aaronp64
4c3f2be16d
Avoid repeated _copy_on_write() calls in Array::resize()
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Updated Array::resize() to call ptrw() once before looping to initialize typed array elements, instead of accessing each through .write[].
2025-09-15 14:03:21 -04:00
DeeJayLSP
af5a81faf8
Add one padding frame to QOA buffer for short streams
2025-09-15 10:27:36 -03:00
Rémi Verschelde
876b290332
Bump version to 4.5-stable \o/
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See the release page for details: https://godotengine.org/releases/4.5/
2025-09-15 03:30:02 +02:00
Rémi Verschelde
9779966c14
Add changelog for Godot 4.5
2025-09-15 03:25:34 +02:00
Michael Alexsander
06b155a18c
Improve look of some buttons inside the inspector
2025-09-14 12:29:55 -03:00
Serhii Snitsaruk
476b901247
Prevent JNI Variant conversion stack overflow
2025-09-14 12:51:59 +02:00
Rémi Verschelde
2b832e9974
i18n: Sync translations with Weblate
2025-09-14 12:09:21 +02:00
Jorrit Rouwe
1daf9893ec
Fixed bug in ManifoldBetweenTwoFaces
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Fixed bug in ManifoldBetweenTwoFaces which would not find the correct manifold in case face 1 had 3 or more vertices and face 2 only 2. E.g. for a box resting the long edge of a cylinder this would mean that only a single contact point was found instead of 2 (the other way around would work fine).
Fixes godotengine/godot#110479
2025-09-14 11:01:00 +02:00
aidcoope
e3a6abd871
Fix typo in control node _make_custom_tooltip description.
2025-09-13 16:58:49 -04:00
Clay John
bfa330dd5d
Merge pull request #110463 from kojurohan42/build-id-append-for-crashlytics
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added build id link flag for firebase crashlytics support for android
2025-09-12 16:17:09 -04:00
Fredia Huya-Kouadio
35c87ae0ca
Add `quest3s` to the list of supported devices
2025-09-12 11:38:02 -07:00
kojurohan42
b1ed9ffca7
added build id link flag for firebase crashlytics support
2025-09-12 23:31:16 +05:45
Thaddeus Crews
ee87ee8332
Merge pull request #110399 from beicause/fix-animation-tree-store-libraries
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AnimationTree: Fix `libraries` is stored
2025-09-12 09:16:27 -05:00
Thaddeus Crews
2ac43adf62
Merge pull request #110430 from Ivorforce/contributing-links-2
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Update links to the contributing section of the docs to the appropriate new sections.
2025-09-12 09:16:16 -05:00
emild
13c2b28cd6
remove incorrect single window mode inverted hint
2025-09-12 10:25:47 +02:00
Lukas Tenbrink
4c0026b053
Update links to the contributing section of the docs to the appropriate new sections.
2025-09-12 01:04:14 +02:00
Frank Becker
aa8acd1a04
Don't reset color if the previous token is a number ending with a dot.
2025-09-11 11:40:15 -07:00
Thaddeus Crews
9b50ea8ade
Merge pull request #110398 from syntaxerror247/status-bar-regression-fix
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Fix status bar visibility issue after keyboard hides on Android
2025-09-11 11:38:18 -05:00
Thaddeus Crews
eccdb8f624
Merge pull request #110357 from Calinou/doc-webxrinterface-fix-xrreferencespacetype-url
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Fix MDN link for XRReferenceSpaceType in WebXRInterface class documentation
2025-09-11 11:38:18 -05:00
Thaddeus Crews
f9b98b5faa
Merge pull request #110236 from Calinou/doc-canvasitem-draw-local
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Document CanvasItem `draw_*()` methods using local coordinate space
2025-09-11 11:38:17 -05:00
Thaddeus Crews
43395e2bd5
Merge pull request #110018 from Ivorforce/contributing-links
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Update class reference contribution link.
2025-09-11 11:38:16 -05:00
Roman Goldman
6379874180
Fix Basis.determinant() doc: uniform scale determinant is scale^3, not scale^2
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Corrected a documentation mistake in Basis.determinant(). For a uniform scale basis, the determinant is scale^3, not scale^2.
2025-09-11 18:45:02 +03:00
Hugo Locurcio
9317c8eb23
Document the interaction between Light3D cull mask and GI/volumetric fog
2025-09-11 17:05:44 +02:00
Hugo Locurcio
1c62ba40b7
Disable unsupported SSR, SSS, DoF on transparent viewports
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For technical reasons, transparent viewports cannot support
screen-space reflections, subsurface scattering and depth of field.
Previously, enabling any of these would turn transparent viewports
invisible.
