Talkashie
bc7e68dfd1
Typos
2025-08-19 18:32:59 -05:00
Thaddeus Crews
c263b209ec
Merge pull request #109735 from mihe/infinite-doc-regen
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Fix/remove error about "Can't update documentation" when saving script
2025-08-19 10:29:41 -05:00
Thaddeus Crews
84c0ec04f3
Core: Integrate semantic constants in math structs
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- Excludes self-explanatory constants (ZERO, ONE, etc)
2025-08-19 10:15:08 -05:00
vaner-org
08d2d21a79
Fix doubled transformation when mouse released
2025-08-19 20:43:17 +05:30
Pāvels Nadtočajevs
95b71e19d5
Fix editor resource tooltip crash on broken symlinks.
2025-08-19 12:46:54 +03:00
Thaddeus Crews
8ebf8ae23c
Merge pull request #109666 from aaronfranke/import-mesh-validate-indices-mult-3
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ImporterMesh: Validate triangle indices array size is a multiple of 3
2025-08-18 20:36:49 -05:00
Aaron Franke
ba92af7d07
ImporterMesh: Validate triangle indices array size is a multiple of 3
2025-08-18 06:36:21 -07:00
Thaddeus Crews
34d20958fa
Merge pull request #109614 from h1v9/master
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Strip empty deps when loading filesystem cache
2025-08-18 08:29:10 -05:00
Thaddeus Crews
42b4eab5e9
Merge pull request #109673 from Giganzo/debug-hover
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Fix missing hover style for Ignore Error breaks button
2025-08-18 08:29:08 -05:00
robert yevdokimov
d99d2cb884
Prevent held escape key from unselecting nodes after canceling a transform
2025-08-18 16:47:09 +04:00
Mikael Hermansson
c43425a209
Fix/remove error about "Can't update documentation" when saving script
2025-08-18 13:31:38 +02:00
Robert Yevdokimov
26f920f85e
Fix transforms trying to continue after a cancel
2025-08-17 10:04:42 +04:00
Giganzo
b5efac3156
Fix missing hover style for Ignore Error breaks button
2025-08-17 00:53:27 +02:00
Pāvels Nadtočajevs
ab0bc7ee32
[macOS] Fix embedded menu/spacer relative position.
2025-08-16 18:55:04 +03:00
Giganzo
c21a03361a
Add hover styles to buttons in Script/Shader editor
2025-08-16 15:05:07 +02:00
Raul Santos
702bbb3eab
Add default param value to `EditorExportPlatform::get_forced_export_files`
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Add default parameter value to a new parameter added in 4.5 to `EditorExportPlatform::get_forced_export_files` so we can avoid breaking compatibility for GDScript.
2025-08-16 04:16:43 +02:00
Thaddeus Crews
2853d91191
Merge pull request #109176 from SchultzenDK/fix-script-clears-gizmos
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Stop clearing editor_plugin_screen on script edit
2025-08-15 12:58:47 -05:00
Thaddeus Crews
a43e6e68cc
Merge pull request #100813 from ryevdokimov/prevent-selecting-hidden-transform-gizmo
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Fix being able to grab hidden transform gizmo handles
2025-08-15 12:58:47 -05:00
aaronp64
842b44d872
ThemeEditor fix to show filename for new/renamed files
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Updated ThemeEditor to set the theme name label when theme file is initially created or renamed.
