 9ee1873ae1
Merge pull request #102070 from ryevdokimov/reparent-save-confirmation
Make save confirmation a child of last exclusive window of EditorNode before popup
2025-01-30 11:39:05 -06:00
Thaddeus Crews 699237d243
Merge pull request #102131 from dsnopek/classdb-bind-method-custom-leak
Fix memory leak when `ClassDB::bind_method_custom()` fails
2025-01-30 11:39:04 -06:00
Thaddeus Crews 97c472e43f
Merge pull request #102026 from TokageItLab/fix-save-reset
Add saving flag hack to Skeleton and revert reset timing of animation
2025-01-30 11:39:03 -06:00
Thaddeus Crews 5f4a0bec2d
Merge pull request #102071 from Meorge/feat/uid-upgrader
Add UID upgrade tool
2025-01-30 11:39:02 -06:00
Thaddeus Crews 7bf2b45a52
Merge pull request #102177 from clayjohn/hdr2d-restart
Fully enable HDR2D when the setting is changed
2025-01-30 11:39:01 -06:00
Thaddeus Crews 7902b6f99b
Merge pull request #102062 from lawnjelly/variant_util_print_verbose
Change `VariantUtility` to prevent undef `print_verbose`
2025-01-30 11:39:00 -06:00
Thaddeus Crews 002d90f531
Merge pull request #102181 from kisg/editortoaster_popup_str_main_thread
`EditorToaster::popup_str()` must always defer to the main MessageQueue
2025-01-30 11:38:59 -06:00
Thaddeus Crews 59406ce250
Merge pull request #101706 from bruvzg/ios_exp_prov_validation
[iOS] Fix provisioning profile specifier / UUID validation.
2025-01-30 11:38:48 -06:00
Malcolm Anderson d034d124b2 Add UID upgrade tool
Apply suggestions from code review

Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>

memdelete the UID upgrade tool

Remove redeclaration of singleton

Add note about committing .uid files to version control

Add "Learn more" button that links to Godot blog post about UIDs

Detect project from 4.3 or less and automatically display UID upgrade window

Display popup after first run of `_sources_changed`

Apply suggestions from code review

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>

Replace magic strings with constants

Update editor/editor_node.cpp

Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2025-01-30 08:42:07 -08:00
lawnjelly 5c6d7bfb98 Change `VariantUtility` to prevent undef `print_verbose`
Changes the `VariantUtility` function from `print_verbose` to `_print_verbose`, eliminating the need for undefining the `print_verbose` macro, which caused compilation problems.
2025-01-30 10:29:11 +00:00
Gergely Kis d73ebc5948 EditorToaster::popup_str() must always defer to the main MessageQueue
This change is required, because the implementation of call_deferred()
no longer ensures this behaviour: if a MessageQueue is created on a thread,
then that is used instead of the main MessageQueue.
2025-01-30 11:05:59 +01:00
clayjohn d774f697d3 Fully enable HDR2D when the setting is changed. This allows toggling HDR2D without restarting. 2025-01-29 23:39:14 -08:00
Thaddeus Crews ee4acfbfbf
Merge pull request #95669 from kleonc/y_sort_fix_root_double_modulate
Fix Y-sorted root item having modulation applied twice
2025-01-29 17:45:20 -06:00
Thaddeus Crews dba30234b5
Merge pull request #101798 from Chaosus/fix_animation_editor_fps_spinbox
Fix incomplete FPS spinbox display in sprite frames editor
2025-01-29 17:45:19 -06:00
Thaddeus Crews 53104265ca
Merge pull request #101868 from bruvzg/rtl_nt_ready
[RTL] Fix `ready` signal sent too early in single threaded RTL.
2025-01-29 17:45:18 -06:00
Thaddeus Crews 4b9f88280b
Merge pull request #102122 from DarioSamo/default-sdfgi-fix
Fix default SDFGI variant not being compiled in time.
2025-01-29 17:45:17 -06:00
Thaddeus Crews 7e97ada3b7
Merge pull request #102125 from DarioSamo/ubershader-thread-priority
Mark pipeline compilation of ubershaders as high priority.
2025-01-29 17:45:16 -06:00
Thaddeus Crews f4c2ffffb7
Merge pull request #102134 from bruvzg/win_main_cleanup
[Windows] Remove unused code from `godot_windows.cpp`.
2025-01-29 17:45:15 -06:00
Thaddeus Crews 424487869e
Merge pull request #90726 from Chubercik/ucaps-exorcism
Update `ucaps.h` to contain proper case matchings
2025-01-29 17:45:14 -06:00
Thaddeus Crews 3ba6ac0f66
Merge pull request #102143 from MathdudeMan/shader-error
Fix: Mass property particle shader bug
2025-01-29 17:45:13 -06:00
Thaddeus Crews c02b4e5fea
Merge pull request #102161 from stuartcarnie/2d_clip_children
2D: Fix clip children and rendering artefacts
2025-01-29 17:41:58 -06:00
Stuart Carnie 0a9cd5ede9 2D: Fix clip children and rendering artefacts
Fixes both GLES3 and RendererRD implementations

