Thaddeus Crews
4b8e025023
Merge pull request #108696 from bruvzg/maco_full_headless
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[macOS] Do not use NSApplication main loop for headless mode.
2025-07-17 10:34:49 -05:00
Thaddeus Crews
24ad16c2fc
Merge pull request #108472 from bruvzg/win_proj_ver
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[Windows export] Use project version as fallback.
2025-07-17 10:34:49 -05:00
Thaddeus Crews
ca374f91a2
Merge pull request #108624 from bruvzg/mac_emb
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[macOS] Fix mouse enter/exit event and custom cursor shape in embedded game mode.
2025-07-17 10:34:47 -05:00
Pāvels Nadtočajevs
8b045ca8fe
[macOS] Do not use NSApplication main loop for headless mode.
2025-07-17 08:42:55 +03:00
Anish Mishra
d8d3c86d71
Fix Immersive mode and keyboard height issues on Android
2025-07-16 23:31:47 +05:30
Thaddeus Crews
64c58c225a
Merge pull request #107473 from m4gr3d/address_transparency_feedback
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Address remaining feedback on Android background transparency
2025-07-16 11:27:54 -05:00
Thaddeus Crews
16dde54635
Merge pull request #108637 from bruvzg/lto_fix_sse42
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[Windows] Fix SSE4.2 detection with LTO build.
2025-07-15 16:58:37 -05:00
Pāvels Nadtočajevs
6ec518dfc4
[Windows] Fix SSE4.2 detection with LTO build.
2025-07-15 17:23:35 +03:00
Thaddeus Crews
af4e96b1b3
Merge pull request #108604 from deralmas/fitting-shenanigans
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Wayland: Workaround tooltip issues
2025-07-15 08:04:27 -05:00
Pāvels Nadtočajevs
090e0347f0
[macOS] Fix mouse enter/exit event and custom cursor shape in embedded game mode.
2025-07-15 10:19:59 +03:00
Thaddeus Crews
61956f2e06
SCons: Ensure `CPPDEFINES` is properly utilized
2025-07-14 13:07:53 -05:00
Dery Almas
98537b2e0c
Wayland: Fix error condition in window_get_current_screen
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Leftover from when the Wayland backend was single-window only.
2025-07-14 15:56:43 +02:00
Pāvels Nadtočajevs
e363601226
[Windows] Add SSE4.2 support runtime check.
2025-07-13 12:58:29 +03:00
Thaddeus Crews
fb26c2603b
Merge pull request #108329 from m4gr3d/fix_android_eof_detection
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Android: Fix the EOF detection logic
2025-07-10 11:39:25 -05:00
Thaddeus Crews
6c2f057fb4
Merge pull request #108455 from bruvzg/win_exp_symbols
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[Windows export] Move debug symbol sections on export.
2025-07-10 11:39:22 -05:00
Pāvels Nadtočajevs
2dcdbd3416
[Windows export] Move debug symbol sections on export.
2025-07-10 18:06:30 +03:00
Adam Scott
1328921e04
[Web] Fix sample playback deletion and `AudioStreamPolyphonic` issue
2025-07-10 08:46:34 -04:00
Pāvels Nadtočajevs
4a08cdcff0
[Windows export] Use project version as fallback.
2025-07-10 12:54:37 +03:00
Anish Mishra
836b762e23
Fix Android splash theme regression
2025-07-09 23:33:21 +05:30
Thaddeus Crews
75bcb643c2
Merge pull request #108172 from adamscott/move-threads-options
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Move Web export threads options out of variant mk2
2025-07-09 11:33:14 -05:00
Fredia Huya-Kouadio
3a36726feb
Update the maven publishing configuration following the deprecation of the OSSHR service
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https://central.sonatype.org/news/20250326_ossrh_sunset/
2025-07-07 15:57:04 -07:00
Fredia Huya-Kouadio
3ade4b4b63
Address remaining feedback on https://github.com/godotengine/godot/pull/106709
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Address https://github.com/godotengine/godot/pull/106709#discussion_r2114489487
2025-07-07 12:11:21 -07:00
Fredia Huya-Kouadio
2cfe31f9a1
Fix the EOF detection logic on Android
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The current logic was causing loading to omit the last character because the EOF flag was triggered too early.
