Serhii Snitsaruk
fa36abeacc
Fix FindClass() failing to find Dictionary on Android leading to crash
2025-08-01 17:46:58 +02:00
Pāvels Nadtočajevs
4915d61362
Fix Android TTS on-demand init.
2025-07-31 17:11:12 +03:00
Nintorch
0e19ad507e
Fix the usage of libudev and dbus with SDL
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Previously, libudev was ignored if SOWRAP_ENABLED was defined (it is defined by default) because otherwise it would crash CI builds due to a missing header, and dbus was always linked dynamically. This commit should fix this issue and make libudev usable again
2025-07-31 15:05:06 +05:00
Thaddeus Crews
ec8e6aeb82
Merge pull request #108557 from syntaxerror247/Fix-system-bar-regression
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Android: Fix system bar regression
2025-07-30 09:03:37 -05:00
Stuart Carnie
c62ad8dc65
MacOS: Fix embedded screen_get_scale API
2025-07-30 06:06:15 +10:00
Anish Mishra
0506299c21
Android: Add option to change background color and fix system bar regression
2025-07-29 09:27:16 +05:30
Pāvels Nadtočajevs
838cb0eefc
[macOS] Add support for exporting macOS 26 Liquid Glass icons.
2025-07-28 14:35:48 +03:00
Thaddeus Crews
8b2739ee55
Merge pull request #108956 from m4gr3d/misc_xr_editor_updates
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Update the OpenXR Vendors plugin for the XR editor to the latest stable version
2025-07-27 10:28:35 -05:00
Adam Scott
09a9024658
[macOS] Add Tahoe 26.0 to version alias
2025-07-25 14:25:52 -04:00
Fredia Huya-Kouadio
291b89686d
Update the OpenXR Vendors plugin for the XR editor to the latest stable version
2025-07-24 18:32:26 -07:00
Thaddeus Crews
fc9bd38293
Merge pull request #108874 from adamscott/runtime-free
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[Web] Fix inappropriate `memfree()` use
2025-07-24 14:23:43 -05:00
Thaddeus Crews
e0603aeda3
Merge pull request #108796 from syntaxerror247/get-clipboard-crash
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Android: Run clipboard tasks on UI thread
2025-07-23 13:27:12 -05:00
Thaddeus Crews
9471a4ace7
Merge pull request #108659 from jdavasligil/x11-unicode-keysym-fix
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Add keypad codes to the keysym unicode map.
2025-07-23 13:27:09 -05:00
Thaddeus Crews
cc4e6dd612
Merge pull request #107460 from adamscott/fix-emscripten-webxr
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[Web] Fix Emscripten for WebXR and update minimum version
2025-07-23 13:27:01 -05:00
Adam Scott
793258919b
[Web] Fix Emscripten for WebXR and update minimum version
2025-07-22 14:02:44 -04:00
Adam Scott
acc989f711
[Web] Fix inappropriate `memfree()` use
2025-07-22 13:28:58 -04:00
Thaddeus Crews
3843a30b53
Merge pull request #108825 from bruvzg/fix_run_opt_icons
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Fix editor one-click icons not showing.
2025-07-22 11:20:10 -05:00
Thaddeus Crews
8d04657ec8
Merge pull request #108692 from m4gr3d/fix_debugger_immediate_disconnect
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Fix debugger immediate disconnect
2025-07-22 11:20:08 -05:00
Thaddeus Crews
04524f4748
Merge pull request #108747 from adamscott/fix-web-mousewheel-scrolling
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[Web] Fix Web MouseWheel scrolling
2025-07-22 11:20:05 -05:00
Anish Mishra
67b45299c7
Android: Run clipboard tasks on UI thread
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Fixes crashes on older Android versions (API level <= 27) by ensuring
that all clipboard operations are executed on the UI thread.
2025-07-22 20:58:22 +05:30
Fredia Huya-Kouadio
d47e3fd3bf
Misc XR editor updates:
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- Bump the OpenXR Vendors plugin version to `4.1.0-stable`
- Include `quest2` in the supported devices manifest config
2025-07-21 11:17:48 -07:00
Adam Scott
6e5994eca8
[Web] Fix Web MouseWheel scrolling
2025-07-21 11:10:42 -04:00
Pāvels Nadtočajevs
e407f55fbf
Fix editor one-click icons not showing.
2025-07-21 12:18:44 +03:00
Fredia Huya-Kouadio
f713a20c94
Fix debugger immediate disconnect
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Address https://github.com/godotengine/godot/issues/108518
2025-07-18 15:12:37 -07:00
jdavasligil
93cd0a136f
Add keypad codes to the keysym unicode map #74578
2025-07-18 14:30:28 -07:00
Thaddeus Crews
71a9948157
Merge pull request #108287 from syntaxerror247/fix-virtual-keyboard-height
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Fix immersive mode and virtual keyboard height issue on Android
2025-07-18 11:05:19 -05:00
Thaddeus Crews
d6f031b805
Merge pull request #108729 from m4gr3d/setup_mavencentral_debug_upload
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Add a debug version for Godot's maven central artifact
2025-07-18 11:05:16 -05:00
Adam Scott
8420468647
[Web] Disable GDScript LSP
2025-07-18 11:14:58 -04:00
Fredia Huya-Kouadio
2509b2f457
Add a debug version for Godot's maven central artifact
2025-07-17 17:17:40 -07:00
Thaddeus Crews
4b8e025023
Merge pull request #108696 from bruvzg/maco_full_headless
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[macOS] Do not use NSApplication main loop for headless mode.
2025-07-17 10:34:49 -05:00
Thaddeus Crews
24ad16c2fc
Merge pull request #108472 from bruvzg/win_proj_ver
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[Windows export] Use project version as fallback.
2025-07-17 10:34:49 -05:00
Thaddeus Crews
ca374f91a2
Merge pull request #108624 from bruvzg/mac_emb
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[macOS] Fix mouse enter/exit event and custom cursor shape in embedded game mode.
2025-07-17 10:34:47 -05:00
Pāvels Nadtočajevs
8b045ca8fe
[macOS] Do not use NSApplication main loop for headless mode.
