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77070 Commits

Author SHA1 Message Date
aaronp64 4c3f2be16d Avoid repeated _copy_on_write() calls in Array::resize()
Updated Array::resize() to call ptrw() once before looping to initialize typed array elements, instead of accessing each through .write[].
2025-09-15 14:03:21 -04:00
DeeJayLSP af5a81faf8 Add one padding frame to QOA buffer for short streams 2025-09-15 10:27:36 -03:00
Rémi Verschelde 876b290332 Bump version to 4.5-stable \o/
See the release page for details: https://godotengine.org/releases/4.5/
2025-09-15 03:30:02 +02:00
Rémi Verschelde 9779966c14 Add changelog for Godot 4.5 2025-09-15 03:25:34 +02:00
Michael Alexsander 06b155a18c
Improve look of some buttons inside the inspector 2025-09-14 12:29:55 -03:00
Serhii Snitsaruk 476b901247
Prevent JNI Variant conversion stack overflow 2025-09-14 12:51:59 +02:00
Rémi Verschelde 2b832e9974
i18n: Sync translations with Weblate 2025-09-14 12:09:21 +02:00
Jorrit Rouwe 1daf9893ec Fixed bug in ManifoldBetweenTwoFaces
Fixed bug in ManifoldBetweenTwoFaces which would not find the correct manifold in case face 1 had 3 or more vertices and face 2 only 2. E.g. for a box resting the long edge of a cylinder this would mean that only a single contact point was found instead of 2 (the other way around would work fine).

