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Author SHA1 Message Date
Thaddeus Crews 4b8e025023
Merge pull request #108696 from bruvzg/maco_full_headless
[macOS] Do not use NSApplication main loop for headless mode.
2025-07-17 10:34:49 -05:00
Thaddeus Crews 24ad16c2fc
Merge pull request #108472 from bruvzg/win_proj_ver
[Windows export] Use project version as fallback.
2025-07-17 10:34:49 -05:00
Thaddeus Crews ca374f91a2
Merge pull request #108624 from bruvzg/mac_emb
[macOS] Fix mouse enter/exit event and custom cursor shape in embedded game mode.
2025-07-17 10:34:47 -05:00
Pāvels Nadtočajevs 8b045ca8fe
[macOS] Do not use NSApplication main loop for headless mode. 2025-07-17 08:42:55 +03:00
Anish Mishra d8d3c86d71 Fix Immersive mode and keyboard height issues on Android 2025-07-16 23:31:47 +05:30
Thaddeus Crews 64c58c225a
Merge pull request #107473 from m4gr3d/address_transparency_feedback
Address remaining feedback on Android background transparency
2025-07-16 11:27:54 -05:00
Thaddeus Crews 16dde54635
Merge pull request #108637 from bruvzg/lto_fix_sse42
[Windows] Fix SSE4.2 detection with LTO build.
2025-07-15 16:58:37 -05:00
Pāvels Nadtočajevs 6ec518dfc4
[Windows] Fix SSE4.2 detection with LTO build. 2025-07-15 17:23:35 +03:00
Thaddeus Crews af4e96b1b3
Merge pull request #108604 from deralmas/fitting-shenanigans
Wayland: Workaround tooltip issues
2025-07-15 08:04:27 -05:00
Pāvels Nadtočajevs 090e0347f0
[macOS] Fix mouse enter/exit event and custom cursor shape in embedded game mode. 2025-07-15 10:19:59 +03:00
Thaddeus Crews 61956f2e06
SCons: Ensure `CPPDEFINES` is properly utilized 2025-07-14 13:07:53 -05:00
Dery Almas 98537b2e0c Wayland: Fix error condition in window_get_current_screen
Leftover from when the Wayland backend was single-window only.
2025-07-14 15:56:43 +02:00
Pāvels Nadtočajevs e363601226
[Windows] Add SSE4.2 support runtime check. 2025-07-13 12:58:29 +03:00
Thaddeus Crews fb26c2603b
Merge pull request #108329 from m4gr3d/fix_android_eof_detection
Android: Fix the EOF detection logic
2025-07-10 11:39:25 -05:00
Thaddeus Crews 6c2f057fb4
Merge pull request #108455 from bruvzg/win_exp_symbols
[Windows export] Move debug symbol sections on export.
2025-07-10 11:39:22 -05:00
Pāvels Nadtočajevs 2dcdbd3416
[Windows export] Move debug symbol sections on export. 2025-07-10 18:06:30 +03:00
Adam Scott 1328921e04
[Web] Fix sample playback deletion and `AudioStreamPolyphonic` issue 2025-07-10 08:46:34 -04:00
Pāvels Nadtočajevs 4a08cdcff0
[Windows export] Use project version as fallback. 2025-07-10 12:54:37 +03:00
Anish Mishra 836b762e23 Fix Android splash theme regression 2025-07-09 23:33:21 +05:30
Thaddeus Crews 75bcb643c2
Merge pull request #108172 from adamscott/move-threads-options
Move Web export threads options out of variant mk2
2025-07-09 11:33:14 -05:00
Fredia Huya-Kouadio 3a36726feb Update the maven publishing configuration following the deprecation of the OSSHR service
https://central.sonatype.org/news/20250326_ossrh_sunset/
2025-07-07 15:57:04 -07:00
Fredia Huya-Kouadio 3ade4b4b63 Address remaining feedback on https://github.com/godotengine/godot/pull/106709
Address https://github.com/godotengine/godot/pull/106709#discussion_r2114489487
2025-07-07 12:11:21 -07:00
Fredia Huya-Kouadio 2cfe31f9a1 Fix the EOF detection logic on Android
The current logic was causing loading to omit the last character because the EOF flag was triggered too early.
