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17645 Commits

Author SHA1 Message Date
Thaddeus Crews c39edeca6d
Merge pull request #109744 from Repiteo/core/math-constants-semantic
Core: Integrate semantic constants in math structs
2025-09-16 11:44:49 -05:00
Thaddeus Crews f69fe1e453
Merge pull request #110380 from TokageItLab/fix-validation-retarget-prop
Fix `_validate_property()` in `RetargetModifier3D`
2025-09-16 11:44:46 -05:00
Thaddeus Crews de572675e0
Merge pull request #109369 from ColinSORourke/MaterialConversionErrorFix
Material Conversion Error Handling
2025-09-16 09:48:59 -05:00
Thaddeus Crews ebb51d1f7d
Merge pull request #109363 from Giganzo/line_edit_rtl_icon
Fix LineEdit icon positon in right-to-left layout
2025-09-16 09:48:58 -05:00
Silc Lizard (Tokage) Renew ee404c657e Fix _validate_property() in RetargetModifier3D 2025-09-16 19:32:22 +09:00
DeeJayLSP af5a81faf8 Add one padding frame to QOA buffer for short streams 2025-09-15 10:27:36 -03:00
Luo Zhihao adbd78af91
AnimationTree: Fix `libraries` is stored 2025-09-11 09:41:22 +08:00
Thaddeus Crews 7723226e6f
Merge pull request #110215 from WhalesState/resource-deep-copy
Fix Resource duplicate calls `ImageTexture::set_image` with an invalid image.
2025-09-08 13:57:27 -05:00
Thaddeus Crews 4102fffad7
Merge pull request #110145 from TokageItLab/skrd
Move Skeleton3D init process (for dirty flags) into `POST_ENTER_TREE` from `ENTER_TREE`
2025-09-08 13:57:26 -05:00
Mounir Tohami 0d32849565 Fix Resource deep duplicate sets image properties with invalid resources. 2025-09-05 22:16:20 +03:00
Clay John fcd1cf8d57
Merge pull request #110191 from bruvzg/tx_upd_or
[TextEdit] Fix text edit font update order.
2025-09-02 07:24:02 -07:00
Pāvels Nadtočajevs 7368d148c1
[TextEdit] Fix text edit font update order. 2025-09-02 08:51:18 +03:00
yotam-frid b01b84e3a1
Fix single-object inspect command regression 2025-09-01 20:28:39 +02:00
Thaddeus Crews 89f32c6ead
Merge pull request #110107 from aaronfranke/fix-range-overflow
Fix Range scale overflow
2025-09-01 12:25:47 -05:00
Thaddeus Crews 8ccb7ba2ec
Merge pull request #90832 from YeldhamDev/just_ignore_the_margin_bro
Fix incorrect submenu icon and accelerator text positions involving margins
2025-09-01 12:25:44 -05:00
Thaddeus Crews bfe246c2af
Merge pull request #90922 from YeldhamDev/so_many_popupmenu_bugs
Fix wrong tooltip behavior in `PopupMenu`s that have styles  with top borders
2025-09-01 12:25:43 -05:00
Thaddeus Crews ac5c6a1060
Merge pull request #110148 from bruvzg/0_5_msdf_outline
[MSDF] Fix outline bleed out at small sizes.
2025-09-01 12:25:41 -05:00
Silc Lizard (Tokage) Renew f68252f95f Move Skeleton3D init process into post_enter_tree from enter_tree 2025-09-02 01:31:40 +09:00
Thaddeus Crews cbed98c683
Merge pull request #110160 from WhalesState/cp-intensity
Fix ColorPicker after adding intensity sliders.