2025-07-17 08:42:55 +03:00
Anish Mishra
d8d3c86d71
Fix Immersive mode and keyboard height issues on Android
2025-07-16 23:31:47 +05:30
Thaddeus Crews
64c58c225a
Merge pull request #107473 from m4gr3d/address_transparency_feedback
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Address remaining feedback on Android background transparency
2025-07-16 11:27:54 -05:00
Pāvels Nadtočajevs
f20e5152ad
[EditorExportPlatform] Move initialization to a dedicated method.
2025-07-16 08:55:23 +03:00
Thaddeus Crews
16dde54635
Merge pull request #108637 from bruvzg/lto_fix_sse42
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[Windows] Fix SSE4.2 detection with LTO build.
2025-07-15 16:58:37 -05:00
Pāvels Nadtočajevs
6ec518dfc4
[Windows] Fix SSE4.2 detection with LTO build.
2025-07-15 17:23:35 +03:00
Thaddeus Crews
af4e96b1b3
Merge pull request #108604 from deralmas/fitting-shenanigans
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Wayland: Workaround tooltip issues
2025-07-15 08:04:27 -05:00
Pāvels Nadtočajevs
090e0347f0
[macOS] Fix mouse enter/exit event and custom cursor shape in embedded game mode.
2025-07-15 10:19:59 +03:00
Thaddeus Crews
61956f2e06
SCons: Ensure `CPPDEFINES` is properly utilized
2025-07-14 13:07:53 -05:00
Dery Almas
98537b2e0c
Wayland: Fix error condition in window_get_current_screen
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Leftover from when the Wayland backend was single-window only.
2025-07-14 15:56:43 +02:00
Pāvels Nadtočajevs
e363601226
[Windows] Add SSE4.2 support runtime check.
2025-07-13 12:58:29 +03:00
Thaddeus Crews
fb26c2603b
Merge pull request #108329 from m4gr3d/fix_android_eof_detection
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Android: Fix the EOF detection logic
2025-07-10 11:39:25 -05:00
Thaddeus Crews
6c2f057fb4
Merge pull request #108455 from bruvzg/win_exp_symbols
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[Windows export] Move debug symbol sections on export.
2025-07-10 11:39:22 -05:00
Pāvels Nadtočajevs
2dcdbd3416
[Windows export] Move debug symbol sections on export.
2025-07-10 18:06:30 +03:00
Adam Scott
1328921e04
[Web] Fix sample playback deletion and `AudioStreamPolyphonic` issue
2025-07-10 08:46:34 -04:00
Pāvels Nadtočajevs
4a08cdcff0
[Windows export] Use project version as fallback.
2025-07-10 12:54:37 +03:00
Anish Mishra
836b762e23
Fix Android splash theme regression
2025-07-09 23:33:21 +05:30
Thaddeus Crews
75bcb643c2
Merge pull request #108172 from adamscott/move-threads-options
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Move Web export threads options out of variant mk2
2025-07-09 11:33:14 -05:00
Fredia Huya-Kouadio
3a36726feb
Update the maven publishing configuration following the deprecation of the OSSHR service
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https://central.sonatype.org/news/20250326_ossrh_sunset/
2025-07-07 15:57:04 -07:00
Fredia Huya-Kouadio
3ade4b4b63
Address remaining feedback on https://github.com/godotengine/godot/pull/106709
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Address https://github.com/godotengine/godot/pull/106709#discussion_r2114489487
2025-07-07 12:11:21 -07:00
Fredia Huya-Kouadio
2cfe31f9a1
Fix the EOF detection logic on Android
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The current logic was causing loading to omit the last character because the EOF flag was triggered too early.
2025-07-06 01:09:33 -07:00
Fredia Huya-Kouadio
c376348b16
Fix the build logic to generate the native debug symbols
2025-07-05 10:38:22 -07:00
A Thousand Ships
f11aff3841
Editor: Restructure editor code
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Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00
Thaddeus Crews
eb2625cf57
Merge pull request #108243 from m4gr3d/fix_android_plugin_init
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Android: Fix Android plugins regression
2025-07-04 10:09:06 -05:00
Fredia Huya-Kouadio
bbf22a39c1
Assign the `primaryHost` prior to initializing the registered Android plugins.
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Address a regression introduced in https://github.com/godotengine/godot/pull/102866 .
The proper behavior for Android plugins is to use `getContext` instead of `getActivity`, but since not all plugins follow this pattern, this fix provides backward compat to avoid breaking the plugins that don't.
2025-07-03 09:43:24 -07:00
Anish Mishra
4f695e1713
Android: Don't exclude display cutout in immersive mode
2025-07-03 08:07:08 +05:30
Thaddeus Crews
4c42faa202
Merge pull request #108082 from timothyqiu/x-query-tree
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X11: Fix memory leak when using window embedding
2025-07-01 17:57:58 -05:00
Adam Scott
d0042851f8
Move Web export threads options out of variant mk2
2025-07-01 15:42:58 -04:00
Anish Mishra
1338e29bf5
Android: Fix `DisplayServer.get_display_safe_area()` issues
2025-06-29 13:11:03 +05:30
Haoyu Qiu
9051b546c6
X11: Fix memory leak when using window embedding
2025-06-28 22:50:51 +08:00
Thaddeus Crews
72ab203c79
Merge pull request #108019 from limbonaut/fix-jni-generic-array-conversion
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Add missing JNI variant conversion for generic Array
2025-06-27 09:39:56 -05:00
Thaddeus Crews
1632c98226
Merge pull request #108043 from syntaxerror247/native-file-dialog
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Document that `native file dialog` is only available on Android 10+ devices.
2025-06-27 09:39:51 -05:00
Anish Mishra
c82f7feb53
Document that `native file dialog` is only available on Android 10+ devices.
2025-06-27 17:07:50 +05:30
Serhii Snitsaruk
1bea370df7
Add JNI variant conversion for generic Array
2025-06-26 19:16:52 +02:00
Adam Scott
c56d131876
[Web] Poll controllers only if at least one is detected
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Keeps the spirit of #105601
2025-06-26 08:33:25 -04:00
Adam Scott
722accc5c8
Revert "Web: Avoid unnecessary gamepad polling when no gamepads are connected"
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This reverts commit 3e7e09f915 .
