1
0
Fork 0
Commit Graph

1958 Commits

Author SHA1 Message Date
Thaddeus Crews 7c033002b0
Merge pull request #110863 from kisg/libgodot_migeran_core
LibGodot: Core - Build Godot Engine as a Library
2025-10-08 13:56:34 -05:00
A Thousand Ships f81f08e5bf
[Windows] Fix MinGW build
`file_access.h` was removed from the include hierarchy and wasn't caught
by CI as it only occurs with MinGW builds
2025-10-07 16:06:04 +02:00
Rémi Verschelde 9052d31c68
Merge pull request #111331 from Repiteo/scons/revert-cppextpath
Revert "SCons: Add `CPPEXTPATH` for external includes"
2025-10-07 13:07:19 +02:00
Rémi Verschelde 9a25d56b1f
Merge pull request #111316 from bruvzg/res_manifest
[Windows] Fix application manifest in exported projects with modified resources.
2025-10-07 13:07:15 +02:00
Gergely Kis 6c44c80c62 LibGodot: Core - Build Godot Engine as a Library
* Add a new GodotInstance GDCLASS that provides startup and iteration commands to control a Godot instance.
* Adds a libgodot_create_godot_instance entry point that creates a new Godot instance and returns a GodotInstance object.
* Adds a libgodot_destroy_godot_instance entry point that destroys the Godot instance.

Sample Apps: https://github.com/migeran/libgodot_project

Developed by [Migeran](https://migeran.com)

Sponsors & Acknowledgements:

* Initial development sponsored by [Smirk Software](https://www.smirk.gg/)
* Rebasing to Godot 4.3 and further development sponsored by [Xibbon Inc.](https://xibbon.com)
* The GDExtension registration of the host process & build system changes were based
  on @Faolan-Rad's LibGodot PR: https://github.com/godotengine/godot/pull/72883
* Thanks to Ben Rog-Wilhelm (Zorbathut) for creating a smaller, minimal version for easier review.
* Thanks to Ernest Lee (iFire) for his support

