Allen Pestaluky
77ddaaaa91
Fix AgX sigmoid contrast curve approximation
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This changes the polynomial function so that a lower input always results in a lower output and vice-versa. Additionally, the new function returns a value that is much closer to 1.0 when given an input of 1.0.
2025-01-10 18:17:38 -05:00
Rémi Verschelde
139619ca0c
Merge pull request #101355 from akien-mga/style-clang-format-InsertBraces
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Style: Enable clang-format's `InsertBraces` config
2025-01-10 23:06:15 +01:00
Rémi Verschelde
867425fd62
Merge pull request #101021 from bruvzg/empick
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[macOS/Windows] Add `Emoji & Symbols` context menu item to LineEdit/TextEdit to show system character picker.
2025-01-10 23:06:03 +01:00
Rémi Verschelde
3014eec40d
Merge pull request #99407 from devloglogan/rec-resolution
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Allow using custom `Rect2i` for rendering with OpenXR
2025-01-10 23:05:46 +01:00
Pāvels Nadtočajevs
b252867145
[macOS/Windows] Add `Emoji & Symbols` context menu item to LineEdit/TextEdit to show system character picker.
2025-01-10 09:25:34 +02:00
Rémi Verschelde
469808f66b
Merge pull request #101112 from clayjohn/skyrd-fov
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Ensure Sky with custom fov has correction matrix applied to it in RD renderers
2025-01-09 20:51:26 +01:00
Rémi Verschelde
5240e60509
Merge pull request #101344 from DarioSamo/union-order-fix
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Fix union order to simplify empty initializers.
2025-01-09 17:07:23 +01:00
Rémi Verschelde
03c83cea1e
Style: Enable clang-format's `InsertBraces` config
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This was part of our style guide since we started using clang-format
but the feature was only added in clang-format 15, and we hadn't
noticed it yet.
2025-01-09 16:46:51 +01:00
devloglogan
e7f6b7ea0b
Allow using custom Rect2i for rendering with OpenXR
2025-01-09 09:46:15 -06:00
Dario
0e06eb80bc
Fix union order to simplify empty initializers.
2025-01-09 10:39:13 -03:00
Dario
1af1edf60c
Fix duplicated spec constant on SPIR-V reflection.
2025-01-09 10:27:38 -03:00
Rémi Verschelde
e1a1acc66b
Merge pull request #101279 from akien-mga/audio-pitch-shift-fix-gcc-warning
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Fix GCC warning about potential stringop-overflow in AudioEffectPitcShift
2025-01-09 11:17:31 +01:00
Rémi Verschelde
a659548946
Merge pull request #101298 from stuartcarnie/rendering_server
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Renderer: Minor optimisation when running `gl_compatibility` mode
2025-01-08 18:20:11 +01:00
Rémi Verschelde
21721ae344
Merge pull request #87260 from Calinou/tonemap-add-agx
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Add AgX tonemapper option to Environment
2025-01-08 18:20:03 +01:00
Stuart Carnie
abd0e6990c
Renderer: minor optimisation when running `gl_compatibility` mode
2025-01-08 09:43:35 -07:00
Hugo Locurcio
084e84be78
Add AgX tonemapper option to Environment
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Technical implementation notes:
- Moved linearization step to before the outset matrix is applied and
changed polynomial contrast curve approximation.
- This does *not* implement Blender's chroma rotation to address hue shift.
This hue rotation was found to have a significant performance impact.
- Improved performance by combining the AgX outset matrix with the Rec 2020 matrix.
Co-authored-by: Allen Pestaluky <allenpestaluky@gmail.com>
Co-authored-by: Clay John <claynjohn@gmail.com>
2025-01-08 17:01:16 +01:00
Aarni Koskela
f134769506
Fix various typos
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* Add TODO notes for typos that should be fixed for 5.0
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-01-08 14:47:42 +02:00
Rémi Verschelde
6f4089fa55
Fix GCC warning about potential stringop-overflow in AudioEffectPitchShift
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Fixes #101236 .
2025-01-08 10:40:17 +01:00
Rémi Verschelde
a0c3798fba
Merge pull request #101210 from clayjohn/headless-export-shader
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Save instance and global uniform data in RenderingServerDummy
2025-01-07 23:18:09 +01:00
Rémi Verschelde
21fdf1678a
Merge pull request #101193 from clayjohn/FSR-y-aspect
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Correct aspect ratio used in FSR2 calculations
2025-01-07 23:18:04 +01:00
Rémi Verschelde
558a18fbb7
Merge pull request #101198 from Calinou/editor-metalfx-show-options-on-all-platforms
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Show MetalFX options in the Scaling 3D Mode enum on all platforms
2025-01-07 10:14:54 +01:00
Rémi Verschelde
6d5e47a54c
Merge pull request #100532 from bruvzg/win_size_drag
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Implement `DisplayServer.window_start_resize`.
2025-01-07 10:14:42 +01:00
Rémi Verschelde
084da581be
Merge pull request #100241 from lander-vr/reflection-probe-priority
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Add priority-based blending to reflection probes.
2025-01-07 10:14:38 +01:00
bruvzg
cc1db569e1
[TextServer] Improve embedded objects handling performance.
2025-01-07 08:01:29 +02:00
Pāvels Nadtočajevs
7f0b4e58b0
Implement `DisplayServer.window_start_resize`.
