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16518 Commits

Author SHA1 Message Date
Pāvels Nadtočajevs 84a2e3fdb0 [IME] Do not redraw and move caret on IME update w/o text/position changes. 2025-02-20 08:23:50 +02:00
Rémi Verschelde 93d2706930
Merge pull request #102842 from Hilderin/fix-tree-mouse-hover
Fix Tree Mouse hover position
2025-02-17 09:47:50 +01:00
Rémi Verschelde 032cec51a7
Merge pull request #101958 from berarma/theora_fixes
Fix Theora video issues
2025-02-17 09:47:36 +01:00
Hilderin 26cbaca446 Fix Tree Mouse hover position 2025-02-16 08:45:09 -05:00
Rémi Verschelde 09dbebf218
Merge pull request #102895 from bruvzg/te_bidi
Fix TextEdit BiDi override.
2025-02-15 23:10:03 +01:00
Rémi Verschelde f0f65af16d
Merge pull request #102868 from arkology/camera_2_unlimited
Fix `Camera2D` limits drawing
2025-02-15 23:09:49 +01:00
Pāvels Nadtočajevs 9d7a1b5ab0 Fix TextEdit BiDi override. 2025-02-15 18:06:53 +02:00
arkology 698cc24416 Fix `Camera2D` limits drawing 2025-02-15 10:02:58 +03:00
Rémi Verschelde 96cdbbe5bd
Merge pull request #102870 from timoschwarzer/fix/line-2d-not-rendering
Fix Line2D not rendering anything when total length is not computed
2025-02-14 22:58:34 +01:00
Caiman bcd99bdb17
Fix GraphEdit::frame_rect_changed signal parameter type
Changes the parameter type from Vector2 to Rect2, which is what is actually emitted.
2025-02-14 22:39:27 +01:00
Timo Schwarzer ebef20f556
Fix Line2D not rendering anything when total length is not computed 2025-02-14 19:00:35 +01:00
Thaddeus Crews 40ff57e2a0
Merge pull request #102775 from KoBeWi/😐
Fix inspector follow focus when child is focused
2025-02-14 08:25:38 -06:00
Max Piepenbrink f2d733d48d Fix stale VoxelGI warnings.
Easy 1 line fix, just need to call update_configuration_warnings()
any time fields related to our warning concerns get changed. In
this case it's we just need to be concerned about calling this
whenever the voxel data field changes for any reason.
2025-02-13 20:54:05 -08:00
Rémi Verschelde 750640cede
Merge pull request #102828 from bruvzg/fd_fmap
Sync native and embedded dialog missing extension handling.
2025-02-13 23:35:28 +01:00
Rémi Verschelde 54006f6ebf
Merge pull request #102217 from clayjohn/mobile-pipelines
Reduce mobile pipeline compilations
2025-02-13 23:34:54 +01:00
bruvzg 1bdf84b31c Sync native and embedded dialog missing extension handling. 2025-02-14 00:15:04 +02:00
Thaddeus Crews 3dd68d8841
Merge pull request #102704 from Giganzo/add-freelook-speed
Add changeable freelook speed in Game Window
2025-02-13 10:15:46 -06:00
Stuart Carnie 1272310a14 Sprite2D: Use correct name to hide `region_filter_clip_enabled` 2025-02-13 10:06:30 +11:00
Thaddeus Crews d408264fde
Merge pull request #102778 from KoBeWi/line_zero
Prevent errors when Line2D has 0 length
2025-02-12 12:56:39 -06:00
Thaddeus Crews 5f7ea8328b
Merge pull request #102556 from kitbdev/fix-te-cursor-shape-held
Fix TextEdit cusor shape when mouse is held
2025-02-12 12:56:34 -06:00
kobewi 842421ea61 Prevent errors when Line2D has 0 length 2025-02-12 17:43:53 +01:00
kobewi 286d3ae415 Fix inspector follow focus when child is focused 2025-02-12 17:16:44 +01:00
Rémi Verschelde f418603522 Merge pull request #102749 from timothyqiu/tree-buttons-offset
Fix TreeItem button tooltip trigger area offset
2025-02-12 11:21:15 +01:00
Rémi Verschelde 800b63a99b Merge pull request #102738 from Giganzo/tree-filter-select
Fix tree selecting hidden items
2025-02-12 11:21:08 +01:00
Haoyu Qiu 387d0e7100 Fix TreeItem button tooltip trigger area offset 2025-02-12 14:26:13 +08:00
kobewi 38d0e82a35 Store _custom_type_script meta as String 2025-02-12 01:22:09 +01:00
Rémi Verschelde ed79fe18e6 Merge pull request #102625 from YeldhamDev/oh_those_wacky_shadows
Fix mouse input on popup shadows misbehaving with `content_scale_factor`
2025-02-11 23:59:08 +01:00
Thaddeus Crews 845ddb4bf3
Merge pull request #102597 from kitbdev/fix-te-line-guideline-pos
Fix CodeEdit line length guideline zoomed position
2025-02-11 09:13:23 -06:00
Rémi Verschelde 65b81646a4 Merge pull request #102688 from caleb98/master
Fix TileMapLayer bug where dirty cells could be marked twice
2025-02-11 10:54:39 +01:00
Rémi Verschelde 5460fe3994 Merge pull request #102653 from lawnjelly/fti_fix_client_ticking_4
Physics Interpolation - Fix client interpolation pump
2025-02-11 10:54:21 +01:00
Rémi Verschelde ea0226c65d Merge pull request #102652 from lawnjelly/fti_auto_reset_mode_change_4
Physics Interpolation - Auto-reset on `set_physics_interpolation_mode()`
2025-02-11 10:54:18 +01:00
Pāvels Nadtočajevs ecff011671 [FileDialog] Update filename/buttons state when first item is selected on folder/filter change. 2025-02-11 11:18:23 +02:00
Caleb Cassady 7404873b66 Fix TileMapLayer bug where dirty cells could be marked twice
When using runtime data in a TileMapLayer, calling notify_runtime_tile_update
can cause error messages to be printed to the console if the same cell has been
set or erased in the same frame. This could be partially worked around by using
call_deferred on notify_runtime_tile_update, but the problem could re-emerge if
those updates were being made in coroutines.

