Thaddeus Crews
9b96eaaf80
Merge pull request #107989 from Jojo-1000/docs-add-required-qualifier
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Documentation: Add missing required qualifier for various classes
2025-09-19 09:17:06 -05:00
Yufeng Ying
5d66b0b41a
Replace unneeded Vector.
2025-09-16 15:04:13 +08:00
Aaron Franke
ba92af7d07
ImporterMesh: Validate triangle indices array size is a multiple of 3
2025-08-18 06:36:21 -07:00
shadowcow13
c6c4c55146
Fix name included in animation when saved from slice in scene importer
2025-08-13 16:53:43 -06:00
Mounir Tohami
706601778e
Prevent generating editor 3D scene preview in headless mode.
2025-07-31 11:44:07 +03:00
Jojo-1000
ab178719d9
Mark methods for various classes as required
2025-07-30 19:24:56 +02:00
Kody Van Ry
2554434cd9
Fix allow any descendant to be used as a Root Type in Scene Import
2025-07-20 15:27:05 -06:00
A Thousand Ships
f11aff3841
Editor: Restructure editor code
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Moving various editor files into sub folders to reduce clutter
2025-07-04 18:18:22 +02:00
Pāvels Nadtočajevs
a272376f89
Cleanup accessibility names.
2025-06-23 11:08:36 +03:00
Rémi Verschelde
45533589e4
Revert "Rework scene preview thumbnails"
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This reverts commit 08343189dc .
While the feature is great, a number of issues have been found with the
implementation, and we need more time to resolve them.
So we roll this back for 4.5, to rework the feature for a later Godot
release.
2025-06-21 00:05:57 +02:00
Lukas Tenbrink
e2931a5c19
Make conversions from `NodePath` to `String` explicit.
2025-06-11 16:50:27 +02:00
Aaron Franke
a3daba29dd
Allow attaching scripts to nodes in the Advanced Import Settings dialog
2025-06-10 09:35:24 -07:00
Rémi Verschelde
b8485366c2
Merge pull request #107211 from bruvzg/mat_ext_and_over
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Restore 3.x style material auto-extraction import option.
2025-06-10 12:30:26 +02:00
Rémi Verschelde
a3d297ae92
Merge pull request #98014 from SaracenOne/import_subresource_overwrite_fix
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Fix resetting imported scene parameters to default.
2025-06-10 12:29:26 +02:00
Pāvels Nadtočajevs
a0c4a8c4a9
Restore 3.x style material auto-extraction import option.
2025-06-10 12:03:45 +03:00
Danil Alexeev
24494d840e
Core: Unify display of error type prefixes
2025-06-09 20:18:51 +03:00
Pāvels Nadtočajevs
22b5a2fc5c
Change editor button focus mode to `FOCUS_ACCESSIBILITY`.
2025-06-08 15:53:27 +03:00
daniel080400
08343189dc
Rework scene preview thumbnails
2025-05-31 16:57:51 +08:00
Thaddeus Crews
4daad86a86
Merge pull request #106562 from zeux/lod-metrics
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Adjust LOD selection metrics to use attribute error
2025-05-22 12:15:03 -05:00
Thaddeus Crews
f1ba8eeae5
Merge pull request #105706 from TokageItLab/fix-fixer
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Make silhouette fixer to use arc `Quaternion` constructor instead of `looking_at()`
2025-05-19 08:01:38 -05:00
Arseny Kapoulkine
6190d412d3
Adjust LOD selection metrics to use attribute error
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- Revert meshoptimizer patch; the metric used for LOD selection now
incorporates attribute error
- Since LOD selection is now aware of attribute deviation, we don't
need to use a higher normal weight
- To prevent normal creases from creating input triangles with very
large normal deviation, reduce default normal merge threshold
- Since we now use combined metric to select LODs, we never need LODs
with error>1 as these should not be selected if the mesh is visible.
2025-05-18 17:38:54 +03:00
Raphaël Daubelcour
9511e1137d
Check if import_script is subtype of EditorScenePostImport
2025-05-14 12:07:17 -04:00
Silc Lizard (Tokage) Renew
d2cf48700e
Make silhouette fixer use arc Quaternion constrructor instead look_at
2025-04-28 17:13:17 +09:00
Thaddeus Crews
f8a8d6cf04
Merge pull request #105700 from dementive/config-file-get-improvement
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Improve ConfigFile get_sections and get_section_keys by returning Vector<String>
2025-04-27 19:21:31 -05:00
Thaddeus Crews
3947cbe3b2
Merge pull request #104386 from Repiteo/core/cpp-math
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Core: Replace C math headers with C++ equivalents
2025-04-27 19:21:22 -05:00
dementive
b8e44a0000
Improve ConfigFile get_sections and get_section_keys by returning Vector<String>
2025-04-24 20:10:31 -04:00
Thaddeus Crews
5dc375b2fc
Merge pull request #105014 from aaronfranke/no-type-suffixes
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Allow completely opting out of name suffix magic in 3D scene import
2025-04-24 17:18:50 -05:00
Thaddeus Crews
ad40939b6f
Core: Replace C math headers with C++ equivalents
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- Minor restructuring to ensure `math_funcs.h` is the central point for math functions
2025-04-16 15:49:02 -05:00
Thaddeus Crews
87f986ae67
Merge pull request #97837 from basicer/fix-update-timer
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SceneImportSettings update_timer should be a oneshot.
