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9 Commits

Author SHA1 Message Date
funkysandwich 721b1a3d64 Fix AudioStreamPlayer3D's layer_mask property using the wrong property hint
Also remove unnecessary physics layer property hints from some bool properties on raycast and shapecast nodes
2025-05-05 10:58:46 -05:00
Thaddeus Crews ad40939b6f
Core: Replace C math headers with C++ equivalents
- Minor restructuring to ensure `math_funcs.h` is the central point for math functions
2025-04-16 15:49:02 -05:00
Thaddeus Crews 94282d88f9
Core: Use `Math` namespace for constants 2025-04-10 16:29:30 -05:00
A Thousand Ships a1846b27ea
Improve use of `Ref.is_null/valid`
Use `is_null` over `!is_valid` and vice versa.
2024-12-23 16:35:02 -05:00
Yufeng Ying 73d85f46c9 Remove unused headers in scene.
Co-authored-by: Thaddeus Crews <repiteo@outlook.com>

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-12-24 00:40:09 +08:00
Thaddeus Crews 925b690c98
Core: Integrate `Ref::instantiate` where possible 2024-11-10 12:41:26 -06:00
yds 4077129f9d Fix RayCast3D's debug draw transform not updating 2024-04-17 11:21:53 -03:00
smix8 f556d7a54b Change ShapeCast3D and RayCast3D debug to use RenderingServer directly
Changes ShapeCast3D and RayCast3D debug to use RenderingServer directly.
2024-02-27 20:33:27 +01:00
smix8 35dafc9fa8 Split monolithic physics class files
Splits monolithic physics class files.
2024-02-27 11:18:16 +01:00