Thaddeus Crews
25981beebd
Merge pull request #107511 from shadow-foss/insert-at-timeline-cursor-button
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Add toggle for inserting keys/markers at current time vs mouse cursor's position
2025-09-20 13:41:35 -05:00
Thaddeus Crews
2a7e01e4fc
Merge pull request #80427 from MewPurPur/rework-noise-texture-icons
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Rework icons of noise-related classes
2025-09-19 13:07:07 -05:00
Thaddeus Crews
4fa2409c78
Merge pull request #82121 from MewPurPur/more-icons
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Add icons to some editor classes
2025-09-19 13:07:04 -05:00
Lukas Tenbrink
4c0026b053
Update links to the contributing section of the docs to the appropriate new sections.
2025-09-12 01:04:14 +02:00
shadow-foss
c5490f7284
Add toggle to insert keys/markers at current time or mouse position
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Adds a new editor setting editors/animation/insert_at_current_time and a toggle button in the Animation Track Editor to let users choose whether to insert keys and markers at the current timeline cursor (when enabled) or at the mouse position (default behavior).
- Key insertion
- Paste and duplicate operations
- Editor setting persistence
- Icon by @TokageItLab
Fixes #103272
2025-07-13 09:57:27 +05:30
kobewi
a6d4faf9b4
Allow toggling UID display in path properties
2025-06-16 15:46:50 +02:00
Rémi Verschelde
d1f2a35d76
Merge pull request #104015 from bruvzg/poly_center
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[Polygon2DEditor] Add tool to automatically move center of gravity to origin.
2025-06-10 16:22:35 +02:00
Rémi Verschelde
09c7214235
Merge pull request #106846 from TokageItLab/mod-target
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Implement `ModifierBoneTarget3D` which can be target of the other `SkeletonModifier3D`s
2025-06-06 17:37:19 +02:00
Silc Lizard (Tokage) Renew
aa2c3da63a
Implement ModifierBoneTarget3D which can be target of the other mods
2025-06-05 23:46:36 +09:00
Silc Lizard (Tokage) Renew
4a2a95678b
Implement BoneConstraint3D with Copy/ConvertTransfrom & TrackBone mods
2025-06-02 03:42:45 +09:00
Aaron Franke
994f41aa78
Add several new physics-related icons
2025-05-12 18:10:41 -07:00
Pāvels Nadtočajevs
9f5048fb36
Implement SVGTexture auto-scalable with font oversampling.
2025-04-19 12:42:54 +03:00
Pāvels Nadtočajevs
df321eb135
[Polygon2DEditor] Add tool to automatically move center of gravity to origin.
2025-04-14 08:51:25 +03:00
kobewi
13741ff913
Add FoldableContainer
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Co-authored-by: WhalesState <whalesstate@gmail.com>
2025-04-08 22:27:32 +02:00
MewPurPur
857f47e238
Rework icons of noise-related classes
2025-04-05 18:45:49 +03:00
MewPurPur
ae980c6bfb
Add icons to some editor classes
2025-04-05 17:25:42 +03:00
Malcolm Anderson
6858607e74
Add "Mute Audio" button to Game view in editor
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Update servers/audio_server.cpp
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Apply suggestions from code review
Co-authored-by: Adam Scott <ascott.ca@gmail.com>
Fix a few lines for new member names
Add command-line argument `--debug-mute-audio`, and pass it to game if started with mute enabled
Apply suggestions from code review
Co-authored-by: arkology <43543909+arkology@users.noreply.github.com>
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
Fix icon for svgo
2025-03-19 08:20:17 -07:00
Jakub Marcowski
22903e4856
Apply `pre-commit` changes
2025-03-14 14:25:31 +01:00
Thaddeus Crews
be429eb404
SCons: Make builders prettier, utilize `constexpr`
2025-03-11 18:31:20 -05:00
Thaddeus Crews
78c9f8ddd9
Merge pull request #103906 from adamscott/revert-builtin-gui-license-notice
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Revert "Add built-in GUI to display license notices"
2025-03-10 21:05:58 -05:00
Thaddeus Crews
590fa90722
Merge pull request #100339 from syntaxerror247/touch-actions-panel
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Add a `TouchActionsPanel` to Android Editor
2025-03-10 21:05:43 -05:00
Adam Scott
1d325847f3
Revert "Add built-in GUI to display license notices"
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This reverts commit daa6198925 .