2025-09-01 11:14:11 -05:00
Thaddeus Crews 7e88218cb5
Merge pull request #110094 from Calinou/editor-viewport-oversampling-override-add-property-hint
Add missing range hint to `Viewport.oversampling_override` in the editor
2025-09-01 11:14:10 -05:00
Mounir Tohami 5412885a7a Fix ColorPicker after adding intensity sliders. 2025-09-01 13:06:44 +03:00
Pāvels Nadtočajevs f766e401db
[MSDF] Fix outline bleed out at small sizes. 2025-08-31 23:35:33 +03:00
Aaron Franke efb580e9e5
Fix Range scale overflow 2025-08-29 20:43:51 -07:00
Thaddeus Crews 825ef2387f
Merge pull request #110044 from timothyqiu/theme-type-name-validation
Validate theme type name input in Add Theme Type dialog
2025-08-29 12:00:44 -05:00
Thaddeus Crews b0da1c77e4
Merge pull request #110041 from Ivorforce/scene-tree-notification-no-root
Make `SceneTree` not crash when receiving a notification without a root being set
2025-08-29 12:00:43 -05:00
Hugo Locurcio eecfdbdd7d
Add missing range hint to `Viewport.oversampling_override` in the editor 2025-08-29 17:41:35 +02:00
Pāvels Nadtočajevs 02adbc47ba
Do not set flags when `PopupMenu::set_visible` is called to hide popup. 2025-08-28 13:16:16 +03:00
Haoyu Qiu e5373c5cb0 Validate theme type name input in Add Theme Type dialog 2025-08-28 15:47:37 +08:00
Lukas Tenbrink 45a0d2a90a Make `SceneTree` not crash when receiving a notification without a root being set. 2025-08-28 01:38:27 +02:00
Thaddeus Crews d7c4773e7b
Merge pull request #109903 from aaronfranke/abstract-rugpull
Allow extending previously-non-abstract scripts that became abstract
2025-08-27 13:39:42 -05:00
Thaddeus Crews 9c5cb0d38f
Merge pull request #109927 from deralmas/no-reason-to-hide
Popup: Reset state on visibility change
2025-08-27 13:39:40 -05:00
Aaron Franke 84eb90b790
Allow attaching scripts to nodes with previously-non-abstract scripts 2025-08-27 11:14:59 -07:00
Thaddeus Crews b267c2fc6c
Merge pull request #109887 from aaronfranke/range-rescale
Rescale values to better utilize R128 range before snapping
2025-08-26 19:01:13 -05:00
Adam Simpkins edfe631c7c
Create an undo/redo action when pinning a SoftBody3D point in the editor
Previously, if you pinned a point by clicking on one of the soft body
vertex handles, the scene was not marked as modified, and the action
could not be undone by hitting Ctrl + Z.

Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2025-08-25 17:07:23 +02:00
Aaron Franke 0ad409bcd6
Rescale values to better utilize R128 range before snapping 2025-08-24 09:45:14 -07:00
Thaddeus Crews aa6ffa25c3
Merge pull request #109905 from TokageItLab/mod-target-name
Add lacked bone name suggestions in ModifierBoneTarget3D
2025-08-24 11:04:28 -05:00
Dery Almas 31f7d68ef4 Popup: Reset state on visibility change
The original logic was never called for certain platforms, leaving the
hide reason unset and causing weird semi-random issues with the few
users of that internal API, such as when renaming nodes in the scene
tree editor.
2025-08-24 10:37:12 +02:00
Silc Lizard (Tokage) Renew 0771746495 Add lacked bone name suggestions in ModifierBoneTarget3D 2025-08-23 21:22:32 +09:00
Thaddeus Crews c227126764
Merge pull request #109820 from groud/fix_one_way_collision_tilemaplayer
Fix one-way-collision polygons being merged despite being on different Y-origins in TileMapLayer
2025-08-22 16:11:53 -05:00
Thaddeus Crews a49cf2413a
Merge pull request #109841 from precup/readd-skeleton-modifier-updates
Process skeleton modifiers when the skeleton is marked as dirty
2025-08-22 16:11:52 -05:00
Gilles Roudière e992c7d1fd Fixes one-way-collision polygons being merged despite being on different Y-origins in TileMapLayer 2025-08-22 21:34:04 +02:00
Mike Precup 68ff4e989a Process skeleton modifiers when the skeleton is marked as dirty 2025-08-22 00:18:22 -07:00
kobewi e85e8da55d Enable input when ColorPicker popup exits tree 2025-08-21 13:54:17 +02:00
Thaddeus Crews 61c6d40c63
Merge pull request #109052 from Squamto/108905
Fix overflowing render priority for stencil mode outline and xray
2025-08-21 06:24:27 -05:00
Thaddeus Crews 8f052a4948
Merge pull request #109814 from aaronp64/textedit_object_center
Update `TextEdit` to use center alignment for inline objects
2025-08-21 06:24:25 -05:00
Thaddeus Crews 597170abe4
Merge pull request #109811 from bruvzg/svg_rename
Rename SVGTexture to DPITexture.
2025-08-21 06:24:23 -05:00
Thaddeus Crews 925fd8a9cc
Merge pull request #109736 from Rubonnek/tilecolfree
Free TileMapLayer debug quadrant meshes when clearing
2025-08-21 06:24:21 -05:00
Pāvels Nadtočajevs 10e11ec87f
Rename SVGTexture to DPITexture. 2025-08-21 11:39:16 +03:00
aaronp64 019f4ab403 Update TextEdit to use center alignment for inline objects
Updated to use center alignment instead of top to avoid shifting the line of text up when adding an object.
2025-08-20 17:19:58 -04:00
Thaddeus Crews 28d1406d61
Merge pull request #109765 from bruvzg/msdf_outline_clamp
Fix MSDF outline size clamping.
2025-08-20 12:07:11 -05:00