Co-Authored-By: Gabor Koncz <gabor.koncz@migeran.com>
Co-Authored-By: Ben Rog-Wilhelm <zorba-github@pavlovian.net>
2025-10-07 02:15:41 +02:00
Thaddeus Crews b17aa3343a
Revert "SCons: Add `CPPEXTPATH` for external includes" 2025-10-06 13:09:22 -05:00
Thaddeus Crews 5935a32e32
Core: Cleanup headers in `core/config`
- `MainLoop` now forward-declared in `OS`
2025-10-06 09:20:56 -05:00
Thaddeus Crews d1d28c0bcf
Merge pull request #111223 from Ivorforce/remove-iterator-include
Replace `std::size` usage with `std_size` to avoid `<iterator>` include.
2025-10-06 09:06:49 -05:00
Pāvels Nadtočajevs 91fc0c3756
[Windows] Fix application manifest in exported projects with modified resources. 2025-10-06 11:33:02 +03:00
chocola-mint ead282ff13 Remove `file_access.h` and `script_backtrace.h` includes from `logger.h`. 2025-10-05 17:49:23 +09:00
Lukas Tenbrink 1db0a60dc0 Replace `std::size` usage with `std_size` to avoid `<iterator>` include. 2025-10-05 00:26:11 +02:00
Thaddeus Crews 554e16fac2
Merge pull request #95853 from bruvzg/win_no_id
[Windows] Simplify ANGLE fallback list and remove ID checks.
2025-10-03 12:01:06 -05:00
bruvzg ab287991cf
[Windows] Simplify ANGLE fallback list and remove ID checks. 2025-10-03 08:07:43 +03:00
Aaron Franke 3d1c9fd5de
Move server files into their subfolders 2025-09-30 19:39:39 -07:00
Thaddeus Crews 5240f1c283
Merge pull request #108658 from bruvzg/ed_pl_init
[EditorExportPlatform] Move initialization to a dedicated method.
2025-09-30 18:35:25 -05:00
Thaddeus Crews c6189a83b9
Merge pull request #110691 from Ruw-Van/fix-windows-logfile-encoding
Fix windows logfile encoding
2025-09-30 18:35:19 -05:00
Thaddeus Crews 0b2805f400
Merge pull request #110897 from Repiteo/windows/migrate-manifest
Windows: Migrate `godot.manifest` to `platform/windows`, include as dependency
2025-09-30 11:19:18 -05:00
Thaddeus Crews d48f255074
Windows: Migrate `godot.manifest` to `platform/windows`
• Ensure file is included as proper dependency
2025-09-25 09:15:00 -05:00
Nikita a75e6be6fb
Fix HashMap/HashSet in natvis after member renames 2025-09-24 21:51:03 -07:00
Ruw b23b0dde9a
Update detect.py
Fix UnicodeEncodeError on cp932 environments by adding errors="replace" to log file open
2025-09-18 19:32:03 +09:00
Thaddeus Crews 4676d73a1a
Merge pull request #110268 from bruvzg/devid_reg
[Windows] Try reading GPU IDs directly from registry.
2025-09-17 11:34:10 -05:00
Thaddeus Crews 4dec6af2c8
Merge pull request #108613 from Repiteo/scons/fix-defines
SCons: Ensure `CPPDEFINES` is properly utilized
2025-09-16 11:44:45 -05:00
Thaddeus Crews 5316d12588
Merge pull request #109346 from bruvzg/win_drv_chk
[Windows] Try reading GPU driver information directly from registry.
2025-09-16 09:48:52 -05:00
Lukas Tenbrink 4c0026b053 Update links to the contributing section of the docs to the appropriate new sections. 2025-09-12 01:04:14 +02:00
Clay John e98d6083d0
Merge pull request #110033 from SK83RJOSH/pdb-base-name-fix
Fix `WindowUtils::copy_and_rename_pdb` regression
2025-09-08 08:22:44 -07:00
bruvzg 252329ce40
[Windows] Try reading GPU IDs directly from registry. 2025-09-05 11:09:31 +03:00
Josh Wood 41150710ec Fix `WindowUtils::copy_and_rename_pdb` path shortening regression 2025-09-04 11:56:06 +02:00
bruvzg 01d7abb9d0 [Windows] Save and restore window rect when switching to/from maximized+borderless mode. 2025-08-27 11:12:04 +03:00
Nintorch dd2e1b104b Fix DirectInput controllers on game startup
Now SDL and DirectInput don't complain when a game starts with a DirectInput controller already connected. Fixes "JoypadSDL::process_events: Error opening gamepad at index 1: IDirectInputDevice8::SetCooperativeLevel() DirectX error 0x80070006"
2025-08-21 13:21:48 +05:00
Thaddeus Crews d9a77a42ee
SCons: Fix `dlltool` on Windows MinGW builds
- Expand `env.Run` function to accept optional command string, because we can't just call `env.Action` for some reason
2025-08-18 18:49:50 -05:00
Pāvels Nadtočajevs 274f88c5b8
[Windows] Fix color picker on old versions of Windows 10. 2025-08-18 09:23:31 +03:00
Thaddeus Crews b7f5ddd256
Merge pull request #109300 from bruvzg/win_ndrag_rel
[Windows] Release mouse buttons after native window drag/resize operation.
2025-08-06 12:01:18 -05:00
Pāvels Nadtočajevs 9f8626ccaa
[Windows] Try reading GPU driver information directly from registry. 2025-08-06 08:01:05 +03:00
Pāvels Nadtočajevs 33c92af2b5
[Windows] Release mouse buttons after native window drag/resize operation. 2025-08-04 15:14:27 +03:00
Pāvels Nadtočajevs 7c81d43b10
[Windows] Additionally use `cpuid` instruction to detect SSE4.2 support. 2025-08-03 22:13:59 +03:00
Pāvels Nadtočajevs e407f55fbf
Fix editor one-click icons not showing. 2025-07-21 12:18:44 +03:00
Thaddeus Crews 24ad16c2fc
Merge pull request #108472 from bruvzg/win_proj_ver
[Windows export] Use project version as fallback.
2025-07-17 10:34:49 -05:00
Pāvels Nadtočajevs f20e5152ad
[EditorExportPlatform] Move initialization to a dedicated method. 2025-07-16 08:55:23 +03:00
Pāvels Nadtočajevs 6ec518dfc4
[Windows] Fix SSE4.2 detection with LTO build. 2025-07-15 17:23:35 +03:00
Thaddeus Crews 61956f2e06
SCons: Ensure `CPPDEFINES` is properly utilized 2025-07-14 13:07:53 -05:00
Pāvels Nadtočajevs e363601226
[Windows] Add SSE4.2 support runtime check. 2025-07-13 12:58:29 +03:00
Pāvels Nadtočajevs 2dcdbd3416
[Windows export] Move debug symbol sections on export. 2025-07-10 18:06:30 +03:00
Pāvels Nadtočajevs 4a08cdcff0
[Windows export] Use project version as fallback. 2025-07-10 12:54:37 +03:00
A Thousand Ships f11aff3841
Editor: Restructure editor code
Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00
Nintorch 0b3496fb4f
Add support for SDL3 joystick input driver
Made possible by EIREXE, xsellier and the SDL team.

This commit includes statically linked SDL3 for Windows, Linux and macOS.
The vendored copy of SDL3 was setup to only build the required subsystems
for gamepad/joystick support, with some patches to be able to make it as
minimal as possible and reduce the impact on binary size and code size.

Co-authored-by: Álex Román Núñez <eirexe123@gmail.com>
Co-authored-by: Xavier Sellier <xsellier@gmail.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-06-25 01:28:50 +02:00
Adrien Ufferte a11a64fbf4 Comments spelling fixes 2025-06-15 01:36:10 +02:00
Lukas Tenbrink b13a0e1834 Rename `String::resize` to `resize_uninitialized`, to better communicate to callers that new characters must be initialized. 2025-06-11 18:13:02 +02:00
Danil Alexeev 24494d840e
Core: Unify display of error type prefixes 2025-06-09 20:18:51 +03:00
Rémi Verschelde 7d10c2a3f2
Merge pull request #104686 from bruvzg/bmaxwin
[Windows] Fix borderless maximized window mode.
2025-06-07 00:43:45 +02:00
Rémi Verschelde 225c8c6f9b
Merge pull request #103596 from Chubercik/zstd-1.5.7
zstd: Update to 1.5.7, fix support for GAS `.S` files on Windows/MinGW
2025-06-05 17:24:38 +02:00