2025-08-14 15:20:50 -04:00
h1v9
54619b3176
Strip empty deps when loading filesystem cache
2025-08-14 18:40:29 +03:00
Thaddeus Crews
de463e0241
Merge pull request #109564 from timothyqiu/scene-create-3d
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SceneCreateDialog: Hide 3D Scene option when 3D editor is disabled
2025-08-13 18:42:16 -05:00
Thaddeus Crews
1ecbd75c07
Merge pull request #109593 from ShadowCow13/animation-slice-name
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Fix name included in animation when saved from slice in scene importer
2025-08-13 18:42:14 -05:00
Thaddeus Crews
5a9a05e255
Merge pull request #109584 from kleonc/tile_terrain_preview_icon_fix_transformed_alternative
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Fix `TileMapLayer` terrain preview icons for transformed alternative tiles
2025-08-13 18:42:12 -05:00
Thaddeus Crews
a245f21b3b
Merge pull request #109480 from Rindbee/apply-different-strategies-when-check-theme-override-properties
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Disallow clicking to toggle the checkbox of a theme override of type `Resource` to checked
2025-08-13 18:42:11 -05:00
shadowcow13
c6c4c55146
Fix name included in animation when saved from slice in scene importer
2025-08-13 16:53:43 -06:00
kleonc
5ba1d0ff97
Fix TileMapLayer terrain preview icons for transformed alternative tiles
2025-08-13 18:35:51 +02:00
SPOXY
e0bf7ff072
Remove unused editor setting `editors/grid_map/palette_min_width`
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This option is no longer used after the rework in #96922
Reported-by: Nodragem <geoffrey.megardon@gmail.com>
2025-08-13 18:19:37 +02:00
风青山
39141e7b9c
Disallow clicking to toggle the checkbox of a theme override of type `Resource` to checked
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These resources are external, but can be further categorized as follows:
1. Imported resource;
2. Embedded resource (no resource path, provided by the engine);
3. Other text-based resource.
Resources of different categorie may need different strategies.
Currently, for resource types, it is up to the user to decide what to do
next. Clicking to toggle checkboxes is not allowed, but you can still
manipulate resources through the `EditorResourcePicker`'s context menu
(right-click on a resource in the inspector or click the down arrow icon
next to the resource to open the menu).
2025-08-13 16:19:42 +08:00
Haoyu Qiu
69613d2099
SceneCreateDialog: Hide 3D Scene option when 3D editor is disabled
2025-08-13 13:54:39 +08:00
Thaddeus Crews
8aa37cab89
Merge pull request #109469 from ryevdokimov/fix-previews
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Fix cinematic preview causing the editor redraw continuously and aspect ratio not updating in camera preview
2025-08-12 11:46:40 -05:00
Thaddeus Crews
fa5035f72a
Merge pull request #109465 from ryevdokimov/fix-ctrl-command-rotate
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Fix node can't be rotated by holding ctrl/command while in select mode
2025-08-12 11:46:39 -05:00
Thaddeus Crews
2a526028b1
Merge pull request #108792 from arkology/find-in-files-panel-sizing
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Fix `FindInFilesPanel` sizing issues
2025-08-12 11:46:38 -05:00
Thaddeus Crews
916af4680c
Merge pull request #109522 from KoBeWi/resource_of_type_Folder
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Don't open folders as file in script editor
2025-08-12 11:46:37 -05:00
Thaddeus Crews
9016df63f7
Merge pull request #109539 from Giganzo/shortcut-reset
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Fix shortcut reset for spatial_editor/tool_select
2025-08-12 11:46:34 -05:00
Giganzo
54ac5cd068
Fix shortcut reset for spatial_editor/tool_select
2025-08-12 10:46:20 +02:00
Thaddeus Crews
1f0f3553a5
Merge pull request #109448 from kitbdev/script-drop-onready-add-empty-line
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Add new line when dropping onready on empty line
2025-08-11 09:55:23 -05:00
kobewi
a979cfdc0e
Don't open folders as file in script editor
2025-08-11 14:43:36 +02:00
robert yevdokimov
1672b69ce8
Fix node can't be rotated by holding ctrl/command while in select mode
2025-08-11 15:15:55 +04:00
robert yevdokimov
edee07bb62
Fix cinematic preview causing the editor redraw continuously and aspect ratio not updating in camera preview
2025-08-10 19:08:28 +04:00
Michael Alexsander
87b62b9897
Fix remote tree max selection warning not showing properly
2025-08-09 18:10:09 -03:00
kit
2bc9bf5965
Add new line when dropping onready on empty line
2025-08-09 13:44:54 -04:00
Thaddeus Crews
96cf51335c
Merge pull request #104945 from YeldhamDev/subgizmo_lock_ignore
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Fix gizmos from 3D editor plugins not applying changes to locked nodes
2025-08-08 12:28:09 -05:00
Mikael Hermansson
7393c606ff
Reduce log spam during headless import/export
2025-08-07 13:08:54 -05:00
Thaddeus Crews
7aa331a1d0
Merge pull request #109203 from IphStich/fix_dialog_inherits_abstract
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Fix inheriting from abstract classes dialog
2025-08-07 10:40:34 -05:00
Mikael Hermansson
e9aa2709c5
Fix headless import/export reporting progress greater than 100%
2025-08-07 14:19:51 +02:00
Colin O'Rourke
05fd79af7c
Material Conversion Error Handling
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Material Conversion Plugins now ERR_FAIL if called on an unitialized material.
