Thaddeus Crews
16ea98459e
Merge pull request #107665 from Chubercik/ci/bump-ruff
...
Update CI `ruff` pre-commit hooks
2025-06-18 18:13:37 -05:00
Thaddeus Crews
de8d8204fa
Merge pull request #107534 from beicause/fix-editing-shader-include-open
...
Fix editing `ShaderInclude` causes a `Shader` to be edited
2025-06-18 18:13:37 -05:00
Thaddeus Crews
2fc899e4dd
Merge pull request #98566 from Geometror/vs-refactor-p1
...
Fix and improve editor state persistence for the VisualShader editor
2025-06-18 18:13:23 -05:00
kobewi
8a92c81a66
Clear current path when deselecting files
2025-06-18 22:50:53 +02:00
Stuart Carnie
939f29f6d5
Apple: Improve reliability of Apple Embedded build and deployment
2025-06-19 06:33:08 +10:00
Stuart Carnie
2ebf8369f0
Core: Fix data race in remote debugger; handle errors
2025-06-19 06:25:56 +10:00
HolonProduction
d55883b4b1
LSP: Fix file URI handling + warn about workspace project mismatch
2025-06-18 19:54:50 +02:00
daniel080400
cd6e5ba9f4
Do not remove subviewport nodes in thumbnail preview scene
2025-06-19 01:31:15 +08:00
devloglogan
7a2db8c67d
Adjust names of new XRBodyTracker joints
2025-06-18 12:26:25 -05:00
Nazarii
1964918e46
Use LocalVector in Animation
2025-06-18 18:37:55 +03:00
A Thousand Ships
a0a3a9c2fc
[Editor] Fix crash in `ConnectionsDialog`
2025-06-18 15:16:06 +02:00
Haoyu Qiu
1301343f42
Improve auto-translation of editor's top & bottom bars
...
- The main menu
- The run bar
- The update spinner
- The bottom panel buttons
2025-06-18 21:11:32 +08:00
David Snopek
3b7e34556c
GDExtension: Always run shutdown callback before deinitializing any levels
2025-06-18 07:51:12 -05:00
lawnjelly
af2b9be356
`Node3D` and `CanvasItem` children change to `LocalVector`
2025-06-18 13:32:30 +01:00
Jakub Marcowski
a3d4c7959a
Update CI `ruff` pre-commit hooks
2025-06-18 12:58:36 +02:00
Lukas Tenbrink
2b36c79f7b
Use `Span<uint8_t>` in `RenderingDevice` allocation APIs to avoid intermediary arrays on calls.
2025-06-18 12:31:48 +02:00
Mikael Hermansson
1b7b44390a
Fix errors not being emitted when debugger breaks on script errors
2025-06-18 11:52:26 +02:00
kobewi
4bb4c5c1b0
Improve Camera2D limit editing
2025-06-18 11:12:55 +02:00
Bastiaan Olij
df06aa8392
OpenXR: Add access to session state and change interaction profile update.
2025-06-18 17:37:18 +10:00
nikitalita
b863b3f3d0
Fix `EditorNode::push_node_item` not pushing deselection
2025-06-17 17:45:38 -06:00
Stuart Carnie
4b3800582e
Core: Fix invalid resize after appending
2025-06-18 08:57:05 +10:00
Raul Santos
46bd73a4d0
C#: Fix Shortcut example
...
- Follow our code-style and conventions.
- Match the GDScript example more closely.
- Replace `set_events()` method with `events` property.
2025-06-17 19:13:21 +02:00
HolonProduction
49e8d3ff98
Autocompletion: Don't use `next` for GET_NODE inference
2025-06-17 17:03:59 +02:00
Rémi Verschelde
e30acd2be8
SCons: Enable `lightmapper` and `xatlas_unwrap` modules on Android and iOS editors
...
Fixes #94297 .
Fixes #107398 .
2025-06-17 16:48:19 +02:00
Kongfa Waroros
d36a3e5c06
Add null check on generating thumbnails for PackedScene
2025-06-17 20:04:33 +07:00
Kongfa Waroros
4067d7d30f
Free nodes from instantiating if it is not a Control in the theme editor
2025-06-17 19:45:53 +07:00
arkology
6e2193bcdd
`ColorChannelSelector`: add tooltip, fix `toggle_button` repositioning and channels autotranslation
2025-06-17 12:38:22 +00:00
LuoZhihao
623164408a
Fix editing `ShaderInclude` causes a `Shader` to be edited
2025-06-17 20:24:35 +08:00
LuoZhihao
8a2fd98004
Forward+: Fix builtins in light shader
2025-06-17 20:14:53 +08:00
Pāvels Nadtočajevs
507cb47f97
Fix deadlock in `EditorFileSystem::reimport_files`.
2025-06-17 12:45:02 +03:00
Haoyu Qiu
296aba7dc5
Fix CSV translation not updating after reimport
2025-06-17 17:22:49 +08:00
A Thousand Ships
b616e857aa
[Web] Fix build failure on Windows
2025-06-17 11:05:45 +02:00
DeeJayLSP
37bee2fde3
Fix broken WAV info list tag parsing
2025-06-17 00:54:17 -03:00
HolonProduction
931d8e2f91
Misc: Fix typo in cmd arg description
2025-06-16 23:32:07 +02:00
KOGA Mitsuhiro
88181c86b5
Disable posix mode in shlex.split for windows
2025-06-17 05:59:21 +09:00
kobewi
b103f2d8c1
Add a note about _notification() being multilevel
2025-06-16 22:26:37 +02:00
Micky
a8e9d8e37a
Reword `text_editor/completion/add_type_hints`'s description
2025-06-16 19:04:44 +02:00
Anish Mishra
ca1f25e551
Fix export fail on Android if `shader_baker` is enabled.
2025-06-16 21:13:12 +05:30
ydeltastar
abecb3f261
Fix audio name doesn't appear in exports of child classes of AudioStream
2025-06-16 12:28:05 -03:00
kobewi
a6d4faf9b4
Allow toggling UID display in path properties
2025-06-16 15:46:50 +02:00
Elip100
62bcb5c315
Docs: Fix typo and spacing in vector coordinates
...
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-06-16 15:44:20 +02:00
Haoyu Qiu
a7ab249a2a
Make `PROPERTY_HINT_GROUP_ENABLE` hide properties by default
2025-06-16 20:03:49 +08:00
Pāvels Nadtočajevs
34a97f9c9b
Fix scale and position of popups with `force_native`.
2025-06-16 13:03:42 +03:00
kobewi
652de74ac4
Clear cache when setting Mesh's surfaces
2025-06-16 11:27:23 +02:00
Haoyu Qiu
2a7fa46110
Fix root node auto translation settings affecting editor root
2025-06-16 17:12:27 +08:00
Haoyu Qiu
2952e6f6aa
Improve `ResourceLoader.get_dependencies()`'s description
2025-06-16 16:07:53 +08:00
Haoyu Qiu
51e8b5947f
Fix some menu bar items unresponsive after language change
2025-06-16 09:35:37 +08:00
Haoyu Qiu
0a1fa10315
Fix game view window not updating title when translation changes
2025-06-16 09:35:25 +08:00
Rémi Verschelde
46c495ca21
Bump version to 4.5-beta
...
The feature freeze for 4.5 is now active.
From here on we'll focus only on fixing bugs to stabilize the development
branch and release 4.5-stable within a few weeks.
2025-06-16 01:54:06 +02:00
Rémi Verschelde
ce9faf6833
Merge pull request #107565 from mihe/rigid-body-docs-warning
...
Clarify note in documentation about childing rigid bodies
2025-06-16 01:52:57 +02:00