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41 Commits

Author SHA1 Message Date
smix8 a3f393a3e1 Fix path post-processing edgecentered
Fixes path post-processing edgecentered.
2025-08-01 15:06:30 +02:00
smix8 3dc876c695 Fix flipped clipper2 ifdef
Fix flipped clipper2 ifdef
2025-07-23 19:54:23 +02:00
Thaddeus Crews aa035bc1e8
Merge pull request #108284 from dmlary/nav2d_obstacle-avoidance-enabled-fix
NavMap2D: check if obstacles have avoidance enabled
2025-07-07 10:08:03 -05:00
A Thousand Ships f11aff3841
Editor: Restructure editor code
Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00
David M. Lary 780f3d5e3b NavMap2D: check if obstacles have avoidance enabled
In NavMap2D::_update_rvo_obstacles_tree() check if the NavObstacle2D
has avoidance enabled before adding it to the tree.

This is the 2D fix for #108259
2025-07-04 10:30:49 -05:00
notgoyome e37efa8722 Fix: make nav_map_2d uses rasterizer cell scale options in 2d navigation settings 2025-06-21 16:51:17 +02:00
smix8 cbd446ac29 Add navigation path query parameter limits
Adds navigation path query parameter limits.
2025-06-13 14:42:26 +02:00
smix8 2458370de4 Change 2D navigation region and link updates to an async process
Changes 2D navigation region and link updates to an async process.
2025-06-11 00:51:02 +02:00
Rémi Verschelde 151db00f2c
Merge pull request #107256 from smix8/avoidance2dcallback
Change `NavigationServer2D` avoidance callbacks from `Vector3` to `Vector2`
2025-06-09 00:45:39 +02:00
smix8 0ce53ffc69 Change 2D avoidance callbacks from Vector3 to Vector2
Changes 2D avoidance callbacks from Vector3 to Vector2.
2025-06-07 14:21:28 +02:00
smix8 03e5d64dd9 Match avoidance defaults for NavigationAgent and NavigationServer NavAgent
Matches avoidance defaults for NavigationAgent and NavigationServer NavAgent. The node had different properties than the server agent and the 2d version still used outdate defaults form the 3d version.
2025-06-07 13:49:12 +02:00
Aaron Franke 6eedddbd3c
Rename nav_2d namespace to Nav2D to match Nav3D 2025-05-12 16:59:53 -07:00
smix8 cc1b51e8a2 Move 2d navigation related editor plugins to navigation_2d module
Moves 2d navigation related editor plugins to navigation_2d module.
2025-05-08 23:59:13 +02:00
Thaddeus Crews fd1168620f
Merge pull request #105718 from aaronfranke/nav-const-caps
Capitalize global navigation constants
2025-05-06 08:38:07 -05:00
Thaddeus Crews c4de8ef825
Merge pull request #105765 from smix8/navlink_iteration_id
Add function to get navigation link iteration id from NavigationServer
2025-05-06 08:38:00 -05:00
Aaron Franke 783728fcb4
Capitalize global navigation constants 2025-05-05 12:08:15 -07:00
smix8 b002ade3ed Add function to get navigation link iteration id from NavigationServer
Adds function to get navigation link iteration id from NavigationServer.
2025-04-25 20:59:10 +02:00
Lukas Tenbrink d74ef8cb01 Rename `LocalVector.invert()` -> `LocalVector.reverse()` to match the `Vector`, `String` and `List` APIs. 2025-04-24 22:36:32 +02:00
Yyf2333 1a70a06a43 Change RID_Owner::get_owned_list. 2025-04-21 01:04:27 +08:00
Thaddeus Crews 0110048d46
Merge pull request #104826 from smix8/navregion_iteration_id
Add function to get navigation region iteration id from NavigationServer
2025-04-16 10:45:13 -05:00
Thaddeus Crews 2bf96fe18c
Merge pull request #105257 from smix8/navbuilder_linkpolys