This commit addresses the issue by adding an additional check to the dirty cell
marking of the TileMapLayer when notify_runtime_tile_update is called. This
check ensures that the cell has not already been added to the dirty cell list,
preventing the condition that causes the error message.
2025-02-10 22:18:10 -05:00
Thaddeus Crews c89ded23a6
Merge pull request #102603 from havi05/itemlist-fix-textoverrun-fixed-icon
Itemlist: Fix `text_overrun` when using `fixed_icon_size`
2025-02-10 12:21:34 -06:00
Giganzo cedcc2444e Add changeable freelook speed in Game Window 2025-02-10 17:18:52 +01:00
Michael Alexsander a32d3663c4
Fix popup shadows misbehaving with `content_scale_factor` 2025-02-10 11:55:08 -03:00
A Thousand Ships 5dcab0e606
Prevent some internal nodes being duplicated in Controls 2025-02-10 13:27:08 +01:00
lawnjelly 3286b7fb37 Physics Interpolation - fix client interpolation pump
Client interpolation pump is moved AFTER the physics tick, after physics objects have been moved.
This is necessary because the `current` transform is also updated during the pump.
2025-02-10 10:40:23 +00:00
havi05 e43756c559 Itemlist - fix `text_overrun` when using `fixed_icon_size` 2025-02-10 11:34:45 +01:00
lawnjelly e46993f0db Physics Interpolation - Auto-reset on `set_physics_interpolation_mode()`
Fixes historical bug where auto-reset wasn't working correctly.
Also fixes process modes on Cameras when mode is changed.
2025-02-10 10:19:54 +00:00
Rémi Verschelde c4e15e212d Merge pull request #102433 from akien-mga/unexpose-AnimationNodeStartState-EndState
Don't expose AnimationNodeStartState and AnimationNodeEndState as internal, this triggers a ClassDB bug
2025-02-10 10:49:14 +01:00
Giganzo 5bfc4a5b06 Fix tree selecting hidden items 2025-02-10 02:41:16 +01:00
kit 65b7e1c73c Fix TextEdit cusor shape when mouse is held 2025-02-08 15:32:38 -05:00
kit 6a75a89712 Fix CodeEdit line length guideline zoomed position 2025-02-08 15:30:37 -05:00
Pāvels Nadtočajevs 09822ea1a9 Forward color picker preview mouse button events to the window underneath. 2025-02-08 10:16:03 +02:00
Thaddeus Crews 568d6286e0
Merge pull request #102132 from Ivorforce/optimize-font-internal-cow
Optimize `Font` calculations by avoiding unnecessary copy-on-write.
2025-02-07 14:50:41 -06:00
Pāvels Nadtočajevs 7da0767f35 [TextEdit] Update syntax highlighting when IME composition string is updated. 2025-02-07 11:54:56 +02:00
Rémi Verschelde e87f4f67b0 Merge pull request #100913 from larspet/tooltip-hover-oob
Prevent tooltip from showing when hovering past the end of script line
2025-02-07 01:39:11 +01:00
clayjohn 7444839299 Reduce mobile pipeline compilations by tracking more feature usage globally and only compile what is needed 2025-02-05 18:27:23 -08:00
Thaddeus Crews 0d14ae58b0
Merge pull request #101109 from clayjohn/multimesh-err-msg
Add explicit error messages to Multimesh functions
2025-02-05 18:22:21 -06:00