2025-06-26 08:07:29 -04:00
Pāvels Nadtočajevs
42733a2a5c
Implement sparse bundle PCK support.
2025-06-26 00:47:25 +02:00
Rémi Verschelde
30456ba095
Merge pull request #107948 from adamscott/reintroduce-sample-position-worklet-pooling
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[Web] Fix Webkit leak caused by the position reporting audio worklets
2025-06-25 11:47:11 +02:00
Pāvels Nadtočajevs
71dd7b5712
Fix SDL threading on macOS/Linux.
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And fixup pkg-config check for SDL on Linux.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-06-25 10:36:39 +02:00
Nintorch
0b3496fb4f
Add support for SDL3 joystick input driver
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Made possible by EIREXE, xsellier and the SDL team.
This commit includes statically linked SDL3 for Windows, Linux and macOS.
The vendored copy of SDL3 was setup to only build the required subsystems
for gamepad/joystick support, with some patches to be able to make it as
minimal as possible and reduce the impact on binary size and code size.
Co-authored-by: Álex Román Núñez <eirexe123@gmail.com>
Co-authored-by: Xavier Sellier <xsellier@gmail.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-06-25 01:28:50 +02:00
Adam Scott
b58c6c829b
[Web] Fix Webkit leak caused by the position reporting audio worklets
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Co-authored-by: PizzaLovers007 <trex@parkvue.com>
2025-06-24 14:49:02 -04:00
Thaddeus Crews
f7d33b490d
Merge pull request #107837 from Airyzz/airyzz/web-pen-pressure
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[Web] Disregard touch events in pointer callbacks
2025-06-24 09:58:44 -05:00
Thaddeus Crews
892e61857b
Merge pull request #107926 from bruvzg/move_more_ds
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[macOS] Move keyboard layout related code to base display server.
2025-06-24 09:58:38 -05:00
Airyzz
e7e5c2b832
[Web] Disregard touch events in pointer callbacks
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Update library_godot_input.js
fix style
2025-06-24 18:17:50 +09:30
Pāvels Nadtočajevs
350b1936ee
[macOS] Move keyboard layout related code to base display server.
2025-06-24 10:45:19 +03:00
Adam Johnston
a3f8a067a9
cleanup closed embedded processes on macos
2025-06-23 02:00:37 -07:00
Rémi Verschelde
260190c057
Merge pull request #107742 from m4gr3d/address_api_35_ui_issues
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Android: Address API 35 UI behavior changes
2025-06-22 11:59:12 +02:00
Riteo Siuga
b60b68055f
Wayland: Fix division by zero when scale is less than 1
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The `Vector2i` division operator casts doubles down to `int32_t`. It
would thus truncate the fractional scale factor to 0 if less than 1,
resulting in a FPE on x86_64.
2025-06-21 03:09:51 +02:00
Fredia Huya-Kouadio
2f4c3d411c
Address API 35 UI behavior changes
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- Fix issue on foldable where the embedded window would obscure the main window when launching
- Fix edge-to-edge support for non-immersive apps / games
- Add edge-to-edge export option to allow non-immersive apps / games to extend edge to edge
2025-06-20 13:29:38 -07:00
Thaddeus Crews
f7c6f0057c
Merge pull request #103972 from m4gr3d/xr_editor_hybrid_support
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Add support for running hybrid apps from the XR editor
2025-06-20 08:38:55 -05:00
Thaddeus Crews
7b4f98c9f7
Merge pull request #107112 from AThousandShips/fix_web_build
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[Web] Fix build failure on Windows
2025-06-18 18:14:03 -05:00
Thaddeus Crews
d69ca31768
Merge pull request #107574 from stuartcarnie/apple_embedded_fixes
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Apple: Improve Apple embedded export and debugging
2025-06-18 18:13:47 -05:00
Thaddeus Crews
856d7108e0
Merge pull request #106414 from Riteo/unexpected-frame
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Wayland: Fix stuck pointer buttons on window leave
2025-06-18 18:13:45 -05:00
Stuart Carnie
939f29f6d5
Apple: Improve reliability of Apple Embedded build and deployment
2025-06-19 06:33:08 +10:00
A Thousand Ships
b616e857aa
[Web] Fix build failure on Windows
2025-06-17 11:05:45 +02:00
Rémi Verschelde
9e1e2fdbd5
Merge pull request #107550 from AdrienUfferte/fix-spelling
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Fix spelling in comments
2025-06-16 01:52:48 +02:00
Fredia Huya-Kouadio
09f5be761c
Add support for running hybrid apps from the XR editor
2025-06-15 07:05:12 -07:00
Adrien Ufferte
a11a64fbf4
Comments spelling fixes
2025-06-15 01:36:10 +02:00
Anish Mishra
dcab8a721e
Revert "Add support for exporting to Google Play Instant"
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This reverts commit 12ad9ed4e0 .
Shortly after the feature was merged, we received news that Google will shut down Instant Apps in December 2025. Since this feature is being discontinued soon, there’s no value in keeping it for just a few months.
2025-06-14 15:51:08 +05:30
Rémi Verschelde
4dae2f893a
Merge pull request #102866 from m4gr3d/implement_godot_service
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Add support for using an Android Service to host the Godot engine
2025-06-14 00:00:00 +02:00
Rémi Verschelde
d9cda33090
Merge pull request #107415 from adamscott/add-emscripten-version-to-log-header
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[Web] Add Web-build specific stdout header
2025-06-13 18:37:37 +02:00
Pāvels Nadtočajevs
dfb11f8cea
[macOS] Add `--path` argument when instance is created by project started from editor.
2025-06-13 10:22:31 +03:00
Fredia Huya-Kouadio
dc589e239c
Add support for using an Android Service to host the Godot engine
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- Provide a `GodotService` Android service implementation which can be used to host an instance of the Godot engine
- Provide a `RemoteGodotFragment` Android fragment implementation which provides the view and logic to wrap connection to a `GodotService` instance
2025-06-12 16:37:38 -07:00
Rémi Verschelde
22702244f8
Merge pull request #105414 from KoBeWi/disable_uid_here
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Add `@export_file_path` to export raw paths (no UID)
2025-06-13 01:30:24 +02:00
Rémi Verschelde
ae33da972b
Merge pull request #106709 from m4gr3d/fix_transparency_flags
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Fix transparency background issue on Android
2025-06-12 23:32:44 +02:00
Rémi Verschelde
4adef85151
Merge pull request #106447 from kojurohan42/instant-build
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Add support for exporting to Google Play Instant via Google Play Instant Export Option
2025-06-12 23:32:38 +02:00
Rémi Verschelde
6845898461
Merge pull request #107385 from Alex2782/fix_vibrate_android
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Fix `Input.vibrate_handheld` on Android.