2025-07-06 01:09:33 -07:00
Fredia Huya-Kouadio
c376348b16
Fix the build logic to generate the native debug symbols
2025-07-05 10:38:22 -07:00
A Thousand Ships
f11aff3841
Editor: Restructure editor code
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Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00
Thaddeus Crews
eb2625cf57
Merge pull request #108243 from m4gr3d/fix_android_plugin_init
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Android: Fix Android plugins regression
2025-07-04 10:09:06 -05:00
Fredia Huya-Kouadio
bbf22a39c1
Assign the `primaryHost` prior to initializing the registered Android plugins.
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Address a regression introduced in https://github.com/godotengine/godot/pull/102866 .
The proper behavior for Android plugins is to use `getContext` instead of `getActivity`, but since not all plugins follow this pattern, this fix provides backward compat to avoid breaking the plugins that don't.
2025-07-03 09:43:24 -07:00
Anish Mishra
4f695e1713
Android: Don't exclude display cutout in immersive mode
2025-07-03 08:07:08 +05:30
Thaddeus Crews
4c42faa202
Merge pull request #108082 from timothyqiu/x-query-tree
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X11: Fix memory leak when using window embedding
2025-07-01 17:57:58 -05:00
Adam Scott
d0042851f8
Move Web export threads options out of variant mk2
2025-07-01 15:42:58 -04:00
Anish Mishra
1338e29bf5
Android: Fix `DisplayServer.get_display_safe_area()` issues
2025-06-29 13:11:03 +05:30
Haoyu Qiu
9051b546c6
X11: Fix memory leak when using window embedding
2025-06-28 22:50:51 +08:00
Thaddeus Crews
72ab203c79
Merge pull request #108019 from limbonaut/fix-jni-generic-array-conversion
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Add missing JNI variant conversion for generic Array
2025-06-27 09:39:56 -05:00
Thaddeus Crews
1632c98226
Merge pull request #108043 from syntaxerror247/native-file-dialog
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Document that `native file dialog` is only available on Android 10+ devices.
2025-06-27 09:39:51 -05:00
Anish Mishra
c82f7feb53
Document that `native file dialog` is only available on Android 10+ devices.
2025-06-27 17:07:50 +05:30
Serhii Snitsaruk
1bea370df7
Add JNI variant conversion for generic Array
2025-06-26 19:16:52 +02:00
Adam Scott
c56d131876
[Web] Poll controllers only if at least one is detected
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Keeps the spirit of #105601
2025-06-26 08:33:25 -04:00
Adam Scott
722accc5c8
Revert "Web: Avoid unnecessary gamepad polling when no gamepads are connected"
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This reverts commit 3e7e09f915 .
2025-06-26 08:07:29 -04:00
Pāvels Nadtočajevs
42733a2a5c
Implement sparse bundle PCK support.
2025-06-26 00:47:25 +02:00
Rémi Verschelde
30456ba095
Merge pull request #107948 from adamscott/reintroduce-sample-position-worklet-pooling
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[Web] Fix Webkit leak caused by the position reporting audio worklets
2025-06-25 11:47:11 +02:00
Pāvels Nadtočajevs
71dd7b5712
Fix SDL threading on macOS/Linux.
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And fixup pkg-config check for SDL on Linux.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-06-25 10:36:39 +02:00
Nintorch
0b3496fb4f
Add support for SDL3 joystick input driver
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Made possible by EIREXE, xsellier and the SDL team.
This commit includes statically linked SDL3 for Windows, Linux and macOS.
The vendored copy of SDL3 was setup to only build the required subsystems
for gamepad/joystick support, with some patches to be able to make it as
minimal as possible and reduce the impact on binary size and code size.
Co-authored-by: Álex Román Núñez <eirexe123@gmail.com>
Co-authored-by: Xavier Sellier <xsellier@gmail.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-06-25 01:28:50 +02:00
Adam Scott
b58c6c829b
[Web] Fix Webkit leak caused by the position reporting audio worklets
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Co-authored-by: PizzaLovers007 <trex@parkvue.com>
2025-06-24 14:49:02 -04:00
Thaddeus Crews
f7d33b490d
Merge pull request #107837 from Airyzz/airyzz/web-pen-pressure
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[Web] Disregard touch events in pointer callbacks
2025-06-24 09:58:44 -05:00
Thaddeus Crews
892e61857b
Merge pull request #107926 from bruvzg/move_more_ds
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[macOS] Move keyboard layout related code to base display server.