2025-09-11 14:59:07 +02:00
Haoyu Qiu
d61d70e8b9
Fix Open Editor Data/Settings Folder menu in self-contained mode
2025-09-11 19:39:58 +08:00
Bastiaan Olij
748f35ccb8
Fix fixed size flag on StandardMaterial3D when rendering in stereo
2025-09-11 20:53:19 +10:00
Haoyu Qiu
cadd08da9e
Set language encoding flag when using Pack Project as ZIP
2025-09-11 16:44:09 +08:00
Pāvels Nadtočajevs
75bbe3a0bc
Shader Editor: Show "File" menu when no shaders are opened.
2025-09-11 09:47:16 +03:00
Luo Zhihao
adbd78af91
AnimationTree: Fix `libraries` is stored
2025-09-11 09:41:22 +08:00
Anish Mishra
775dfc5114
Fix status bar visibility issue after keyboard hides on Android
2025-09-11 07:08:32 +05:30
Vinnie Gray
47756c9689
Fix vertical alignment of Inspector category titles
2025-09-11 08:35:22 +12:00
Lukas Tenbrink
527f4e9e68
Update class reference contribution link.
2025-09-10 16:50:44 +02:00
Ben Rog-Wilhelm
e5ab5acd95
Rename RDD::MemoryBarrier to avoid conflicts with the Windows headers.
2025-09-10 05:19:36 -05:00
Hugo Locurcio
f6895c4150
Fix MDN link for XRReferenceSpaceType in WebXRInterface class documentation
2025-09-10 01:13:09 +02:00
clayjohn
0576b12699
Increase precision of SpotLight attenuation calculation to avoid driver bug on Intel devices
2025-09-09 13:18:55 -07:00
Mounir Tohami
320ff6bc75
Fix Redundant calls of CIE _update_lock_and_group_button on SceneTree selection.
2025-09-09 01:33:51 +03:00
Pāvels Nadtočajevs
d8cdc53ec0
Use `language` command line argument to override editor locale.
2025-09-08 23:45:54 +03:00
Rémi Verschelde
2dd26a027a
Update AUTHORS and DONORS list
2025-09-08 22:01:53 +02:00
Thaddeus Crews
7723226e6f
Merge pull request #110215 from WhalesState/resource-deep-copy
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Fix Resource duplicate calls `ImageTexture::set_image` with an invalid image.
2025-09-08 13:57:27 -05:00
Thaddeus Crews
7ac73a6142
Merge pull request #110294 from bruvzg/wl_no_gl
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Fix Wayland build with OpenGL disabled.
2025-09-08 13:57:27 -05:00
Thaddeus Crews
4102fffad7
Merge pull request #110145 from TokageItLab/skrd
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Move Skeleton3D init process (for dirty flags) into `POST_ENTER_TREE` from `ENTER_TREE`
2025-09-08 13:57:26 -05:00
Thaddeus Crews
bd3eb67828
Merge pull request #110280 from YeldhamDev/it_is_always_the_smallest_things
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Fix "SpriteFrames" editor not fully hidding the bottom panel
2025-09-08 13:57:18 -05:00
Dario
7b923609c2
Fix reflection probes not recreating downsampled textures when mode changes.
2025-09-08 15:54:37 -03:00
Clay John
0e8df80231
Merge pull request #110264 from stuartcarnie/109846/metal_version
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Metal: Ensure baked Metal binaries can be loaded on the minimum target OS
2025-09-08 08:23:15 -07:00
Clay John
e98d6083d0
Merge pull request #110033 from SK83RJOSH/pdb-base-name-fix
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Fix `WindowUtils::copy_and_rename_pdb` regression
2025-09-08 08:22:44 -07:00
Luo Zhihao
793228f171
JoltPhysics: Fix orphan StringName
2025-09-08 22:18:46 +08:00
Rémi Verschelde
041207fe41
i18n: Sync translations with Weblate
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Adds Korean (ko) documentation translations.
2025-09-08 16:15:54 +02:00
Stuart Carnie
b7aac81366
Metal: Ensure baking to binary sets minimum target OS
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Co-authored-by: Travis Lange <travislange12@gmail.com>
2025-09-08 08:16:53 +10:00
Pāvels Nadtočajevs
76433b0ede
Fix Wayland build with OpenGL disabled.
2025-09-06 18:37:49 +03:00
StarryWorm
45f089a143
Enable objects stored as dictionary keys to be selected in inspector.
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Currently, when using the stack trace or the remote scene tree and selecting an
object containing a dictionary, secondary objects that are stored as values in
the dictionary can be opened in inspector by clicking on them. However,
attempting to open the same secondary object if it is stored as a key in the
dictionary will result in nothing happening.
This is fixed by connecting keys to the "object_id_selected" signal the same
way values are connected.
2025-09-06 10:04:33 -04:00