Thaddeus Crews
c39edeca6d
Merge pull request #109744 from Repiteo/core/math-constants-semantic
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Core: Integrate semantic constants in math structs
2025-09-16 11:44:49 -05:00
Thaddeus Crews
f69fe1e453
Merge pull request #110380 from TokageItLab/fix-validation-retarget-prop
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Fix `_validate_property()` in `RetargetModifier3D`
2025-09-16 11:44:46 -05:00
Thaddeus Crews
de572675e0
Merge pull request #109369 from ColinSORourke/MaterialConversionErrorFix
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Material Conversion Error Handling
2025-09-16 09:48:59 -05:00
Thaddeus Crews
ebb51d1f7d
Merge pull request #109363 from Giganzo/line_edit_rtl_icon
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Fix LineEdit icon positon in right-to-left layout
2025-09-16 09:48:58 -05:00
Silc Lizard (Tokage) Renew
ee404c657e
Fix _validate_property() in RetargetModifier3D
2025-09-16 19:32:22 +09:00
DeeJayLSP
af5a81faf8
Add one padding frame to QOA buffer for short streams
2025-09-15 10:27:36 -03:00
Luo Zhihao
adbd78af91
AnimationTree: Fix `libraries` is stored
2025-09-11 09:41:22 +08:00
Thaddeus Crews
7723226e6f
Merge pull request #110215 from WhalesState/resource-deep-copy
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Fix Resource duplicate calls `ImageTexture::set_image` with an invalid image.
2025-09-08 13:57:27 -05:00
Thaddeus Crews
4102fffad7
Merge pull request #110145 from TokageItLab/skrd
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Move Skeleton3D init process (for dirty flags) into `POST_ENTER_TREE` from `ENTER_TREE`
2025-09-08 13:57:26 -05:00
Mounir Tohami
0d32849565
Fix Resource deep duplicate sets image properties with invalid resources.
2025-09-05 22:16:20 +03:00
Clay John
fcd1cf8d57
Merge pull request #110191 from bruvzg/tx_upd_or
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[TextEdit] Fix text edit font update order.
2025-09-02 07:24:02 -07:00
Pāvels Nadtočajevs
7368d148c1
[TextEdit] Fix text edit font update order.
2025-09-02 08:51:18 +03:00
yotam-frid
b01b84e3a1
Fix single-object inspect command regression
2025-09-01 20:28:39 +02:00
Thaddeus Crews
89f32c6ead
Merge pull request #110107 from aaronfranke/fix-range-overflow
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Fix Range scale overflow
2025-09-01 12:25:47 -05:00
Thaddeus Crews
8ccb7ba2ec
Merge pull request #90832 from YeldhamDev/just_ignore_the_margin_bro
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Fix incorrect submenu icon and accelerator text positions involving margins
2025-09-01 12:25:44 -05:00
Thaddeus Crews
bfe246c2af
Merge pull request #90922 from YeldhamDev/so_many_popupmenu_bugs
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Fix wrong tooltip behavior in `PopupMenu`s that have styles with top borders
2025-09-01 12:25:43 -05:00
Thaddeus Crews
ac5c6a1060
Merge pull request #110148 from bruvzg/0_5_msdf_outline
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[MSDF] Fix outline bleed out at small sizes.
2025-09-01 12:25:41 -05:00
Silc Lizard (Tokage) Renew
f68252f95f
Move Skeleton3D init process into post_enter_tree from enter_tree
2025-09-02 01:31:40 +09:00
Thaddeus Crews
cbed98c683
Merge pull request #110160 from WhalesState/cp-intensity
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Fix ColorPicker after adding intensity sliders.
2025-09-01 11:14:11 -05:00
Thaddeus Crews
7e88218cb5
Merge pull request #110094 from Calinou/editor-viewport-oversampling-override-add-property-hint
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Add missing range hint to `Viewport.oversampling_override` in the editor
2025-09-01 11:14:10 -05:00
Mounir Tohami
5412885a7a
Fix ColorPicker after adding intensity sliders.
2025-09-01 13:06:44 +03:00
Pāvels Nadtočajevs
f766e401db
[MSDF] Fix outline bleed out at small sizes.
2025-08-31 23:35:33 +03:00
Aaron Franke
efb580e9e5
Fix Range scale overflow
2025-08-29 20:43:51 -07:00
Thaddeus Crews
825ef2387f
Merge pull request #110044 from timothyqiu/theme-type-name-validation
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Validate theme type name input in Add Theme Type dialog
2025-08-29 12:00:44 -05:00
Thaddeus Crews
b0da1c77e4
Merge pull request #110041 from Ivorforce/scene-tree-notification-no-root
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Make `SceneTree` not crash when receiving a notification without a root being set
2025-08-29 12:00:43 -05:00
Hugo Locurcio
eecfdbdd7d
Add missing range hint to `Viewport.oversampling_override` in the editor
2025-08-29 17:41:35 +02:00
Pāvels Nadtočajevs
02adbc47ba
Do not set flags when `PopupMenu::set_visible` is called to hide popup.