2025-06-12 22:48:54 +02:00
Rémi Verschelde
1a64b6b5b6
Merge pull request #106913 from Ivorforce/string-resize-uninitialized
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Rename `String::resize` to `resize_uninitialized`
2025-06-12 22:48:45 +02:00
Rémi Verschelde
e0072e9169
Merge pull request #105800 from adamscott/add-emscripten-include-path
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[Web] Include emscripten headers by default
2025-06-12 22:48:40 +02:00
Adam Scott
f411c5b2f1
[Web] Add Web-build specific stdout header
2025-06-12 13:00:36 -04:00
Alexander Hartmann
a1e12dca3f
Fix `Input.vibrate_handheld` on Android.
2025-06-12 12:38:18 +02:00
Stuart Carnie
962d788c14
MacOS: Initialize member field
2025-06-12 14:57:36 +10:00
Lukas Tenbrink
b13a0e1834
Rename `String::resize` to `resize_uninitialized`, to better communicate to callers that new characters must be initialized.
2025-06-11 18:13:02 +02:00
Rémi Verschelde
042ad3a62f
Merge pull request #107038 from bruvzg/emb_scr
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Add support for taking embedded window screenshots.
2025-06-11 12:10:12 +02:00
Thaddeus Crews
fda6faeebf
Merge pull request #107356 from ArchercatNEO/wayland-protocols-scsub
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Wayland: Simplify including protocols
2025-06-10 19:22:42 -05:00
Pāvels Nadtočajevs
66fec3c3d7
Remove TTS debug print.
2025-06-10 18:27:27 +03:00
Rémi Verschelde
cc9761c3f0
Merge pull request #107188 from berarma/moviewriter-add-theora
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Add Ogg Theora support to MovieWriter
2025-06-10 16:22:57 +02:00
Bernat Arlandis
a16b04fe07
Add Ogg Theora support to MovieWriter
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Movie Maker mode can now record files in `.ogv` format, which can be
directly viewed in Godot's VideoStreamPlayer node along with most
video players. This is a lossy format with inter-frame compression,
unlike AVI + MJPEG which only performs intra-frame compression.
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-authored-by: Leo de Penning <leo.depenning@illuminoo.com>
2025-06-10 15:52:24 +02:00
Rémi Verschelde
6e5bcd2f41
Merge pull request #107207 from syntaxerror247/filePicker-save
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Android: Fix save issue when using native file dialog
2025-06-10 12:30:21 +02:00
Rémi Verschelde
823f4f8b58
Merge pull request #107135 from bruvzg/emb_clipboard
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[macOS] Fix clipboard and TTS not working in embedded game mode.
2025-06-10 12:30:16 +02:00
ArchercatNEO
367cabf692
Wayland: Simplify including protocols
2025-06-10 08:39:20 +01:00
Thaddeus Crews
8ecc6da249
Merge pull request #100899 from dalexeev/core-unify-display-of-error-type-prefixes
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Core: Unify display of error type prefixes
2025-06-09 17:08:41 -05:00
Thaddeus Crews
b3bd9dce0f
Merge pull request #107328 from adamscott/android-use-os-path-join
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Fix Android build files joining paths without join
2025-06-09 17:08:40 -05:00
Danil Alexeev
24494d840e
Core: Unify display of error type prefixes
2025-06-09 20:18:51 +03:00
Adam Scott
026ba0dbbc
Fix Android build files joining paths without join
2025-06-09 10:37:54 -04:00
Pāvels Nadtočajevs
43b41092a0
Add support for taking embedded window screenshots.
2025-06-09 11:40:36 +03:00
Pāvels Nadtočajevs
e8126f114e
[macOS] Switch Angle to Metal backend.
2025-06-09 10:29:30 +03:00
Rémi Verschelde
c596d93478
Merge pull request #106175 from akien-mga/linux-build-no-dbus
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Linux: Fix build with `dbus=no` or `threads=no`
2025-06-09 00:44:12 +02:00
Rémi Verschelde
a663949a7d
Merge pull request #107215 from syntaxerror247/fix-warning
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Show shader baker related export warnings only if enabled
2025-06-07 00:44:06 +02:00
Rémi Verschelde
7d10c2a3f2
Merge pull request #104686 from bruvzg/bmaxwin
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[Windows] Fix borderless maximized window mode.
2025-06-07 00:43:45 +02:00
Rémi Verschelde
0c5b14ed6c
Merge pull request #107197 from bruvzg/fd_cr
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Fix native file dialog crash with invalid filter.
2025-06-06 17:38:13 +02:00
Rémi Verschelde
847042e050
Merge pull request #107184 from m4gr3d/cleanup_horizonos_camera_permission_request
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Fix the `CAMERA` permission request on HorizonOS devices
2025-06-06 17:37:54 +02:00
Anish Mishra
8bf87a6b2c
Show shader baker related export warnings only if enabled
2025-06-06 21:05:39 +05:30
Anish Mishra
a28697f2fe
Android: Fix save issue when using native file dialog
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Fixes the issue where saving a file without `MANAGE_EXTERNAL_STORAGE` permission using the `native file dialog` to get the file path causes the `ERR_FILE_NOT_FOUND` error.
2025-06-06 16:07:41 +05:30
Pāvels Nadtočajevs
1484771f26
Fix native file dialog crash with invalid filter.
