Rémi Verschelde
45533589e4
Revert "Rework scene preview thumbnails"
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This reverts commit 08343189dc .
While the feature is great, a number of issues have been found with the
implementation, and we need more time to resolve them.
So we roll this back for 4.5, to rework the feature for a later Godot
release.
2025-06-21 00:05:57 +02:00
Rémi Verschelde
6af4ef019c
Revert follow-ups to #102313 before reverting that PR
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This reverts the following commits:
- cd6e5ba9f4
- d36a3e5c06
- f2c6d16290
- aae51963ef
2025-06-21 00:04:39 +02:00
Thaddeus Crews
ffc267b44f
Merge pull request #92280 from dalexeev/editor-fix-built-in-script-documentation
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Editor: Fix documentation for built-in scripts
2025-06-18 18:14:09 -05:00
Thaddeus Crews
3f99c09685
Merge pull request #107632 from gongpha/potentially-memory-leak
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Free nodes from instantiating if it is not a `Control` in the theme editor
2025-06-18 18:14:07 -05:00
Thaddeus Crews
b0dc2b4e50
Merge pull request #107630 from gongpha/crash!-generating-thumbnails-for-invalid-scenes
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Add null check on generating thumbnails for PackedScene
2025-06-18 18:14:07 -05:00
Thaddeus Crews
c825fcf43f
Merge pull request #107624 from timothyqiu/top-bottom-atr
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Improve auto-translation of editor's top & bottom bars
2025-06-18 18:14:06 -05:00
Thaddeus Crews
ef46738759
Merge pull request #107622 from KoBeWi/super_edit_your_limits
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Improve Camera2D limit editing
2025-06-18 18:14:02 -05:00
Thaddeus Crews
f3ec200507
Merge pull request #107600 from syntaxerror247/fix-shader_baker
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Fix export fail on Android if `shader_baker` is enabled.
2025-06-18 18:13:54 -05:00
Thaddeus Crews
d4fa7e15ed
Merge pull request #106919 from kitbdev/fix-codeedit-hover-word-lookup
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Fix CodeEdit hover word lookup
2025-06-18 18:13:43 -05:00
Thaddeus Crews
ab14669425
Merge pull request #107676 from daniel080400/fix_issue_107667
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Do not remove ```SubViewport``` nodes in thumbnail preview scene
2025-06-18 18:13:40 -05:00
Thaddeus Crews
50a363b4de
Merge pull request #104474 from arkology/color-channel-selector
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`ColorChannelSelector`: add tooltip, fix `toggle_button` repositioning and channels autotranslation
2025-06-18 18:13:40 -05:00
Thaddeus Crews
de8d8204fa
Merge pull request #107534 from beicause/fix-editing-shader-include-open
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Fix editing `ShaderInclude` causes a `Shader` to be edited
2025-06-18 18:13:37 -05:00
Thaddeus Crews
2fc899e4dd
Merge pull request #98566 from Geometror/vs-refactor-p1
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Fix and improve editor state persistence for the VisualShader editor
2025-06-18 18:13:23 -05:00
daniel080400
cd6e5ba9f4
Do not remove subviewport nodes in thumbnail preview scene
2025-06-19 01:31:15 +08:00
Haoyu Qiu
1301343f42
Improve auto-translation of editor's top & bottom bars
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- The main menu
- The run bar
- The update spinner
- The bottom panel buttons
2025-06-18 21:11:32 +08:00
kobewi
4bb4c5c1b0
Improve Camera2D limit editing
2025-06-18 11:12:55 +02:00
Kongfa Waroros
d36a3e5c06
Add null check on generating thumbnails for PackedScene
2025-06-17 20:04:33 +07:00
Kongfa Waroros
4067d7d30f
Free nodes from instantiating if it is not a Control in the theme editor
2025-06-17 19:45:53 +07:00
arkology
6e2193bcdd
`ColorChannelSelector`: add tooltip, fix `toggle_button` repositioning and channels autotranslation
2025-06-17 12:38:22 +00:00
LuoZhihao
623164408a
Fix editing `ShaderInclude` causes a `Shader` to be edited
2025-06-17 20:24:35 +08:00
Anish Mishra
ca1f25e551
Fix export fail on Android if `shader_baker` is enabled.