2025-07-06 01:09:33 -07:00
Fredia Huya-Kouadio c376348b16 Fix the build logic to generate the native debug symbols 2025-07-05 10:38:22 -07:00
A Thousand Ships f11aff3841
Editor: Restructure editor code
Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00
Thaddeus Crews eb2625cf57
Merge pull request #108243 from m4gr3d/fix_android_plugin_init
Android: Fix Android plugins regression
2025-07-04 10:09:06 -05:00
Fredia Huya-Kouadio bbf22a39c1 Assign the `primaryHost` prior to initializing the registered Android plugins.
Address a regression introduced in https://github.com/godotengine/godot/pull/102866.
The proper behavior for Android plugins is to use `getContext` instead of `getActivity`, but since not all plugins follow this pattern, this fix provides backward compat to avoid breaking the plugins that don't.
2025-07-03 09:43:24 -07:00
Anish Mishra 4f695e1713 Android: Don't exclude display cutout in immersive mode 2025-07-03 08:07:08 +05:30
Thaddeus Crews 4c42faa202
Merge pull request #108082 from timothyqiu/x-query-tree
X11: Fix memory leak when using window embedding
2025-07-01 17:57:58 -05:00
Adam Scott d0042851f8
Move Web export threads options out of variant mk2 2025-07-01 15:42:58 -04:00
Anish Mishra 1338e29bf5 Android: Fix `DisplayServer.get_display_safe_area()` issues 2025-06-29 13:11:03 +05:30
Haoyu Qiu 9051b546c6 X11: Fix memory leak when using window embedding 2025-06-28 22:50:51 +08:00
Thaddeus Crews 72ab203c79
Merge pull request #108019 from limbonaut/fix-jni-generic-array-conversion
Add missing JNI variant conversion for generic Array
2025-06-27 09:39:56 -05:00
Thaddeus Crews 1632c98226
Merge pull request #108043 from syntaxerror247/native-file-dialog
Document that `native file dialog` is only available on Android 10+ devices.
2025-06-27 09:39:51 -05:00
Anish Mishra c82f7feb53 Document that `native file dialog` is only available on Android 10+ devices. 2025-06-27 17:07:50 +05:30
Serhii Snitsaruk 1bea370df7
Add JNI variant conversion for generic Array 2025-06-26 19:16:52 +02:00
Adam Scott c56d131876
[Web] Poll controllers only if at least one is detected
Keeps the spirit of #105601
2025-06-26 08:33:25 -04:00
Adam Scott 722accc5c8
Revert "Web: Avoid unnecessary gamepad polling when no gamepads are connected"
This reverts commit 3e7e09f915.
2025-06-26 08:07:29 -04:00
Pāvels Nadtočajevs 42733a2a5c
Implement sparse bundle PCK support. 2025-06-26 00:47:25 +02:00
Rémi Verschelde 30456ba095
Merge pull request #107948 from adamscott/reintroduce-sample-position-worklet-pooling
[Web] Fix Webkit leak caused by the position reporting audio worklets
2025-06-25 11:47:11 +02:00
Pāvels Nadtočajevs 71dd7b5712
Fix SDL threading on macOS/Linux.
And fixup pkg-config check for SDL on Linux.

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-06-25 10:36:39 +02:00
Nintorch 0b3496fb4f
Add support for SDL3 joystick input driver
Made possible by EIREXE, xsellier and the SDL team.

This commit includes statically linked SDL3 for Windows, Linux and macOS.
The vendored copy of SDL3 was setup to only build the required subsystems
for gamepad/joystick support, with some patches to be able to make it as
minimal as possible and reduce the impact on binary size and code size.