2025-08-28 13:16:16 +03:00
Haoyu Qiu
e5373c5cb0
Validate theme type name input in Add Theme Type dialog
2025-08-28 15:47:37 +08:00
Lukas Tenbrink
45a0d2a90a
Make `SceneTree` not crash when receiving a notification without a root being set.
2025-08-28 01:38:27 +02:00
Thaddeus Crews
d7c4773e7b
Merge pull request #109903 from aaronfranke/abstract-rugpull
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Allow extending previously-non-abstract scripts that became abstract
2025-08-27 13:39:42 -05:00
Thaddeus Crews
9c5cb0d38f
Merge pull request #109927 from deralmas/no-reason-to-hide
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Popup: Reset state on visibility change
2025-08-27 13:39:40 -05:00
Aaron Franke
84eb90b790
Allow attaching scripts to nodes with previously-non-abstract scripts
2025-08-27 11:14:59 -07:00
Thaddeus Crews
b267c2fc6c
Merge pull request #109887 from aaronfranke/range-rescale
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Rescale values to better utilize R128 range before snapping
2025-08-26 19:01:13 -05:00
Adam Simpkins
edfe631c7c
Create an undo/redo action when pinning a SoftBody3D point in the editor
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Previously, if you pinned a point by clicking on one of the soft body
vertex handles, the scene was not marked as modified, and the action
could not be undone by hitting Ctrl + Z.
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2025-08-25 17:07:23 +02:00
Aaron Franke
0ad409bcd6
Rescale values to better utilize R128 range before snapping
2025-08-24 09:45:14 -07:00
Thaddeus Crews
aa6ffa25c3
Merge pull request #109905 from TokageItLab/mod-target-name
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Add lacked bone name suggestions in ModifierBoneTarget3D
2025-08-24 11:04:28 -05:00
Dery Almas
31f7d68ef4
Popup: Reset state on visibility change
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The original logic was never called for certain platforms, leaving the
hide reason unset and causing weird semi-random issues with the few
users of that internal API, such as when renaming nodes in the scene
tree editor.
2025-08-24 10:37:12 +02:00
Silc Lizard (Tokage) Renew
0771746495
Add lacked bone name suggestions in ModifierBoneTarget3D
2025-08-23 21:22:32 +09:00
Thaddeus Crews
c227126764
Merge pull request #109820 from groud/fix_one_way_collision_tilemaplayer
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Fix one-way-collision polygons being merged despite being on different Y-origins in TileMapLayer
2025-08-22 16:11:53 -05:00
Thaddeus Crews
a49cf2413a
Merge pull request #109841 from precup/readd-skeleton-modifier-updates
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Process skeleton modifiers when the skeleton is marked as dirty
2025-08-22 16:11:52 -05:00
Gilles Roudière
e992c7d1fd
Fixes one-way-collision polygons being merged despite being on different Y-origins in TileMapLayer
2025-08-22 21:34:04 +02:00
Mike Precup
68ff4e989a
Process skeleton modifiers when the skeleton is marked as dirty
2025-08-22 00:18:22 -07:00
kobewi
e85e8da55d
Enable input when ColorPicker popup exits tree
2025-08-21 13:54:17 +02:00
Thaddeus Crews
61c6d40c63
Merge pull request #109052 from Squamto/108905
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Fix overflowing render priority for stencil mode outline and xray
2025-08-21 06:24:27 -05:00
Thaddeus Crews
8f052a4948
Merge pull request #109814 from aaronp64/textedit_object_center
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Update `TextEdit` to use center alignment for inline objects
2025-08-21 06:24:25 -05:00
Thaddeus Crews
597170abe4
Merge pull request #109811 from bruvzg/svg_rename
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Rename SVGTexture to DPITexture.
2025-08-21 06:24:23 -05:00
Thaddeus Crews
925fd8a9cc
Merge pull request #109736 from Rubonnek/tilecolfree
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Free TileMapLayer debug quadrant meshes when clearing
2025-08-21 06:24:21 -05:00
Pāvels Nadtočajevs
10e11ec87f
Rename SVGTexture to DPITexture.
2025-08-21 11:39:16 +03:00
aaronp64
019f4ab403
Update TextEdit to use center alignment for inline objects
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Updated to use center alignment instead of top to avoid shifting the line of text up when adding an object.
2025-08-20 17:19:58 -04:00
Thaddeus Crews
28d1406d61
Merge pull request #109765 from bruvzg/msdf_outline_clamp
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Fix MSDF outline size clamping.
2025-08-20 12:07:11 -05:00