Remove no longer needed link polygons from NavMapBuilder
2025-04-15 12:28:38 -05:00
smix8 2b8531d944 Add function to get navigation region iteration id from NavigationServer
Adds function to get navigation region iteration id from NavigationServer.
2025-04-15 19:17:45 +02:00
Thaddeus Crews e1509d533e
Merge pull request #105071 from smix8/map_changed
Make navigation maps emit map_changed directly
2025-04-14 19:39:52 -05:00
Thaddeus Crews 756053f05f
Merge pull request #105067 from smix8/navmesh_sync
Move NavigationServer navmesh sync from main() to process()
2025-04-14 19:39:51 -05:00
smix8 c901f39cda Remove no longer needed link polygons from NavMapBuilder
Removes no longer needed link polygons from NavMapBuilder.
2025-04-14 17:32:55 +02:00
smix8 1c03b15b4f Replace NavigationServer2D Point struct with Vector2
Replaces NavigationServer2D Point struct with Vector2.
2025-04-10 20:18:54 +02:00
smix8 4d76c197a7 Make navigation maps emit map_changed directly
Makes navigation maps emit map_changed directly.
2025-04-05 22:50:48 +02:00
smix8 a4c56d478a Move NavigationServer navmesh sync from main() to process()
Moves NavigationServer navmesh sync from main() to process().
2025-04-05 21:29:24 +02:00
smix8 565ea927d2 Emit changed signal after baking navigation mesh
Emits changed signal after baking navigation mesh.
2025-04-02 16:54:48 +02:00
Thaddeus Crews 1f56d96cf2
Merge pull request #104893 from Repiteo/scons/external-includes-alt
SCons: Add `CPPEXTPATH` for external includes
2025-04-02 07:48:03 -05:00
Thaddeus Crews c9c8556a47
Merge pull request #104862 from smix8/navserver_process
Prepare NavigationServer for `process()` and `physics_process()` split
2025-04-02 07:37:32 -05:00
Thaddeus Crews 9f222d500d
Merge pull request #104375 from YYF233333/is_empty
Replace `size() == 0` with `is_empty()`
2025-04-02 07:37:31 -05:00
Thaddeus Crews f25fc34439
SCons: Add `CPPEXTPATH` for external includes 2025-04-02 07:29:08 -05:00
Yufeng Ying 4f4031a675 Replace size() == 0 with is_empty(). 2025-04-02 19:18:43 +08:00
smix8 16fd7b6ae1 Prepare NavigationServer for process() and physics_process() split
Prepares the NavigationServer API for a split of its functionality between frame process() and stepped physics_process().
2025-04-02 11:01:08 +02:00
LuoZhihao 06c8a7d396 Navigation: Replace the deprecated `Geometry2D::get_closest_point_to_segment` 2025-04-02 13:45:06 +08:00
Thaddeus Crews f72511d908
Merge pull request #104811 from YeldhamDev/build_no_navigation
Allow to compile templates without navigation features
2025-04-01 19:53:29 -05:00
smix8 79ae9bf775 Change navigation module LocalVector size_t uses to uint32_t
Changes navigation module LocalVector size_t uses to uint32_t.
2025-04-01 23:44:43 +02:00
Michael Alexsander 556933306a
Allow to compile templates without navigation features 2025-04-01 11:53:35 -03:00
Lukas Tenbrink ccdc5862e9 Add `LocalVector.erase_unordered`, mimicking `erase` but with `remove_at_unordered`, to remove duplicate logic.
`erase_unordered` should be preferred over `erase` where order is not important, for its performance benefits.

Co-authored-by: smix8 <smix8@users.noreply.github.com>
2025-03-31 13:31:53 +02:00
A Thousand Ships 5cc0539961
[Navigation] Create a dedicated 2D navigation server
* Add a dedicated 2D server
* Create dedicated tests
* Split performance metrics between 2D and 3D
* Rename the 3D only server module
2025-03-29 12:10:50 +01:00