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908 Commits

Author SHA1 Message Date
Thaddeus Crews f27f917d32
Merge pull request #107955 from lodetrick/mouse-signals
Fix `mouse_entered` and `mouse_exited` Signals being emitted too early
2025-09-19 09:17:04 -05:00
Thaddeus Crews bfe246c2af
Merge pull request #90922 from YeldhamDev/so_many_popupmenu_bugs
Fix wrong tooltip behavior in `PopupMenu`s that have styles  with top borders
2025-09-01 12:25:43 -05:00
Hugo Locurcio eecfdbdd7d
Add missing range hint to `Viewport.oversampling_override` in the editor 2025-08-29 17:41:35 +02:00
Pāvels Nadtočajevs 10e11ec87f
Rename SVGTexture to DPITexture. 2025-08-21 11:39:16 +03:00
Pāvels Nadtočajevs 10fd7163d4
Add methods to check which event first triggered "just pressed/released" state. 2025-08-12 16:25:23 +03:00
Pāvels Nadtočajevs 3b12b3402f
Forward mouse events to embedded no-focus windows. 2025-08-05 22:31:44 +03:00
Dery Almas cf48f5a102 Disable tooltip fitting if FEATURE_SELF_FITTING_WINDOWS is available 2025-07-15 11:44:56 +02:00
Logan Detrick c03a7b7893 Delay Mouse signals until after internal processing 2025-06-24 14:29:17 -07:00
Haoyu Qiu 0a1fa10315 Fix game view window not updating title when translation changes 2025-06-16 09:35:25 +08:00
Rémi Verschelde ae484828bb
Merge pull request #107408 from Ivorforce/node-path-string-explicit
Make conversions from `NodePath` to `String` explicit.
2025-06-12 22:49:03 +02:00
LuoZhihao 8ba4656ea3 Compile out editor-only logic within `validate_property` in games 2025-06-12 12:54:19 +08:00
Lukas Tenbrink e2931a5c19 Make conversions from `NodePath` to `String` explicit. 2025-06-11 16:50:27 +02:00
Haoyu Qiu f028bc93db Fix window title drawn outside the title bar 2025-06-09 16:20:26 +08:00
Raymond DiDonato 6b99608950 Add SMAA 1x 2025-05-21 15:02:09 -04:00
Thaddeus Crews 5538850d87
Core: Convert `Pair`/`KeyValue` to `constexpr` 2025-05-15 10:37:41 -05:00
kobewi 34b485d62b Remove empty constructors and destructors from scene/ 2025-05-06 14:46:54 +02:00
lawnjelly f8f350a32a Add `GLOBAL_GET` cached macros.
GLOBAL_GET is an expensive operation which should not be used each frame / tick.
This PR adds macros which do a cheaper revision check, and only call the expensive GLOBAL_GET when project settings have changed.