2025-06-24 09:58:38 -05:00
Airyzz
e7e5c2b832
[Web] Disregard touch events in pointer callbacks
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Update library_godot_input.js
fix style
2025-06-24 18:17:50 +09:30
Pāvels Nadtočajevs
350b1936ee
[macOS] Move keyboard layout related code to base display server.
2025-06-24 10:45:19 +03:00
Adam Johnston
a3f8a067a9
cleanup closed embedded processes on macos
2025-06-23 02:00:37 -07:00
Rémi Verschelde
260190c057
Merge pull request #107742 from m4gr3d/address_api_35_ui_issues
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Android: Address API 35 UI behavior changes
2025-06-22 11:59:12 +02:00
Riteo Siuga
b60b68055f
Wayland: Fix division by zero when scale is less than 1
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The `Vector2i` division operator casts doubles down to `int32_t`. It
would thus truncate the fractional scale factor to 0 if less than 1,
resulting in a FPE on x86_64.
2025-06-21 03:09:51 +02:00
Fredia Huya-Kouadio
2f4c3d411c
Address API 35 UI behavior changes
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- Fix issue on foldable where the embedded window would obscure the main window when launching
- Fix edge-to-edge support for non-immersive apps / games
- Add edge-to-edge export option to allow non-immersive apps / games to extend edge to edge
2025-06-20 13:29:38 -07:00
Thaddeus Crews
f7c6f0057c
Merge pull request #103972 from m4gr3d/xr_editor_hybrid_support
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Add support for running hybrid apps from the XR editor
2025-06-20 08:38:55 -05:00
Thaddeus Crews
7b4f98c9f7
Merge pull request #107112 from AThousandShips/fix_web_build
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[Web] Fix build failure on Windows
2025-06-18 18:14:03 -05:00
Thaddeus Crews
d69ca31768
Merge pull request #107574 from stuartcarnie/apple_embedded_fixes
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Apple: Improve Apple embedded export and debugging
2025-06-18 18:13:47 -05:00
Thaddeus Crews
856d7108e0
Merge pull request #106414 from Riteo/unexpected-frame
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Wayland: Fix stuck pointer buttons on window leave
2025-06-18 18:13:45 -05:00
Stuart Carnie
939f29f6d5
Apple: Improve reliability of Apple Embedded build and deployment
2025-06-19 06:33:08 +10:00
A Thousand Ships
b616e857aa
[Web] Fix build failure on Windows
2025-06-17 11:05:45 +02:00
Rémi Verschelde
9e1e2fdbd5
Merge pull request #107550 from AdrienUfferte/fix-spelling
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Fix spelling in comments
2025-06-16 01:52:48 +02:00
Fredia Huya-Kouadio
09f5be761c
Add support for running hybrid apps from the XR editor
2025-06-15 07:05:12 -07:00
Adrien Ufferte
a11a64fbf4
Comments spelling fixes
2025-06-15 01:36:10 +02:00
Anish Mishra
dcab8a721e
Revert "Add support for exporting to Google Play Instant"
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This reverts commit 12ad9ed4e0 .
Shortly after the feature was merged, we received news that Google will shut down Instant Apps in December 2025. Since this feature is being discontinued soon, there’s no value in keeping it for just a few months.
2025-06-14 15:51:08 +05:30
Rémi Verschelde
4dae2f893a
Merge pull request #102866 from m4gr3d/implement_godot_service
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Add support for using an Android Service to host the Godot engine
2025-06-14 00:00:00 +02:00
Rémi Verschelde
d9cda33090
Merge pull request #107415 from adamscott/add-emscripten-version-to-log-header
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[Web] Add Web-build specific stdout header
2025-06-13 18:37:37 +02:00
Pāvels Nadtočajevs
dfb11f8cea
[macOS] Add `--path` argument when instance is created by project started from editor.