2025-03-10 10:33:12 -04:00
Thaddeus Crews
3d9b37911d
Merge pull request #103011 from Repiteo/style/svgo-newline
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Style: Ensure svgs have trailing newlines
2025-03-07 15:12:41 -06:00
Thaddeus Crews
0c6efe572e
Merge pull request #79599 from Calinou/add-license-notices-gui
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Add built-in GUI to display license notices
2025-03-07 15:12:29 -06:00
Anish Mishra
e8625e70cf
Add TouchActionsPanel to Android Editor
2025-03-07 19:45:03 +05:30
Thaddeus Crews
7e5baa0426
Style: Enforce trailing newlines on svgs
2025-02-18 11:02:45 -06:00
Rémi Verschelde
622344b47d
Merge pull request #99810 from hakro/toggle_skeleton
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Style skeleton button on import screen
2025-02-12 11:20:56 +01:00
Hugo Locurcio
daa6198925
Add built-in GUI to display license notices
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Press Ctrl/Cmd + Shift + L (`ui_toggle_licenses_dialog` built-in action)
to show/hide the notices dialog.
The dialog can be shown via script using
`SceneTree.licenses_dialog_visible = true|false`.
Co-authored-by: MewPurPur <mew.pur.pur@abv.bg>
2025-01-27 18:35:04 +01:00
Hilderin
ae0b7ff42d
Fix Embedded Game Size
2025-01-21 20:17:01 -05:00
Thaddeus Crews
73278bf35d
SCons: Properly `NoCache` all text files
2025-01-16 16:59:12 -06:00
Rémi Verschelde
f07e3ed551
Merge pull request #100157 from Zylann/texture_preview_channel_selector
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Add color channel filter to editor texture previews
2025-01-14 12:08:54 +01:00
Rémi Verschelde
2f6a18f7ff
Merge pull request #101409 from TokageItLab/spring-bone
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Implement SpringBoneSimulator3D to wiggle chained bones
2025-01-14 00:22:11 +01:00
Silc Lizard (Tokage) Renew
5472558a98
Implement SpringBoneSimulator3D to wiggle chained bones
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Co-authored-by: lyuma <xn.lyuma@gmail.com>
Co-authored-by: fire <ernest.lee@chibifire.com>
Co-authored-by: SaracenOne <SaracenOne@gmail.com>
2025-01-14 05:43:57 +09:00
Rémi Verschelde
aeffdd5d51
Merge pull request #94196 from HolonProduction/local-var-icon
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Add icon for local variable completion options
2025-01-12 18:06:56 +01:00
Marc Gilleron
c7a9d64eaf
Add color channel filter to editor texture previews
2025-01-11 23:27:48 +00:00
HolonProduction
5c9d80592a
Add icon for local variable completion options
2025-01-11 17:22:21 +01:00
WhalesState
2eded468f9
Add `ColorPicker` cursor background and reuse the cursor for wheel.
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Add a cursor's background to fill the picker cursor.
Unhardcode the wheel radius.
Reuse the picker cursor image for the HSV wheel.
2025-01-10 09:55:54 +02:00
Hilderin
9d2a4c03be
Embedding game process in editor
2024-12-18 17:52:42 -05:00
Hendrik Brucker
9f8bbe43ee
Add profiler autostart indicator to EditorRunBar
2024-12-16 10:15:24 +01:00
Bastiaan Olij
0a61ebdcea
OpenXR: Add support for binding modifiers
2024-12-12 09:46:19 +11:00
Rémi Verschelde
bfa38e463c
Merge pull request #98022 from vPumpking/editor_file_dialog_filter_master
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Unify filter feature and improve space management for EditorFileDialog
2024-11-29 22:46:18 +01:00
hakro
8f5b4cd7fe
Style skeleton button on import screen
2024-11-29 00:47:33 +01:00
Thaddeus Crews
04786f0ee8
Merge pull request #97824 from TokageItLab/retarget-modifier
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Add RetargetModifier3D for realtime retarget to keep original rest
2024-11-26 13:04:47 -06:00
vPumpking
0542bccee0
Improve space management for EditorFileDialog
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Move buttons related to the file view on the container above so that they take less horizontal space and make search bar similar to the one in FileDialog
2024-11-22 18:59:03 +01:00
Silc Lizard (Tokage) Renew
f5b49af99f
Add RetargetModifier3D for realtime retarget to keep original rest
2024-11-18 22:44:55 +09:00
Thaddeus Crews
9995c3eedd
Merge pull request #98446 from TokageItLab/look-at-modifier
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Implement LookAtModifier3D
2024-11-12 09:27:35 -06:00
smix8
086bd1d82c
Improve NavigationObstacle3D editor tooling
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Improves NavigationObstacle3D editing options inside the editor.
2024-11-12 12:44:12 +01:00
Thaddeus Crews
93815e7e97
Merge pull request #99013 from TokageItLab/fps-compat-toggle
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Add FPS compatible option in second mode of the animation editor snapping
2024-11-11 14:18:24 -06:00
Thaddeus Crews
ed3de25a9a
Merge pull request #97415 from YeldhamDev/i_love_all_my_properties_equally
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Make possible to favorite properties in the inspector
2024-11-11 14:17:57 -06:00
Silc Lizard (Tokage) Renew
6fc061b4fe
Implement LookAtModifier3D
2024-11-12 05:03:35 +09:00