2025-06-06 09:24:42 +03:00
Fredia Huya-Kouadio
a0cb64569b
Fix the `CAMERA` permission request on HorizonOS devices
2025-06-05 14:56:07 -07:00
Stuart Carnie
afd82d7cb3
Editor: Fix multi-instance behaviour with embedded game view
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Closes #107066
2025-06-06 07:37:04 +10:00
Rémi Verschelde
225c8c6f9b
Merge pull request #103596 from Chubercik/zstd-1.5.7
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zstd: Update to 1.5.7, fix support for GAS `.S` files on Windows/MinGW
2025-06-05 17:24:38 +02:00
Rémi Verschelde
6b14aa07ae
Merge pull request #75950 from pkowal1982/icon
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Export: Modify template without rcedit
2025-06-05 17:24:32 +02:00
Rémi Verschelde
5904f4f2d4
SCons: Fix support for compiling .S files on Windows/MinGW
2025-06-05 15:53:10 +02:00
Rémi Verschelde
445a51834e
Merge pull request #107136 from Airyzz/airyzz/web-pen-pressure
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[Web] Add support for pen pressure
2025-06-05 13:14:00 +02:00
Rémi Verschelde
bb9d6d0d02
Merge pull request #107113 from mihe/macos-open-in-program
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Add `OS::open_with_program` for opening files/directories with a specific program on macOS
2025-06-05 13:13:49 +02:00
Rémi Verschelde
8d14f8332f
Merge pull request #105343 from bruvzg/ac_wait_loop_timer
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[Accessibility] Use system timer/wait functions for frame delay when screen reader is active.
2025-06-05 13:10:54 +02:00
unknown
6f071a8054
Export: Modify template without rcedit
2025-06-05 13:05:45 +02:00
Airyzz
5f8f0ac305
[web] add support for pen pressure
2025-06-05 18:04:37 +09:30
Mikael Hermansson
f610c81943
Add `OS::open_with_program` for opening files/directories with a specific program on macOS
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Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2025-06-05 10:12:01 +02:00
Pāvels Nadtočajevs
09727b29c3
[macOS] Fix clipboard and TTS not working in embedded game mode.
2025-06-05 11:06:04 +03:00
Adam Scott
64b0d5c1c2
[Web] Add required exported functions and runtime methods for emscripten
2025-06-04 09:53:05 -04:00
Pāvels Nadtočajevs
98f377d9d0
Use system timer/wait functions for frame delay when screen reader is active.
2025-06-04 13:44:02 +03:00
Thaddeus Crews
bdc8ef3325
Merge pull request #81266 from bruvzg/mac_shell_env
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[macOS] Add support for loading shell environment from UI apps.
2025-06-03 15:30:27 -05:00
Thaddeus Crews
57bf364f36
Merge pull request #107058 from mihe/script-backtrace-deadlock
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Fix various race conditions with capturing of script backtraces
2025-06-03 15:30:16 -05:00
bruvzg
ee181951b6
[macOS] Add support for loading shell environment from UI apps.
2025-06-03 18:27:29 +03:00
Fredia Huya-Kouadio
547450befd
Fix transparency background issue on Android
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Fixes https://github.com/godotengine/godot/issues/106703
2025-06-02 22:45:16 -07:00
Thaddeus Crews
7a3d2f6779
Merge pull request #106606 from aaronfranke/pow2_64
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Add 64-bit versions of core power of 2 functions
2025-06-02 18:51:56 -05:00
Thaddeus Crews
9ee7d78274
Merge pull request #106859 from syntaxerror247/alias
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Add support for `OS.get_version_alias()` on Android
2025-06-02 18:51:56 -05:00
Thaddeus Crews
1c0669bd23
Merge pull request #106970 from m4gr3d/update_documentation_javaclasswrapper_androidruntimeplugin
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Update the documentation for `JavaClassWrapper` and `AndroidRuntimePlugin`
2025-06-02 18:51:50 -05:00
Thaddeus Crews
a6be6d1cd1
Merge pull request #106959 from bruvzg/w10_cleanup
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[Windows] Drop support for Windows 7/8/8.1.
2025-06-02 18:51:46 -05:00
Thaddeus Crews
12b97c250d
Merge pull request #104907 from bruvzg/scr_ids
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Cleanup and unify `DisplayServer` screen methods and documentation.
2025-06-02 18:51:45 -05:00
Mikael Hermansson
6929823838
Fix various race conditions with capturing of script backtraces
2025-06-02 19:46:19 +02:00
kobewi
b41d6ecf8c
Allow to override editor settings per project
2025-06-02 17:51:26 +02:00
Aaron Franke
f6f1df7d73
Add 64-bit versions of core power of 2 functions
2025-06-01 23:11:12 -07:00
Pāvels Nadtočajevs
2d93e004b9
Cleanup and unify `DisplayServer` screen methods and documentation.
2025-06-02 08:03:48 +03:00
Rémi Verschelde
4bbef7dd0a
Merge pull request #106942 from bruvzg/macos_borderless_maximize
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[macOS] Fix borderless window maximization.
2025-06-01 00:31:53 +02:00
Rémi Verschelde
2df41d8144
Merge pull request #104458 from marcosc90/fix-thread-collision-shape-3d
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[Web] Use actual `PThread` pool size for `get_default_thread_pool_size()`
2025-06-01 00:31:44 +02:00
Marcos Casagrande
a7d18f51a2
Web: Add godot_pool_size/emscripten_pool_size config
2025-05-30 20:38:24 +02:00
Fredia Huya-Kouadio
658d3736f4
Update the documentation for `JavaClassWrapper` and `AndroidRuntimePlugin`
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Follow-up to https://github.com/godotengine/godot-docs/pull/10979
2025-05-30 09:39:53 -07:00
Pāvels Nadtočajevs
617e12a6b4
[Windows] Drop support for Windows 7/8/8.1.
2025-05-30 17:30:23 +03:00
Anish Mishra
458850b2d9
Add support for `OS.get_version_alias()` on Android
2025-05-30 19:57:15 +05:30
Pāvels Nadtočajevs
798a644dd5
[macOS] Fix borderless window maximization.
2025-05-30 00:13:53 +03:00
Thaddeus Crews
de37627404
Merge pull request #102552 from DarioSamo/shader-baker
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Add shader baker to project exporter.
2025-05-28 17:09:38 -05:00
David Snopek
cc7f2e5160
JavaClassWrapper: Don't discard overloaded methods that differ by object type
2025-05-28 14:19:26 -05:00
Thaddeus Crews
6228c7c762
Merge pull request #105451 from bruvzg/x11_splash
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Fix X11 boot splash scaling.