2025-06-13 10:22:31 +03:00
Fredia Huya-Kouadio
dc589e239c
Add support for using an Android Service to host the Godot engine
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- Provide a `GodotService` Android service implementation which can be used to host an instance of the Godot engine
- Provide a `RemoteGodotFragment` Android fragment implementation which provides the view and logic to wrap connection to a `GodotService` instance
2025-06-12 16:37:38 -07:00
Rémi Verschelde
22702244f8
Merge pull request #105414 from KoBeWi/disable_uid_here
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Add `@export_file_path` to export raw paths (no UID)
2025-06-13 01:30:24 +02:00
Rémi Verschelde
ae33da972b
Merge pull request #106709 from m4gr3d/fix_transparency_flags
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Fix transparency background issue on Android
2025-06-12 23:32:44 +02:00
Rémi Verschelde
4adef85151
Merge pull request #106447 from kojurohan42/instant-build
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Add support for exporting to Google Play Instant via Google Play Instant Export Option
2025-06-12 23:32:38 +02:00
Rémi Verschelde
6845898461
Merge pull request #107385 from Alex2782/fix_vibrate_android
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Fix `Input.vibrate_handheld` on Android.
2025-06-12 22:48:54 +02:00
Rémi Verschelde
1a64b6b5b6
Merge pull request #106913 from Ivorforce/string-resize-uninitialized
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Rename `String::resize` to `resize_uninitialized`
2025-06-12 22:48:45 +02:00
Rémi Verschelde
e0072e9169
Merge pull request #105800 from adamscott/add-emscripten-include-path
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[Web] Include emscripten headers by default
2025-06-12 22:48:40 +02:00
Adam Scott
f411c5b2f1
[Web] Add Web-build specific stdout header
2025-06-12 13:00:36 -04:00
Alexander Hartmann
a1e12dca3f
Fix `Input.vibrate_handheld` on Android.
2025-06-12 12:38:18 +02:00
Stuart Carnie
962d788c14
MacOS: Initialize member field
2025-06-12 14:57:36 +10:00
Lukas Tenbrink
b13a0e1834
Rename `String::resize` to `resize_uninitialized`, to better communicate to callers that new characters must be initialized.
2025-06-11 18:13:02 +02:00
Rémi Verschelde
042ad3a62f
Merge pull request #107038 from bruvzg/emb_scr
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Add support for taking embedded window screenshots.
2025-06-11 12:10:12 +02:00
Thaddeus Crews
fda6faeebf
Merge pull request #107356 from ArchercatNEO/wayland-protocols-scsub
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Wayland: Simplify including protocols
2025-06-10 19:22:42 -05:00
Pāvels Nadtočajevs
66fec3c3d7
Remove TTS debug print.
2025-06-10 18:27:27 +03:00
Rémi Verschelde
cc9761c3f0
Merge pull request #107188 from berarma/moviewriter-add-theora
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Add Ogg Theora support to MovieWriter
2025-06-10 16:22:57 +02:00
Bernat Arlandis
a16b04fe07
Add Ogg Theora support to MovieWriter
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Movie Maker mode can now record files in `.ogv` format, which can be
directly viewed in Godot's VideoStreamPlayer node along with most
video players. This is a lossy format with inter-frame compression,
unlike AVI + MJPEG which only performs intra-frame compression.
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-authored-by: Leo de Penning <leo.depenning@illuminoo.com>
2025-06-10 15:52:24 +02:00
Rémi Verschelde
6e5bcd2f41
Merge pull request #107207 from syntaxerror247/filePicker-save
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Android: Fix save issue when using native file dialog
2025-06-10 12:30:21 +02:00
Rémi Verschelde
823f4f8b58
Merge pull request #107135 from bruvzg/emb_clipboard
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[macOS] Fix clipboard and TTS not working in embedded game mode.
