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77006 Commits

Author SHA1 Message Date
Mike Precup 67723a9572 Speed up very large Trees 2025-08-31 13:38:43 -07:00
Pāvels Nadtočajevs f766e401db
[MSDF] Fix outline bleed out at small sizes. 2025-08-31 23:35:33 +03:00
aaronp64 2b855d831d Add more Array tests
Added more tests for Array, focusing on methods exposed to gdscript that didn't have tests.
2025-08-30 13:12:16 -04:00
Volker Schlecht 54eb2799da
Fix build on OpenBSD
Like FreeBSD, OpenBSD cannot build the camera module because it uses interfaces only provided by Linux
2025-08-30 15:02:01 +02:00
Aaron Franke efb580e9e5
Fix Range scale overflow 2025-08-29 20:43:51 -07:00
Allen Pestaluky ce47160ea4 Update `ProjectSettings` HDR 2D documentation to include Compatibility support. 2025-08-29 13:54:00 -04:00
Nintorch f28acf97d0 Fix Input.get_joy_info() regression
SDL input driver did not have the "xinput_index", "raw_name", "vendor_id" and "product_id" fields for this method and exposed an additional, essentially useless for the users "mapping_handled" field. This commit fixes these issues.
2025-08-29 22:13:40 +05:00
Thaddeus Crews 825ef2387f
Merge pull request #110044 from timothyqiu/theme-type-name-validation
Validate theme type name input in Add Theme Type dialog
2025-08-29 12:00:44 -05:00
Thaddeus Crews b0da1c77e4
Merge pull request #110041 from Ivorforce/scene-tree-notification-no-root
Make `SceneTree` not crash when receiving a notification without a root being set
2025-08-29 12:00:43 -05:00
Thaddeus Crews f851db1429
Merge pull request #110068 from ktxyz/fix-editor3d-snap-with-cmd-macos
fix: macOS cmd + drag snapping not working for 3D editor Move, Rotate and Scale tool
2025-08-29 12:00:42 -05:00
Thaddeus Crews 532b201239
Merge pull request #110057 from DarioSamo/fix-exporter-resource-customization
Fix editor export plugins always causing resources to be edited.
2025-08-29 12:00:42 -05:00
Thaddeus Crews 0ada65b98e
Merge pull request #109960 from Repiteo/ci/sanitizer-cleanup
CI: Ensure prettier/clearer sanitizer output
2025-08-29 12:00:41 -05:00
Thaddeus Crews ac4c97e278
Merge pull request #110049 from bruvzg/no_flags_on_hide
Do not set flags when `PopupMenu::set_visible` is called to hide popup.
2025-08-29 12:00:40 -05:00
Hugo Locurcio eecfdbdd7d
Add missing range hint to `Viewport.oversampling_override` in the editor 2025-08-29 17:41:35 +02:00
danielgsilva bf7422e2c7 Take into account parent and child folding status when drawing relatioship lines 2025-08-29 14:03:39 +01:00
Pāvels Nadtočajevs b9bafbd2ca
[macOS] Process joypad input directly in the embedded process. 2025-08-29 13:40:56 +03:00
Emmanuel Leblond cb850f7719
Merge pull request #110064 from touilleMan/gdextension-fix-documentation-classdb_register_extension_classX
Fix `classdb_register_extension_class*` documentation in `core/extension/gdextension_interface.h`
2025-08-29 11:08:43 +02:00
Kamil Tokarski 167cf79024
fix: update shortcut input to support CMD key for snapping 2025-08-29 00:22:47 +02:00
Emmanuel Leblond a7f224375a
Fix `classdb_register_extension_class*` documentation in `core/extension/gdextension_interface.h` 2025-08-28 22:11:14 +02:00
Stuart Carnie 1b64bcb98d Metal: Reduce baked version to MSL 3.1; validate minimum version
Validate the MSL version of the baked shader is <= the current version
supported by the OS, and return an error so it is recompiled.

Closes #109846
2025-08-29 05:48:51 +10:00
Dario e137c882c0 Disable smolv and change the shader hash when SPIR-V debug info is enabled. 2025-08-28 14:17:58 -03:00
Pedro J. Estébanez a25846507d Fix regression in mechanism to hold objects while emitting 2025-08-28 18:23:27 +02:00
Dario 9086b5c05f Fix editor export plugins always causing resources to be edited.
- Remove the ', true' which always caused the if statement to be true.
- Add a new comparison before setting again the same array or dictionary back to the object. Not all objects are programmed to take into account that the setter could be called with the exact same Array or Dictionary from the class. This check ensures that scenario doesn't happen since it should be unnecessary.