2025-06-16 21:13:12 +05:30
Rémi Verschelde
31892b13b5
Merge pull request #107559 from groud/remove_get_used_cells_where_possible
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Remove `get_used_cells` to avoid unecessary allocations in navigation baking
2025-06-16 01:52:54 +02:00
Gilles Roudière
a39f6b1c64
Remove get_used_cells to avoid unecessary allocations in navigation baking
2025-06-15 13:42:39 +02:00
Rémi Verschelde
019ab8745f
Merge pull request #107546 from demolke/bone
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Fix editing/removal of bone meta
2025-06-15 00:50:47 +02:00
demolke
80aada7d23
Fix editing/removal of bone meta
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This was accidentally always targeting bone 1
2025-06-14 21:25:04 +02:00
Hendrik Brucker
666d7c030b
[VisualShader] Fix and improve editor state persistence
2025-06-14 13:10:17 +02:00
daniel080400
f2c6d16290
Avoid manipulating PackedScene cache when generating scene thumbnails
2025-06-14 18:11:37 +08:00
Rémi Verschelde
7e385dad2e
Merge pull request #107441 from ryevdokimov/blender-comma-transform
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Allow numpad comma `,` to be used for 3D Blender-Style Transforms
2025-06-13 15:54:00 +02:00
Robert Yevdokimov
6f48795f5d
Allow numpad comma `,` to be used for 3D Blender-Style Transforms
2025-06-13 13:24:11 +04:00
Rémi Verschelde
c66d89d55d
Merge pull request #107382 from Calinou/editor-lightmapprobe-add-gizmo-size-setting
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Add a LightmapProbe gizmo size editor setting
2025-06-13 01:30:56 +02:00
Rémi Verschelde
9ef04f84af
Merge pull request #104190 from KoBeWi/edit_your_limits
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Add a dedicated editor for Camera2D limits
2025-06-13 01:30:14 +02:00
Rémi Verschelde
ae484828bb
Merge pull request #107408 from Ivorforce/node-path-string-explicit
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Make conversions from `NodePath` to `String` explicit.
2025-06-12 22:49:03 +02:00
Rémi Verschelde
d46512a89d
Merge pull request #101376 from ryevdokimov/movement-threshold-rotation-gizmo
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Add movement threshold before activating viewport rotation gizmo dragging
2025-06-12 22:48:20 +02:00
Rémi Verschelde
c1eaf51db5
Merge pull request #100420 from ryevdokimov/fix-3d-ruler-stuck-in-viewport
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Fix 3D Ruler stuck in viewport if tool mode is switched during measurement
2025-06-12 22:48:12 +02:00
Danil Alexeev
db9b8ff003
CodeEditor: Make possible to select and copy error text
2025-06-12 22:06:09 +02:00
Robert Yevdokimov
0f0229e5b7
Fix 3D Ruler stuck in viewport if tool mode is switched during measurement
2025-06-12 20:05:39 +04:00
kobewi
efbc5aabe1
Allow overriding 2D editor cursor
2025-06-12 14:00:19 +02:00
kobewi
2bb3217819
Add a dedicated editor for Camera2D limits
2025-06-12 13:49:59 +02:00
Rémi Verschelde
0497ae9947
Merge pull request #80710 from apples/7174-apples-stencil
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Add stencil support to spatial materials
2025-06-12 01:15:35 +02:00
kit
348d90e6cb
Fix ScriptEditor error line out of bounds
2025-06-11 17:22:13 -04:00
Apples
d674c9e289
Add stencil support for spatial materials
2025-06-11 09:59:10 -05:00
Lukas Tenbrink
e2931a5c19
Make conversions from `NodePath` to `String` explicit.
2025-06-11 16:50:27 +02:00
Rémi Verschelde
042ad3a62f
Merge pull request #107038 from bruvzg/emb_scr
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Add support for taking embedded window screenshots.
2025-06-11 12:10:12 +02:00
Fredia Huya-Kouadio
f4a2e9b21e
Fix the editor shortcuts for the game menu on Android
2025-06-10 22:34:56 -07:00
Hugo Locurcio
437e2ee80a
Add a LightmapProbe gizmo size editor setting
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- Decrease default size of LightmapProbe gizmos to make smaller-scale
scenes with dense probes easier to edit.
2025-06-11 01:04:01 +02:00
Rémi Verschelde
d1f2a35d76
Merge pull request #104015 from bruvzg/poly_center
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[Polygon2DEditor] Add tool to automatically move center of gravity to origin.
2025-06-10 16:22:35 +02:00
Rémi Verschelde
7b9e7b9162
Merge pull request #98929 from dsnopek/editor-syntax-highlighter-create
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Expose the `EditorScriptHighlighter::_create()` method to GDExtension
2025-06-10 16:22:22 +02:00
Thaddeus Crews
0717eda470
Merge pull request #107119 from DarioSamo/explicit-fp16
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Optimize Mobile renderer by using FP16 explicitly.
2025-06-09 17:08:46 -05:00
Thaddeus Crews
8bff3c90ee
Merge pull request #105606 from smix8/path_nodes
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Improve Path2D debug performance
2025-06-09 17:08:43 -05:00
Dario
46277836a6
Optimize Mobile renderer by using FP16 explicitly.
2025-06-09 14:39:35 -03:00