Co-authored-by: Álex Román Núñez <eirexe123@gmail.com>
Co-authored-by: Xavier Sellier <xsellier@gmail.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-06-25 01:28:50 +02:00
Adam Scott b58c6c829b
[Web] Fix Webkit leak caused by the position reporting audio worklets
Co-authored-by: PizzaLovers007 <trex@parkvue.com>
2025-06-24 14:49:02 -04:00
Thaddeus Crews f7d33b490d
Merge pull request #107837 from Airyzz/airyzz/web-pen-pressure
[Web] Disregard touch events in pointer callbacks
2025-06-24 09:58:44 -05:00
Thaddeus Crews 892e61857b
Merge pull request #107926 from bruvzg/move_more_ds
[macOS] Move keyboard layout related code to base display server.
2025-06-24 09:58:38 -05:00
Airyzz e7e5c2b832 [Web] Disregard touch events in pointer callbacks
Update library_godot_input.js

fix style
2025-06-24 18:17:50 +09:30
Pāvels Nadtočajevs 350b1936ee
[macOS] Move keyboard layout related code to base display server. 2025-06-24 10:45:19 +03:00
Adam Johnston a3f8a067a9 cleanup closed embedded processes on macos 2025-06-23 02:00:37 -07:00
Rémi Verschelde 260190c057
Merge pull request #107742 from m4gr3d/address_api_35_ui_issues
Android: Address API 35 UI behavior changes
2025-06-22 11:59:12 +02:00
Riteo Siuga b60b68055f Wayland: Fix division by zero when scale is less than 1
The `Vector2i` division operator casts doubles down to `int32_t`. It
would thus truncate the fractional scale factor to 0 if less than 1,
resulting in a FPE on x86_64.
2025-06-21 03:09:51 +02:00
Fredia Huya-Kouadio 2f4c3d411c Address API 35 UI behavior changes
- Fix issue on foldable where the embedded window would obscure the main window when launching
- Fix edge-to-edge support for non-immersive apps / games
- Add edge-to-edge export option to allow non-immersive apps / games to extend edge to edge
2025-06-20 13:29:38 -07:00
Thaddeus Crews f7c6f0057c
Merge pull request #103972 from m4gr3d/xr_editor_hybrid_support
Add support for running hybrid apps from the XR editor
2025-06-20 08:38:55 -05:00
Thaddeus Crews 7b4f98c9f7
Merge pull request #107112 from AThousandShips/fix_web_build
[Web] Fix build failure on Windows
2025-06-18 18:14:03 -05:00
Thaddeus Crews d69ca31768
Merge pull request #107574 from stuartcarnie/apple_embedded_fixes
Apple: Improve Apple embedded export and debugging
2025-06-18 18:13:47 -05:00
Thaddeus Crews 856d7108e0
Merge pull request #106414 from Riteo/unexpected-frame
Wayland: Fix stuck pointer buttons on window leave
2025-06-18 18:13:45 -05:00
Stuart Carnie 939f29f6d5 Apple: Improve reliability of Apple Embedded build and deployment 2025-06-19 06:33:08 +10:00
A Thousand Ships b616e857aa
[Web] Fix build failure on Windows 2025-06-17 11:05:45 +02:00
Rémi Verschelde 9e1e2fdbd5
Merge pull request #107550 from AdrienUfferte/fix-spelling
Fix spelling in comments
2025-06-16 01:52:48 +02:00
Fredia Huya-Kouadio 09f5be761c Add support for running hybrid apps from the XR editor 2025-06-15 07:05:12 -07:00
Adrien Ufferte a11a64fbf4 Comments spelling fixes 2025-06-15 01:36:10 +02:00
Anish Mishra dcab8a721e Revert "Add support for exporting to Google Play Instant"
This reverts commit 12ad9ed4e0.

Shortly after the feature was merged, we received news that Google will shut down Instant Apps in December 2025. Since this feature is being discontinued soon, there’s no value in keeping it for just a few months.