FileSystemDock no longer crashes if Conversion Plugin fails and returns a null ref.
2025-08-06 14:03:11 -07:00
Thaddeus Crews
f47603767f
Merge pull request #109109 from bruvzg/moue_no_focus
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Forward mouse events to embedded no-focus windows.
2025-08-06 12:01:18 -05:00
Thaddeus Crews
7d5d554b89
Merge pull request #109259 from aaronp64/input_map_collapsing
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Keep collapsed state for actions when modifying Input Map
2025-08-06 12:01:13 -05:00
arkology
f3267c0ca7
Fix `FindInFilesPanel` sizing issues
2025-08-06 08:46:07 +00:00
Elise
8835ac2a2a
Fix inheriting from abstract classes dialog
2025-08-06 08:43:22 +10:00
aaronp64
aaaa840568
Use point_grab_radius setting in Polygon2DEditor bottom panel editor
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Updated Polygon2DEditor bottom panel editor to use point_grab_radius setting instead of fixed value, similar to grab behavior in main 2D editor panel. Also updated closest point detection to better handle overlapping grab areas.
2025-08-05 17:42:44 -04:00
Pāvels Nadtočajevs
3b12b3402f
Forward mouse events to embedded no-focus windows.
2025-08-05 22:31:44 +03:00
aaronp64
f25e6af9bf
Keep collapsed state for actions when modifying Input Map
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Changing the Input Map in Project Settings (adding/removing/renaming actions, reordering, or changing action events) causes the action list Tree to be cleared/repopulated. Updated ActionMapEditor::update_action_list to store which actions were collapsed before clearing, so they can remain collapsed after modifications.
2025-08-05 15:25:47 -04:00
Thaddeus Crews
0279916ff2
Merge pull request #108374 from DanielGSilva/mouse-captured-orientation
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Deactivate orientation gizmo on window exit
2025-08-04 12:04:21 -05:00
Thaddeus Crews
f7de98ad2e
Merge pull request #109294 from timothyqiu/flags-atr
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Disable auto translation of flag names in the inspector
2025-08-04 12:04:20 -05:00
Haoyu Qiu
0b156980f3
Disable auto translation of flag names in the inspector
2025-08-04 16:09:07 +08:00
Haoyu Qiu
5593ac4e3b
Fix some inspector action buttons not updating icon when theme changes
2025-08-04 15:30:36 +08:00
Thaddeus Crews
4b23f09e2f
Merge pull request #109267 from syntaxerror247/misc
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Android: Misc changes
2025-08-03 10:51:15 -05:00
Thaddeus Crews
c720789b83
Merge pull request #107748 from ydeltastar/fix-eval-properties
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Fix `Evaluator`'s format issues caused by special characters in the expression
2025-08-03 10:51:07 -05:00
Thaddeus Crews
097247d637
Merge pull request #109058 from KoBeWi/____________________________________________
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Prevent invalid and ambiguous tag names
2025-08-03 10:51:06 -05:00
Giganzo
47e3cc111e
Fix glitched animation key after canceled dragging
2025-08-03 15:05:03 +02:00
Anish Mishra
ae678b4085
Android: Misc changes
2025-08-03 13:09:10 +05:30
Thaddeus Crews
761f8df597
Merge pull request #109016 from Rindbee/use-undo_redo-to-track-property-changes
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Use `EditorUndoRedoManager` to track the property changes of the configured `InputEvent` in the plugin
2025-08-01 11:45:20 -05:00
kobewi
4d9b9523c9
Fix inconsistent thumbnail width
2025-08-01 15:32:00 +02:00
Tibo
e09cb44a94
Add Show Encryption Key toggle
2025-08-01 09:01:59 +02:00
Rémi Verschelde
dda2614aca
i18n: Sync translations with Weblate
2025-07-31 22:27:25 +02:00
SchultzenDK
f5aacc9bd6
stop clearing editor_plugin_screen on script edit
2025-07-31 21:13:22 +02:00
Thaddeus Crews
3e28932a30
Merge pull request #109116 from WhalesState/scene-preview-headless
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Prevent generating Editor 3D scene preview in headless mode.