2025-01-07 07:58:02 +02:00
clayjohn
49846cf79a
Save instance and global uniform data in RenderingServerDummy so they can be exported with headless exports
2025-01-06 19:25:11 -08:00
Hugo Locurcio
865acd0129
Show MetalFX options in the Scaling 3D Mode enum on all platforms
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Previously, the MetalFX scaling modes were only displayed in the
`macos` and `ios` feature tag overrides if the editor had Metal support
enabled. However, this is only available on the macOS editor, which caused
two issues:
- You couldn't set the 3D scaling mode to MetalFX for `macos` or `ios`
if you were using the editor on another platform.
- If you opened a project that was last edited on macOS with MetalFX scaling
modes set for these overrides, it would show an unknown value or revert
to the default when saving to the project (as the enum value didn't exist
anymore on your end).
2025-01-07 01:06:41 +01:00
clayjohn
25a9b04ecc
Correct aspect ratio used in FSR2 calculations to remove a source of depth-based ghosting
2025-01-06 14:00:58 -08:00
Rémi Verschelde
0f76ee4688
Merge pull request #101110 from clayjohn/light2d-rect-fix
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Update Light2D `rect_cache` even when not using shadows.
2025-01-06 22:49:01 +01:00
Rémi Verschelde
e169842dd5
Merge pull request #101097 from adamscott/fix-stopping-active-audio-playback
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Stop AudioStreamPlayback only if it's not playing
2025-01-06 22:48:46 +01:00
Rémi Verschelde
62ea2f76b4
Merge pull request #101069 from DarioSamo/rd-thread-safety-comment
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Remove TODO from RenderingDevice regarding thread safety.
2025-01-06 22:48:28 +01:00
Rémi Verschelde
ddb01528ea
Merge pull request #100956 from Geometror/dont-toast-shader-code
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Don't toast shader code
2025-01-06 22:48:05 +01:00
Rémi Verschelde
f5d21154d2
Merge pull request #100892 from syntaxerror247/patch-1
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Warn if `virtual_keyboard_get_height()` is unsupported
2025-01-06 22:47:49 +01:00
Rémi Verschelde
af01694779
Merge pull request #100492 from bruvzg/txt_mbrk_trim
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[TextServer] Fix space trimming around mandatory line breaks.
2025-01-06 22:47:38 +01:00
Rémi Verschelde
399f585042
Merge pull request #99603 from stuartcarnie/metal_fx_upscaling
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Metal: Add MetalFX upscaling support
2025-01-06 22:47:08 +01:00
Stuart Carnie
11dc4f2e5e
Metal: Add MetalFX upscaling support
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Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2025-01-06 06:03:18 -07:00
Hendrik Brucker
c0eae103e2
Don't toast shader code
2025-01-05 13:19:45 +01:00
Pāvels Nadtočajevs
e1f129cb52
Support MIME types in file dialog filters on macOS and Linux.
2025-01-04 22:05:35 +02:00
clayjohn
96ce5c0001
Ensure Sky with custom fov has correction matrix applied to it in RD renderers
2025-01-03 17:11:02 -08:00
clayjohn
7e8facc526
Update Light2D rect_cache even when not using shadows.
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This also cleans up how the rect_cache is updated to make the steps more clear
2025-01-03 16:17:58 -08:00
Adam Scott
a12c1d3ddb
Stop AudioStreamPlayback only if it's not playing
2025-01-03 16:26:08 -05:00
Dario
dea083864b
Remove TODO from RenderingDevice regarding thread safety.
2025-01-03 10:26:44 -03:00
Rémi Verschelde
21e6671740
Merge pull request #100937 from Repiteo/style/clang-format-sync
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Style: Enforce `AllowShortFunctionsOnASingleLine`
2025-01-03 00:49:44 +01:00
Rémi Verschelde
19a7b466c2
Merge pull request #100848 from BlueCube3310/astc-improvements
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astcenc: Misc improvements and optimizations
2025-01-03 00:49:22 +01:00
Rémi Verschelde
dd7d36e803
Merge pull request #100770 from hpvb/command-queue-mt
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Core: Refactor CommandQueueMT to use vararg templates for performance and maintainability
2025-01-03 00:49:02 +01:00
Rémi Verschelde
0d710da96c
Merge pull request #98554 from Calinou/add-property-hint-ranges
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Add more property hint ranges for project settings
2025-01-03 00:47:59 +01:00
Thaddeus Crews
e06d83860d
Style: Enforce `AllowShortFunctionsOnASingleLine`
2025-01-02 10:09:41 -06:00
HP van Braam
cccd2432c3
Refactor CommandQueueMT to use vararg templates
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In order to make CommandQueueMT more maintainable this PR changes the
previous macro hell with variadic templates instead. This makes the
class far more explicit and will allow us to more easily change the way
the class functions in the future.
Furthermore this refactoring has allowed for some optimizations. In
particular by using std::forward to delay the decision of decaying the
type to as late as possible we are able to move the data from the
callsite into our Command buffer and later move it to the call.
In practice what this means is that compared to the old version instead
of copying values 3 times, we can now get away with 1 copy, and 1 move
for lvalues, and just 2 moves for rvalues. This saves quite a few
operations in a hot codepath.
We also now test to make sure that the amount of copies and moves are
what we expect. This way we can spot performance regressions in this
code easily.
Somewhat unscientifically, running TPS-demo by pressing enter and not
touching the controls average mspf, repeatable across many runs:
before: 6.467
after : 6.202
2025-01-02 15:35:08 +01:00
BlueCube3310
6f363b989a
astcenc: Misc improvements and optimizations
2024-12-31 14:25:14 +01:00
Thaddeus Crews
13992bbf7b
Merge pull request #100766 from stuartcarnie/metal_crash
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Metal: Fix crash when uniform set is empty for slot binding mode
2024-12-30 08:58:51 -06:00