2025-05-28 09:47:42 -05:00
Thaddeus Crews
bb47f01481
Merge pull request #106390 from akien-mga/linux-drop-ppc32
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Linux: Drop `ppc32` (32-bit PowerPC) architecture support
2025-05-28 09:47:34 -05:00
Dario
5a30a7e7cd
Add shader baker to project exporter.
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Metal Support contributed by Migeran (https://migeran.com ) and Stuart Carnie.
Co-authored-by: Stuart Carnie <stuart.carnie@gmail.com>
Co-authored-by: Gergely Kis <gergely.kis@migeran.com>
2025-05-27 12:45:27 -03:00
Thaddeus Crews
7eabfab466
Merge pull request #106836 from Riteo/return-is-missing
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Wayland: Add missing return in selection logic
2025-05-27 09:39:31 -05:00
Thaddeus Crews
0f67c3e992
Merge pull request #104522 from Ivorforce/localvector-force-trivial-resize
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Core: Add `resize_initialized` and `resize_uninitialized` to `Vector` and `LocalVector`
2025-05-27 09:39:27 -05:00
Thaddeus Crews
363b7638b0
Merge pull request #106797 from syntaxerror247/nomedia-crash
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Android Editor: Disable `nomedia` file creation for Android 11 (api level 30)
2025-05-27 09:39:22 -05:00
Riteo
67c317c58d
Wayland: Add missing return in selection logic
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Fixup to "Wayland: Check selection devices before using them"
This slipped under the radar... until for some reason optimized builds
started crashing, perhaps due to timing-related shenanigans, no idea.
2025-05-26 20:36:15 +02:00
Lukas Tenbrink
4cb8a0c77e
Add `resize_initialized` and `resize_uninitialized` to `Vector`. These functions serve as replacements for `resize`, to make sure the caller understands whether elements need to be initialized 'by hand' after the call.
2025-05-26 18:35:41 +02:00
Thaddeus Crews
d5301d1cc9
Merge pull request #106736 from TCROC/fix-ios-plugins-broken
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Fix ios plugin always invalid due to null ConfigFile
2025-05-26 11:24:46 -05:00
Thaddeus Crews
1c151e9980
Merge pull request #106724 from syntaxerror247/theme-attributes
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Android: Add export option for custom theme attributes
2025-05-26 11:24:42 -05:00
Thaddeus Crews
e2d244b7f1
Merge pull request #106052 from uno1982/correct-get_unique_id-windows-null-termination
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Fix Windows `OS.get_unique_id()` null termination issue
2025-05-26 11:24:37 -05:00
Thaddeus Crews
4db474d4ab
Merge pull request #106810 from syntaxerror247/Fix-UI
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Fix Android editor UI
2025-05-26 11:24:35 -05:00
Anish Mishra
e084e479bf
Fix Android editor UI
2025-05-25 22:59:41 +05:30
Anish Mishra
a89f083ffa
Fix `OS.get_version()` on Android.
2025-05-25 21:17:07 +05:30
Patrick Gelvin
6842a5861b
Workaround X11 crash issue
2025-05-25 08:07:24 -07:00
uno1982
d79258c2e7
Fix: Windows OS.get_unique_id() null termination issue
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use ascii for encoding-neutral
check buffer size as well
2025-05-23 15:05:41 -05:00
Pāvels Nadtočajevs
d609cf62a0
Implement `get_filesystem_type` on macOS and Linux.
2025-05-23 23:05:06 +03:00
kojurohan42
12ad9ed4e0
Add support for exporting to Google Play Instant
2025-05-23 22:00:14 +05:45
Travis Lange
a350e01dc7
Fix ios and android plugin always invalid due to null ConfigFile
2025-05-23 11:41:13 -04:00
Anish Mishra
0312a0cc9e
Android: Add export option for custom theme attributes
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- Regenerates the `GodotAppMainTheme` and `GodotAppSplashTheme` during Android export. Any manual changes to these styles will be cleared and replaced with default theme attributes.
- Adds a new export option `gradle_build/custom_theme_attributes` for injecting custom theme attributes directly via the export window, avoiding the need to manually modify themes.xml.
2025-05-23 20:00:47 +05:30
Thaddeus Crews
cdd3632902
Merge pull request #106672 from bruvzg/macos_delegate_init_fix
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Fix `GodotApplicationDelegate` init.
2025-05-22 12:15:00 -05:00
kobewi
42249bb659
Add @export_file_path to export raw paths (no UID)
2025-05-22 13:25:17 +02:00
Thaddeus Crews
7951a1bb87
Merge pull request #106359 from m4gr3d/remove_compress_native_libs_option
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Remove the `gradle_build/compress_native_libraries` export option
2025-05-21 09:06:25 -05:00
Pāvels Nadtočajevs
ffc948c6c4
Fix `GodotApplicationDelegate` init.
2025-05-21 13:49:07 +03:00
Rémi Verschelde
25a3c27c41
Merge pull request #105628 from rsanchezsaez/apple/ios-visionos-4.5
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Native visionOS platform support
2025-05-20 23:09:07 +02:00
Adam Scott
b0e472c8e4
[Web] Include emscripten headers by default
2025-05-20 10:53:28 -04:00
Stuart Carnie
aae3370fcd
macOS: Support vsync when embedding OpenGL processes
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Closes #106379
2025-05-20 09:39:13 +10:00
Ricardo Sanchez-Saez
47971c0a27
Introduce 'visionos' platform derived from 'apple_embedded'
2025-05-19 15:47:01 -07:00
Ricardo Sanchez-Saez
457299449d
Introduce 'drivers/apple_embedded' abstract platform for code reuse
2025-05-19 15:37:13 -07:00
Fredia Huya-Kouadio
ec7fb37db1
Update to the AAB directory layout
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Follow-up to https://github.com/godotengine/godot/pull/106152 to address the regression described in https://github.com/godotengine/godot/issues/106582
2025-05-19 10:50:43 -07:00
Thaddeus Crews
52124a1262
Merge pull request #106538 from stuartcarnie/macos_embedded_size_fix
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macOS: Ensure LayerHost size is set when first embedded
2025-05-19 08:01:31 -05:00
Stuart Carnie
c58078ba42
macOS: Ensure LayerHost size is set when first embedded
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Closes #106431
2025-05-18 08:36:29 +10:00
Adam Scott
6e6c4d3045
[Web] Always return `0` for `OS::get_process_id()`
2025-05-16 15:46:34 -04:00
Thaddeus Crews
202b1176a4
Merge pull request #106251 from ArchercatNEO/wayland-cursor-shape
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[Wayland] Implement the cursor-shape-v1 protocol
2025-05-16 10:29:02 -05:00
Thaddeus Crews
596a8eb54c
Merge pull request #106462 from shiena/fix/prevent-camera-permission
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Android: Don't request `CAMERA` permission on editor startup
2025-05-16 07:43:14 -05:00
Thaddeus Crews
5620a215a1
Merge pull request #106021 from Alex2782/fix_xbox_controller_on_android
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Fix Xbox Controller on Android
2025-05-16 07:43:09 -05:00
Fredia Huya-Kouadio
1b0bd35f09
Update the GodotOpenXR meta-data removal logic
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Godot OpenXR Vendor plugin version 4.0.0-stable changed the plugin's manifest declaration, so this updates the logic to remove that manifest declaration to match.
