Thaddeus Crews
4b8e025023
Merge pull request #108696 from bruvzg/maco_full_headless
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[macOS] Do not use NSApplication main loop for headless mode.
2025-07-17 10:34:49 -05:00
Thaddeus Crews
24ad16c2fc
Merge pull request #108472 from bruvzg/win_proj_ver
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[Windows export] Use project version as fallback.
2025-07-17 10:34:49 -05:00
Thaddeus Crews
ca374f91a2
Merge pull request #108624 from bruvzg/mac_emb
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[macOS] Fix mouse enter/exit event and custom cursor shape in embedded game mode.
2025-07-17 10:34:47 -05:00
Pāvels Nadtočajevs
8b045ca8fe
[macOS] Do not use NSApplication main loop for headless mode.
2025-07-17 08:42:55 +03:00
Thaddeus Crews
64c58c225a
Merge pull request #107473 from m4gr3d/address_transparency_feedback
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Address remaining feedback on Android background transparency
2025-07-16 11:27:54 -05:00
Thaddeus Crews
16dde54635
Merge pull request #108637 from bruvzg/lto_fix_sse42
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[Windows] Fix SSE4.2 detection with LTO build.
2025-07-15 16:58:37 -05:00
Pāvels Nadtočajevs
6ec518dfc4
[Windows] Fix SSE4.2 detection with LTO build.
2025-07-15 17:23:35 +03:00
Thaddeus Crews
af4e96b1b3
Merge pull request #108604 from deralmas/fitting-shenanigans
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Wayland: Workaround tooltip issues
2025-07-15 08:04:27 -05:00
Pāvels Nadtočajevs
090e0347f0
[macOS] Fix mouse enter/exit event and custom cursor shape in embedded game mode.
2025-07-15 10:19:59 +03:00
Dery Almas
98537b2e0c
Wayland: Fix error condition in window_get_current_screen
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Leftover from when the Wayland backend was single-window only.
2025-07-14 15:56:43 +02:00
Pāvels Nadtočajevs
e363601226
[Windows] Add SSE4.2 support runtime check.
2025-07-13 12:58:29 +03:00
Thaddeus Crews
fb26c2603b
Merge pull request #108329 from m4gr3d/fix_android_eof_detection
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Android: Fix the EOF detection logic
2025-07-10 11:39:25 -05:00
Thaddeus Crews
6c2f057fb4
Merge pull request #108455 from bruvzg/win_exp_symbols
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[Windows export] Move debug symbol sections on export.
2025-07-10 11:39:22 -05:00
Pāvels Nadtočajevs
2dcdbd3416
[Windows export] Move debug symbol sections on export.
2025-07-10 18:06:30 +03:00
Pāvels Nadtočajevs
4a08cdcff0
[Windows export] Use project version as fallback.
2025-07-10 12:54:37 +03:00
Anish Mishra
836b762e23
Fix Android splash theme regression
2025-07-09 23:33:21 +05:30
Thaddeus Crews
75bcb643c2
Merge pull request #108172 from adamscott/move-threads-options
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Move Web export threads options out of variant mk2
2025-07-09 11:33:14 -05:00
Fredia Huya-Kouadio
3a36726feb
Update the maven publishing configuration following the deprecation of the OSSHR service
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https://central.sonatype.org/news/20250326_ossrh_sunset/
2025-07-07 15:57:04 -07:00
Fredia Huya-Kouadio
3ade4b4b63
Address remaining feedback on https://github.com/godotengine/godot/pull/106709
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Address https://github.com/godotengine/godot/pull/106709#discussion_r2114489487
2025-07-07 12:11:21 -07:00
Fredia Huya-Kouadio
2cfe31f9a1
Fix the EOF detection logic on Android
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The current logic was causing loading to omit the last character because the EOF flag was triggered too early.
2025-07-06 01:09:33 -07:00
Fredia Huya-Kouadio
c376348b16
Fix the build logic to generate the native debug symbols
2025-07-05 10:38:22 -07:00
A Thousand Ships
f11aff3841
Editor: Restructure editor code
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Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00
Thaddeus Crews
eb2625cf57
Merge pull request #108243 from m4gr3d/fix_android_plugin_init
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Android: Fix Android plugins regression
2025-07-04 10:09:06 -05:00
Fredia Huya-Kouadio
bbf22a39c1
Assign the `primaryHost` prior to initializing the registered Android plugins.
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Address a regression introduced in https://github.com/godotengine/godot/pull/102866 .
The proper behavior for Android plugins is to use `getContext` instead of `getActivity`, but since not all plugins follow this pattern, this fix provides backward compat to avoid breaking the plugins that don't.