2025-06-10 12:30:16 +02:00
ArchercatNEO
367cabf692
Wayland: Simplify including protocols
2025-06-10 08:39:20 +01:00
Thaddeus Crews
8ecc6da249
Merge pull request #100899 from dalexeev/core-unify-display-of-error-type-prefixes
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Core: Unify display of error type prefixes
2025-06-09 17:08:41 -05:00
Thaddeus Crews
b3bd9dce0f
Merge pull request #107328 from adamscott/android-use-os-path-join
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Fix Android build files joining paths without join
2025-06-09 17:08:40 -05:00
Danil Alexeev
24494d840e
Core: Unify display of error type prefixes
2025-06-09 20:18:51 +03:00
Adam Scott
026ba0dbbc
Fix Android build files joining paths without join
2025-06-09 10:37:54 -04:00
Pāvels Nadtočajevs
43b41092a0
Add support for taking embedded window screenshots.
2025-06-09 11:40:36 +03:00
Pāvels Nadtočajevs
e8126f114e
[macOS] Switch Angle to Metal backend.
2025-06-09 10:29:30 +03:00
Rémi Verschelde
c596d93478
Merge pull request #106175 from akien-mga/linux-build-no-dbus
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Linux: Fix build with `dbus=no` or `threads=no`
2025-06-09 00:44:12 +02:00
Rémi Verschelde
a663949a7d
Merge pull request #107215 from syntaxerror247/fix-warning
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Show shader baker related export warnings only if enabled
2025-06-07 00:44:06 +02:00
Rémi Verschelde
7d10c2a3f2
Merge pull request #104686 from bruvzg/bmaxwin
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[Windows] Fix borderless maximized window mode.
2025-06-07 00:43:45 +02:00
Rémi Verschelde
0c5b14ed6c
Merge pull request #107197 from bruvzg/fd_cr
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Fix native file dialog crash with invalid filter.
2025-06-06 17:38:13 +02:00
Rémi Verschelde
847042e050
Merge pull request #107184 from m4gr3d/cleanup_horizonos_camera_permission_request
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Fix the `CAMERA` permission request on HorizonOS devices
2025-06-06 17:37:54 +02:00
Anish Mishra
8bf87a6b2c
Show shader baker related export warnings only if enabled
2025-06-06 21:05:39 +05:30
Anish Mishra
a28697f2fe
Android: Fix save issue when using native file dialog
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Fixes the issue where saving a file without `MANAGE_EXTERNAL_STORAGE` permission using the `native file dialog` to get the file path causes the `ERR_FILE_NOT_FOUND` error.
2025-06-06 16:07:41 +05:30
Pāvels Nadtočajevs
1484771f26
Fix native file dialog crash with invalid filter.
2025-06-06 09:24:42 +03:00
Fredia Huya-Kouadio
a0cb64569b
Fix the `CAMERA` permission request on HorizonOS devices
2025-06-05 14:56:07 -07:00
Stuart Carnie
afd82d7cb3
Editor: Fix multi-instance behaviour with embedded game view
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Closes #107066
2025-06-06 07:37:04 +10:00
Rémi Verschelde
225c8c6f9b
Merge pull request #103596 from Chubercik/zstd-1.5.7
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zstd: Update to 1.5.7, fix support for GAS `.S` files on Windows/MinGW
2025-06-05 17:24:38 +02:00
Rémi Verschelde
6b14aa07ae
Merge pull request #75950 from pkowal1982/icon
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Export: Modify template without rcedit
2025-06-05 17:24:32 +02:00
Rémi Verschelde
5904f4f2d4
SCons: Fix support for compiling .S files on Windows/MinGW
2025-06-05 15:53:10 +02:00
Rémi Verschelde
445a51834e
Merge pull request #107136 from Airyzz/airyzz/web-pen-pressure
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[Web] Add support for pen pressure
2025-06-05 13:14:00 +02:00
Rémi Verschelde
bb9d6d0d02
Merge pull request #107113 from mihe/macos-open-in-program
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Add `OS::open_with_program` for opening files/directories with a specific program on macOS
2025-06-05 13:13:49 +02:00
Rémi Verschelde
8d14f8332f
Merge pull request #105343 from bruvzg/ac_wait_loop_timer
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[Accessibility] Use system timer/wait functions for frame delay when screen reader is active.