Co-authored-by: Lukas Tenbrink <lukas.tenbrink@gmail.com>
2025-04-30 15:08:50 +01:00
Pāvels Nadtočajevs db0c0a9182
Fix `FOCUS_ACCESSIBILITY` grabbing focus when it is not supposed to, forward `GraphNode` key input to `GraphEdit`. 2025-04-27 00:45:11 +03:00
Pāvels Nadtočajevs 9f5048fb36
Implement SVGTexture auto-scalable with font oversampling. 2025-04-19 12:42:54 +03:00
Thaddeus Crews 00bd421089
Merge pull request #105222 from kitbdev/fix-mouse-filter-recursive-and-rename
Fix and rename mouse filter recursive behavior and focus mode recursive behavior
2025-04-16 10:45:12 -05:00
Pāvels Nadtočajevs 4afeca3bcf
Replace global oversampling with overrideable per-viewport oversampling. 2025-04-14 13:43:09 +03:00
kit d16e8b7ca4 Fix and rename mouse filter recursive behavior
and focus mode recursive behavior.
2025-04-09 23:45:03 -04:00
Pāvels Nadtočajevs b106dfd4f9
Base accessibility API. 2025-04-08 20:14:28 +03:00
Yufeng Ying 4f4031a675 Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
Thaddeus Crews 8f6bb119f4
Merge pull request #100602 from KoBeWi/over_100_changes_in_50_random_files_aka_the_best_kind_of_PR
Add templated version of `ObjectDB::get_instance()`
2025-03-31 12:03:47 -05:00
Rémi Verschelde e8bc75f056
Merge pull request #103373 from YeldhamDev/build_remove_physics
Allow to compile templates without physics servers
2025-03-28 17:30:03 +01:00
Rémi Verschelde 3b90bb56ad
Merge pull request #89782 from KoBeWi/stdArrayList
Use initializer list in Arrays
2025-03-28 17:29:40 +01:00
Michael Alexsander 5ad414d046
Allow to compile templates without physics servers 2025-03-28 11:00:44 -03:00
kobewi bc9d0c7835 Add templated version of ObjectDB::get_instance() 2025-03-27 15:43:23 +01:00
kobewi 75881f8322 Use initializer list in Arrays 2025-03-26 18:38:15 +01:00
scgm0 27438a1b9d Improve Popup content_scale_factor 2025-03-26 23:47:40 +08:00
kobewi 10f6c01b9c Remove ABS in favor of Math::abs 2025-03-19 13:52:40 +01:00
Rémi Verschelde 7ad0b9b16c
Merge pull request #97495 from Delsin-Yu/control_recursive_disable_children
[GUI] Implement properties that can recursively disable child controls' `Focus Mode` & `Mouse Filter`
2025-03-19 12:26:03 +01:00
Thaddeus Crews 94d4dd7533
Merge pull request #102504 from Hilderin/fix-error-embedded-window-closed-while-resizing
Fix error when embedded popup is closed while resizing
2025-03-18 14:42:49 -05:00
Thaddeus Crews 41a3098fb5
Merge pull request #103793 from Rindbee/fix-memory-leak-caused-by-hidden-tooltip-controls
Fix memory leak caused by hidden tooltip controls
2025-03-11 14:00:40 -05:00
Adam Scott 1d325847f3
Revert "Add built-in GUI to display license notices"
This reverts commit daa6198925.
2025-03-10 10:33:12 -04:00
风青山 ac19f2ca68
Fix memory leak caused by hidden tooltip controls
Using hidden controls can override the default tooltip behavior, but these
controls are forgotten to be deleted.
2025-03-08 13:16:41 +08:00
Thaddeus Crews 67d4a245d8
Merge pull request #103267 from YeldhamDev/reality_got_too_extended
Allow to compile the engine without XR support
2025-03-07 15:12:54 -06:00
Thaddeus Crews 0c6efe572e
Merge pull request #79599 from Calinou/add-license-notices-gui
Add built-in GUI to display license notices
2025-03-07 15:12:29 -06:00
DE-YU_H14 a49ca33a7f Implement properties that recursively disables children's focus & mouse filter.
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2025-03-07 22:34:58 +08:00
Thaddeus Crews f2cc3f1275
Merge pull request #103636 from kleonc/gui_tooltip_use_viewport_default_texture_filter
Use `Viewport`'s default texture filter/repeat in GUI tooltips
2025-03-06 16:36:30 -06:00
Thaddeus Crews 490854ebb7
Merge pull request #102741 from KerekesDavid/fix-viewport-scale
Fix viewport scaling at intermediate resolutions
2025-03-06 16:36:24 -06:00
Thaddeus Crews df758feae5
Merge pull request #97861 from Grandro/fix-update-viewport-path
Update ViewportTexture path relative to its local scene instead of the Viewport owner
2025-03-05 12:07:49 -06:00
kleonc 91170d0a30 Use Viewport's default texture filter/repeat in GUI tooltips 2025-03-05 18:03:39 +01:00
Grandro b214cdd252 Make ViewportTexture path be updated relative to its local scene instead of the Viewport owner. 2025-02-27 22:44:41 +01:00
Michael Alexsander aea559b39a
Allow to compile the engine without XR support 2025-02-25 17:07:21 -03:00
KerekesDavid 315cc5e437 Fix wrong viewport scaling at intermediate resolutions
Fixes viewport scale being wrong at resolutions that are not
integer multiples of content_scale_factor.

This is done by allowing size_2d_override to be Size2 instead of
Size2i. This change is not propagated to the exposed SubViewport
to keep compatibility for now.
2025-02-21 11:24:38 +01:00
Hilderin b61499353f Fix error when embedded window is closed while resizing 2025-02-06 17:05:06 -05:00
Thaddeus Crews 654b5993e2
Merge pull request #99890 from Sauermann/fix-vp-mouse-notifications
Introduce `Viewport` functions for keeping the mouse over state consistent
2025-02-03 11:14:42 -06:00
Hugo Locurcio daa6198925 Add built-in GUI to display license notices
Press Ctrl/Cmd + Shift + L (`ui_toggle_licenses_dialog` built-in action)
to show/hide the notices dialog.

The dialog can be shown via script using
`SceneTree.licenses_dialog_visible = true|false`.

Co-authored-by: MewPurPur <mew.pur.pur@abv.bg>
2025-01-27 18:35:04 +01:00