2025-08-28 12:21:30 -03:00
Pāvels Nadtočajevs 02adbc47ba
Do not set flags when `PopupMenu::set_visible` is called to hide popup. 2025-08-28 13:16:16 +03:00
Haoyu Qiu e5373c5cb0 Validate theme type name input in Add Theme Type dialog 2025-08-28 15:47:37 +08:00
Lukas Tenbrink 45a0d2a90a Make `SceneTree` not crash when receiving a notification without a root being set. 2025-08-28 01:38:27 +02:00
Thaddeus Crews 4ebf67c12d
Merge pull request #109818 from syntaxerror247/safe-area-regression
Fix safe area regression on older Android versions
2025-08-27 13:39:44 -05:00
Thaddeus Crews 221731f30e
Merge pull request #110003 from WinnerWind/fix-zero-threadcount
Revert "Prevent crashing if `max_threads` is zero."
2025-08-27 13:39:44 -05:00
Thaddeus Crews 0a170a93a8
Merge pull request #110010 from bruvzg/win_max_b
[Windows] Save and restore window rect when switching to/from maximized+borderless mode.
2025-08-27 13:39:43 -05:00
Thaddeus Crews d7c4773e7b
Merge pull request #109903 from aaronfranke/abstract-rugpull
Allow extending previously-non-abstract scripts that became abstract
2025-08-27 13:39:42 -05:00
Thaddeus Crews b86d05e7f8
Merge pull request #109993 from bruvzg/upscale_gl_check
Check renderer type when setting 3D upscaling mode.
2025-08-27 13:39:41 -05:00
Thaddeus Crews 9c5cb0d38f
Merge pull request #109927 from deralmas/no-reason-to-hide
Popup: Reset state on visibility change
2025-08-27 13:39:40 -05:00
Aaron Franke 84eb90b790
Allow attaching scripts to nodes with previously-non-abstract scripts 2025-08-27 11:14:59 -07:00
Anish Mishra 3bc1fa0c37 Fix safe area regression on older Android versions 2025-08-27 21:14:48 +05:30
Thaddeus Crews d54870c99e
CI: Ensure prettier/clearer sanitizer output
- Add more thirdparty exclusions
2025-08-27 10:26:51 -05:00
Pāvels Nadtočajevs 90370a08ec
Clamp menus at the bottom of the screen. 2025-08-27 15:29:50 +03:00
danielgsilva 611fc62fe4 Reinstate const parameter in draw_item_rect 2025-08-27 10:27:15 +01:00
bruvzg 01d7abb9d0 [Windows] Save and restore window rect when switching to/from maximized+borderless mode. 2025-08-27 11:12:04 +03:00
Pāvels Nadtočajevs adce527880
Check renderer type when setting 3D upscaling mode. 2025-08-27 07:48:55 +03:00
WinnerWind 976016b701 Revert "Prevent crashing if `max_threads` is zero."
This reverts commit a1788e09bf.
2025-08-27 09:02:34 +05:30
Bastiaan Olij a38256c19e OpenXR: Fix ViewportTextures not displaying correct texture (Compatibility) 2025-08-27 13:02:39 +10:00
Thaddeus Crews b267c2fc6c
Merge pull request #109887 from aaronfranke/range-rescale
Rescale values to better utilize R128 range before snapping
2025-08-26 19:01:13 -05:00
Thaddeus Crews e0f17b408b
Merge pull request #109685 from nikitalita/fix-gltf-infinite-loop
Fix infinite loop in GLTFDocument::_convert_animation_node_track
2025-08-26 19:01:12 -05:00
Thaddeus Crews aa0c7bb840
Merge pull request #109970 from allenwp/add-debanding-smaa-before-spatial-upscaler
Add debanding to SMAA and apply debanding before spatial upscalers.
2025-08-26 19:01:11 -05:00
Thaddeus Crews 27b0135264
Merge pull request #109995 from clayjohn/texture-error
Handle the case where VRS is a two byte per pixel format when creating default VRS texture
2025-08-26 19:01:10 -05:00
Thaddeus Crews 674f1dacaa
Merge pull request #109994 from clayjohn/mali-glow-bug
Use vertex shader workaround for Mali GXX GPUs for glow shader
2025-08-26 19:01:09 -05:00
clayjohn b0d7a241b2 Handle the case where VRS is a two byte per pixel format when creating default VRS texture 2025-08-26 12:22:23 -07:00
clayjohn 4b84207d2f Use vertex shader workaround for Mali GXX GPUs for glow shader
We applied this same workaround to the tonemap shader and DoF, but didn't apply it to glow since the bug didn't manifest on our test devices.
2025-08-26 11:31:22 -07:00
Arseny Kapoulkine 90ff46c292 Update meshoptimizer to v0.25
Also expose new flags as SurfaceTool enums for future use
2025-08-26 10:19:48 -07:00
Thaddeus Crews 555e7ad073
Core: Handle disabled class detection in ClassDB 2025-08-26 09:31:14 -05:00