2025-06-14 15:51:08 +05:30
Rémi Verschelde 4dae2f893a
Merge pull request #102866 from m4gr3d/implement_godot_service
Add support for using an Android Service to host the Godot engine
2025-06-14 00:00:00 +02:00
Rémi Verschelde d9cda33090
Merge pull request #107415 from adamscott/add-emscripten-version-to-log-header
[Web] Add Web-build specific stdout header
2025-06-13 18:37:37 +02:00
Pāvels Nadtočajevs dfb11f8cea
[macOS] Add `--path` argument when instance is created by project started from editor. 2025-06-13 10:22:31 +03:00
Fredia Huya-Kouadio dc589e239c Add support for using an Android Service to host the Godot engine
- Provide a `GodotService` Android service implementation which can be used to host an instance of the Godot engine
- Provide a `RemoteGodotFragment` Android fragment implementation which provides the view and logic to wrap connection to a `GodotService` instance
2025-06-12 16:37:38 -07:00
Rémi Verschelde 22702244f8
Merge pull request #105414 from KoBeWi/disable_uid_here
Add `@export_file_path` to export raw paths (no UID)
2025-06-13 01:30:24 +02:00
Rémi Verschelde ae33da972b
Merge pull request #106709 from m4gr3d/fix_transparency_flags
Fix transparency background issue on Android
2025-06-12 23:32:44 +02:00
Rémi Verschelde 4adef85151
Merge pull request #106447 from kojurohan42/instant-build
Add support for exporting to Google Play Instant via Google Play Instant Export Option
2025-06-12 23:32:38 +02:00
Rémi Verschelde 6845898461
Merge pull request #107385 from Alex2782/fix_vibrate_android
Fix `Input.vibrate_handheld` on Android.
2025-06-12 22:48:54 +02:00
Rémi Verschelde 1a64b6b5b6
Merge pull request #106913 from Ivorforce/string-resize-uninitialized
Rename `String::resize` to `resize_uninitialized`
2025-06-12 22:48:45 +02:00
Rémi Verschelde e0072e9169
Merge pull request #105800 from adamscott/add-emscripten-include-path
[Web] Include emscripten headers by default
2025-06-12 22:48:40 +02:00
Adam Scott f411c5b2f1
[Web] Add Web-build specific stdout header 2025-06-12 13:00:36 -04:00
Alexander Hartmann a1e12dca3f Fix `Input.vibrate_handheld` on Android. 2025-06-12 12:38:18 +02:00
Stuart Carnie 962d788c14 MacOS: Initialize member field 2025-06-12 14:57:36 +10:00
Lukas Tenbrink b13a0e1834 Rename `String::resize` to `resize_uninitialized`, to better communicate to callers that new characters must be initialized. 2025-06-11 18:13:02 +02:00
Rémi Verschelde 042ad3a62f
Merge pull request #107038 from bruvzg/emb_scr
Add support for taking embedded window screenshots.
2025-06-11 12:10:12 +02:00
Thaddeus Crews fda6faeebf
Merge pull request #107356 from ArchercatNEO/wayland-protocols-scsub
Wayland: Simplify including protocols
2025-06-10 19:22:42 -05:00
Pāvels Nadtočajevs 66fec3c3d7
Remove TTS debug print. 2025-06-10 18:27:27 +03:00
Rémi Verschelde cc9761c3f0
Merge pull request #107188 from berarma/moviewriter-add-theora
Add Ogg Theora support to MovieWriter
2025-06-10 16:22:57 +02:00
Bernat Arlandis a16b04fe07 Add Ogg Theora support to MovieWriter
Movie Maker mode can now record files in `.ogv` format, which can be
directly viewed in Godot's VideoStreamPlayer node along with most
video players. This is a lossy format with inter-frame compression,
unlike AVI + MJPEG which only performs intra-frame compression.

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-authored-by: Leo de Penning <leo.depenning@illuminoo.com>
2025-06-10 15:52:24 +02:00
Rémi Verschelde 6e5bcd2f41
Merge pull request #107207 from syntaxerror247/filePicker-save
Android: Fix save issue when using native file dialog
2025-06-10 12:30:21 +02:00
Rémi Verschelde 823f4f8b58
Merge pull request #107135 from bruvzg/emb_clipboard
[macOS] Fix clipboard and TTS not working in embedded game mode.