Fixes godotengine/godot#110479
2025-09-14 11:01:00 +02:00
aidcoope e3a6abd871 Fix typo in control node _make_custom_tooltip description. 2025-09-13 16:58:49 -04:00
Clay John bfa330dd5d
Merge pull request #110463 from kojurohan42/build-id-append-for-crashlytics
added build id link flag for firebase crashlytics support for android
2025-09-12 16:17:09 -04:00
Fredia Huya-Kouadio 35c87ae0ca Add `quest3s` to the list of supported devices 2025-09-12 11:38:02 -07:00
kojurohan42 b1ed9ffca7 added build id link flag for firebase crashlytics support 2025-09-12 23:31:16 +05:45
Thaddeus Crews ee87ee8332
Merge pull request #110399 from beicause/fix-animation-tree-store-libraries
AnimationTree: Fix `libraries` is stored
2025-09-12 09:16:27 -05:00
Thaddeus Crews 2ac43adf62
Merge pull request #110430 from Ivorforce/contributing-links-2
Update links to the contributing section of the docs to the appropriate new sections.
2025-09-12 09:16:16 -05:00
emild 13c2b28cd6 remove incorrect single window mode inverted hint 2025-09-12 10:25:47 +02:00
Lukas Tenbrink 4c0026b053 Update links to the contributing section of the docs to the appropriate new sections. 2025-09-12 01:04:14 +02:00
Frank Becker aa8acd1a04 Don't reset color if the previous token is a number ending with a dot. 2025-09-11 11:40:15 -07:00
Thaddeus Crews 9b50ea8ade
Merge pull request #110398 from syntaxerror247/status-bar-regression-fix
Fix status bar visibility issue after keyboard hides on Android
2025-09-11 11:38:18 -05:00
Thaddeus Crews eccdb8f624
Merge pull request #110357 from Calinou/doc-webxrinterface-fix-xrreferencespacetype-url
Fix MDN link for XRReferenceSpaceType in WebXRInterface class documentation
2025-09-11 11:38:18 -05:00
Thaddeus Crews f9b98b5faa
Merge pull request #110236 from Calinou/doc-canvasitem-draw-local
Document CanvasItem `draw_*()` methods using local coordinate space
2025-09-11 11:38:17 -05:00
Thaddeus Crews 43395e2bd5
Merge pull request #110018 from Ivorforce/contributing-links
Update class reference contribution link.
2025-09-11 11:38:16 -05:00
Roman Goldman 6379874180
Fix Basis.determinant() doc: uniform scale determinant is scale^3, not scale^2
Corrected a documentation mistake in Basis.determinant(). For a uniform scale basis, the determinant is scale^3, not scale^2.
2025-09-11 18:45:02 +03:00
Hugo Locurcio 9317c8eb23 Document the interaction between Light3D cull mask and GI/volumetric fog 2025-09-11 17:05:44 +02:00
Hugo Locurcio 1c62ba40b7 Disable unsupported SSR, SSS, DoF on transparent viewports
For technical reasons, transparent viewports cannot support
screen-space reflections, subsurface scattering and depth of field.
Previously, enabling any of these would turn transparent viewports
invisible.
2025-09-11 14:59:07 +02:00
Haoyu Qiu d61d70e8b9 Fix Open Editor Data/Settings Folder menu in self-contained mode 2025-09-11 19:39:58 +08:00
Bastiaan Olij 748f35ccb8 Fix fixed size flag on StandardMaterial3D when rendering in stereo 2025-09-11 20:53:19 +10:00
Haoyu Qiu cadd08da9e Set language encoding flag when using Pack Project as ZIP 2025-09-11 16:44:09 +08:00
Pāvels Nadtočajevs 75bbe3a0bc
Shader Editor: Show "File" menu when no shaders are opened. 2025-09-11 09:47:16 +03:00
Luo Zhihao adbd78af91
AnimationTree: Fix `libraries` is stored 2025-09-11 09:41:22 +08:00
Anish Mishra 775dfc5114 Fix status bar visibility issue after keyboard hides on Android 2025-09-11 07:08:32 +05:30
Vinnie Gray 47756c9689 Fix vertical alignment of Inspector category titles 2025-09-11 08:35:22 +12:00
Lukas Tenbrink 527f4e9e68 Update class reference contribution link. 2025-09-10 16:50:44 +02:00
Ben Rog-Wilhelm e5ab5acd95 Rename RDD::MemoryBarrier to avoid conflicts with the Windows headers. 2025-09-10 05:19:36 -05:00
Hugo Locurcio f6895c4150
Fix MDN link for XRReferenceSpaceType in WebXRInterface class documentation 2025-09-10 01:13:09 +02:00
clayjohn 0576b12699 Increase precision of SpotLight attenuation calculation to avoid driver bug on Intel devices 2025-09-09 13:18:55 -07:00
Mounir Tohami 320ff6bc75 Fix Redundant calls of CIE _update_lock_and_group_button on SceneTree selection. 2025-09-09 01:33:51 +03:00
Pāvels Nadtočajevs d8cdc53ec0
Use `language` command line argument to override editor locale. 2025-09-08 23:45:54 +03:00
Rémi Verschelde 2dd26a027a
Update AUTHORS and DONORS list 2025-09-08 22:01:53 +02:00
Thaddeus Crews 7723226e6f
Merge pull request #110215 from WhalesState/resource-deep-copy
Fix Resource duplicate calls `ImageTexture::set_image` with an invalid image.
2025-09-08 13:57:27 -05:00
Thaddeus Crews 7ac73a6142
Merge pull request #110294 from bruvzg/wl_no_gl
Fix Wayland build with OpenGL disabled.
2025-09-08 13:57:27 -05:00
Thaddeus Crews 4102fffad7
Merge pull request #110145 from TokageItLab/skrd
Move Skeleton3D init process (for dirty flags) into `POST_ENTER_TREE` from `ENTER_TREE`
2025-09-08 13:57:26 -05:00
Thaddeus Crews bd3eb67828
Merge pull request #110280 from YeldhamDev/it_is_always_the_smallest_things
Fix "SpriteFrames" editor not fully hidding the bottom panel
2025-09-08 13:57:18 -05:00
Dario 7b923609c2 Fix reflection probes not recreating downsampled textures when mode changes. 2025-09-08 15:54:37 -03:00
Clay John 0e8df80231
Merge pull request #110264 from stuartcarnie/109846/metal_version
Metal: Ensure baked Metal binaries can be loaded on the minimum target OS
2025-09-08 08:23:15 -07:00
Clay John e98d6083d0
Merge pull request #110033 from SK83RJOSH/pdb-base-name-fix
Fix `WindowUtils::copy_and_rename_pdb` regression
2025-09-08 08:22:44 -07:00
Luo Zhihao 793228f171
JoltPhysics: Fix orphan StringName 2025-09-08 22:18:46 +08:00
Rémi Verschelde 041207fe41
i18n: Sync translations with Weblate
Adds Korean (ko) documentation translations.
2025-09-08 16:15:54 +02:00
Stuart Carnie b7aac81366 Metal: Ensure baking to binary sets minimum target OS
Co-authored-by: Travis Lange <travislange12@gmail.com>
2025-09-08 08:16:53 +10:00
Pāvels Nadtočajevs 76433b0ede
Fix Wayland build with OpenGL disabled. 2025-09-06 18:37:49 +03:00
StarryWorm 45f089a143 Enable objects stored as dictionary keys to be selected in inspector.
Currently, when using the stack trace or the remote scene tree and selecting an
object containing a dictionary, secondary objects that are stored as values in
the dictionary can be opened in inspector by clicking on them. However,
attempting to open the same secondary object if it is stored as a key in the
dictionary will result in nothing happening.

This is fixed by connecting keys to the "object_id_selected" signal the same
way values are connected.
2025-09-06 10:04:33 -04:00