2025-07-31 10:39:12 -05:00
Thaddeus Crews
4042e4d7a2
Merge pull request #109130 from aaronfranke/editor-crash-scene-tree-dock-again
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Clear SceneTreeDock's previous node selection when removing edited scene
2025-07-31 10:39:06 -05:00
Thaddeus Crews
f445b92ba8
Merge pull request #109059 from precup/fix-path3d-gizmo-crash
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Fix editor segfault when using a `Path3D` without a `Curve3D`
2025-07-31 10:39:02 -05:00
ydeltastar
7c31b8f6ea
Fix Evaluator's format issues caused by special characters in the expression
2025-07-31 12:22:17 -03:00
Mounir Tohami
706601778e
Prevent generating editor 3D scene preview in headless mode.
2025-07-31 11:44:07 +03:00
Jojo-1000
ab178719d9
Mark methods for various classes as required
2025-07-30 19:24:56 +02:00
Aaron Franke
ac20484a05
Clear SceneTreeDock's previous node selection when removing edited scene
2025-07-30 08:49:38 -07:00
Thaddeus Crews
9e46d698b5
Merge pull request #108772 from timothyqiu/second-level-inherit
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Fix root auto-translate mode ignored for child nodes when generating POT
2025-07-30 09:03:48 -05:00
Thaddeus Crews
5c3990c173
Merge pull request #106579 from timothyqiu/add-button-text
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Fix i18n for array property custom add button text
2025-07-30 09:03:47 -05:00
Thaddeus Crews
7b69fa2caa
Merge pull request #108950 from Calinou/editor-2d-apply-debanding-if-enabled
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Fix debanding not being used in the 2D editor when enabled in Project Settings
2025-07-30 09:03:41 -05:00
Thaddeus Crews
711ecb5921
Merge pull request #108816 from Rindbee/save-the-changes-before-duplicating-resource-files
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Save the changes before duplicating resource files
2025-07-30 09:03:38 -05:00
Mike Precup
0f04d5ce53
Fix editor segfault when using a path3d without a curve3d
2025-07-28 11:35:21 -07:00
kobewi
529860e36c
Prevent invalid and ambiguous tag names
2025-07-28 20:25:05 +02:00
Thaddeus Crews
95c21f6a05
Merge pull request #108337 from fstxz/request_seq_int_cast
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DAP: Cast request's `seq` value to int
2025-07-28 10:49:33 -05:00
Kilian Hu
7c5bb585a5
Fix gizmo update if select changes outside 3D view
2025-07-28 16:42:23 +02:00
Pāvels Nadtočajevs
838cb0eefc
[macOS] Add support for exporting macOS 26 Liquid Glass icons.
2025-07-28 14:35:48 +03:00
Haoyu Qiu
b56b776ab2
Remove unused member variables in EditorNode
2025-07-27 23:38:05 +08:00
Thaddeus Crews
3c9f065e27
Merge pull request #102258 from Squamto/master
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Fix Error when connecting signal with unbinds not yet existing function
2025-07-27 10:28:31 -05:00
Thaddeus Crews
246a9026ab
Merge pull request #106861 from VojtaStruhar/106776-column-alignment
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Align autoload popup columns to the left
2025-07-27 10:28:30 -05:00
风青山
95403207e8
Use `EditorUndoRedoManager` to track the property changes of the
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configured `InputEvent` in the plugin
This allows undo and redo, and can mark in time whether the handled
`InputEvent` resource is edited.
`command_or_control_autoremap` needs to be handled separately, as
its value will change the usage of other properties.
2025-07-27 13:57:16 +08:00
Mounir Tohami
aa086fa0d5
Fix Editor crash during first scan in headless import mode.