2025-06-10 12:30:16 +02:00
ArchercatNEO 367cabf692 Wayland: Simplify including protocols 2025-06-10 08:39:20 +01:00
Thaddeus Crews 8ecc6da249
Merge pull request #100899 from dalexeev/core-unify-display-of-error-type-prefixes
Core: Unify display of error type prefixes
2025-06-09 17:08:41 -05:00
Thaddeus Crews b3bd9dce0f
Merge pull request #107328 from adamscott/android-use-os-path-join
Fix Android build files joining paths without join
2025-06-09 17:08:40 -05:00
Danil Alexeev 24494d840e
Core: Unify display of error type prefixes 2025-06-09 20:18:51 +03:00
Adam Scott 026ba0dbbc
Fix Android build files joining paths without join 2025-06-09 10:37:54 -04:00
Pāvels Nadtočajevs 43b41092a0
Add support for taking embedded window screenshots. 2025-06-09 11:40:36 +03:00
Pāvels Nadtočajevs e8126f114e
[macOS] Switch Angle to Metal backend. 2025-06-09 10:29:30 +03:00
Rémi Verschelde c596d93478
Merge pull request #106175 from akien-mga/linux-build-no-dbus
Linux: Fix build with `dbus=no` or `threads=no`
2025-06-09 00:44:12 +02:00
Rémi Verschelde a663949a7d
Merge pull request #107215 from syntaxerror247/fix-warning
Show shader baker related export warnings only if enabled
2025-06-07 00:44:06 +02:00
Rémi Verschelde 7d10c2a3f2
Merge pull request #104686 from bruvzg/bmaxwin
[Windows] Fix borderless maximized window mode.
2025-06-07 00:43:45 +02:00
Rémi Verschelde 0c5b14ed6c
Merge pull request #107197 from bruvzg/fd_cr
Fix native file dialog crash with invalid filter.
2025-06-06 17:38:13 +02:00
Rémi Verschelde 847042e050
Merge pull request #107184 from m4gr3d/cleanup_horizonos_camera_permission_request
Fix the `CAMERA` permission request on HorizonOS devices
2025-06-06 17:37:54 +02:00
Anish Mishra 8bf87a6b2c Show shader baker related export warnings only if enabled 2025-06-06 21:05:39 +05:30
Anish Mishra a28697f2fe Android: Fix save issue when using native file dialog
Fixes the issue where saving a file without `MANAGE_EXTERNAL_STORAGE` permission using the `native file dialog` to get the file path causes the `ERR_FILE_NOT_FOUND` error.
2025-06-06 16:07:41 +05:30
Pāvels Nadtočajevs 1484771f26
Fix native file dialog crash with invalid filter. 2025-06-06 09:24:42 +03:00
Fredia Huya-Kouadio a0cb64569b Fix the `CAMERA` permission request on HorizonOS devices 2025-06-05 14:56:07 -07:00
Stuart Carnie afd82d7cb3 Editor: Fix multi-instance behaviour with embedded game view
Closes #107066
2025-06-06 07:37:04 +10:00
Rémi Verschelde 225c8c6f9b
Merge pull request #103596 from Chubercik/zstd-1.5.7
zstd: Update to 1.5.7, fix support for GAS `.S` files on Windows/MinGW
2025-06-05 17:24:38 +02:00
Rémi Verschelde 6b14aa07ae
Merge pull request #75950 from pkowal1982/icon
Export: Modify template without rcedit
2025-06-05 17:24:32 +02:00
Rémi Verschelde 5904f4f2d4
SCons: Fix support for compiling .S files on Windows/MinGW 2025-06-05 15:53:10 +02:00
Rémi Verschelde 445a51834e
Merge pull request #107136 from Airyzz/airyzz/web-pen-pressure
[Web] Add support for pen pressure
2025-06-05 13:14:00 +02:00
Rémi Verschelde bb9d6d0d02
Merge pull request #107113 from mihe/macos-open-in-program
Add `OS::open_with_program` for opening files/directories with a specific program on macOS
2025-06-05 13:13:49 +02:00
Rémi Verschelde 8d14f8332f
Merge pull request #105343 from bruvzg/ac_wait_loop_timer
[Accessibility] Use system timer/wait functions for frame delay when screen reader is active.