2025-05-15 16:38:11 -07:00
Fredia Huya-Kouadio
773fc96ab2
Update the logic to validate the java version
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Loosen the check to allow Java version >= 17
2025-05-15 16:28:07 -07:00
KOGA Mitsuhiro
64e2c31c10
Android: Don't request CAMERA permission on editor startup
2025-05-16 06:45:37 +09:00
Fredia Huya-Kouadio
e3d60bbd0c
Remove the option to compress Android native libraries
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Follow-up to https://github.com/godotengine/godot/pull/106358 , this is a separate commit / PR since it shouldn't be cherry-picked in previous releases as it removes existing functionality.
Support for 16kb page size added in the previous PR requires the native libraries to be uncompressed, so we're deprecating and removing the option to compress native libraries.
See https://developer.android.com/guide/practices/page-sizes#agp_version_851_or_higher for more details.
2025-05-15 08:41:46 -07:00
Thaddeus Crews
7d46f0f733
Merge pull request #106365 from stuartcarnie/sgc_macos_modifier_state_focus
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macOS: Send initial modifier keys as input events
2025-05-15 10:22:28 -05:00
Thaddeus Crews
82ea0b9293
Merge pull request #106358 from m4gr3d/update_ndk_28
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[Android] Add support for 16 KB page sizes, update to NDK r28b
2025-05-15 10:22:27 -05:00
Thaddeus Crews
59cd4b823b
Merge pull request #106435 from akien-mga/android-readd-generate_apk-alias
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Android: Re-add `generate_apk` alias for compatibility
2025-05-15 10:22:20 -05:00
Thaddeus Crews
902d2b45bb
Merge pull request #106400 from RandomShaper/win_compat
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Improve platform compatibility of Windows and Direct3D 12
2025-05-15 10:22:16 -05:00
Thaddeus Crews
8134f3fe4b
Merge pull request #106394 from vmedea/2025-libdecor
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Wayland: Unbreak build with `libdecor=no`
2025-05-15 10:22:15 -05:00
ArchercatNEO
3cd7b5b9a8
[Wayland] Implement the cursor-shape-v1 protocol
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Related #106229 . The cursor-shape protocol allows us to not have to deal with cursor theming and instead depend on the
compositor for it.
This still does not quite solve the issue when the compositor doesn't implement the protocol
(or running under the x11 backend) but for gnome/kde and a few more this should resolve things.
2025-05-15 15:42:48 +01:00
Rémi Verschelde
8851c5a54d
Android: Re-add `generate_apk` alias for compatibility
2025-05-15 12:42:29 +02:00
Pedro J. Estébanez
820380817a
Exclude RD creation test functions from templates
2025-05-15 10:12:38 +02:00
Pedro J. Estébanez
53bee4eb56
Windows: Restrict time API use to the desktop flavor
2025-05-15 10:12:16 +02:00
Stuart Carnie
9a631d1e45
macOS: Send initial modifier keys as input events
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This ensures if a user is holding SHIFT or OPTION to perform a modified
action, it is correctly handled by the application.
Examples include SHIFT+Click to add to the selection.
2025-05-15 16:58:49 +10:00
Riteo
a3913b045d
Wayland: Fix stuck pointer buttons on window leave
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This issue came from the frame-based refactoring done in the multiwin
PR.
It looks like some (all?) compositors group certain events alongside
`wl_pointer::leave`, which I absolutely did not expect. The docs don't
seem to mention it either from what I can tell.
We now fall-back on the old pointed window if and only if the current
window is invalid and the old one isn't. Each state fetch is guarded
with an `ERR_FAIL_NULL` so this should still catch any potentially
corrupted window with missing data but a valid ID.
I also added the usual big comment so that this "quirk" does not get
lost to time.
2025-05-14 23:30:16 +02:00
Pedro J. Estébanez
7759296594
Direct3D 12: Let platforms report support for direct composition
2025-05-14 17:48:19 +02:00
Thaddeus Crews
428a762e98
Merge pull request #106367 from stuartcarnie/sgc_fix_embedded_crash
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macOS: Fix a crash if no input event is set for a specific window
2025-05-14 09:44:17 -05:00
Thaddeus Crews
d043be6031
Merge pull request #105585 from marcosc90/fix-web-update-size
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[Web] Prevent unnecessary canvas resizes by flooring scaled dimensions
2025-05-14 09:44:13 -05:00
Thaddeus Crews
ae68a216b9
Merge pull request #106383 from bruvzg/macos_isdef
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Fix macOS build with `dev_build=yes` and `target=template_debug`
2025-05-14 09:44:12 -05:00
Thaddeus Crews
fb39aa4fd3
Merge pull request #105833 from marcosc90/perf-web-shader-source
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[Web] Optimize `GL.getSource` for known-length shader sources
2025-05-14 09:44:08 -05:00
Thaddeus Crews
ffb7358232
Merge pull request #105673 from bruvzg/macos_close_fs
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[macOS] Fix close button hidden and title bar transparent in fullscreen mode.