2025-04-15 12:28:39 -05:00
Thaddeus Crews
d236bd8633
Merge pull request #99543 from KoBeWi/using_rng_to_destroy_rng
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Add `create_id_for_path()` to ResourceUID
2025-04-11 09:51:12 -05:00
kobewi
ff1f040893
Add create_id_for_path() to ResourceUID
2025-04-11 00:53:34 +02:00
Thaddeus Crews
94282d88f9
Core: Use `Math` namespace for constants
2025-04-10 16:29:30 -05:00
A Thousand Ships
889410dcda
Add `String::replace_char(s)` methods for performance and convenience
2025-04-10 13:08:45 +02:00
Aaron Franke
e96828673f
Allow completely opting out of name suffix magic in 3D scene import
2025-04-10 01:11:54 -07:00
Thaddeus Crews
f7b72704db
Merge pull request #104804 from etherealxx/fix-advanced-import-inspector-missing-tooltip
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Fix missing tooltips on "Advanced Import Settings for Scene" window
2025-04-09 18:12:00 -05:00
Thaddeus Crews
7a6c3b309f
Merge pull request #105130 from bruvzg/uri_fix_plus
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Add uri_file_decode to handle + in file names.
2025-04-09 18:11:56 -05:00
Pāvels Nadtočajevs
302fa831cc
Initial editor accessibility.
2025-04-08 20:25:48 +03:00
Pāvels Nadtočajevs
9abe2e5294
Add `uri_file_decode` to handle `+` in file names.
2025-04-07 23:49:17 +03:00
Yufeng Ying
8ae16699c5
Do not use Dictionary::keys() for Dictionary iteration.
2025-04-05 18:42:13 +08:00
Yufeng Ying
4f4031a675
Replace size() == 0 with is_empty().
2025-04-02 19:18:43 +08:00
Michael Alexsander
556933306a
Allow to compile templates without navigation features
2025-04-01 11:53:35 -03:00
Etherealxx
7e00ea510e
Fix missing tooltips on "Advanced Import Settings for Scene" window
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In Godot, it's possible to customize how the engine imports 3D resource,
by either clicking "Advanced..." button on Import Dock or double
clicking the resource on FileSystem Dock. Doing so will open the
Advanced Import Settings window, where user could inspect the 3D resource
in a viewport, with the scene tree on the left and an inspector panel
akin to the Import dock on the left. It contains the same settings from
the Import dock, with some advanced additions.
This commit fixes a regression since 4.2 where settings in the inspector
panel on the right part of the window does not contain the same tooltips
as its Import Dock counterpart (which were retrieved from the XML class
reference).
2025-04-01 10:29:40 +07:00
Yyf2333
22b5ec17fb
Using iterator pattern instead of List::Element *.
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Co-authored-by: Adam Scott <ascott.ca@gmail.com>
2025-03-28 13:29:15 +08:00
Lyuma
8997c999e9
Scene import: extract UID paths and store fallback
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When extracting meshes, materials and animations, always store the uid:// path as well as a res:// fallback.
When validating import settings, load the fallback path if the uid:// path fails to load.
Update save_to_file/fallback_path every import to keep the file path in sync with the uid.
Use UID hashing for meshes and animations.
2025-03-19 11:50:39 +01:00
Thaddeus Crews
1f6426066e
Merge pull request #98768 from Repiteo/core/constexpr-math-operators
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Core: Add `constexpr` constructors/operators to math structs
2025-03-17 16:03:20 -05:00
kobewi
6f25babd6b
Remove empty constructors and destructors from editor/
2025-03-17 21:20:02 +01:00
Thaddeus Crews
ea62170dac
Core: Add `constexpr` constructors/operators to math structs
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• Begin integrating `constexpr` on math tests; use `static_assert` where appropriate
2025-03-17 12:15:31 -05:00
A Thousand Ships
466590d0ec
Use `get_slicec` instead of `get_slice` for single character splitters
2025-03-08 20:36:37 +01:00
Thaddeus Crews
324512e11c
Style: Replace header guards with `#pragma once`
2025-03-07 17:33:47 -06:00
A Thousand Ships
5113022dfe
Clean up some uses of `String::substr`
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Cases where the end position is either equvalent to the default or past
the end of the string.
2025-03-07 14:50:38 +01:00