2025-06-05 13:10:54 +02:00
unknown 6f071a8054 Export: Modify template without rcedit 2025-06-05 13:05:45 +02:00
Airyzz 5f8f0ac305 [web] add support for pen pressure 2025-06-05 18:04:37 +09:30
Mikael Hermansson f610c81943 Add `OS::open_with_program` for opening files/directories with a specific program on macOS
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2025-06-05 10:12:01 +02:00
Pāvels Nadtočajevs 09727b29c3
[macOS] Fix clipboard and TTS not working in embedded game mode. 2025-06-05 11:06:04 +03:00
Adam Scott 64b0d5c1c2
[Web] Add required exported functions and runtime methods for emscripten 2025-06-04 09:53:05 -04:00
Pāvels Nadtočajevs 98f377d9d0
Use system timer/wait functions for frame delay when screen reader is active. 2025-06-04 13:44:02 +03:00
Thaddeus Crews bdc8ef3325
Merge pull request #81266 from bruvzg/mac_shell_env
[macOS] Add support for loading shell environment from UI apps.
2025-06-03 15:30:27 -05:00
Thaddeus Crews 57bf364f36
Merge pull request #107058 from mihe/script-backtrace-deadlock
Fix various race conditions with capturing of script backtraces
2025-06-03 15:30:16 -05:00
bruvzg ee181951b6
[macOS] Add support for loading shell environment from UI apps. 2025-06-03 18:27:29 +03:00
Fredia Huya-Kouadio 547450befd Fix transparency background issue on Android
Fixes https://github.com/godotengine/godot/issues/106703
2025-06-02 22:45:16 -07:00
Thaddeus Crews 7a3d2f6779
Merge pull request #106606 from aaronfranke/pow2_64
Add 64-bit versions of core power of 2 functions
2025-06-02 18:51:56 -05:00
Thaddeus Crews 9ee7d78274
Merge pull request #106859 from syntaxerror247/alias
Add support for `OS.get_version_alias()` on Android
2025-06-02 18:51:56 -05:00
Thaddeus Crews 1c0669bd23
Merge pull request #106970 from m4gr3d/update_documentation_javaclasswrapper_androidruntimeplugin
Update the documentation for `JavaClassWrapper` and `AndroidRuntimePlugin`
2025-06-02 18:51:50 -05:00
Thaddeus Crews a6be6d1cd1
Merge pull request #106959 from bruvzg/w10_cleanup
[Windows] Drop support for Windows 7/8/8.1.
2025-06-02 18:51:46 -05:00
Thaddeus Crews 12b97c250d
Merge pull request #104907 from bruvzg/scr_ids
Cleanup and unify `DisplayServer` screen methods and documentation.
2025-06-02 18:51:45 -05:00
Mikael Hermansson 6929823838 Fix various race conditions with capturing of script backtraces 2025-06-02 19:46:19 +02:00
kobewi b41d6ecf8c Allow to override editor settings per project 2025-06-02 17:51:26 +02:00
Aaron Franke f6f1df7d73
Add 64-bit versions of core power of 2 functions 2025-06-01 23:11:12 -07:00
Pāvels Nadtočajevs 2d93e004b9
Cleanup and unify `DisplayServer` screen methods and documentation. 2025-06-02 08:03:48 +03:00
Rémi Verschelde 4bbef7dd0a
Merge pull request #106942 from bruvzg/macos_borderless_maximize
[macOS] Fix borderless window maximization.
2025-06-01 00:31:53 +02:00
Rémi Verschelde 2df41d8144
Merge pull request #104458 from marcosc90/fix-thread-collision-shape-3d
[Web] Use actual `PThread` pool size for `get_default_thread_pool_size()`
2025-06-01 00:31:44 +02:00
Marcos Casagrande a7d18f51a2 Web: Add godot_pool_size/emscripten_pool_size config 2025-05-30 20:38:24 +02:00
Fredia Huya-Kouadio 658d3736f4 Update the documentation for `JavaClassWrapper` and `AndroidRuntimePlugin`
Follow-up to https://github.com/godotengine/godot-docs/pull/10979
2025-05-30 09:39:53 -07:00
Pāvels Nadtočajevs 617e12a6b4
[Windows] Drop support for Windows 7/8/8.1. 2025-05-30 17:30:23 +03:00
Anish Mishra 458850b2d9 Add support for `OS.get_version_alias()` on Android 2025-05-30 19:57:15 +05:30
Pāvels Nadtočajevs 798a644dd5
[macOS] Fix borderless window maximization. 2025-05-30 00:13:53 +03:00
Thaddeus Crews de37627404
Merge pull request #102552 from DarioSamo/shader-baker
Add shader baker to project exporter.