2025-05-14 09:44:07 -05:00
Thaddeus Crews
e3ad8129f7
Merge pull request #105601 from marcosc90/perf-web-gamepad
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[Web] Avoid unnecessary gamepad polling when no gamepads are connected
2025-05-14 09:44:04 -05:00
mara
d213e72866
wayland: Unbreak build with libdecor=no
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In #101774 , some libdecor-specific code was added, but without adding the guards. This broke the build with
`libdecor=no`.
Add `#ifdef` guard as necessary.
2025-05-14 13:36:45 +00:00
Rémi Verschelde
1de9789806
Linux: Drop `ppc32` (32-bit PowerPC) architecture support
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This was added together with `ppc64le` in #54490 , but seemingly only for the
purpose of getting it to compile on a Linux distro that aims at maximizing
support for all CPU architectures.
I don't think anyone has ever _run_ Godot on a `ppc32` system (do those even
support OpenGL ES 3.0?) and so I don't think we should aim to support it.
Debian dropped support for its PowerPC (`ppc32`) arch in Debian 9, released
in 2017.
2025-05-14 10:22:12 +02:00
Pāvels Nadtočajevs
dfb2bc5f7e
Fix macOS build with dev_build=yes and target=template_debug
2025-05-14 09:47:51 +03:00
Thaddeus Crews
aad8f57f95
Merge pull request #106355 from bruvzg/mac_emb_trans
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[macOS] Fix transparent window state detection for embedded process.
2025-05-13 16:22:30 -05:00
Thaddeus Crews
4cd27d7fd4
Merge pull request #106094 from shiena/feature/support-android-camera
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Add CameraFeed support for Android
2025-05-13 16:22:27 -05:00
Thaddeus Crews
d3cd48cb51
Merge pull request #106319 from adamscott/web-simd
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[Web] Add WebAssembly SIMD support (`wasm_simd`) and enable it by default
2025-05-13 16:22:18 -05:00
Stuart Carnie
19dcd7162b
macOS: Fix a crash if no input event is set for a specific window
2025-05-14 06:57:56 +10:00
Fredia Huya-Kouadio
27bdc86ed1
Bump the NDK to version 28.1.13356709
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Doing so automatically adds support for 16kib page to the Godot Android shared libraries.
See https://developer.android.com/guide/practices/page-sizes#compile-16-kb-alignment for details.
2025-05-13 08:27:36 -07:00
Pāvels Nadtočajevs
887fa78fc1
[macOS] Fix transparent window state detection for embedded process.
2025-05-13 17:09:51 +03:00
Leo de Penning
296ca79b9d
Add CameraFeed support for Android
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Co-authored-by: KOGA Mitsuhiro <shiena.jp@gmail.com>
2025-05-13 22:46:06 +09:00
Adam Scott
f114a8d1d1
Add WebAssembly SIMD support
2025-05-13 07:35:53 -04:00
Pāvels Nadtočajevs
ddefe73c41
[macOS] Fix embedded window position when host control is moved, but not resized.
2025-05-13 14:17:45 +03:00
Rémi Verschelde
af62a09b42
Merge pull request #106348 from akien-mga/macos-fix-template_debug-build
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macOS: Fix `template_debug` build after #105884
2025-05-13 12:49:11 +02:00
Rémi Verschelde
20f279cd34
Merge pull request #106345 from bruvzg/gl_leak
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[X11] Fix GL init memory leak when transparency is enabled.
2025-05-13 12:49:08 +02:00
Rémi Verschelde
3e2c064302
macOS: Fix `template_debug` build after #105884
2025-05-13 12:42:13 +02:00
Pāvels Nadtočajevs
a12503b88c
[X11] Fix GL init memory leak when transparency is enabled.
2025-05-13 13:20:02 +03:00
Pāvels Nadtočajevs
6a118b5027
Draw checkerboard (or clear color) under embedded window.
2025-05-13 13:16:22 +03:00
Rémi Verschelde
c0ebba60de
Merge pull request #106166 from stuartcarnie/macos_embed_fixes
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macOS: Embedded window fixes
2025-05-13 12:11:35 +02:00
Rémi Verschelde
db66343528
Merge pull request #106317 from stuartcarnie/sgc_macos_first_click
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macOS: Process first click event without requiring focus
2025-05-13 01:05:53 +02:00
Rémi Verschelde
8b93b67e14
Merge pull request #106315 from Riteo/popping-up-everywhere
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Wayland: Fix error spam when closing popup
2025-05-13 01:05:49 +02:00
Rémi Verschelde
cc07dc4273
Merge pull request #106288 from raulsntos/android/store_so_uncompressed
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[Android] Store native libraries uncompressed in APK
2025-05-13 01:05:27 +02:00
Rémi Verschelde
f23d1968b4
Merge pull request #106247 from bruvzg/ac_wl_resize
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Do not call `accessibility_set_window_rect` on Wayland, fix main windows accessibility context creation.
2025-05-13 01:05:08 +02:00
Rémi Verschelde
c1d3746a67
Merge pull request #105992 from uno1982/4.5-dev-fix-android-controller
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Fix issues with Android controller input handling
2025-05-13 01:04:52 +02:00
Stuart Carnie
544ab4ccab
macOS: Process first click event without requiring focus
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This improves the user experience for macOS users, to be consistent with
other macOS applications. When a Godot window is not focused, and the
user clicks on the window, the event is forwarded to the receiving
control to be processed as if the window was already focused.
2025-05-13 05:21:51 +10:00
Riteo
c3b04e6e1e
Wayland: fix error spam when closing popup
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Previously we did not check whether the value actually changed or not
and thus would get constant errors for no reason.
2025-05-12 05:11:24 +02:00
Stuart Carnie
f658161619
macOS: Embedded window can be dismissed by clicking close
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- Installed a SIGINT handler to terminate the application gracefully.
- Handle varying display scaling
2025-05-12 07:09:42 +10:00
Raul Santos
6464347157
[Android] Store native libraries uncompressed in APK
2025-05-11 21:02:44 +02:00
Pāvels Nadtočajevs
5441a82cfb
Do not call `accessibility_set_window_rect` on Wayland, fix main windows accessibility context creation.
2025-05-11 12:51:46 +03:00
Rémi Verschelde
e9e8ddc5be
Linux: Fix build with `dbus=no` or `threads=no`
2025-05-09 15:26:13 +02:00