2025-07-27 04:55:23 +03:00
Squamto
096f0288ba
Fix Error when connecting signal with unbinds not yet existing function
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When a Signal with unbinds was connected to a non-existing function, the connection attempt was made before the function was created.
I moved the creation of the function in front of the connection attempt.
2025-07-26 19:57:08 +02:00
Hugo Locurcio
005ceee84a
Fix debanding not being used in the 2D editor when enabled in Project Settings
2025-07-25 23:04:54 +02:00
Thaddeus Crews
0dd9178269
Merge pull request #108893 from WhalesState/editor-wayland
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Fix `ProgressDialog` errors during first scan.
2025-07-25 11:08:15 -05:00
风青山
cfb6dc4dc0
Save the changes before duplicating resource files
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First synchronize the in-memory data to the file, and then copy the file.
This can avoid differences between the copied file and the source file.
2025-07-25 21:27:07 +08:00
Thaddeus Crews
0123521643
Merge pull request #108620 from ColinSORourke/VisualShaderTypeFix
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Visual Shader State Persistence - Type Fixes
2025-07-24 20:49:40 -05:00
Mounir Tohami
1cc459d86f
Fix Editor wayland first scan task error.
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Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2025-07-25 01:05:15 +03:00
Thaddeus Crews
0d1d3ead8b
Merge pull request #108381 from timothyqiu/shader-side-toggle
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Fix error when "Toggle Files Panel" in shader editor
2025-07-24 14:23:47 -05:00
Thaddeus Crews
ebb322ad17
Merge pull request #108914 from bruvzg/no_bake
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Remove selective shader baking.
2025-07-24 14:23:45 -05:00
Thaddeus Crews
052baba905
Merge pull request #107685 from KoBeWi/useless_documentation
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Don't update script documentation when exporting
2025-07-24 14:23:43 -05:00
Pāvels Nadtočajevs
9c325d0f91
Remove selective shader baking.
2025-07-23 23:02:43 +03:00
Thaddeus Crews
7755a85c52
Merge pull request #108887 from WhalesState/spring-bone
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Fix SpringBone3D being unintentionally disabled.
2025-07-23 13:27:10 -05:00
Thaddeus Crews
2bfc3212ad
Merge pull request #108883 from aaronfranke/editor-crash-scene-tree-dock
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Fix crash in SceneTreeDock when closing a scene with a selected node
2025-07-23 13:27:08 -05:00
Thaddeus Crews
b0055592fb
Merge pull request #108336 from arkology/find-in-files-translation
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Fix and improve auto-translation for `FindInFiles`
2025-07-23 13:27:07 -05:00
Thaddeus Crews
5c1db3203d
Merge pull request #108877 from Giganzo/shader-editor-switch-on-hover
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Fix shader editor menu switch on hover for file button
2025-07-23 13:27:06 -05:00
Thaddeus Crews
65c8aa444f
Merge pull request #95914 from kitbdev/fix-drop-node-on-line
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Fix dropping Node into script on non-empty line
2025-07-23 13:27:05 -05:00
Thaddeus Crews
a85fbd8647
Merge pull request #102601 from kitbdev/fix-script-toggle-comment-empty
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Fix error when toggling comment with empty lines
2025-07-23 13:27:04 -05:00
Thaddeus Crews
ba424d22ce
Merge pull request #108295 from beicause/shader-editor-auto-opens-on-startup
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Fix shader editor auto-opens on startup
2025-07-23 13:27:03 -05:00
Thaddeus Crews
57719ca9e2
Merge pull request #108708 from Rindbee/fix-wrong-node-path-when-Reparent-to-New-Node
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Fix the absolute `NodePath` was calculated incorrectly when "Reparent to New Node"
2025-07-23 13:27:00 -05:00
Haoyu Qiu
3df6492a6e
Fix i18n for array property custom add button text
2025-07-23 09:41:33 +08:00
Mounir Tohami
11c2d4fb39
fix spring bone 3d being disabled with 3d physics
2025-07-23 03:16:15 +03:00
Aaron Franke
d492b665c3
Fix crash in SceneTreeDock when closing a scene with a selected node
2025-07-22 14:40:26 -07:00
Giganzo
38dcf25aca
Fix shader editor menu switch on hover
2025-07-22 22:36:46 +02:00
kit
0d18575ad1
Fix error when toggling comment with empty lines
2025-07-22 15:37:54 -04:00
kit
732a35dfc5
Fix dropping Node into script on non-empty line
2025-07-22 15:34:31 -04:00
Thaddeus Crews
1d4ea7ab3b
Merge pull request #108570 from syntaxerror247/reduce-gizmo-scale
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Android Editor: Reduce default gizmo scale multiplier
2025-07-22 11:20:11 -05:00
Thaddeus Crews
3843a30b53
Merge pull request #108825 from bruvzg/fix_run_opt_icons
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Fix editor one-click icons not showing.