2025-05-28 17:09:38 -05:00
David Snopek cc7f2e5160 JavaClassWrapper: Don't discard overloaded methods that differ by object type 2025-05-28 14:19:26 -05:00
Thaddeus Crews 6228c7c762
Merge pull request #105451 from bruvzg/x11_splash
Fix X11 boot splash scaling.
2025-05-28 09:47:42 -05:00
Thaddeus Crews bb47f01481
Merge pull request #106390 from akien-mga/linux-drop-ppc32
Linux: Drop `ppc32` (32-bit PowerPC) architecture support
2025-05-28 09:47:34 -05:00
Dario 5a30a7e7cd Add shader baker to project exporter.
Metal Support contributed by Migeran (https://migeran.com) and Stuart Carnie.

Co-authored-by: Stuart Carnie <stuart.carnie@gmail.com>
Co-authored-by: Gergely Kis <gergely.kis@migeran.com>
2025-05-27 12:45:27 -03:00
Thaddeus Crews 7eabfab466
Merge pull request #106836 from Riteo/return-is-missing
Wayland: Add missing return in selection logic
2025-05-27 09:39:31 -05:00
Thaddeus Crews 0f67c3e992
Merge pull request #104522 from Ivorforce/localvector-force-trivial-resize
Core: Add `resize_initialized` and `resize_uninitialized` to `Vector` and `LocalVector`
2025-05-27 09:39:27 -05:00
Thaddeus Crews 363b7638b0
Merge pull request #106797 from syntaxerror247/nomedia-crash
Android Editor: Disable `nomedia` file creation for Android 11 (api level 30)
2025-05-27 09:39:22 -05:00
Riteo 67c317c58d Wayland: Add missing return in selection logic
Fixup to "Wayland: Check selection devices before using them"

This slipped under the radar... until for some reason optimized builds
started crashing, perhaps due to timing-related shenanigans, no idea.
2025-05-26 20:36:15 +02:00
Lukas Tenbrink 4cb8a0c77e Add `resize_initialized` and `resize_uninitialized` to `Vector`. These functions serve as replacements for `resize`, to make sure the caller understands whether elements need to be initialized 'by hand' after the call. 2025-05-26 18:35:41 +02:00
Thaddeus Crews d5301d1cc9
Merge pull request #106736 from TCROC/fix-ios-plugins-broken
Fix ios plugin always invalid due to null ConfigFile
2025-05-26 11:24:46 -05:00
Thaddeus Crews 1c151e9980
Merge pull request #106724 from syntaxerror247/theme-attributes
Android: Add export option for custom theme attributes
2025-05-26 11:24:42 -05:00
Thaddeus Crews e2d244b7f1
Merge pull request #106052 from uno1982/correct-get_unique_id-windows-null-termination
Fix Windows `OS.get_unique_id()` null termination issue
2025-05-26 11:24:37 -05:00
Thaddeus Crews 4db474d4ab
Merge pull request #106810 from syntaxerror247/Fix-UI
Fix Android editor UI
2025-05-26 11:24:35 -05:00
Anish Mishra e084e479bf
Fix Android editor UI 2025-05-25 22:59:41 +05:30
Anish Mishra a89f083ffa Fix `OS.get_version()` on Android. 2025-05-25 21:17:07 +05:30
Patrick Gelvin 6842a5861b Workaround X11 crash issue 2025-05-25 08:07:24 -07:00
uno1982 d79258c2e7 Fix: Windows OS.get_unique_id() null termination issue
use ascii for encoding-neutral
check buffer size as well
2025-05-23 15:05:41 -05:00
Pāvels Nadtočajevs d609cf62a0
Implement `get_filesystem_type` on macOS and Linux. 2025-05-23 23:05:06 +03:00