2025-06-05 13:10:54 +02:00
unknown
6f071a8054
Export: Modify template without rcedit
2025-06-05 13:05:45 +02:00
Airyzz
5f8f0ac305
[web] add support for pen pressure
2025-06-05 18:04:37 +09:30
Mikael Hermansson
f610c81943
Add `OS::open_with_program` for opening files/directories with a specific program on macOS
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Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2025-06-05 10:12:01 +02:00
Pāvels Nadtočajevs
09727b29c3
[macOS] Fix clipboard and TTS not working in embedded game mode.
2025-06-05 11:06:04 +03:00
Adam Scott
64b0d5c1c2
[Web] Add required exported functions and runtime methods for emscripten
2025-06-04 09:53:05 -04:00
Pāvels Nadtočajevs
98f377d9d0
Use system timer/wait functions for frame delay when screen reader is active.
2025-06-04 13:44:02 +03:00
Thaddeus Crews
bdc8ef3325
Merge pull request #81266 from bruvzg/mac_shell_env
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[macOS] Add support for loading shell environment from UI apps.
2025-06-03 15:30:27 -05:00
Thaddeus Crews
57bf364f36
Merge pull request #107058 from mihe/script-backtrace-deadlock
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Fix various race conditions with capturing of script backtraces
2025-06-03 15:30:16 -05:00
bruvzg
ee181951b6
[macOS] Add support for loading shell environment from UI apps.
2025-06-03 18:27:29 +03:00
Fredia Huya-Kouadio
547450befd
Fix transparency background issue on Android
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Fixes https://github.com/godotengine/godot/issues/106703
2025-06-02 22:45:16 -07:00
Thaddeus Crews
7a3d2f6779
Merge pull request #106606 from aaronfranke/pow2_64
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Add 64-bit versions of core power of 2 functions
2025-06-02 18:51:56 -05:00
Thaddeus Crews
9ee7d78274
Merge pull request #106859 from syntaxerror247/alias
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Add support for `OS.get_version_alias()` on Android
2025-06-02 18:51:56 -05:00
Thaddeus Crews
1c0669bd23
Merge pull request #106970 from m4gr3d/update_documentation_javaclasswrapper_androidruntimeplugin
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Update the documentation for `JavaClassWrapper` and `AndroidRuntimePlugin`
2025-06-02 18:51:50 -05:00
Thaddeus Crews
a6be6d1cd1
Merge pull request #106959 from bruvzg/w10_cleanup
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[Windows] Drop support for Windows 7/8/8.1.
2025-06-02 18:51:46 -05:00
Thaddeus Crews
12b97c250d
Merge pull request #104907 from bruvzg/scr_ids
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Cleanup and unify `DisplayServer` screen methods and documentation.
2025-06-02 18:51:45 -05:00
Mikael Hermansson
6929823838
Fix various race conditions with capturing of script backtraces
2025-06-02 19:46:19 +02:00
kobewi
b41d6ecf8c
Allow to override editor settings per project
2025-06-02 17:51:26 +02:00
Aaron Franke
f6f1df7d73
Add 64-bit versions of core power of 2 functions
2025-06-01 23:11:12 -07:00
Pāvels Nadtočajevs
2d93e004b9
Cleanup and unify `DisplayServer` screen methods and documentation.
2025-06-02 08:03:48 +03:00
Rémi Verschelde
4bbef7dd0a
Merge pull request #106942 from bruvzg/macos_borderless_maximize
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[macOS] Fix borderless window maximization.
2025-06-01 00:31:53 +02:00
Rémi Verschelde
2df41d8144
Merge pull request #104458 from marcosc90/fix-thread-collision-shape-3d
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[Web] Use actual `PThread` pool size for `get_default_thread_pool_size()`
2025-06-01 00:31:44 +02:00
Marcos Casagrande
a7d18f51a2
Web: Add godot_pool_size/emscripten_pool_size config
2025-05-30 20:38:24 +02:00
Fredia Huya-Kouadio
658d3736f4
Update the documentation for `JavaClassWrapper` and `AndroidRuntimePlugin`
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Follow-up to https://github.com/godotengine/godot-docs/pull/10979
2025-05-30 09:39:53 -07:00
Pāvels Nadtočajevs
617e12a6b4
[Windows] Drop support for Windows 7/8/8.1.