2025-07-22 11:20:10 -05:00
Thaddeus Crews
8d04657ec8
Merge pull request #108692 from m4gr3d/fix_debugger_immediate_disconnect
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Fix debugger immediate disconnect
2025-07-22 11:20:08 -05:00
Thaddeus Crews
40f107de9f
Merge pull request #108721 from Giganzo/hidden-scrollbar
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Fix hidden scrollbar in editor settings
2025-07-22 11:20:07 -05:00
Thaddeus Crews
90191a53d3
Merge pull request #108651 from Alex2782/fix_save_confirmation
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Prompt to save modified scene missing when quitting editor with running project.
2025-07-22 11:20:06 -05:00
Pāvels Nadtočajevs
e407f55fbf
Fix editor one-click icons not showing.
2025-07-21 12:18:44 +03:00
Kody Van Ry
2554434cd9
Fix allow any descendant to be used as a Root Type in Scene Import
2025-07-20 15:27:05 -06:00
Haoyu Qiu
9a050c5c12
Fix root auto-translate mode ignored for child nodes when generating POT
2025-07-19 18:28:03 +08:00
Colin O'Rourke
f26a66c630
Bug Fixes
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More detailed logic to fix 3 errors.
* Using 0 as the default value for 'Saved_type' would cause new Particle, Sky, and Fog shaders to display incorrectly and fail to function.
* Passing Saved_type directly into edit_type_select would cause an error because Saved_Type is not the options button index, and can be out of bounds.
* Restoring some saved Particle types correctly requires also checking the custom mode box
2025-07-18 18:30:37 -07:00
Fredia Huya-Kouadio
f713a20c94
Fix debugger immediate disconnect
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Address https://github.com/godotengine/godot/issues/108518
2025-07-18 15:12:37 -07:00
arkology
711f49d12b
Fix and improve auto-translation for `FindInFiles`
2025-07-18 22:49:07 +03:00
Vojtěch Struhár
f985abbf83
Align autoload columns to the left
2025-07-18 20:28:56 +02:00
Thaddeus Crews
6118bc241b
Merge pull request #108474 from h1v9/master
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Fix all asset reimport on missing filesystem_cache10
2025-07-18 11:05:17 -05:00
Thaddeus Crews
b3c7bebfb7
Merge pull request #108122 from Kazuo256/fix-107059
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Properly show detach script button when script is added via inspector
2025-07-18 11:05:14 -05:00
Thaddeus Crews
d98a2d2e5e
Merge pull request #108679 from Alex2782/fix_cancel_save_dialog
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Cancel save dialog on editor exit
2025-07-18 11:05:09 -05:00
Thaddeus Crews
74ee47e31e
Merge pull request #108645 from Changryy/check-resource-before-load
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Fix error when dragging non-resource file
2025-07-18 11:05:07 -05:00
风青山
2f5af689fd
Fix the absolute `NodePath` was calculated incorrectly when "Reparent to New Node"
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Since the new parent node has not yet been added to the tree, the
`new_base_path` needs to be calculated using the `base_path`.
2025-07-18 10:26:50 +08:00
Giganzo
7f23baa79d
Fix hidden scrollbar in editor settings
2025-07-17 20:39:49 +02:00
Alexander Hartmann
4e25e4406e
Fix: Canceling save dialog on editor exit
2025-07-17 19:35:10 +02:00
h1v9
33a199d1cb
Calculate md5 of import files when cache is missing. Prevents "forced" reimport
2025-07-17 19:26:21 +03:00
Wilson Kazuo Mizutani
b400633dc2
Show detach script button when added via inspector
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Fixes #107059 .