2025-07-03 09:43:24 -07:00
Anish Mishra
4f695e1713
Android: Don't exclude display cutout in immersive mode
2025-07-03 08:07:08 +05:30
Thaddeus Crews
4c42faa202
Merge pull request #108082 from timothyqiu/x-query-tree
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X11: Fix memory leak when using window embedding
2025-07-01 17:57:58 -05:00
Adam Scott
d0042851f8
Move Web export threads options out of variant mk2
2025-07-01 15:42:58 -04:00
Anish Mishra
1338e29bf5
Android: Fix `DisplayServer.get_display_safe_area()` issues
2025-06-29 13:11:03 +05:30
Haoyu Qiu
9051b546c6
X11: Fix memory leak when using window embedding
2025-06-28 22:50:51 +08:00
Thaddeus Crews
72ab203c79
Merge pull request #108019 from limbonaut/fix-jni-generic-array-conversion
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Add missing JNI variant conversion for generic Array
2025-06-27 09:39:56 -05:00
Thaddeus Crews
1632c98226
Merge pull request #108043 from syntaxerror247/native-file-dialog
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Document that `native file dialog` is only available on Android 10+ devices.
2025-06-27 09:39:51 -05:00
Anish Mishra
c82f7feb53
Document that `native file dialog` is only available on Android 10+ devices.
2025-06-27 17:07:50 +05:30
Serhii Snitsaruk
1bea370df7
Add JNI variant conversion for generic Array
2025-06-26 19:16:52 +02:00
Adam Scott
c56d131876
[Web] Poll controllers only if at least one is detected
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Keeps the spirit of #105601
2025-06-26 08:33:25 -04:00
Adam Scott
722accc5c8
Revert "Web: Avoid unnecessary gamepad polling when no gamepads are connected"
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This reverts commit 3e7e09f915 .
2025-06-26 08:07:29 -04:00
Pāvels Nadtočajevs
42733a2a5c
Implement sparse bundle PCK support.
2025-06-26 00:47:25 +02:00
Rémi Verschelde
30456ba095
Merge pull request #107948 from adamscott/reintroduce-sample-position-worklet-pooling
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[Web] Fix Webkit leak caused by the position reporting audio worklets
2025-06-25 11:47:11 +02:00
Pāvels Nadtočajevs
71dd7b5712
Fix SDL threading on macOS/Linux.
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And fixup pkg-config check for SDL on Linux.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-06-25 10:36:39 +02:00
Nintorch
0b3496fb4f
Add support for SDL3 joystick input driver
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Made possible by EIREXE, xsellier and the SDL team.
This commit includes statically linked SDL3 for Windows, Linux and macOS.
The vendored copy of SDL3 was setup to only build the required subsystems
for gamepad/joystick support, with some patches to be able to make it as
minimal as possible and reduce the impact on binary size and code size.
Co-authored-by: Álex Román Núñez <eirexe123@gmail.com>
Co-authored-by: Xavier Sellier <xsellier@gmail.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-06-25 01:28:50 +02:00
Adam Scott
b58c6c829b
[Web] Fix Webkit leak caused by the position reporting audio worklets
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Co-authored-by: PizzaLovers007 <trex@parkvue.com>
2025-06-24 14:49:02 -04:00
Thaddeus Crews
f7d33b490d
Merge pull request #107837 from Airyzz/airyzz/web-pen-pressure
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[Web] Disregard touch events in pointer callbacks
2025-06-24 09:58:44 -05:00
Thaddeus Crews
892e61857b
Merge pull request #107926 from bruvzg/move_more_ds
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[macOS] Move keyboard layout related code to base display server.
2025-06-24 09:58:38 -05:00
Airyzz
e7e5c2b832
[Web] Disregard touch events in pointer callbacks
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Update library_godot_input.js
fix style
2025-06-24 18:17:50 +09:30
Pāvels Nadtočajevs
350b1936ee
[macOS] Move keyboard layout related code to base display server.
2025-06-24 10:45:19 +03:00
Adam Johnston
a3f8a067a9
cleanup closed embedded processes on macos
2025-06-23 02:00:37 -07:00
Rémi Verschelde
260190c057
Merge pull request #107742 from m4gr3d/address_api_35_ui_issues
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Android: Address API 35 UI behavior changes
2025-06-22 11:59:12 +02:00
Riteo Siuga
b60b68055f
Wayland: Fix division by zero when scale is less than 1
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The `Vector2i` division operator casts doubles down to `int32_t`. It
would thus truncate the fractional scale factor to 0 if less than 1,
resulting in a FPE on x86_64.
2025-06-21 03:09:51 +02:00
Fredia Huya-Kouadio
2f4c3d411c
Address API 35 UI behavior changes
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- Fix issue on foldable where the embedded window would obscure the main window when launching
- Fix edge-to-edge support for non-immersive apps / games
- Add edge-to-edge export option to allow non-immersive apps / games to extend edge to edge
2025-06-20 13:29:38 -07:00
Thaddeus Crews
f7c6f0057c
Merge pull request #103972 from m4gr3d/xr_editor_hybrid_support
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Add support for running hybrid apps from the XR editor
2025-06-20 08:38:55 -05:00
Thaddeus Crews
7b4f98c9f7
Merge pull request #107112 from AThousandShips/fix_web_build
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[Web] Fix build failure on Windows
2025-06-18 18:14:03 -05:00