Closes #102147
2025-01-30 07:19:47 +11:00
Jakub Marcowski 104857687c
Update `ucaps.h` to contain proper case matchings 2025-01-29 12:37:33 +01:00
MathdudeMan 964cd6525e Fix: Mass property particle shader error 2025-01-28 21:00:26 -05:00
Thaddeus Crews a013481b09
Merge pull request #102133 from DarioSamo/particles-clear-color-fix
Fix framebuffer clear for particle collider heightfield.
2025-01-28 16:08:59 -06:00
Thaddeus Crews 3c3ff85d33
Merge pull request #101913 from Giganzo/color-hide-button
Fix ColorPicker hide save/load swatches for presets_visible
2025-01-28 16:08:58 -06:00
Thaddeus Crews 3c80c14092
Merge pull request #101924 from adamscott/game-editor-non-cached-mouse-mode
Delegate handling `mouse_mode` to the `DisplayServer`
2025-01-28 16:08:56 -06:00
Thaddeus Crews ab67fd7dee
Merge pull request #102042 from ChildLearningClub/master
Change if false to if true "Emoji and Symbols" menu is enabled.
2025-01-28 16:08:55 -06:00
Pāvels Nadtočajevs d9bba03392 [Windows] Remove unused code from `godot_windows.cpp`. 2025-01-28 20:12:47 +02:00
ChildLearningClub 2710c359d6 Changed if false to if true "Emoji and Symbols" menu is enabled. 2025-01-28 18:42:05 +01:00
DarioSamo 5c7fd16eea Fix framebuffer clear for particle collider heightfield. 2025-01-28 14:22:30 -03:00
David Snopek e904c0c014 Fix memory leak when `ClassDB::bind_method_custom()` fails 2025-01-28 11:10:35 -06:00
Adam Scott 47f553ae0b
Delegate to the DisplayServer the task of handling mouse_mode
- Add `MOUSE_MODE_MAX` and various index checks
2025-01-28 11:22:27 -05:00
Thaddeus Crews 71d80b26a4
Merge pull request #100371 from larspet/audio-bus-uid
Fix default `AudioBusLayout` not loading correctly if path is set in Project Settings
2025-01-28 09:03:44 -06:00
Thaddeus Crews 998a21782f
Merge pull request #101768 from KoBeWi/just_spread_the_code_with_another_layer_of_hacks_what_can_go_wrong_huh
Fix inspector jumping when gaining focus
2025-01-28 09:03:43 -06:00
Thaddeus Crews d571eeaec1
Merge pull request #101933 from KoBeWi/embedded_problems_require_embedded_solutions
Fix ProgressDialog in single window mode
2025-01-28 09:03:42 -06:00
Thaddeus Crews b7deb853c9
Merge pull request #102029 from mihe/jolt/area-mass-properties
Override mass properties for `Area3D` when using Jolt Physics
2025-01-28 09:03:40 -06:00
Thaddeus Crews 808c25f453
Merge pull request #102089 from adamscott/fix-curve-texture-web
Add check for float texture linear filtering support
2025-01-28 09:03:39 -06:00
Thaddeus Crews 1d11751b15
Merge pull request #101899 from havi05/itemlist-fix-textoverrun
ItemList: Fix `text_overrun_behavior`
2025-01-28 09:03:38 -06:00
Thaddeus Crews d421cccf0b
Merge pull request #102099 from mihe/pck-patch-bug
Fix patch PCKs incorrectly marking imported resources for removal
2025-01-28 09:03:36 -06:00
Thaddeus Crews 5ac6bce58d
Merge pull request #102105 from clayjohn/SDFGI-unflip-normal
Avoid flipping normal based on facing direction when calculating SDF
2025-01-28 09:03:34 -06:00
Thaddeus Crews 1aed2f577e
Merge pull request #100904 from kiroxas/fixVariantMSVCWorkaround
Fix MSVC Variant Workaround
2025-01-28 09:03:33 -06:00
Thaddeus Crews 55c9dbc043
Merge pull request #102003 from Meorge/app-bundle-date
Update the app bundle's access and modified times to match the build time on macOS
2025-01-28 09:03:32 -06:00
Thaddeus Crews ef4940c429
Merge pull request #101918 from Yelloween10/fix-subresources-shortcut
Fix Make Sub-Resources Unique shortcut focus
2025-01-28 09:03:31 -06:00
Thaddeus Crews b238fe25e1
Merge pull request #101996 from syntaxerror247/fix-swipe-to-dismiss
Android: Keep swipe-to-dismiss disabled by default
2025-01-28 09:03:30 -06:00
Thaddeus Crews 108e662bea
Merge pull request #102006 from Hilderin/fix-embedded-game-paused
Fix flickering in embedded game when paused
2025-01-28 09:03:19 -06:00
Dario d0c29faa15 Mark pipeline compilation of ubershaders as high priority. 2025-01-28 11:40:05 -03:00
Dario 655e98b2ea Fix default SDFGI variant not being compiled in time. 2025-01-28 10:24:46 -03:00
kleonc 24b502b13a Fix Y-sorted root item having modulation applied twice 2025-01-28 14:21:36 +01:00
Robert Yevdokimov c7fd0bb740 Make save confirmation a child of last exclusive window of EditorNode before popup 2025-01-28 11:28:48 +04:00