The SceneTreeDock was not tracking script changes in selected nodes in any capacity as far as I could assess. To do
that, my solution essentially connects the "script_changed" signal from selected nodes to
"SceneTreeDock::_update_script_button()" whenever the selection changes. It actually queues the update to make sure it
happens only once no matter how many nodes are selected.
However, only connecting that signal would leave previously selected nodes with a signal connection that should no
longer exist. To properly disconnect previously selected nodes, we have to store the list of currently selected nodes so
we can disconnect them when the selection changes.
The commit also includes some improvements to the SceneTreeDock class:
1. Remove unnecessary initialization in SceneTreeDock
This field is already initialized in the line that declares it. As such, initializing it on the constructor as well as
is redundant.
2. Queue script button updates in scene tree dock
Since we now have the option to defer the script button update and make sure it only runs once per frame, it's always
best to use the queued version of the update from a performance perspective. I'm not entirely sure if there could be any
unexpected side effects but it is a minor self-contained UI update, so it's likely a relatively safe change.
The replacement includes the bindings since it is a requirement for the other replacements in the class to work
(UndoRedo needs their method names registered in the class DB). It should be OK to remove the old non-queued bindings
too even though they are accessible in the public API because it is a "unofficial" method starting with an underscore.
2025-07-17 13:09:50 -03:00
Pāvels Nadtočajevs
eac8e9d1cd
[SpriteFramesEditor] Decompress texture before auto slicing sprite sheet.
2025-07-17 10:51:44 +03:00
Thaddeus Crews
fc1e61ad94
Merge pull request #108312 from KoBeWi/deselect_deselected_just_to_be_sure
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Fix filtered out nodes not getting deselected
2025-07-16 11:27:53 -05:00
Thaddeus Crews
129143355f
Merge pull request #108463 from kitbdev/fix-text-theme-issues
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Fix some Text Editor theme issues and clean up
2025-07-16 11:27:52 -05:00
Thaddeus Crews
12c8c140a4
Merge pull request #108642 from Changryy/auto-load-naming
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Fix new autoload scripts using file name instead of user defined name
2025-07-16 11:27:52 -05:00
kobewi
0a94243d60
Don't update script documentation when exporting
2025-07-16 18:16:39 +02:00
Alexander Hartmann
7697b70df2
Prompt to save modified scene missing when quitting editor with running project.
2025-07-16 15:44:08 +02:00
Haoyu Qiu
819c80428d
Allow closing all scene tabs via shortcut
2025-07-16 20:33:41 +08:00
Lindo
529a5a3512
Fix error when dragging non-resource file
2025-07-16 11:23:09 +02:00
Thaddeus Crews
0f23b7b420
Merge pull request #108632 from aryan-11825114/add-min-scale-to-shader-list
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Add minimum scale to shader list
2025-07-15 16:58:36 -05:00
Lindo
90327dcbec
Fix new autoload scripts using file name instead of user defined name
2025-07-15 20:27:31 +02:00
kit
7e9e3b767c
Fix some Text Editor theme issues and clean up
2025-07-15 13:43:30 -04:00
Thaddeus Crews
20606b1d4d
Merge pull request #108477 from KoBeWi/grid_burn-in
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Fix lingering grid from TileMapLayer editor
2025-07-15 08:04:28 -05:00
Thaddeus Crews
af4e96b1b3
Merge pull request #108604 from deralmas/fitting-shenanigans
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Wayland: Workaround tooltip issues
2025-07-15 08:04:27 -05:00
Thaddeus Crews
ff15cb479e
Merge pull request #108494 from precup/fix-sphere-gizmo-handle
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Fix sphere gizmo handle position
2025-07-15 08:04:24 -05:00
Dery Almas
cf48f5a102
Disable tooltip fitting if FEATURE_SELF_FITTING_WINDOWS is available
2025-07-15 11:44:56 +02:00
aryan-11825114
89a467d586
Add minimum scale to shader list
2025-07-15 15:01:52 +05:30
Stuart Carnie
a3d3306ed3
Editor: Fix crash when specifying `--debug-server`
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The dock is not in the tree when starting the debug server via the CLI
2025-07-15 07:31:31 +10:00