2025-05-30 17:30:23 +03:00
Anish Mishra
458850b2d9
Add support for `OS.get_version_alias()` on Android
2025-05-30 19:57:15 +05:30
Pāvels Nadtočajevs
798a644dd5
[macOS] Fix borderless window maximization.
2025-05-30 00:13:53 +03:00
Thaddeus Crews
de37627404
Merge pull request #102552 from DarioSamo/shader-baker
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Add shader baker to project exporter.
2025-05-28 17:09:38 -05:00
David Snopek
cc7f2e5160
JavaClassWrapper: Don't discard overloaded methods that differ by object type
2025-05-28 14:19:26 -05:00
Thaddeus Crews
6228c7c762
Merge pull request #105451 from bruvzg/x11_splash
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Fix X11 boot splash scaling.
2025-05-28 09:47:42 -05:00
Thaddeus Crews
bb47f01481
Merge pull request #106390 from akien-mga/linux-drop-ppc32
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Linux: Drop `ppc32` (32-bit PowerPC) architecture support
2025-05-28 09:47:34 -05:00
Dario
5a30a7e7cd
Add shader baker to project exporter.
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Metal Support contributed by Migeran (https://migeran.com ) and Stuart Carnie.
Co-authored-by: Stuart Carnie <stuart.carnie@gmail.com>
Co-authored-by: Gergely Kis <gergely.kis@migeran.com>
2025-05-27 12:45:27 -03:00
Thaddeus Crews
7eabfab466
Merge pull request #106836 from Riteo/return-is-missing
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Wayland: Add missing return in selection logic
2025-05-27 09:39:31 -05:00
Thaddeus Crews
0f67c3e992
Merge pull request #104522 from Ivorforce/localvector-force-trivial-resize
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Core: Add `resize_initialized` and `resize_uninitialized` to `Vector` and `LocalVector`
2025-05-27 09:39:27 -05:00
Thaddeus Crews
363b7638b0
Merge pull request #106797 from syntaxerror247/nomedia-crash
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Android Editor: Disable `nomedia` file creation for Android 11 (api level 30)
2025-05-27 09:39:22 -05:00
Riteo
67c317c58d
Wayland: Add missing return in selection logic
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Fixup to "Wayland: Check selection devices before using them"
This slipped under the radar... until for some reason optimized builds
started crashing, perhaps due to timing-related shenanigans, no idea.
2025-05-26 20:36:15 +02:00
Lukas Tenbrink
4cb8a0c77e
Add `resize_initialized` and `resize_uninitialized` to `Vector`. These functions serve as replacements for `resize`, to make sure the caller understands whether elements need to be initialized 'by hand' after the call.
2025-05-26 18:35:41 +02:00
Thaddeus Crews
d5301d1cc9
Merge pull request #106736 from TCROC/fix-ios-plugins-broken
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Fix ios plugin always invalid due to null ConfigFile
2025-05-26 11:24:46 -05:00
Thaddeus Crews
1c151e9980
Merge pull request #106724 from syntaxerror247/theme-attributes
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Android: Add export option for custom theme attributes
2025-05-26 11:24:42 -05:00
Thaddeus Crews
e2d244b7f1
Merge pull request #106052 from uno1982/correct-get_unique_id-windows-null-termination
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Fix Windows `OS.get_unique_id()` null termination issue
2025-05-26 11:24:37 -05:00
Thaddeus Crews
4db474d4ab
Merge pull request #106810 from syntaxerror247/Fix-UI
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Fix Android editor UI
2025-05-26 11:24:35 -05:00
Anish Mishra
e084e479bf
Fix Android editor UI
2025-05-25 22:59:41 +05:30
Anish Mishra
a89f083ffa
Fix `OS.get_version()` on Android.
2025-05-25 21:17:07 +05:30
Patrick Gelvin
6842a5861b
Workaround X11 crash issue
2025-05-25 08:07:24 -07:00
uno1982
d79258c2e7
Fix: Windows OS.get_unique_id() null termination issue
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use ascii for encoding-neutral
check buffer size as well
2025-05-23 15:05:41 -05:00
Pāvels Nadtočajevs
d609cf62a0
Implement `get_filesystem_type` on macOS and Linux.
2025-05-23 23:05:06 +03:00